..
Kconfig
dma-mapping: always provide the dma_map_ops based implementation
2016-01-20 17:09:18 -08:00
Makefile
drm/vc4: Add support for drawing 3D frames.
2015-12-07 20:05:10 -08:00
vc4_bo.c
drm/vc4: Return -EFAULT on copy_from_user() failure
2016-03-13 17:09:12 -07:00
vc4_crtc.c
Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next
2016-03-14 09:48:04 +10:00
vc4_debugfs.c
drm/vc4: Bind and initialize the V3D engine.
2015-12-07 20:05:10 -08:00
vc4_drv.c
drm/vc4: Nuke preclose hook
2016-02-08 09:55:53 +01:00
vc4_drv.h
drm/vc4: improve throughput by pipelining binning and rendering jobs
2016-03-13 17:05:05 -07:00
vc4_gem.c
drm/vc4: improve throughput by pipelining binning and rendering jobs
2016-03-13 17:05:05 -07:00
vc4_hdmi.c
drm/vc4: Respect GPIO_ACTIVE_LOW on HDMI HPD if set in the devicetree.
2016-03-13 17:06:57 -07:00
vc4_hvs.c
drm/vc4: Add support for scaling of display planes.
2016-02-16 11:24:08 -08:00
vc4_irq.c
drm/vc4: improve throughput by pipelining binning and rendering jobs
2016-03-13 17:05:05 -07:00
vc4_kms.c
drm/vc4: Add a proper short-circut path for legacy cursor updates.
2016-02-16 11:24:08 -08:00
vc4_packet.h
drm/vc4: Add support for drawing 3D frames.
2015-12-07 20:05:10 -08:00
vc4_plane.c
drm/vc4: Add support for YUV planes.
2016-02-16 11:24:08 -08:00
vc4_qpu_defines.h
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
2015-12-07 20:05:09 -08:00
vc4_regs.h
Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next
2016-03-14 09:48:04 +10:00
vc4_render_cl.c
drm/vc4: Return an ERR_PTR from BO creation instead of NULL.
2016-02-16 12:20:58 -08:00
vc4_trace.h
drm/vc4: Add support for drawing 3D frames.
2015-12-07 20:05:10 -08:00
vc4_trace_points.c
drm/vc4: Add support for drawing 3D frames.
2015-12-07 20:05:10 -08:00
vc4_v3d.c
drm/vc4: Recognize a more specific compatible string for V3D.
2016-03-13 18:54:24 -07:00
vc4_validate.c
drm/vc4: Return an ERR_PTR from BO creation instead of NULL.
2016-02-16 12:20:58 -08:00
vc4_validate_shaders.c
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
2015-12-07 20:05:09 -08:00