The same as on evergreen.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reported-by: FrankR Huang <FrankR.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
The vram scratch buffer needs to be initialized
before the mc is programmed otherwise we program
0 as the GPU address of the default GPU fault
page. In most cases we put vram at zero anyway and
reserve a page for the legacy vga buffer so in practice
this shouldn't cause any problems, but better to make
it correct.
Was changed in:
6fab3febf6
Reported-by: FrankR Huang <FrankR.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Avoid needless uvd reprogramming if uvd powergating is disabled.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
No need to try the ring tests if starting the UVD block failed.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
For powergating, we just need to re-init the registers, there
is no need to restore the uvd BOs. This just adds needless
work when powergating uvd for playback while the system is
on. We only need to restore the uvd BOs on an actual resume
from suspend or when the driver loads.
This fixes multi-stream UVD playback on KB systems.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
The table has the following format:
typedef struct _ATOM_SRC_DST_TABLE_FOR_ONE_OBJECT //usSrcDstTableOffset pointing to this structure
{
UCHAR ucNumberOfSrc;
USHORT usSrcObjectID[1];
UCHAR ucNumberOfDst;
USHORT usDstObjectID[1];
}ATOM_SRC_DST_TABLE_FOR_ONE_OBJECT;
usSrcObjectID[] and usDstObjectID[] are variably sized, so we
can't access them directly. Use pointers and update the offset
appropriately when accessing the Dst members.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Setting MC_MISC_CNTL.GART_INDEX_REG_EN causes hangs on
some boards on resume. The systems seem to work fine
without touching this bit so leave it as is.
v2: read-modify-write the GART_INDEX_REG_EN bit.
I suspect the problem is that we are losing the other
settings in the register.
fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=52952
Reported-by: Ondrej Zary <linux@rainbow-software.org>
Tested-by: Daniel Tobias <dan.g.tob@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
This fills in the GPU specific details for berlin
GPU cores so that the driver will work with them.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
These blocks need to be ungated for the other parts of
the driver properly initialize them (e.g., after a gpu
reset, etc.).
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Since we aren't using it when the crtc is disabled, turn it off
to save power. The GRPH block is the part of the display
controller that controls the primary graphics plane (size,
address, etc.).
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
These fixes make writes work properly. Previously
only reads worked. Note that this feature is off
by default.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If the LCD table contains an EDID record, properly account
for the edid size when walking through the records.
This should fix error messages about unknown LCD records.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Check the overrides in the firmware info table before
enabling spread spectrum on the engine or memory clocks.
Some boards may have valid spread spectrum tables, but
shouldn't necessarily have it enabled.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We need to allocate line buffer to each display when
setting up the watermarks. Failure to do so can lead
to a blank screen. This fixes blank screen problems
on dce8 asics.
Based on an initial fix from:
Jay Cornwall <jay.cornwall@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
We need to allocate line buffer to each display when
setting up the watermarks. Failure to do so can lead
to a blank screen. This fixes blank screen problems
on dce6 asics.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=64850
Based on an initial fix from:
Jay Cornwall <jay.cornwall@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
We need to allocate line buffer to each display when
setting up the watermarks. Failure to do so can lead
to a blank screen. This fixes blank screen problems
on dce4.1/5 asics.
Based on an initial fix from:
Jay Cornwall <jay.cornwall@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Also add a new RADEON_INFO query to check that CP DMA packets are
supported on the compute ring.
CP DMA has been supported since the 3.8 kernel, but due to an oversight
we forgot to teach the CS checker that the CP DMA packet was legal for
the compute ring on Southern Islands GPUs.
This patch fixes a bug where the radeon driver will incorrectly reject a legal
CP DMA packet from user space. I would like to have the patch
backported to stable so that we don't have to require Mesa users to use a
bleeding edge kernel in order to take advantage of this feature which
is already present in the stable kernels (3.8 and newer).
v2:
- Don't bump kms version, so this patch can be backported to stable
kernels.
Cc: stable@vger.kernel.org
Signed-off-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that the CP is no longer reset and cg is properly
disabled in when appropriate in the dpm code we can
now enable mgcg (medium grained clockgating).
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clockgating needs to be disabled around certain parts
of dpm setup otherwise the smc gets into a bad state
and dpm doesn't work properly.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clockgating needs to be disabled around certain parts
of dpm setup otherwise the smc gets into a bad state
and dpm doesn't work properly.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The format of the clearstate buffer used for pg (powergating)
changed between NI and SI. This formats it properly for what
the hardware expects on SI+.
v2: fix addresses
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clockgating requires signalling between the CP and the
RLC to work properly. Resetting the CP block in the
CP resume code messed up the internal coordination
between the blocks. Removing the reset allows gfx
clockgating to work properly. However, when gfx clock
gating is enabled, there is a strange interaction with
dpm which causes the chip to stay in the high performance
level all the time, so leave gfx clockgating disabled
for now.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- use new cg/pg flags for finer grained clock and
powergating control
- restructure the cg/pg code so it can be called from
other components such as dpm
v2: fix build breakage from rebase
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The format of the clearstate buffer used for pg (powergating)
changed between NI and SI. This formats it properly for what
the hardware expects on SI.
v2: fix addresses
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that the CP is no longer reset and cg is properly
disabled in when appropriate in the dpm code we can
now enable mgcg (medium grained clockgating).
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clockgating needs to be disabled around certain parts
of dpm setup otherwise the smc gets into a bad state
and dpm doesn't work properly.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clockgating requires signalling between the CP and the
RLC to work properly. Resetting the CP block in the
CP resume code messed up the internal coordination
between the blocks. Removing the reset allows gfx
clockgating to work properly. However, when gfx clock
gating is enabled, there is a strange interaction with
dpm which causes the chip to stay in the high performance
level all the time, so leave gfx clockgating disabled
for now.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Resturcture clockgating code so that it can be
enabled/disabled from other components such as
dpm.
v2: make function static
v3: add fine grained cg controls
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commits adds flags for supported clockgating and
powergating features. This allows us to more easily
track which features are supported on a particular
asic and to enable/disable features for debugging.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This updates the audio driver to the speaker allocation
block from the EDID. A similar change was just implemented
for DCE4-8.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This updates the audio driver to the speaker allocation
block from the EDID. A similar change was just implemented
for DCE6/8.
v2: remove unused variables
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Rafał Miłecki <zajec5@gmail.com>
Do it before enabling audio channels (in AFMT_AUDIO_PACKET_CONTROL2
register).
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Similar to DCE4/5, but supports multiple audio pins
which can be assigned per afmt block.
v2: rework the driver to handle more than one audio
pin.
v3: try different dto reg
v4: properly program dto
v5 (ck): change dto programming order
v6: program speaker allocation block
v7: rebase
v8: rebase on Rafał's changes
v9: integrated Rafał's comments, update to latest
drm_edid_to_speaker_allocation API
v10: add missing line break in error message
v11: add back audio enabled messages
v12: fix copy paste typo in r600_audio_enable
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Rafał Miłecki <zajec5@gmail.com>
This adds a helper function to extract the speaker allocation
data block from the EDID. This data block describes what speakers
are present on the display device.
v2: update per Ville Syrjälä's comments
v3: fix copy/paste typo in memory allocation
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Tested-by: Rafał Miłecki <zajec5@gmail.com>
Similar to separating the UVD code, just put the DMA
functions into separate files.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Our different hardware blocks are actually completely
separated, so it doesn't make much sense any more to
structure the code by pure chipset generations.
Start restructuring the code by separating our the UVD block.
v2: updated commit message
v3: rebased and restructurized start/stop functions for kv dpm.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>