mirror of https://gitee.com/openkylin/linux.git
1009 lines
35 KiB
C
1009 lines
35 KiB
C
/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
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*
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* Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
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* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
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* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Kevin E. Martin <martin@valinux.com>
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* Gareth Hughes <gareth@valinux.com>
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#ifndef __RADEON_DRM_H__
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#define __RADEON_DRM_H__
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#include <drm/drm.h>
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/* WARNING: If you change any of these defines, make sure to change the
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* defines in the X server file (radeon_sarea.h)
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*/
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#ifndef __RADEON_SAREA_DEFINES__
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#define __RADEON_SAREA_DEFINES__
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/* Old style state flags, required for sarea interface (1.1 and 1.2
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* clears) and 1.2 drm_vertex2 ioctl.
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*/
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#define RADEON_UPLOAD_CONTEXT 0x00000001
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#define RADEON_UPLOAD_VERTFMT 0x00000002
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#define RADEON_UPLOAD_LINE 0x00000004
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#define RADEON_UPLOAD_BUMPMAP 0x00000008
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#define RADEON_UPLOAD_MASKS 0x00000010
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#define RADEON_UPLOAD_VIEWPORT 0x00000020
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#define RADEON_UPLOAD_SETUP 0x00000040
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#define RADEON_UPLOAD_TCL 0x00000080
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#define RADEON_UPLOAD_MISC 0x00000100
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#define RADEON_UPLOAD_TEX0 0x00000200
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#define RADEON_UPLOAD_TEX1 0x00000400
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#define RADEON_UPLOAD_TEX2 0x00000800
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#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
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#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
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#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
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#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
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#define RADEON_REQUIRE_QUIESCENCE 0x00010000
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#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
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#define RADEON_UPLOAD_ALL 0x003effff
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#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
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/* New style per-packet identifiers for use in cmd_buffer ioctl with
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* the RADEON_EMIT_PACKET command. Comments relate new packets to old
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* state bits and the packet size:
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*/
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#define RADEON_EMIT_PP_MISC 0 /* context/7 */
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#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
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#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
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#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
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#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
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#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
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#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
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#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
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#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
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#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
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#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
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#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
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#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
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#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
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#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
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#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
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#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
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#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
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#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
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#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
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#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
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#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
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#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
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#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
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#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
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#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
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#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
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#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
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#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
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#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
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#define R200_EMIT_TFACTOR_0 30 /* tf/7 */
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#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
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#define R200_EMIT_VAP_CTL 32 /* vap/1 */
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#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
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#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
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#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
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#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
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#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
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#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
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#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
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#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
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#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
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#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
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#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
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#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
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#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
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#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
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#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
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#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
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#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
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#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
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#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
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#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
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#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
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#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
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#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
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#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
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#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
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#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
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#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
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#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
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#define R200_EMIT_PP_CUBIC_FACES_0 61
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#define R200_EMIT_PP_CUBIC_OFFSETS_0 62
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#define R200_EMIT_PP_CUBIC_FACES_1 63
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#define R200_EMIT_PP_CUBIC_OFFSETS_1 64
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#define R200_EMIT_PP_CUBIC_FACES_2 65
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#define R200_EMIT_PP_CUBIC_OFFSETS_2 66
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#define R200_EMIT_PP_CUBIC_FACES_3 67
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#define R200_EMIT_PP_CUBIC_OFFSETS_3 68
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#define R200_EMIT_PP_CUBIC_FACES_4 69
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#define R200_EMIT_PP_CUBIC_OFFSETS_4 70
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#define R200_EMIT_PP_CUBIC_FACES_5 71
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#define R200_EMIT_PP_CUBIC_OFFSETS_5 72
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#define RADEON_EMIT_PP_TEX_SIZE_0 73
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#define RADEON_EMIT_PP_TEX_SIZE_1 74
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#define RADEON_EMIT_PP_TEX_SIZE_2 75
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#define R200_EMIT_RB3D_BLENDCOLOR 76
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#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
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#define RADEON_EMIT_PP_CUBIC_FACES_0 78
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#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
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#define RADEON_EMIT_PP_CUBIC_FACES_1 80
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#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
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#define RADEON_EMIT_PP_CUBIC_FACES_2 82
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#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
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#define R200_EMIT_PP_TRI_PERF_CNTL 84
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#define R200_EMIT_PP_AFS_0 85
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#define R200_EMIT_PP_AFS_1 86
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#define R200_EMIT_ATF_TFACTOR 87
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#define R200_EMIT_PP_TXCTLALL_0 88
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#define R200_EMIT_PP_TXCTLALL_1 89
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#define R200_EMIT_PP_TXCTLALL_2 90
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#define R200_EMIT_PP_TXCTLALL_3 91
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#define R200_EMIT_PP_TXCTLALL_4 92
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#define R200_EMIT_PP_TXCTLALL_5 93
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#define R200_EMIT_VAP_PVS_CNTL 94
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#define RADEON_MAX_STATE_PACKETS 95
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/* Commands understood by cmd_buffer ioctl. More can be added but
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* obviously these can't be removed or changed:
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*/
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#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
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#define RADEON_CMD_SCALARS 2 /* emit scalar data */
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#define RADEON_CMD_VECTORS 3 /* emit vector data */
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#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
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#define RADEON_CMD_PACKET3 5 /* emit hw packet */
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#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
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#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
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#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
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* doesn't make the cpu wait, just
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* the graphics hardware */
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#define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
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typedef union {
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int i;
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struct {
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unsigned char cmd_type, pad0, pad1, pad2;
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} header;
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struct {
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unsigned char cmd_type, packet_id, pad0, pad1;
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} packet;
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struct {
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unsigned char cmd_type, offset, stride, count;
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} scalars;
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struct {
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unsigned char cmd_type, offset, stride, count;
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} vectors;
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struct {
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unsigned char cmd_type, addr_lo, addr_hi, count;
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} veclinear;
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struct {
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unsigned char cmd_type, buf_idx, pad0, pad1;
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} dma;
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struct {
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unsigned char cmd_type, flags, pad0, pad1;
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} wait;
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} drm_radeon_cmd_header_t;
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#define RADEON_WAIT_2D 0x1
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#define RADEON_WAIT_3D 0x2
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/* Allowed parameters for R300_CMD_PACKET3
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*/
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#define R300_CMD_PACKET3_CLEAR 0
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#define R300_CMD_PACKET3_RAW 1
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/* Commands understood by cmd_buffer ioctl for R300.
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* The interface has not been stabilized, so some of these may be removed
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* and eventually reordered before stabilization.
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*/
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#define R300_CMD_PACKET0 1
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#define R300_CMD_VPU 2 /* emit vertex program upload */
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#define R300_CMD_PACKET3 3 /* emit a packet3 */
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#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
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#define R300_CMD_CP_DELAY 5
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#define R300_CMD_DMA_DISCARD 6
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#define R300_CMD_WAIT 7
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# define R300_WAIT_2D 0x1
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# define R300_WAIT_3D 0x2
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/* these two defines are DOING IT WRONG - however
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* we have userspace which relies on using these.
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* The wait interface is backwards compat new
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* code should use the NEW_WAIT defines below
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* THESE ARE NOT BIT FIELDS
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*/
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# define R300_WAIT_2D_CLEAN 0x3
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# define R300_WAIT_3D_CLEAN 0x4
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# define R300_NEW_WAIT_2D_3D 0x3
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# define R300_NEW_WAIT_2D_2D_CLEAN 0x4
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# define R300_NEW_WAIT_3D_3D_CLEAN 0x6
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# define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
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#define R300_CMD_SCRATCH 8
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#define R300_CMD_R500FP 9
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typedef union {
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unsigned int u;
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struct {
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unsigned char cmd_type, pad0, pad1, pad2;
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} header;
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struct {
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unsigned char cmd_type, count, reglo, reghi;
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} packet0;
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struct {
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unsigned char cmd_type, count, adrlo, adrhi;
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} vpu;
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struct {
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unsigned char cmd_type, packet, pad0, pad1;
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} packet3;
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struct {
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unsigned char cmd_type, packet;
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unsigned short count; /* amount of packet2 to emit */
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} delay;
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struct {
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unsigned char cmd_type, buf_idx, pad0, pad1;
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} dma;
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struct {
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unsigned char cmd_type, flags, pad0, pad1;
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} wait;
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struct {
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unsigned char cmd_type, reg, n_bufs, flags;
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} scratch;
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struct {
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unsigned char cmd_type, count, adrlo, adrhi_flags;
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} r500fp;
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} drm_r300_cmd_header_t;
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#define RADEON_FRONT 0x1
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#define RADEON_BACK 0x2
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#define RADEON_DEPTH 0x4
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#define RADEON_STENCIL 0x8
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#define RADEON_CLEAR_FASTZ 0x80000000
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#define RADEON_USE_HIERZ 0x40000000
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#define RADEON_USE_COMP_ZBUF 0x20000000
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#define R500FP_CONSTANT_TYPE (1 << 1)
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#define R500FP_CONSTANT_CLAMP (1 << 2)
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/* Primitive types
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*/
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#define RADEON_POINTS 0x1
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#define RADEON_LINES 0x2
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#define RADEON_LINE_STRIP 0x3
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#define RADEON_TRIANGLES 0x4
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#define RADEON_TRIANGLE_FAN 0x5
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#define RADEON_TRIANGLE_STRIP 0x6
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/* Vertex/indirect buffer size
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*/
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#define RADEON_BUFFER_SIZE 65536
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/* Byte offsets for indirect buffer data
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*/
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#define RADEON_INDEX_PRIM_OFFSET 20
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#define RADEON_SCRATCH_REG_OFFSET 32
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#define R600_SCRATCH_REG_OFFSET 256
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#define RADEON_NR_SAREA_CLIPRECTS 12
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/* There are 2 heaps (local/GART). Each region within a heap is a
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* minimum of 64k, and there are at most 64 of them per heap.
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*/
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#define RADEON_LOCAL_TEX_HEAP 0
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#define RADEON_GART_TEX_HEAP 1
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#define RADEON_NR_TEX_HEAPS 2
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#define RADEON_NR_TEX_REGIONS 64
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#define RADEON_LOG_TEX_GRANULARITY 16
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#define RADEON_MAX_TEXTURE_LEVELS 12
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#define RADEON_MAX_TEXTURE_UNITS 3
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#define RADEON_MAX_SURFACES 8
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/* Blits have strict offset rules. All blit offset must be aligned on
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* a 1K-byte boundary.
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*/
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#define RADEON_OFFSET_SHIFT 10
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#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
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#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
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#endif /* __RADEON_SAREA_DEFINES__ */
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typedef struct {
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unsigned int red;
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unsigned int green;
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unsigned int blue;
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unsigned int alpha;
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} radeon_color_regs_t;
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typedef struct {
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/* Context state */
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unsigned int pp_misc; /* 0x1c14 */
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unsigned int pp_fog_color;
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unsigned int re_solid_color;
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unsigned int rb3d_blendcntl;
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unsigned int rb3d_depthoffset;
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unsigned int rb3d_depthpitch;
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unsigned int rb3d_zstencilcntl;
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unsigned int pp_cntl; /* 0x1c38 */
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unsigned int rb3d_cntl;
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unsigned int rb3d_coloroffset;
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unsigned int re_width_height;
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unsigned int rb3d_colorpitch;
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unsigned int se_cntl;
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/* Vertex format state */
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unsigned int se_coord_fmt; /* 0x1c50 */
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/* Line state */
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unsigned int re_line_pattern; /* 0x1cd0 */
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unsigned int re_line_state;
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unsigned int se_line_width; /* 0x1db8 */
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/* Bumpmap state */
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unsigned int pp_lum_matrix; /* 0x1d00 */
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unsigned int pp_rot_matrix_0; /* 0x1d58 */
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unsigned int pp_rot_matrix_1;
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/* Mask state */
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unsigned int rb3d_stencilrefmask; /* 0x1d7c */
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unsigned int rb3d_ropcntl;
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unsigned int rb3d_planemask;
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/* Viewport state */
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unsigned int se_vport_xscale; /* 0x1d98 */
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unsigned int se_vport_xoffset;
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unsigned int se_vport_yscale;
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unsigned int se_vport_yoffset;
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unsigned int se_vport_zscale;
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unsigned int se_vport_zoffset;
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/* Setup state */
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unsigned int se_cntl_status; /* 0x2140 */
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/* Misc state */
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unsigned int re_top_left; /* 0x26c0 */
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unsigned int re_misc;
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} drm_radeon_context_regs_t;
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typedef struct {
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/* Zbias state */
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unsigned int se_zbias_factor; /* 0x1dac */
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unsigned int se_zbias_constant;
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} drm_radeon_context2_regs_t;
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/* Setup registers for each texture unit
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*/
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typedef struct {
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unsigned int pp_txfilter;
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unsigned int pp_txformat;
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unsigned int pp_txoffset;
|
|
unsigned int pp_txcblend;
|
|
unsigned int pp_txablend;
|
|
unsigned int pp_tfactor;
|
|
unsigned int pp_border_color;
|
|
} drm_radeon_texture_regs_t;
|
|
|
|
typedef struct {
|
|
unsigned int start;
|
|
unsigned int finish;
|
|
unsigned int prim:8;
|
|
unsigned int stateidx:8;
|
|
unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
|
|
unsigned int vc_format; /* vertex format */
|
|
} drm_radeon_prim_t;
|
|
|
|
typedef struct {
|
|
drm_radeon_context_regs_t context;
|
|
drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
|
|
drm_radeon_context2_regs_t context2;
|
|
unsigned int dirty;
|
|
} drm_radeon_state_t;
|
|
|
|
typedef struct {
|
|
/* The channel for communication of state information to the
|
|
* kernel on firing a vertex buffer with either of the
|
|
* obsoleted vertex/index ioctls.
|
|
*/
|
|
drm_radeon_context_regs_t context_state;
|
|
drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
|
|
unsigned int dirty;
|
|
unsigned int vertsize;
|
|
unsigned int vc_format;
|
|
|
|
/* The current cliprects, or a subset thereof.
|
|
*/
|
|
struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
|
|
unsigned int nbox;
|
|
|
|
/* Counters for client-side throttling of rendering clients.
|
|
*/
|
|
unsigned int last_frame;
|
|
unsigned int last_dispatch;
|
|
unsigned int last_clear;
|
|
|
|
struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
|
|
1];
|
|
unsigned int tex_age[RADEON_NR_TEX_HEAPS];
|
|
int ctx_owner;
|
|
int pfState; /* number of 3d windows (0,1,2ormore) */
|
|
int pfCurrentPage; /* which buffer is being displayed? */
|
|
int crtc2_base; /* CRTC2 frame offset */
|
|
int tiling_enabled; /* set by drm, read by 2d + 3d clients */
|
|
} drm_radeon_sarea_t;
|
|
|
|
/* WARNING: If you change any of these defines, make sure to change the
|
|
* defines in the Xserver file (xf86drmRadeon.h)
|
|
*
|
|
* KW: actually it's illegal to change any of this (backwards compatibility).
|
|
*/
|
|
|
|
/* Radeon specific ioctls
|
|
* The device specific ioctl range is 0x40 to 0x79.
|
|
*/
|
|
#define DRM_RADEON_CP_INIT 0x00
|
|
#define DRM_RADEON_CP_START 0x01
|
|
#define DRM_RADEON_CP_STOP 0x02
|
|
#define DRM_RADEON_CP_RESET 0x03
|
|
#define DRM_RADEON_CP_IDLE 0x04
|
|
#define DRM_RADEON_RESET 0x05
|
|
#define DRM_RADEON_FULLSCREEN 0x06
|
|
#define DRM_RADEON_SWAP 0x07
|
|
#define DRM_RADEON_CLEAR 0x08
|
|
#define DRM_RADEON_VERTEX 0x09
|
|
#define DRM_RADEON_INDICES 0x0A
|
|
#define DRM_RADEON_NOT_USED
|
|
#define DRM_RADEON_STIPPLE 0x0C
|
|
#define DRM_RADEON_INDIRECT 0x0D
|
|
#define DRM_RADEON_TEXTURE 0x0E
|
|
#define DRM_RADEON_VERTEX2 0x0F
|
|
#define DRM_RADEON_CMDBUF 0x10
|
|
#define DRM_RADEON_GETPARAM 0x11
|
|
#define DRM_RADEON_FLIP 0x12
|
|
#define DRM_RADEON_ALLOC 0x13
|
|
#define DRM_RADEON_FREE 0x14
|
|
#define DRM_RADEON_INIT_HEAP 0x15
|
|
#define DRM_RADEON_IRQ_EMIT 0x16
|
|
#define DRM_RADEON_IRQ_WAIT 0x17
|
|
#define DRM_RADEON_CP_RESUME 0x18
|
|
#define DRM_RADEON_SETPARAM 0x19
|
|
#define DRM_RADEON_SURF_ALLOC 0x1a
|
|
#define DRM_RADEON_SURF_FREE 0x1b
|
|
/* KMS ioctl */
|
|
#define DRM_RADEON_GEM_INFO 0x1c
|
|
#define DRM_RADEON_GEM_CREATE 0x1d
|
|
#define DRM_RADEON_GEM_MMAP 0x1e
|
|
#define DRM_RADEON_GEM_PREAD 0x21
|
|
#define DRM_RADEON_GEM_PWRITE 0x22
|
|
#define DRM_RADEON_GEM_SET_DOMAIN 0x23
|
|
#define DRM_RADEON_GEM_WAIT_IDLE 0x24
|
|
#define DRM_RADEON_CS 0x26
|
|
#define DRM_RADEON_INFO 0x27
|
|
#define DRM_RADEON_GEM_SET_TILING 0x28
|
|
#define DRM_RADEON_GEM_GET_TILING 0x29
|
|
#define DRM_RADEON_GEM_BUSY 0x2a
|
|
#define DRM_RADEON_GEM_VA 0x2b
|
|
|
|
#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
|
|
#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
|
|
#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
|
|
#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
|
|
#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
|
|
#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
|
|
#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
|
|
#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
|
|
#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
|
|
#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
|
|
#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
|
|
#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
|
|
#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
|
|
#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
|
|
#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
|
|
#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
|
|
#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
|
|
#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
|
|
#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
|
|
#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
|
|
#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
|
|
#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
|
|
#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
|
|
#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
|
|
#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
|
|
#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
|
|
#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
|
|
/* KMS */
|
|
#define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
|
|
#define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
|
|
#define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
|
|
#define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
|
|
#define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
|
|
#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
|
|
#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
|
|
#define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
|
|
#define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
|
|
#define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
|
|
#define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
|
|
#define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
|
|
#define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
|
|
|
|
typedef struct drm_radeon_init {
|
|
enum {
|
|
RADEON_INIT_CP = 0x01,
|
|
RADEON_CLEANUP_CP = 0x02,
|
|
RADEON_INIT_R200_CP = 0x03,
|
|
RADEON_INIT_R300_CP = 0x04,
|
|
RADEON_INIT_R600_CP = 0x05
|
|
} func;
|
|
unsigned long sarea_priv_offset;
|
|
int is_pci;
|
|
int cp_mode;
|
|
int gart_size;
|
|
int ring_size;
|
|
int usec_timeout;
|
|
|
|
unsigned int fb_bpp;
|
|
unsigned int front_offset, front_pitch;
|
|
unsigned int back_offset, back_pitch;
|
|
unsigned int depth_bpp;
|
|
unsigned int depth_offset, depth_pitch;
|
|
|
|
unsigned long fb_offset;
|
|
unsigned long mmio_offset;
|
|
unsigned long ring_offset;
|
|
unsigned long ring_rptr_offset;
|
|
unsigned long buffers_offset;
|
|
unsigned long gart_textures_offset;
|
|
} drm_radeon_init_t;
|
|
|
|
typedef struct drm_radeon_cp_stop {
|
|
int flush;
|
|
int idle;
|
|
} drm_radeon_cp_stop_t;
|
|
|
|
typedef struct drm_radeon_fullscreen {
|
|
enum {
|
|
RADEON_INIT_FULLSCREEN = 0x01,
|
|
RADEON_CLEANUP_FULLSCREEN = 0x02
|
|
} func;
|
|
} drm_radeon_fullscreen_t;
|
|
|
|
#define CLEAR_X1 0
|
|
#define CLEAR_Y1 1
|
|
#define CLEAR_X2 2
|
|
#define CLEAR_Y2 3
|
|
#define CLEAR_DEPTH 4
|
|
|
|
typedef union drm_radeon_clear_rect {
|
|
float f[5];
|
|
unsigned int ui[5];
|
|
} drm_radeon_clear_rect_t;
|
|
|
|
typedef struct drm_radeon_clear {
|
|
unsigned int flags;
|
|
unsigned int clear_color;
|
|
unsigned int clear_depth;
|
|
unsigned int color_mask;
|
|
unsigned int depth_mask; /* misnamed field: should be stencil */
|
|
drm_radeon_clear_rect_t __user *depth_boxes;
|
|
} drm_radeon_clear_t;
|
|
|
|
typedef struct drm_radeon_vertex {
|
|
int prim;
|
|
int idx; /* Index of vertex buffer */
|
|
int count; /* Number of vertices in buffer */
|
|
int discard; /* Client finished with buffer? */
|
|
} drm_radeon_vertex_t;
|
|
|
|
typedef struct drm_radeon_indices {
|
|
int prim;
|
|
int idx;
|
|
int start;
|
|
int end;
|
|
int discard; /* Client finished with buffer? */
|
|
} drm_radeon_indices_t;
|
|
|
|
/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
|
|
* - allows multiple primitives and state changes in a single ioctl
|
|
* - supports driver change to emit native primitives
|
|
*/
|
|
typedef struct drm_radeon_vertex2 {
|
|
int idx; /* Index of vertex buffer */
|
|
int discard; /* Client finished with buffer? */
|
|
int nr_states;
|
|
drm_radeon_state_t __user *state;
|
|
int nr_prims;
|
|
drm_radeon_prim_t __user *prim;
|
|
} drm_radeon_vertex2_t;
|
|
|
|
/* v1.3 - obsoletes drm_radeon_vertex2
|
|
* - allows arbitrarily large cliprect list
|
|
* - allows updating of tcl packet, vector and scalar state
|
|
* - allows memory-efficient description of state updates
|
|
* - allows state to be emitted without a primitive
|
|
* (for clears, ctx switches)
|
|
* - allows more than one dma buffer to be referenced per ioctl
|
|
* - supports tcl driver
|
|
* - may be extended in future versions with new cmd types, packets
|
|
*/
|
|
typedef struct drm_radeon_cmd_buffer {
|
|
int bufsz;
|
|
char __user *buf;
|
|
int nbox;
|
|
struct drm_clip_rect __user *boxes;
|
|
} drm_radeon_cmd_buffer_t;
|
|
|
|
typedef struct drm_radeon_tex_image {
|
|
unsigned int x, y; /* Blit coordinates */
|
|
unsigned int width, height;
|
|
const void __user *data;
|
|
} drm_radeon_tex_image_t;
|
|
|
|
typedef struct drm_radeon_texture {
|
|
unsigned int offset;
|
|
int pitch;
|
|
int format;
|
|
int width; /* Texture image coordinates */
|
|
int height;
|
|
drm_radeon_tex_image_t __user *image;
|
|
} drm_radeon_texture_t;
|
|
|
|
typedef struct drm_radeon_stipple {
|
|
unsigned int __user *mask;
|
|
} drm_radeon_stipple_t;
|
|
|
|
typedef struct drm_radeon_indirect {
|
|
int idx;
|
|
int start;
|
|
int end;
|
|
int discard;
|
|
} drm_radeon_indirect_t;
|
|
|
|
/* enum for card type parameters */
|
|
#define RADEON_CARD_PCI 0
|
|
#define RADEON_CARD_AGP 1
|
|
#define RADEON_CARD_PCIE 2
|
|
|
|
/* 1.3: An ioctl to get parameters that aren't available to the 3d
|
|
* client any other way.
|
|
*/
|
|
#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
|
|
#define RADEON_PARAM_LAST_FRAME 2
|
|
#define RADEON_PARAM_LAST_DISPATCH 3
|
|
#define RADEON_PARAM_LAST_CLEAR 4
|
|
/* Added with DRM version 1.6. */
|
|
#define RADEON_PARAM_IRQ_NR 5
|
|
#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
|
|
/* Added with DRM version 1.8. */
|
|
#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
|
|
#define RADEON_PARAM_STATUS_HANDLE 8
|
|
#define RADEON_PARAM_SAREA_HANDLE 9
|
|
#define RADEON_PARAM_GART_TEX_HANDLE 10
|
|
#define RADEON_PARAM_SCRATCH_OFFSET 11
|
|
#define RADEON_PARAM_CARD_TYPE 12
|
|
#define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
|
|
#define RADEON_PARAM_FB_LOCATION 14 /* FB location */
|
|
#define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
|
|
#define RADEON_PARAM_DEVICE_ID 16
|
|
#define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
|
|
|
|
typedef struct drm_radeon_getparam {
|
|
int param;
|
|
void __user *value;
|
|
} drm_radeon_getparam_t;
|
|
|
|
/* 1.6: Set up a memory manager for regions of shared memory:
|
|
*/
|
|
#define RADEON_MEM_REGION_GART 1
|
|
#define RADEON_MEM_REGION_FB 2
|
|
|
|
typedef struct drm_radeon_mem_alloc {
|
|
int region;
|
|
int alignment;
|
|
int size;
|
|
int __user *region_offset; /* offset from start of fb or GART */
|
|
} drm_radeon_mem_alloc_t;
|
|
|
|
typedef struct drm_radeon_mem_free {
|
|
int region;
|
|
int region_offset;
|
|
} drm_radeon_mem_free_t;
|
|
|
|
typedef struct drm_radeon_mem_init_heap {
|
|
int region;
|
|
int size;
|
|
int start;
|
|
} drm_radeon_mem_init_heap_t;
|
|
|
|
/* 1.6: Userspace can request & wait on irq's:
|
|
*/
|
|
typedef struct drm_radeon_irq_emit {
|
|
int __user *irq_seq;
|
|
} drm_radeon_irq_emit_t;
|
|
|
|
typedef struct drm_radeon_irq_wait {
|
|
int irq_seq;
|
|
} drm_radeon_irq_wait_t;
|
|
|
|
/* 1.10: Clients tell the DRM where they think the framebuffer is located in
|
|
* the card's address space, via a new generic ioctl to set parameters
|
|
*/
|
|
|
|
typedef struct drm_radeon_setparam {
|
|
unsigned int param;
|
|
__s64 value;
|
|
} drm_radeon_setparam_t;
|
|
|
|
#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
|
|
#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
|
|
#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
|
|
#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
|
|
#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
|
|
#define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
|
|
/* 1.14: Clients can allocate/free a surface
|
|
*/
|
|
typedef struct drm_radeon_surface_alloc {
|
|
unsigned int address;
|
|
unsigned int size;
|
|
unsigned int flags;
|
|
} drm_radeon_surface_alloc_t;
|
|
|
|
typedef struct drm_radeon_surface_free {
|
|
unsigned int address;
|
|
} drm_radeon_surface_free_t;
|
|
|
|
#define DRM_RADEON_VBLANK_CRTC1 1
|
|
#define DRM_RADEON_VBLANK_CRTC2 2
|
|
|
|
/*
|
|
* Kernel modesetting world below.
|
|
*/
|
|
#define RADEON_GEM_DOMAIN_CPU 0x1
|
|
#define RADEON_GEM_DOMAIN_GTT 0x2
|
|
#define RADEON_GEM_DOMAIN_VRAM 0x4
|
|
|
|
struct drm_radeon_gem_info {
|
|
uint64_t gart_size;
|
|
uint64_t vram_size;
|
|
uint64_t vram_visible;
|
|
};
|
|
|
|
#define RADEON_GEM_NO_BACKING_STORE 1
|
|
|
|
struct drm_radeon_gem_create {
|
|
uint64_t size;
|
|
uint64_t alignment;
|
|
uint32_t handle;
|
|
uint32_t initial_domain;
|
|
uint32_t flags;
|
|
};
|
|
|
|
#define RADEON_TILING_MACRO 0x1
|
|
#define RADEON_TILING_MICRO 0x2
|
|
#define RADEON_TILING_SWAP_16BIT 0x4
|
|
#define RADEON_TILING_SWAP_32BIT 0x8
|
|
/* this object requires a surface when mapped - i.e. front buffer */
|
|
#define RADEON_TILING_SURFACE 0x10
|
|
#define RADEON_TILING_MICRO_SQUARE 0x20
|
|
#define RADEON_TILING_EG_BANKW_SHIFT 8
|
|
#define RADEON_TILING_EG_BANKW_MASK 0xf
|
|
#define RADEON_TILING_EG_BANKH_SHIFT 12
|
|
#define RADEON_TILING_EG_BANKH_MASK 0xf
|
|
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
|
|
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
|
|
#define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
|
|
#define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
|
|
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
|
|
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
|
|
|
|
struct drm_radeon_gem_set_tiling {
|
|
uint32_t handle;
|
|
uint32_t tiling_flags;
|
|
uint32_t pitch;
|
|
};
|
|
|
|
struct drm_radeon_gem_get_tiling {
|
|
uint32_t handle;
|
|
uint32_t tiling_flags;
|
|
uint32_t pitch;
|
|
};
|
|
|
|
struct drm_radeon_gem_mmap {
|
|
uint32_t handle;
|
|
uint32_t pad;
|
|
uint64_t offset;
|
|
uint64_t size;
|
|
uint64_t addr_ptr;
|
|
};
|
|
|
|
struct drm_radeon_gem_set_domain {
|
|
uint32_t handle;
|
|
uint32_t read_domains;
|
|
uint32_t write_domain;
|
|
};
|
|
|
|
struct drm_radeon_gem_wait_idle {
|
|
uint32_t handle;
|
|
uint32_t pad;
|
|
};
|
|
|
|
struct drm_radeon_gem_busy {
|
|
uint32_t handle;
|
|
uint32_t domain;
|
|
};
|
|
|
|
struct drm_radeon_gem_pread {
|
|
/** Handle for the object being read. */
|
|
uint32_t handle;
|
|
uint32_t pad;
|
|
/** Offset into the object to read from */
|
|
uint64_t offset;
|
|
/** Length of data to read */
|
|
uint64_t size;
|
|
/** Pointer to write the data into. */
|
|
/* void *, but pointers are not 32/64 compatible */
|
|
uint64_t data_ptr;
|
|
};
|
|
|
|
struct drm_radeon_gem_pwrite {
|
|
/** Handle for the object being written to. */
|
|
uint32_t handle;
|
|
uint32_t pad;
|
|
/** Offset into the object to write to */
|
|
uint64_t offset;
|
|
/** Length of data to write */
|
|
uint64_t size;
|
|
/** Pointer to read the data from. */
|
|
/* void *, but pointers are not 32/64 compatible */
|
|
uint64_t data_ptr;
|
|
};
|
|
|
|
#define RADEON_VA_MAP 1
|
|
#define RADEON_VA_UNMAP 2
|
|
|
|
#define RADEON_VA_RESULT_OK 0
|
|
#define RADEON_VA_RESULT_ERROR 1
|
|
#define RADEON_VA_RESULT_VA_EXIST 2
|
|
|
|
#define RADEON_VM_PAGE_VALID (1 << 0)
|
|
#define RADEON_VM_PAGE_READABLE (1 << 1)
|
|
#define RADEON_VM_PAGE_WRITEABLE (1 << 2)
|
|
#define RADEON_VM_PAGE_SYSTEM (1 << 3)
|
|
#define RADEON_VM_PAGE_SNOOPED (1 << 4)
|
|
|
|
struct drm_radeon_gem_va {
|
|
uint32_t handle;
|
|
uint32_t operation;
|
|
uint32_t vm_id;
|
|
uint32_t flags;
|
|
uint64_t offset;
|
|
};
|
|
|
|
#define RADEON_CHUNK_ID_RELOCS 0x01
|
|
#define RADEON_CHUNK_ID_IB 0x02
|
|
#define RADEON_CHUNK_ID_FLAGS 0x03
|
|
#define RADEON_CHUNK_ID_CONST_IB 0x04
|
|
|
|
/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
|
|
#define RADEON_CS_KEEP_TILING_FLAGS 0x01
|
|
#define RADEON_CS_USE_VM 0x02
|
|
#define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */
|
|
/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
|
|
#define RADEON_CS_RING_GFX 0
|
|
#define RADEON_CS_RING_COMPUTE 1
|
|
#define RADEON_CS_RING_DMA 2
|
|
#define RADEON_CS_RING_UVD 3
|
|
/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
|
|
/* 0 = normal, + = higher priority, - = lower priority */
|
|
|
|
struct drm_radeon_cs_chunk {
|
|
uint32_t chunk_id;
|
|
uint32_t length_dw;
|
|
uint64_t chunk_data;
|
|
};
|
|
|
|
/* drm_radeon_cs_reloc.flags */
|
|
|
|
struct drm_radeon_cs_reloc {
|
|
uint32_t handle;
|
|
uint32_t read_domains;
|
|
uint32_t write_domain;
|
|
uint32_t flags;
|
|
};
|
|
|
|
struct drm_radeon_cs {
|
|
uint32_t num_chunks;
|
|
uint32_t cs_id;
|
|
/* this points to uint64_t * which point to cs chunks */
|
|
uint64_t chunks;
|
|
/* updates to the limits after this CS ioctl */
|
|
uint64_t gart_limit;
|
|
uint64_t vram_limit;
|
|
};
|
|
|
|
#define RADEON_INFO_DEVICE_ID 0x00
|
|
#define RADEON_INFO_NUM_GB_PIPES 0x01
|
|
#define RADEON_INFO_NUM_Z_PIPES 0x02
|
|
#define RADEON_INFO_ACCEL_WORKING 0x03
|
|
#define RADEON_INFO_CRTC_FROM_ID 0x04
|
|
#define RADEON_INFO_ACCEL_WORKING2 0x05
|
|
#define RADEON_INFO_TILING_CONFIG 0x06
|
|
#define RADEON_INFO_WANT_HYPERZ 0x07
|
|
#define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
|
|
#define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
|
|
#define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */
|
|
#define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
|
|
#define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
|
|
#define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
|
|
/* virtual address start, va < start are reserved by the kernel */
|
|
#define RADEON_INFO_VA_START 0x0e
|
|
/* maximum size of ib using the virtual memory cs */
|
|
#define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
|
|
/* max pipes - needed for compute shaders */
|
|
#define RADEON_INFO_MAX_PIPES 0x10
|
|
/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
|
|
#define RADEON_INFO_TIMESTAMP 0x11
|
|
/* max shader engines (SE) - needed for geometry shaders, etc. */
|
|
#define RADEON_INFO_MAX_SE 0x12
|
|
/* max SH per SE */
|
|
#define RADEON_INFO_MAX_SH_PER_SE 0x13
|
|
/* fast fb access is enabled */
|
|
#define RADEON_INFO_FASTFB_WORKING 0x14
|
|
/* query if a RADEON_CS_RING_* submission is supported */
|
|
#define RADEON_INFO_RING_WORKING 0x15
|
|
/* SI tile mode array */
|
|
#define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
|
|
|
|
|
|
struct drm_radeon_info {
|
|
uint32_t request;
|
|
uint32_t pad;
|
|
uint64_t value;
|
|
};
|
|
|
|
/* Those correspond to the tile index to use, this is to explicitly state
|
|
* the API that is implicitly defined by the tile mode array.
|
|
*/
|
|
#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8
|
|
#define SI_TILE_MODE_COLOR_1D 13
|
|
#define SI_TILE_MODE_COLOR_1D_SCANOUT 9
|
|
#define SI_TILE_MODE_COLOR_2D_8BPP 14
|
|
#define SI_TILE_MODE_COLOR_2D_16BPP 15
|
|
#define SI_TILE_MODE_COLOR_2D_32BPP 16
|
|
#define SI_TILE_MODE_COLOR_2D_64BPP 17
|
|
#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11
|
|
#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12
|
|
#define SI_TILE_MODE_DEPTH_STENCIL_1D 4
|
|
#define SI_TILE_MODE_DEPTH_STENCIL_2D 0
|
|
#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3
|
|
#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3
|
|
#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2
|
|
|
|
#endif
|