linux/drivers/gpu/drm/vc4
Eric Anholt 90d7116061 drm/vc4: Recognize a more specific compatible string for V3D.
The Raspberry Pi Foundation's firmware updates are shipping device
trees using the old string, so we'll keep recognizing that as this rev
of V3D.  Still, we should use a more specific name in the upstream DT
to clarify which board is being supported, in case we do other revs of
V3D in the future.

Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Stephen Warren <swarren@wwwdotorg.org>
2016-03-13 18:54:24 -07:00
..
Kconfig dma-mapping: always provide the dma_map_ops based implementation 2016-01-20 17:09:18 -08:00
Makefile drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_bo.c drm/vc4: Return -EFAULT on copy_from_user() failure 2016-03-13 17:09:12 -07:00
vc4_crtc.c Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next 2016-03-14 09:48:04 +10:00
vc4_debugfs.c drm/vc4: Bind and initialize the V3D engine. 2015-12-07 20:05:10 -08:00
vc4_drv.c drm/vc4: Nuke preclose hook 2016-02-08 09:55:53 +01:00
vc4_drv.h drm/vc4: improve throughput by pipelining binning and rendering jobs 2016-03-13 17:05:05 -07:00
vc4_gem.c drm/vc4: improve throughput by pipelining binning and rendering jobs 2016-03-13 17:05:05 -07:00
vc4_hdmi.c drm/vc4: Respect GPIO_ACTIVE_LOW on HDMI HPD if set in the devicetree. 2016-03-13 17:06:57 -07:00
vc4_hvs.c drm/vc4: Add support for scaling of display planes. 2016-02-16 11:24:08 -08:00
vc4_irq.c drm/vc4: improve throughput by pipelining binning and rendering jobs 2016-03-13 17:05:05 -07:00
vc4_kms.c drm/vc4: Add a proper short-circut path for legacy cursor updates. 2016-02-16 11:24:08 -08:00
vc4_packet.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_plane.c drm/vc4: Add support for YUV planes. 2016-02-16 11:24:08 -08:00
vc4_qpu_defines.h drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_regs.h Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next 2016-03-14 09:48:04 +10:00
vc4_render_cl.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_trace.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace_points.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_v3d.c drm/vc4: Recognize a more specific compatible string for V3D. 2016-03-13 18:54:24 -07:00
vc4_validate.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_validate_shaders.c drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00