/* * Functions for working with device tree overlays * * Copyright (C) 2012 Pantelis Antoniou * Copyright (C) 2012 Texas Instruments Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * version 2 as published by the Free Software Foundation. */ #define pr_fmt(fmt) "OF: overlay: " fmt #include #include #include #include #include #include #include #include #include #include #include "of_private.h" /** * struct fragment - info about fragment nodes in overlay expanded device tree * @target: target of the overlay operation * @overlay: pointer to the __overlay__ node */ struct fragment { struct device_node *target; struct device_node *overlay; bool is_symbols_node; }; /** * struct overlay_changeset * @ovcs_list: list on which we are located * @count: count of @fragments structures * @fragments: info about fragment nodes in overlay expanded device tree * @cset: changeset to apply fragments to live device tree */ struct overlay_changeset { int id; struct list_head ovcs_list; int count; struct fragment *fragments; struct of_changeset cset; }; static int build_changeset_next_level(struct overlay_changeset *ovcs, struct device_node *target_node, const struct device_node *overlay_node, bool is_symbols_node); static BLOCKING_NOTIFIER_HEAD(overlay_notify_chain); int of_overlay_notifier_register(struct notifier_block *nb) { return blocking_notifier_chain_register(&overlay_notify_chain, nb); } EXPORT_SYMBOL_GPL(of_overlay_notifier_register); int of_overlay_notifier_unregister(struct notifier_block *nb) { return blocking_notifier_chain_unregister(&overlay_notify_chain, nb); } EXPORT_SYMBOL_GPL(of_overlay_notifier_unregister); static int overlay_notify(struct overlay_changeset *ovcs, enum of_overlay_notify_action action) { struct of_overlay_notify_data nd; int i, ret; for (i = 0; i < ovcs->count; i++) { struct fragment *fragment = &ovcs->fragments[i]; nd.target = fragment->target; nd.overlay = fragment->overlay; ret = blocking_notifier_call_chain(&overlay_notify_chain, action, &nd); if (ret) return notifier_to_errno(ret); } return 0; } /* * The properties in the "/__symbols__" node are "symbols". * * The value of properties in the "/__symbols__" node is the path of a * node in the subtree of a fragment node's "__overlay__" node, for * example "/fragment@0/__overlay__/symbol_path_tail". Symbol_path_tail * can be a single node or it may be a multi-node path. * * The duplicated property value will be modified by replacing the * "/fragment_name/__overlay/" portion of the value with the target * path from the fragment node. */ static struct property *dup_and_fixup_symbol_prop( struct overlay_changeset *ovcs, const struct property *prop) { struct fragment *fragment; struct property *new; const char *overlay_name; char *symbol_path_tail; char *symbol_path; const char *target_path; int k; int symbol_path_tail_len; int overlay_name_len; int target_path_len; if (!prop->value) return NULL; symbol_path = prop->value; new = kzalloc(sizeof(*new), GFP_KERNEL); if (!new) return NULL; for (k = 0; k < ovcs->count; k++) { fragment = &ovcs->fragments[k]; overlay_name = fragment->overlay->full_name; overlay_name_len = strlen(overlay_name); if (!strncasecmp(symbol_path, overlay_name, overlay_name_len)) break; } if (k >= ovcs->count) goto err_free; target_path = fragment->target->full_name; target_path_len = strlen(target_path); symbol_path_tail = symbol_path + overlay_name_len; symbol_path_tail_len = strlen(symbol_path_tail); new->name = kstrdup(prop->name, GFP_KERNEL); new->length = target_path_len + symbol_path_tail_len + 1; new->value = kzalloc(new->length, GFP_KERNEL); if (!new->name || !new->value) goto err_free; strcpy(new->value, target_path); strcpy(new->value + target_path_len, symbol_path_tail); of_property_set_flag(new, OF_DYNAMIC); return new; err_free: kfree(new->name); kfree(new->value); kfree(new); return NULL; } /** * add_changeset_property() - add @overlay_prop to overlay changeset * @ovcs: overlay changeset * @target_node: where to place @overlay_prop in live tree * @overlay_prop: property to add or update, from overlay tree * is_symbols_node: 1 if @target_node is "/__symbols__" * * If @overlay_prop does not already exist in @target_node, add changeset entry * to add @overlay_prop in @target_node, else add changeset entry to update * value of @overlay_prop. * * Some special properties are not updated (no error returned). * * Update of property in symbols node is not allowed. * * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if * invalid @overlay. */ static int add_changeset_property(struct overlay_changeset *ovcs, struct device_node *target_node, struct property *overlay_prop, bool is_symbols_node) { struct property *new_prop = NULL, *prop; int ret = 0; prop = of_find_property(target_node, overlay_prop->name, NULL); if (!of_prop_cmp(overlay_prop->name, "name") || !of_prop_cmp(overlay_prop->name, "phandle") || !of_prop_cmp(overlay_prop->name, "linux,phandle")) return 0; if (is_symbols_node) { if (prop) return -EINVAL; new_prop = dup_and_fixup_symbol_prop(ovcs, overlay_prop); } else { new_prop = __of_prop_dup(overlay_prop, GFP_KERNEL); } if (!new_prop) return -ENOMEM; if (!prop) ret = of_changeset_add_property(&ovcs->cset, target_node, new_prop); else ret = of_changeset_update_property(&ovcs->cset, target_node, new_prop); if (ret) { kfree(new_prop->name); kfree(new_prop->value); kfree(new_prop); } return ret; } /** * add_changeset_node() - add @node (and children) to overlay changeset * @ovcs: overlay changeset * @target_node: where to place @node in live tree * @node: node from within overlay device tree fragment * * If @node does not already exist in @target_node, add changeset entry * to add @node in @target_node. * * If @node already exists in @target_node, and the existing node has * a phandle, the overlay node is not allowed to have a phandle. * * If @node has child nodes, add the children recursively via * build_changeset_next_level(). * * NOTE: Multiple mods of created nodes not supported. * * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if * invalid @overlay. */ static int add_changeset_node(struct overlay_changeset *ovcs, struct device_node *target_node, struct device_node *node) { const char *node_kbasename; struct device_node *tchild; int ret = 0; node_kbasename = kbasename(node->full_name); if (!node_kbasename) return -ENOMEM; for_each_child_of_node(target_node, tchild) if (!of_node_cmp(node_kbasename, kbasename(tchild->full_name))) break; if (tchild) { if (node->phandle) return -EINVAL; ret = build_changeset_next_level(ovcs, tchild, node, 0); of_node_put(tchild); } else { tchild = __of_node_dup(node, "%pOF/%s", target_node, node_kbasename); if (!tchild) return -ENOMEM; tchild->parent = target_node; ret = of_changeset_attach_node(&ovcs->cset, tchild); if (ret) return ret; ret = build_changeset_next_level(ovcs, tchild, node, 0); if (ret) return ret; } return ret; } /** * build_changeset_next_level() - add level of overlay changeset * @ovcs: overlay changeset * @target_node: where to place @overlay_node in live tree * @overlay_node: node from within an overlay device tree fragment * @is_symbols_node: @overlay_node is node "/__symbols__" * * Add the properties (if any) and nodes (if any) from @overlay_node to the * @ovcs->cset changeset. If an added node has child nodes, they will * be added recursively. * * Do not allow symbols node to have any children. * * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if * invalid @overlay_node. */ static int build_changeset_next_level(struct overlay_changeset *ovcs, struct device_node *target_node, const struct device_node *overlay_node, bool is_symbols_node) { struct device_node *child; struct property *prop; int ret; for_each_property_of_node(overlay_node, prop) { ret = add_changeset_property(ovcs, target_node, prop, is_symbols_node); if (ret) { pr_err("Failed to apply prop @%pOF/%s\n", target_node, prop->name); return ret; } } if (is_symbols_node) return 0; for_each_child_of_node(overlay_node, child) { ret = add_changeset_node(ovcs, target_node, child); if (ret) { pr_err("Failed to apply node @%pOF/%s\n", target_node, child->name); of_node_put(child); return ret; } } return 0; } /** * build_changeset() - populate overlay changeset in @ovcs from @ovcs->fragments * @ovcs: Overlay changeset * * Create changeset @ovcs->cset to contain the nodes and properties of the * overlay device tree fragments in @ovcs->fragments[]. If an error occurs, * any portions of the changeset that were successfully created will remain * in @ovcs->cset. * * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if * invalid overlay in @ovcs->fragments[]. */ static int build_changeset(struct overlay_changeset *ovcs) { int i, ret; for (i = 0; i < ovcs->count; i++) { struct fragment *fragment = &ovcs->fragments[i]; ret = build_changeset_next_level(ovcs, fragment->target, fragment->overlay, fragment->is_symbols_node); if (ret) { pr_err("apply failed '%pOF'\n", fragment->target); return ret; } } return 0; } /* * Find the target node using a number of different strategies * in order of preference: * * 1) "target" property containing the phandle of the target * 2) "target-path" property containing the path of the target */ static struct device_node *find_target_node(struct device_node *info_node) { const char *path; u32 val; int ret; ret = of_property_read_u32(info_node, "target", &val); if (!ret) return of_find_node_by_phandle(val); ret = of_property_read_string(info_node, "target-path", &path); if (!ret) return of_find_node_by_path(path); pr_err("Failed to find target for node %p (%s)\n", info_node, info_node->name); return NULL; } /** * of_fill_overlay_info() - Fill an overlay info structure * @ov Overlay to fill * @info_node: Device node containing the overlay * @ovinfo: Pointer to the overlay info structure to fill * * Fills an overlay info structure with the overlay information * from a device node. This device node must have a target property * which contains a phandle of the overlay target node, and an * __overlay__ child node which has the overlay contents. * Both ovinfo->target & ovinfo->overlay have their references taken. * * Returns 0 on success, or a negative error value. */ static int of_fill_overlay_info(struct overlay_changeset *ovcset, struct device_node *info_node, struct fragment *fragment) { fragment->overlay = of_get_child_by_name(info_node, "__overlay__"); if (!fragment->overlay) goto err_fail; fragment->target = find_target_node(info_node); if (!fragment->target) goto err_fail; return 0; err_fail: of_node_put(fragment->target); of_node_put(fragment->overlay); memset(fragment, 0, sizeof(*fragment)); return -EINVAL; } /** * init_overlay_changeset() - initialize overlay changeset from overlay tree * @ovcs Overlay changeset to build * @tree: Contains all the overlay fragments and overlay fixup nodes * * Initialize @ovcs. Populate @ovcs->fragments with node information from * the top level of @tree. The relevant top level nodes are the fragment * nodes and the __symbols__ node. Any other top level node will be ignored. * * Returns 0 on success, -ENOMEM if memory allocation failure, -EINVAL if error * detected in @tree, or -ENODEV if no valid nodes found. */ static int init_overlay_changeset(struct overlay_changeset *ovcs, struct device_node *tree) { struct device_node *node; struct fragment *fragment; struct fragment *fragments; int cnt, ret; cnt = 0; for_each_child_of_node(tree, node) cnt++; if (of_get_child_by_name(tree, "__symbols__")) cnt++; fragments = kcalloc(cnt, sizeof(*fragments), GFP_KERNEL); if (!fragments) return -ENOMEM; cnt = 0; for_each_child_of_node(tree, node) { ret = of_fill_overlay_info(ovcs, node, &fragments[cnt]); if (!ret) cnt++; } node = of_get_child_by_name(tree, "__symbols__"); if (node) { fragment = &fragments[cnt]; fragment->overlay = node; fragment->target = of_find_node_by_path("/__symbols__"); fragment->is_symbols_node = 1; if (!fragment->target) { pr_err("no symbols in root of device tree.\n"); return -EINVAL; } cnt++; } if (!cnt) { kfree(fragments); return -ENODEV; } ovcs->count = cnt; ovcs->fragments = fragments; return 0; } /** * free_overlay_fragments() - Free a fragments array * @ovcs Overlay to free the overlay info from * * Frees the memory of an ovcs->fragments[] array. */ static void free_overlay_fragments(struct overlay_changeset *ovcs) { int i; /* do it in reverse */ for (i = ovcs->count - 1; i >= 0; i--) { of_node_put(ovcs->fragments[i].target); of_node_put(ovcs->fragments[i].overlay); } kfree(ovcs->fragments); } static LIST_HEAD(ovcs_list); static DEFINE_IDR(ovcs_idr); /** * of_overlay_apply() - Create and apply an overlay changeset * @tree: Expanded overlay device tree * * Creates and applies an overlay changeset. If successful, the overlay * changeset is added to the overlay changeset list. * * Returns the id of the created overlay changeset, or a negative error number */ int of_overlay_apply(struct device_node *tree) { struct overlay_changeset *ovcs; int id, ret; ovcs = kzalloc(sizeof(*ovcs), GFP_KERNEL); if (!ovcs) return -ENOMEM; ovcs->id = -1; INIT_LIST_HEAD(&ovcs->ovcs_list); of_changeset_init(&ovcs->cset); mutex_lock(&of_mutex); id = idr_alloc(&ovcs_idr, ovcs, 0, 0, GFP_KERNEL); if (id < 0) { ret = id; goto err_destroy_trans; } ovcs->id = id; ret = init_overlay_changeset(ovcs, tree); if (ret) { pr_err("init_overlay_changeset() failed for tree@%pOF\n", tree); goto err_free_idr; } ret = overlay_notify(ovcs, OF_OVERLAY_PRE_APPLY); if (ret < 0) { pr_err("%s: Pre-apply notifier failed (ret=%d)\n", __func__, ret); goto err_free_overlay_fragments; } ret = build_changeset(ovcs); if (ret) goto err_free_overlay_fragments; ret = __of_changeset_apply(&ovcs->cset); if (ret) goto err_free_overlay_fragments; list_add_tail(&ovcs->ovcs_list, &ovcs_list); overlay_notify(ovcs, OF_OVERLAY_POST_APPLY); mutex_unlock(&of_mutex); return id; err_free_overlay_fragments: free_overlay_fragments(ovcs); err_free_idr: idr_remove(&ovcs_idr, ovcs->id); err_destroy_trans: of_changeset_destroy(&ovcs->cset); kfree(ovcs); mutex_unlock(&of_mutex); return ret; } EXPORT_SYMBOL_GPL(of_overlay_apply); /* * Find @np in @tree. * * Returns 1 if @np is @tree or is contained in @tree, else 0 */ static int find_node(struct device_node *tree, struct device_node *np) { struct device_node *child; if (tree == np) return 1; for_each_child_of_node(tree, child) { if (find_node(child, np)) { of_node_put(child); return 1; } } return 0; } /* * Is @remove_ce_np a child of or the same as any * node in an overlay changeset more topmost than @remove_ovcs? * * Returns 1 if found, else 0 */ static int node_in_later_cs(struct overlay_changeset *remove_ovcs, struct device_node *remove_ce_np) { struct overlay_changeset *ovcs; struct of_changeset_entry *ce; list_for_each_entry_reverse(ovcs, &ovcs_list, ovcs_list) { if (ovcs == remove_ovcs) break; list_for_each_entry(ce, &ovcs->cset.entries, node) { if (find_node(ce->np, remove_ce_np)) { pr_err("%s: #%d clashes #%d @%pOF\n", __func__, remove_ovcs->id, ovcs->id, remove_ce_np); return 1; } } } return 0; } /* * We can safely remove the overlay only if it's the top-most one. * Newly applied overlays are inserted at the tail of the overlay list, * so a top most overlay is the one that is closest to the tail. * * The topmost check is done by exploiting this property. For each * affected device node in the log list we check if this overlay is * the one closest to the tail. If another overlay has affected this * device node and is closest to the tail, then removal is not permited. */ static int overlay_removal_is_ok(struct overlay_changeset *remove_ovcs) { struct of_changeset_entry *remove_ce; list_for_each_entry(remove_ce, &remove_ovcs->cset.entries, node) { if (node_in_later_cs(remove_ovcs, remove_ce->np)) { pr_err("overlay #%d is not topmost\n", remove_ovcs->id); return 0; } } return 1; } /** * of_overlay_remove() - Revert and free an overlay changeset * @ovcs_id: Overlay changeset id number * * Removes an overlay if it is permissible. ovcs_id was previously returned * by of_overlay_apply(). * * Returns 0 on success, or a negative error number */ int of_overlay_remove(int ovcs_id) { struct overlay_changeset *ovcs; int ret = 0; mutex_lock(&of_mutex); ovcs = idr_find(&ovcs_idr, ovcs_id); if (!ovcs) { ret = -ENODEV; pr_err("remove: Could not find overlay #%d\n", ovcs_id); goto out; } if (!overlay_removal_is_ok(ovcs)) { ret = -EBUSY; goto out; } overlay_notify(ovcs, OF_OVERLAY_PRE_REMOVE); list_del(&ovcs->ovcs_list); __of_changeset_revert(&ovcs->cset); overlay_notify(ovcs, OF_OVERLAY_POST_REMOVE); free_overlay_fragments(ovcs); idr_remove(&ovcs_idr, ovcs_id); of_changeset_destroy(&ovcs->cset); kfree(ovcs); out: mutex_unlock(&of_mutex); return ret; } EXPORT_SYMBOL_GPL(of_overlay_remove); /** * of_overlay_remove_all() - Reverts and frees all overlay changesets * * Removes all overlays from the system in the correct order. * * Returns 0 on success, or a negative error number */ int of_overlay_remove_all(void) { struct overlay_changeset *ovcs, *ovcs_n; mutex_lock(&of_mutex); /* the tail of list is guaranteed to be safe to remove */ list_for_each_entry_safe_reverse(ovcs, ovcs_n, &ovcs_list, ovcs_list) { list_del(&ovcs->ovcs_list); __of_changeset_revert(&ovcs->cset); free_overlay_fragments(ovcs); idr_remove(&ovcs_idr, ovcs->id); kfree(ovcs); } mutex_unlock(&of_mutex); return 0; } EXPORT_SYMBOL_GPL(of_overlay_remove_all);