linux/drivers/gpu/host1x/hw/syncpt_hw.c

113 lines
2.9 KiB
C

/*
* Tegra host1x Syncpoints
*
* Copyright (c) 2010-2013, NVIDIA Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <linux/io.h>
#include "../dev.h"
#include "../syncpt.h"
/*
* Write the current syncpoint value back to hw.
*/
static void syncpt_restore(struct host1x_syncpt *sp)
{
struct host1x *host = sp->host;
int min = host1x_syncpt_read_min(sp);
host1x_sync_writel(host, min, HOST1X_SYNC_SYNCPT(sp->id));
}
/*
* Write the current waitbase value back to hw.
*/
static void syncpt_restore_wait_base(struct host1x_syncpt *sp)
{
struct host1x *host = sp->host;
host1x_sync_writel(host, sp->base_val,
HOST1X_SYNC_SYNCPT_BASE(sp->id));
}
/*
* Read waitbase value from hw.
*/
static void syncpt_read_wait_base(struct host1x_syncpt *sp)
{
struct host1x *host = sp->host;
sp->base_val =
host1x_sync_readl(host, HOST1X_SYNC_SYNCPT_BASE(sp->id));
}
/*
* Updates the last value read from hardware.
*/
static u32 syncpt_load(struct host1x_syncpt *sp)
{
struct host1x *host = sp->host;
u32 old, live;
/* Loop in case there's a race writing to min_val */
do {
old = host1x_syncpt_read_min(sp);
live = host1x_sync_readl(host, HOST1X_SYNC_SYNCPT(sp->id));
} while ((u32)atomic_cmpxchg(&sp->min_val, old, live) != old);
if (!host1x_syncpt_check_max(sp, live))
dev_err(host->dev, "%s failed: id=%u, min=%d, max=%d\n",
__func__, sp->id, host1x_syncpt_read_min(sp),
host1x_syncpt_read_max(sp));
return live;
}
/*
* Write a cpu syncpoint increment to the hardware, without touching
* the cache.
*/
static int syncpt_cpu_incr(struct host1x_syncpt *sp)
{
struct host1x *host = sp->host;
u32 reg_offset = sp->id / 32;
if (!host1x_syncpt_client_managed(sp) &&
host1x_syncpt_idle(sp))
return -EINVAL;
host1x_sync_writel(host, BIT_MASK(sp->id),
HOST1X_SYNC_SYNCPT_CPU_INCR(reg_offset));
wmb();
return 0;
}
/* remove a wait pointed to by patch_addr */
static int syncpt_patch_wait(struct host1x_syncpt *sp, void *patch_addr)
{
u32 override = host1x_class_host_wait_syncpt(
HOST1X_SYNCPT_RESERVED, 0);
*((u32 *)patch_addr) = override;
return 0;
}
static const struct host1x_syncpt_ops host1x_syncpt_ops = {
.restore = syncpt_restore,
.restore_wait_base = syncpt_restore_wait_base,
.load_wait_base = syncpt_read_wait_base,
.load = syncpt_load,
.cpu_incr = syncpt_cpu_incr,
.patch_wait = syncpt_patch_wait,
};