mirror of https://gitee.com/openkylin/linux.git
314 lines
13 KiB
Plaintext
314 lines
13 KiB
Plaintext
====================================================
|
|
IN-KERNEL CACHE OBJECT REPRESENTATION AND MANAGEMENT
|
|
====================================================
|
|
|
|
By: David Howells <dhowells@redhat.com>
|
|
|
|
Contents:
|
|
|
|
(*) Representation
|
|
|
|
(*) Object management state machine.
|
|
|
|
- Provision of cpu time.
|
|
- Locking simplification.
|
|
|
|
(*) The set of states.
|
|
|
|
(*) The set of events.
|
|
|
|
|
|
==============
|
|
REPRESENTATION
|
|
==============
|
|
|
|
FS-Cache maintains an in-kernel representation of each object that a netfs is
|
|
currently interested in. Such objects are represented by the fscache_cookie
|
|
struct and are referred to as cookies.
|
|
|
|
FS-Cache also maintains a separate in-kernel representation of the objects that
|
|
a cache backend is currently actively caching. Such objects are represented by
|
|
the fscache_object struct. The cache backends allocate these upon request, and
|
|
are expected to embed them in their own representations. These are referred to
|
|
as objects.
|
|
|
|
There is a 1:N relationship between cookies and objects. A cookie may be
|
|
represented by multiple objects - an index may exist in more than one cache -
|
|
or even by no objects (it may not be cached).
|
|
|
|
Furthermore, both cookies and objects are hierarchical. The two hierarchies
|
|
correspond, but the cookies tree is a superset of the union of the object trees
|
|
of multiple caches:
|
|
|
|
NETFS INDEX TREE : CACHE 1 : CACHE 2
|
|
: :
|
|
: +-----------+ :
|
|
+----------->| IObject | :
|
|
+-----------+ | : +-----------+ :
|
|
| ICookie |-------+ : | :
|
|
+-----------+ | : | : +-----------+
|
|
| +------------------------------>| IObject |
|
|
| : | : +-----------+
|
|
| : V : |
|
|
| : +-----------+ : |
|
|
V +----------->| IObject | : |
|
|
+-----------+ | : +-----------+ : |
|
|
| ICookie |-------+ : | : V
|
|
+-----------+ | : | : +-----------+
|
|
| +------------------------------>| IObject |
|
|
+-----+-----+ : | : +-----------+
|
|
| | : | : |
|
|
V | : V : |
|
|
+-----------+ | : +-----------+ : |
|
|
| ICookie |------------------------->| IObject | : |
|
|
+-----------+ | : +-----------+ : |
|
|
| V : | : V
|
|
| +-----------+ : | : +-----------+
|
|
| | ICookie |-------------------------------->| IObject |
|
|
| +-----------+ : | : +-----------+
|
|
V | : V : |
|
|
+-----------+ | : +-----------+ : |
|
|
| DCookie |------------------------->| DObject | : |
|
|
+-----------+ | : +-----------+ : |
|
|
| : : |
|
|
+-------+-------+ : : |
|
|
| | : : |
|
|
V V : : V
|
|
+-----------+ +-----------+ : : +-----------+
|
|
| DCookie | | DCookie |------------------------>| DObject |
|
|
+-----------+ +-----------+ : : +-----------+
|
|
: :
|
|
|
|
In the above illustration, ICookie and IObject represent indices and DCookie
|
|
and DObject represent data storage objects. Indices may have representation in
|
|
multiple caches, but currently, non-index objects may not. Objects of any type
|
|
may also be entirely unrepresented.
|
|
|
|
As far as the netfs API goes, the netfs is only actually permitted to see
|
|
pointers to the cookies. The cookies themselves and any objects attached to
|
|
those cookies are hidden from it.
|
|
|
|
|
|
===============================
|
|
OBJECT MANAGEMENT STATE MACHINE
|
|
===============================
|
|
|
|
Within FS-Cache, each active object is managed by its own individual state
|
|
machine. The state for an object is kept in the fscache_object struct, in
|
|
object->state. A cookie may point to a set of objects that are in different
|
|
states.
|
|
|
|
Each state has an action associated with it that is invoked when the machine
|
|
wakes up in that state. There are four logical sets of states:
|
|
|
|
(1) Preparation: states that wait for the parent objects to become ready. The
|
|
representations are hierarchical, and it is expected that an object must
|
|
be created or accessed with respect to its parent object.
|
|
|
|
(2) Initialisation: states that perform lookups in the cache and validate
|
|
what's found and that create on disk any missing metadata.
|
|
|
|
(3) Normal running: states that allow netfs operations on objects to proceed
|
|
and that update the state of objects.
|
|
|
|
(4) Termination: states that detach objects from their netfs cookies, that
|
|
delete objects from disk, that handle disk and system errors and that free
|
|
up in-memory resources.
|
|
|
|
|
|
In most cases, transitioning between states is in response to signalled events.
|
|
When a state has finished processing, it will usually set the mask of events in
|
|
which it is interested (object->event_mask) and relinquish the worker thread.
|
|
Then when an event is raised (by calling fscache_raise_event()), if the event
|
|
is not masked, the object will be queued for processing (by calling
|
|
fscache_enqueue_object()).
|
|
|
|
|
|
PROVISION OF CPU TIME
|
|
---------------------
|
|
|
|
The work to be done by the various states was given CPU time by the threads of
|
|
the slow work facility. This was used in preference to the workqueue facility
|
|
because:
|
|
|
|
(1) Threads may be completely occupied for very long periods of time by a
|
|
particular work item. These state actions may be doing sequences of
|
|
synchronous, journalled disk accesses (lookup, mkdir, create, setxattr,
|
|
getxattr, truncate, unlink, rmdir, rename).
|
|
|
|
(2) Threads may do little actual work, but may rather spend a lot of time
|
|
sleeping on I/O. This means that single-threaded and 1-per-CPU-threaded
|
|
workqueues don't necessarily have the right numbers of threads.
|
|
|
|
|
|
LOCKING SIMPLIFICATION
|
|
----------------------
|
|
|
|
Because only one worker thread may be operating on any particular object's
|
|
state machine at once, this simplifies the locking, particularly with respect
|
|
to disconnecting the netfs's representation of a cache object (fscache_cookie)
|
|
from the cache backend's representation (fscache_object) - which may be
|
|
requested from either end.
|
|
|
|
|
|
=================
|
|
THE SET OF STATES
|
|
=================
|
|
|
|
The object state machine has a set of states that it can be in. There are
|
|
preparation states in which the object sets itself up and waits for its parent
|
|
object to transit to a state that allows access to its children:
|
|
|
|
(1) State FSCACHE_OBJECT_INIT.
|
|
|
|
Initialise the object and wait for the parent object to become active. In
|
|
the cache, it is expected that it will not be possible to look an object
|
|
up from the parent object, until that parent object itself has been looked
|
|
up.
|
|
|
|
There are initialisation states in which the object sets itself up and accesses
|
|
disk for the object metadata:
|
|
|
|
(2) State FSCACHE_OBJECT_LOOKING_UP.
|
|
|
|
Look up the object on disk, using the parent as a starting point.
|
|
FS-Cache expects the cache backend to probe the cache to see whether this
|
|
object is represented there, and if it is, to see if it's valid (coherency
|
|
management).
|
|
|
|
The cache should call fscache_object_lookup_negative() to indicate lookup
|
|
failure for whatever reason, and should call fscache_obtained_object() to
|
|
indicate success.
|
|
|
|
At the completion of lookup, FS-Cache will let the netfs go ahead with
|
|
read operations, no matter whether the file is yet cached. If not yet
|
|
cached, read operations will be immediately rejected with ENODATA until
|
|
the first known page is uncached - as to that point there can be no data
|
|
to be read out of the cache for that file that isn't currently also held
|
|
in the pagecache.
|
|
|
|
(3) State FSCACHE_OBJECT_CREATING.
|
|
|
|
Create an object on disk, using the parent as a starting point. This
|
|
happens if the lookup failed to find the object, or if the object's
|
|
coherency data indicated what's on disk is out of date. In this state,
|
|
FS-Cache expects the cache to create
|
|
|
|
The cache should call fscache_obtained_object() if creation completes
|
|
successfully, fscache_object_lookup_negative() otherwise.
|
|
|
|
At the completion of creation, FS-Cache will start processing write
|
|
operations the netfs has queued for an object. If creation failed, the
|
|
write ops will be transparently discarded, and nothing recorded in the
|
|
cache.
|
|
|
|
There are some normal running states in which the object spends its time
|
|
servicing netfs requests:
|
|
|
|
(4) State FSCACHE_OBJECT_AVAILABLE.
|
|
|
|
A transient state in which pending operations are started, child objects
|
|
are permitted to advance from FSCACHE_OBJECT_INIT state, and temporary
|
|
lookup data is freed.
|
|
|
|
(5) State FSCACHE_OBJECT_ACTIVE.
|
|
|
|
The normal running state. In this state, requests the netfs makes will be
|
|
passed on to the cache.
|
|
|
|
(6) State FSCACHE_OBJECT_UPDATING.
|
|
|
|
The state machine comes here to update the object in the cache from the
|
|
netfs's records. This involves updating the auxiliary data that is used
|
|
to maintain coherency.
|
|
|
|
And there are terminal states in which an object cleans itself up, deallocates
|
|
memory and potentially deletes stuff from disk:
|
|
|
|
(7) State FSCACHE_OBJECT_LC_DYING.
|
|
|
|
The object comes here if it is dying because of a lookup or creation
|
|
error. This would be due to a disk error or system error of some sort.
|
|
Temporary data is cleaned up, and the parent is released.
|
|
|
|
(8) State FSCACHE_OBJECT_DYING.
|
|
|
|
The object comes here if it is dying due to an error, because its parent
|
|
cookie has been relinquished by the netfs or because the cache is being
|
|
withdrawn.
|
|
|
|
Any child objects waiting on this one are given CPU time so that they too
|
|
can destroy themselves. This object waits for all its children to go away
|
|
before advancing to the next state.
|
|
|
|
(9) State FSCACHE_OBJECT_ABORT_INIT.
|
|
|
|
The object comes to this state if it was waiting on its parent in
|
|
FSCACHE_OBJECT_INIT, but its parent died. The object will destroy itself
|
|
so that the parent may proceed from the FSCACHE_OBJECT_DYING state.
|
|
|
|
(10) State FSCACHE_OBJECT_RELEASING.
|
|
(11) State FSCACHE_OBJECT_RECYCLING.
|
|
|
|
The object comes to one of these two states when dying once it is rid of
|
|
all its children, if it is dying because the netfs relinquished its
|
|
cookie. In the first state, the cached data is expected to persist, and
|
|
in the second it will be deleted.
|
|
|
|
(12) State FSCACHE_OBJECT_WITHDRAWING.
|
|
|
|
The object transits to this state if the cache decides it wants to
|
|
withdraw the object from service, perhaps to make space, but also due to
|
|
error or just because the whole cache is being withdrawn.
|
|
|
|
(13) State FSCACHE_OBJECT_DEAD.
|
|
|
|
The object transits to this state when the in-memory object record is
|
|
ready to be deleted. The object processor shouldn't ever see an object in
|
|
this state.
|
|
|
|
|
|
THE SET OF EVENTS
|
|
-----------------
|
|
|
|
There are a number of events that can be raised to an object state machine:
|
|
|
|
(*) FSCACHE_OBJECT_EV_UPDATE
|
|
|
|
The netfs requested that an object be updated. The state machine will ask
|
|
the cache backend to update the object, and the cache backend will ask the
|
|
netfs for details of the change through its cookie definition ops.
|
|
|
|
(*) FSCACHE_OBJECT_EV_CLEARED
|
|
|
|
This is signalled in two circumstances:
|
|
|
|
(a) when an object's last child object is dropped and
|
|
|
|
(b) when the last operation outstanding on an object is completed.
|
|
|
|
This is used to proceed from the dying state.
|
|
|
|
(*) FSCACHE_OBJECT_EV_ERROR
|
|
|
|
This is signalled when an I/O error occurs during the processing of some
|
|
object.
|
|
|
|
(*) FSCACHE_OBJECT_EV_RELEASE
|
|
(*) FSCACHE_OBJECT_EV_RETIRE
|
|
|
|
These are signalled when the netfs relinquishes a cookie it was using.
|
|
The event selected depends on whether the netfs asks for the backing
|
|
object to be retired (deleted) or retained.
|
|
|
|
(*) FSCACHE_OBJECT_EV_WITHDRAW
|
|
|
|
This is signalled when the cache backend wants to withdraw an object.
|
|
This means that the object will have to be detached from the netfs's
|
|
cookie.
|
|
|
|
Because the withdrawing releasing/retiring events are all handled by the object
|
|
state machine, it doesn't matter if there's a collision with both ends trying
|
|
to sever the connection at the same time. The state machine can just pick
|
|
which one it wants to honour, and that effects the other.
|