mirror of https://gitee.com/openkylin/linux.git
2360 lines
67 KiB
C
2360 lines
67 KiB
C
/*
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V4L2 controls framework implementation.
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Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <linux/ctype.h>
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#include <linux/slab.h>
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#include <linux/export.h>
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#include <media/v4l2-ioctl.h>
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#include <media/v4l2-device.h>
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#include <media/v4l2-ctrls.h>
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#include <media/v4l2-event.h>
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#include <media/v4l2-dev.h>
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#define has_op(master, op) \
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(master->ops && master->ops->op)
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#define call_op(master, op) \
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(has_op(master, op) ? master->ops->op(master) : 0)
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/* Internal temporary helper struct, one for each v4l2_ext_control */
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struct v4l2_ctrl_helper {
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/* Pointer to the control reference of the master control */
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struct v4l2_ctrl_ref *mref;
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/* The control corresponding to the v4l2_ext_control ID field. */
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struct v4l2_ctrl *ctrl;
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/* v4l2_ext_control index of the next control belonging to the
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same cluster, or 0 if there isn't any. */
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u32 next;
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};
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/* Small helper function to determine if the autocluster is set to manual
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mode. */
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static bool is_cur_manual(const struct v4l2_ctrl *master)
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{
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return master->is_auto && master->cur.val == master->manual_mode_value;
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}
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/* Same as above, but this checks the against the new value instead of the
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current value. */
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static bool is_new_manual(const struct v4l2_ctrl *master)
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{
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return master->is_auto && master->val == master->manual_mode_value;
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}
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/* Returns NULL or a character pointer array containing the menu for
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the given control ID. The pointer array ends with a NULL pointer.
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An empty string signifies a menu entry that is invalid. This allows
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drivers to disable certain options if it is not supported. */
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const char * const *v4l2_ctrl_get_menu(u32 id)
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{
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static const char * const mpeg_audio_sampling_freq[] = {
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"44.1 kHz",
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"48 kHz",
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"32 kHz",
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NULL
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};
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static const char * const mpeg_audio_encoding[] = {
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"MPEG-1/2 Layer I",
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"MPEG-1/2 Layer II",
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"MPEG-1/2 Layer III",
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"MPEG-2/4 AAC",
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"AC-3",
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NULL
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};
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static const char * const mpeg_audio_l1_bitrate[] = {
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"32 kbps",
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"64 kbps",
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"96 kbps",
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"128 kbps",
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"160 kbps",
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"192 kbps",
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"224 kbps",
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"256 kbps",
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"288 kbps",
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"320 kbps",
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"352 kbps",
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"384 kbps",
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"416 kbps",
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"448 kbps",
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NULL
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};
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static const char * const mpeg_audio_l2_bitrate[] = {
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"32 kbps",
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"48 kbps",
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"56 kbps",
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"64 kbps",
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"80 kbps",
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"96 kbps",
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"112 kbps",
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"128 kbps",
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"160 kbps",
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"192 kbps",
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"224 kbps",
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"256 kbps",
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"320 kbps",
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"384 kbps",
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NULL
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};
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static const char * const mpeg_audio_l3_bitrate[] = {
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"32 kbps",
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"40 kbps",
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"48 kbps",
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"56 kbps",
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"64 kbps",
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"80 kbps",
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"96 kbps",
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"112 kbps",
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"128 kbps",
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"160 kbps",
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"192 kbps",
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"224 kbps",
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"256 kbps",
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"320 kbps",
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NULL
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};
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static const char * const mpeg_audio_ac3_bitrate[] = {
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"32 kbps",
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"40 kbps",
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"48 kbps",
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"56 kbps",
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"64 kbps",
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"80 kbps",
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"96 kbps",
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"112 kbps",
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"128 kbps",
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"160 kbps",
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"192 kbps",
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"224 kbps",
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"256 kbps",
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"320 kbps",
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"384 kbps",
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"448 kbps",
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"512 kbps",
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"576 kbps",
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"640 kbps",
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NULL
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};
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static const char * const mpeg_audio_mode[] = {
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"Stereo",
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"Joint Stereo",
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"Dual",
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"Mono",
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NULL
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};
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static const char * const mpeg_audio_mode_extension[] = {
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"Bound 4",
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"Bound 8",
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"Bound 12",
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"Bound 16",
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NULL
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};
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static const char * const mpeg_audio_emphasis[] = {
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"No Emphasis",
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"50/15 us",
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"CCITT J17",
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NULL
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};
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static const char * const mpeg_audio_crc[] = {
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"No CRC",
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"16-bit CRC",
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NULL
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};
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static const char * const mpeg_video_encoding[] = {
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"MPEG-1",
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"MPEG-2",
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"MPEG-4 AVC",
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NULL
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};
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static const char * const mpeg_video_aspect[] = {
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"1x1",
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"4x3",
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"16x9",
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"2.21x1",
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NULL
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};
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static const char * const mpeg_video_bitrate_mode[] = {
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"Variable Bitrate",
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"Constant Bitrate",
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NULL
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};
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static const char * const mpeg_stream_type[] = {
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"MPEG-2 Program Stream",
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"MPEG-2 Transport Stream",
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"MPEG-1 System Stream",
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"MPEG-2 DVD-compatible Stream",
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"MPEG-1 VCD-compatible Stream",
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"MPEG-2 SVCD-compatible Stream",
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NULL
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};
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static const char * const mpeg_stream_vbi_fmt[] = {
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"No VBI",
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"Private Packet, IVTV Format",
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NULL
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};
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static const char * const camera_power_line_frequency[] = {
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"Disabled",
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"50 Hz",
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"60 Hz",
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"Auto",
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NULL
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};
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static const char * const camera_exposure_auto[] = {
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"Auto Mode",
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"Manual Mode",
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"Shutter Priority Mode",
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"Aperture Priority Mode",
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NULL
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};
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static const char * const colorfx[] = {
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"None",
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"Black & White",
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"Sepia",
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"Negative",
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"Emboss",
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"Sketch",
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"Sky Blue",
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"Grass Green",
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"Skin Whiten",
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"Vivid",
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NULL
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};
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static const char * const tune_preemphasis[] = {
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"No Preemphasis",
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"50 useconds",
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"75 useconds",
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NULL,
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};
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static const char * const header_mode[] = {
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"Separate Buffer",
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"Joined With 1st Frame",
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NULL,
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};
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static const char * const multi_slice[] = {
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"Single",
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"Max Macroblocks",
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"Max Bytes",
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NULL,
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};
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static const char * const entropy_mode[] = {
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"CAVLC",
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"CABAC",
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NULL,
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};
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static const char * const mpeg_h264_level[] = {
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"1",
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"1b",
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"1.1",
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"1.2",
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"1.3",
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"2",
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"2.1",
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"2.2",
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"3",
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"3.1",
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"3.2",
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"4",
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"4.1",
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"4.2",
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"5",
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"5.1",
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NULL,
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};
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static const char * const h264_loop_filter[] = {
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"Enabled",
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"Disabled",
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"Disabled at Slice Boundary",
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NULL,
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};
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static const char * const h264_profile[] = {
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"Baseline",
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"Constrained Baseline",
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"Main",
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"Extended",
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"High",
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"High 10",
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"High 422",
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"High 444 Predictive",
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"High 10 Intra",
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"High 422 Intra",
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"High 444 Intra",
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"CAVLC 444 Intra",
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"Scalable Baseline",
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"Scalable High",
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"Scalable High Intra",
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"Multiview High",
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NULL,
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};
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static const char * const vui_sar_idc[] = {
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"Unspecified",
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"1:1",
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"12:11",
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"10:11",
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"16:11",
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"40:33",
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"24:11",
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"20:11",
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"32:11",
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"80:33",
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"18:11",
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"15:11",
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"64:33",
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"160:99",
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"4:3",
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"3:2",
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"2:1",
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"Extended SAR",
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NULL,
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};
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static const char * const mpeg_mpeg4_level[] = {
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"0",
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"0b",
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"1",
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"2",
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"3",
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"3b",
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"4",
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"5",
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NULL,
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};
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static const char * const mpeg4_profile[] = {
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"Simple",
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"Adcanved Simple",
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"Core",
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"Simple Scalable",
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"Advanced Coding Efficency",
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NULL,
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};
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static const char * const flash_led_mode[] = {
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"Off",
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"Flash",
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"Torch",
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NULL,
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};
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static const char * const flash_strobe_source[] = {
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"Software",
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"External",
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NULL,
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};
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switch (id) {
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case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
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return mpeg_audio_sampling_freq;
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case V4L2_CID_MPEG_AUDIO_ENCODING:
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return mpeg_audio_encoding;
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case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
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return mpeg_audio_l1_bitrate;
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case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
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return mpeg_audio_l2_bitrate;
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case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
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return mpeg_audio_l3_bitrate;
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case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
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return mpeg_audio_ac3_bitrate;
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case V4L2_CID_MPEG_AUDIO_MODE:
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return mpeg_audio_mode;
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case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
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return mpeg_audio_mode_extension;
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case V4L2_CID_MPEG_AUDIO_EMPHASIS:
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return mpeg_audio_emphasis;
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case V4L2_CID_MPEG_AUDIO_CRC:
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return mpeg_audio_crc;
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case V4L2_CID_MPEG_VIDEO_ENCODING:
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return mpeg_video_encoding;
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case V4L2_CID_MPEG_VIDEO_ASPECT:
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return mpeg_video_aspect;
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case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
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return mpeg_video_bitrate_mode;
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case V4L2_CID_MPEG_STREAM_TYPE:
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return mpeg_stream_type;
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case V4L2_CID_MPEG_STREAM_VBI_FMT:
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return mpeg_stream_vbi_fmt;
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case V4L2_CID_POWER_LINE_FREQUENCY:
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return camera_power_line_frequency;
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case V4L2_CID_EXPOSURE_AUTO:
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return camera_exposure_auto;
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case V4L2_CID_COLORFX:
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return colorfx;
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case V4L2_CID_TUNE_PREEMPHASIS:
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return tune_preemphasis;
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case V4L2_CID_FLASH_LED_MODE:
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return flash_led_mode;
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case V4L2_CID_FLASH_STROBE_SOURCE:
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return flash_strobe_source;
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case V4L2_CID_MPEG_VIDEO_HEADER_MODE:
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return header_mode;
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case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE:
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return multi_slice;
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case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE:
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return entropy_mode;
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case V4L2_CID_MPEG_VIDEO_H264_LEVEL:
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return mpeg_h264_level;
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case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE:
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return h264_loop_filter;
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case V4L2_CID_MPEG_VIDEO_H264_PROFILE:
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return h264_profile;
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case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
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return vui_sar_idc;
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case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
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return mpeg_mpeg4_level;
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case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE:
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return mpeg4_profile;
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default:
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return NULL;
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}
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}
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EXPORT_SYMBOL(v4l2_ctrl_get_menu);
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/* Return the control name. */
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const char *v4l2_ctrl_get_name(u32 id)
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{
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switch (id) {
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/* USER controls */
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/* Keep the order of the 'case's the same as in videodev2.h! */
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case V4L2_CID_USER_CLASS: return "User Controls";
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case V4L2_CID_BRIGHTNESS: return "Brightness";
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case V4L2_CID_CONTRAST: return "Contrast";
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case V4L2_CID_SATURATION: return "Saturation";
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case V4L2_CID_HUE: return "Hue";
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case V4L2_CID_AUDIO_VOLUME: return "Volume";
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case V4L2_CID_AUDIO_BALANCE: return "Balance";
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case V4L2_CID_AUDIO_BASS: return "Bass";
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case V4L2_CID_AUDIO_TREBLE: return "Treble";
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case V4L2_CID_AUDIO_MUTE: return "Mute";
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case V4L2_CID_AUDIO_LOUDNESS: return "Loudness";
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case V4L2_CID_BLACK_LEVEL: return "Black Level";
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case V4L2_CID_AUTO_WHITE_BALANCE: return "White Balance, Automatic";
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case V4L2_CID_DO_WHITE_BALANCE: return "Do White Balance";
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case V4L2_CID_RED_BALANCE: return "Red Balance";
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case V4L2_CID_BLUE_BALANCE: return "Blue Balance";
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case V4L2_CID_GAMMA: return "Gamma";
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case V4L2_CID_EXPOSURE: return "Exposure";
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case V4L2_CID_AUTOGAIN: return "Gain, Automatic";
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case V4L2_CID_GAIN: return "Gain";
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case V4L2_CID_HFLIP: return "Horizontal Flip";
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case V4L2_CID_VFLIP: return "Vertical Flip";
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case V4L2_CID_HCENTER: return "Horizontal Center";
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case V4L2_CID_VCENTER: return "Vertical Center";
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case V4L2_CID_POWER_LINE_FREQUENCY: return "Power Line Frequency";
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case V4L2_CID_HUE_AUTO: return "Hue, Automatic";
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case V4L2_CID_WHITE_BALANCE_TEMPERATURE: return "White Balance Temperature";
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case V4L2_CID_SHARPNESS: return "Sharpness";
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case V4L2_CID_BACKLIGHT_COMPENSATION: return "Backlight Compensation";
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case V4L2_CID_CHROMA_AGC: return "Chroma AGC";
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case V4L2_CID_COLOR_KILLER: return "Color Killer";
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case V4L2_CID_COLORFX: return "Color Effects";
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case V4L2_CID_AUTOBRIGHTNESS: return "Brightness, Automatic";
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case V4L2_CID_BAND_STOP_FILTER: return "Band-Stop Filter";
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case V4L2_CID_ROTATE: return "Rotate";
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case V4L2_CID_BG_COLOR: return "Background Color";
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case V4L2_CID_CHROMA_GAIN: return "Chroma Gain";
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case V4L2_CID_ILLUMINATORS_1: return "Illuminator 1";
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case V4L2_CID_ILLUMINATORS_2: return "Illuminator 2";
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case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE: return "Minimum Number of Capture Buffers";
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case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT: return "Minimum Number of Output Buffers";
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/* MPEG controls */
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/* Keep the order of the 'case's the same as in videodev2.h! */
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case V4L2_CID_MPEG_CLASS: return "MPEG Encoder Controls";
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case V4L2_CID_MPEG_STREAM_TYPE: return "Stream Type";
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case V4L2_CID_MPEG_STREAM_PID_PMT: return "Stream PMT Program ID";
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case V4L2_CID_MPEG_STREAM_PID_AUDIO: return "Stream Audio Program ID";
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case V4L2_CID_MPEG_STREAM_PID_VIDEO: return "Stream Video Program ID";
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case V4L2_CID_MPEG_STREAM_PID_PCR: return "Stream PCR Program ID";
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case V4L2_CID_MPEG_STREAM_PES_ID_AUDIO: return "Stream PES Audio ID";
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case V4L2_CID_MPEG_STREAM_PES_ID_VIDEO: return "Stream PES Video ID";
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case V4L2_CID_MPEG_STREAM_VBI_FMT: return "Stream VBI Format";
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case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: return "Audio Sampling Frequency";
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case V4L2_CID_MPEG_AUDIO_ENCODING: return "Audio Encoding";
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case V4L2_CID_MPEG_AUDIO_L1_BITRATE: return "Audio Layer I Bitrate";
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case V4L2_CID_MPEG_AUDIO_L2_BITRATE: return "Audio Layer II Bitrate";
|
|
case V4L2_CID_MPEG_AUDIO_L3_BITRATE: return "Audio Layer III Bitrate";
|
|
case V4L2_CID_MPEG_AUDIO_MODE: return "Audio Stereo Mode";
|
|
case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: return "Audio Stereo Mode Extension";
|
|
case V4L2_CID_MPEG_AUDIO_EMPHASIS: return "Audio Emphasis";
|
|
case V4L2_CID_MPEG_AUDIO_CRC: return "Audio CRC";
|
|
case V4L2_CID_MPEG_AUDIO_MUTE: return "Audio Mute";
|
|
case V4L2_CID_MPEG_AUDIO_AAC_BITRATE: return "Audio AAC Bitrate";
|
|
case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: return "Audio AC-3 Bitrate";
|
|
case V4L2_CID_MPEG_VIDEO_ENCODING: return "Video Encoding";
|
|
case V4L2_CID_MPEG_VIDEO_ASPECT: return "Video Aspect";
|
|
case V4L2_CID_MPEG_VIDEO_B_FRAMES: return "Video B Frames";
|
|
case V4L2_CID_MPEG_VIDEO_GOP_SIZE: return "Video GOP Size";
|
|
case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE: return "Video GOP Closure";
|
|
case V4L2_CID_MPEG_VIDEO_PULLDOWN: return "Video Pulldown";
|
|
case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: return "Video Bitrate Mode";
|
|
case V4L2_CID_MPEG_VIDEO_BITRATE: return "Video Bitrate";
|
|
case V4L2_CID_MPEG_VIDEO_BITRATE_PEAK: return "Video Peak Bitrate";
|
|
case V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION: return "Video Temporal Decimation";
|
|
case V4L2_CID_MPEG_VIDEO_MUTE: return "Video Mute";
|
|
case V4L2_CID_MPEG_VIDEO_MUTE_YUV: return "Video Mute YUV";
|
|
case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE: return "Decoder Slice Interface";
|
|
case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER: return "MPEG4 Loop Filter Enable";
|
|
case V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB: return "The Number of Intra Refresh MBs";
|
|
case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE: return "Frame Level Rate Control Enable";
|
|
case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE: return "H264 MB Level Rate Control";
|
|
case V4L2_CID_MPEG_VIDEO_HEADER_MODE: return "Sequence Header Mode";
|
|
case V4L2_CID_MPEG_VIDEO_MAX_REF_PIC: return "The Max Number of Reference Picture";
|
|
case V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP: return "H263 I-Frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP: return "H263 P frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP: return "H263 B frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H263_MIN_QP: return "H263 Minimum QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H263_MAX_QP: return "H263 Maximum QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP: return "H264 I-Frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP: return "H264 P frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP: return "H264 B frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H264_MAX_QP: return "H264 Maximum QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H264_MIN_QP: return "H264 Minimum QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM: return "H264 8x8 Transform Enable";
|
|
case V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE: return "H264 CPB Buffer Size";
|
|
case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE: return "H264 Entorpy Mode";
|
|
case V4L2_CID_MPEG_VIDEO_H264_I_PERIOD: return "H264 I Period";
|
|
case V4L2_CID_MPEG_VIDEO_H264_LEVEL: return "H264 Level";
|
|
case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA: return "H264 Loop Filter Alpha Offset";
|
|
case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA: return "H264 Loop Filter Beta Offset";
|
|
case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE: return "H264 Loop Filter Mode";
|
|
case V4L2_CID_MPEG_VIDEO_H264_PROFILE: return "H264 Profile";
|
|
case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT: return "Vertical Size of SAR";
|
|
case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH: return "Horizontal Size of SAR";
|
|
case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE: return "Aspect Ratio VUI Enable";
|
|
case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC: return "VUI Aspect Ratio IDC";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP: return "MPEG4 I-Frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP: return "MPEG4 P frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP: return "MPEG4 B frame QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP: return "MPEG4 Minimum QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP: return "MPEG4 Maximum QP Value";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL: return "MPEG4 Level";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE: return "MPEG4 Profile";
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL: return "Quarter Pixel Search Enable";
|
|
case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES: return "The Maximum Bytes Per Slice";
|
|
case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB: return "The Number of MB in a Slice";
|
|
case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE: return "The Slice Partitioning Method";
|
|
case V4L2_CID_MPEG_VIDEO_VBV_SIZE: return "VBV Buffer Size";
|
|
|
|
/* CAMERA controls */
|
|
/* Keep the order of the 'case's the same as in videodev2.h! */
|
|
case V4L2_CID_CAMERA_CLASS: return "Camera Controls";
|
|
case V4L2_CID_EXPOSURE_AUTO: return "Auto Exposure";
|
|
case V4L2_CID_EXPOSURE_ABSOLUTE: return "Exposure Time, Absolute";
|
|
case V4L2_CID_EXPOSURE_AUTO_PRIORITY: return "Exposure, Dynamic Framerate";
|
|
case V4L2_CID_PAN_RELATIVE: return "Pan, Relative";
|
|
case V4L2_CID_TILT_RELATIVE: return "Tilt, Relative";
|
|
case V4L2_CID_PAN_RESET: return "Pan, Reset";
|
|
case V4L2_CID_TILT_RESET: return "Tilt, Reset";
|
|
case V4L2_CID_PAN_ABSOLUTE: return "Pan, Absolute";
|
|
case V4L2_CID_TILT_ABSOLUTE: return "Tilt, Absolute";
|
|
case V4L2_CID_FOCUS_ABSOLUTE: return "Focus, Absolute";
|
|
case V4L2_CID_FOCUS_RELATIVE: return "Focus, Relative";
|
|
case V4L2_CID_FOCUS_AUTO: return "Focus, Automatic";
|
|
case V4L2_CID_ZOOM_ABSOLUTE: return "Zoom, Absolute";
|
|
case V4L2_CID_ZOOM_RELATIVE: return "Zoom, Relative";
|
|
case V4L2_CID_ZOOM_CONTINUOUS: return "Zoom, Continuous";
|
|
case V4L2_CID_PRIVACY: return "Privacy";
|
|
case V4L2_CID_IRIS_ABSOLUTE: return "Iris, Absolute";
|
|
case V4L2_CID_IRIS_RELATIVE: return "Iris, Relative";
|
|
|
|
/* FM Radio Modulator control */
|
|
/* Keep the order of the 'case's the same as in videodev2.h! */
|
|
case V4L2_CID_FM_TX_CLASS: return "FM Radio Modulator Controls";
|
|
case V4L2_CID_RDS_TX_DEVIATION: return "RDS Signal Deviation";
|
|
case V4L2_CID_RDS_TX_PI: return "RDS Program ID";
|
|
case V4L2_CID_RDS_TX_PTY: return "RDS Program Type";
|
|
case V4L2_CID_RDS_TX_PS_NAME: return "RDS PS Name";
|
|
case V4L2_CID_RDS_TX_RADIO_TEXT: return "RDS Radio Text";
|
|
case V4L2_CID_AUDIO_LIMITER_ENABLED: return "Audio Limiter Feature Enabled";
|
|
case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME: return "Audio Limiter Release Time";
|
|
case V4L2_CID_AUDIO_LIMITER_DEVIATION: return "Audio Limiter Deviation";
|
|
case V4L2_CID_AUDIO_COMPRESSION_ENABLED: return "Audio Compression Feature Enabled";
|
|
case V4L2_CID_AUDIO_COMPRESSION_GAIN: return "Audio Compression Gain";
|
|
case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD: return "Audio Compression Threshold";
|
|
case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME: return "Audio Compression Attack Time";
|
|
case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME: return "Audio Compression Release Time";
|
|
case V4L2_CID_PILOT_TONE_ENABLED: return "Pilot Tone Feature Enabled";
|
|
case V4L2_CID_PILOT_TONE_DEVIATION: return "Pilot Tone Deviation";
|
|
case V4L2_CID_PILOT_TONE_FREQUENCY: return "Pilot Tone Frequency";
|
|
case V4L2_CID_TUNE_PREEMPHASIS: return "Pre-emphasis settings";
|
|
case V4L2_CID_TUNE_POWER_LEVEL: return "Tune Power Level";
|
|
case V4L2_CID_TUNE_ANTENNA_CAPACITOR: return "Tune Antenna Capacitor";
|
|
|
|
/* Flash controls */
|
|
case V4L2_CID_FLASH_CLASS: return "Flash controls";
|
|
case V4L2_CID_FLASH_LED_MODE: return "LED mode";
|
|
case V4L2_CID_FLASH_STROBE_SOURCE: return "Strobe source";
|
|
case V4L2_CID_FLASH_STROBE: return "Strobe";
|
|
case V4L2_CID_FLASH_STROBE_STOP: return "Stop strobe";
|
|
case V4L2_CID_FLASH_STROBE_STATUS: return "Strobe status";
|
|
case V4L2_CID_FLASH_TIMEOUT: return "Strobe timeout";
|
|
case V4L2_CID_FLASH_INTENSITY: return "Intensity, flash mode";
|
|
case V4L2_CID_FLASH_TORCH_INTENSITY: return "Intensity, torch mode";
|
|
case V4L2_CID_FLASH_INDICATOR_INTENSITY: return "Intensity, indicator";
|
|
case V4L2_CID_FLASH_FAULT: return "Faults";
|
|
case V4L2_CID_FLASH_CHARGE: return "Charge";
|
|
case V4L2_CID_FLASH_READY: return "Ready to strobe";
|
|
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_get_name);
|
|
|
|
void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
|
|
s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags)
|
|
{
|
|
*name = v4l2_ctrl_get_name(id);
|
|
*flags = 0;
|
|
|
|
switch (id) {
|
|
case V4L2_CID_AUDIO_MUTE:
|
|
case V4L2_CID_AUDIO_LOUDNESS:
|
|
case V4L2_CID_AUTO_WHITE_BALANCE:
|
|
case V4L2_CID_AUTOGAIN:
|
|
case V4L2_CID_HFLIP:
|
|
case V4L2_CID_VFLIP:
|
|
case V4L2_CID_HUE_AUTO:
|
|
case V4L2_CID_CHROMA_AGC:
|
|
case V4L2_CID_COLOR_KILLER:
|
|
case V4L2_CID_MPEG_AUDIO_MUTE:
|
|
case V4L2_CID_MPEG_VIDEO_MUTE:
|
|
case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE:
|
|
case V4L2_CID_MPEG_VIDEO_PULLDOWN:
|
|
case V4L2_CID_EXPOSURE_AUTO_PRIORITY:
|
|
case V4L2_CID_FOCUS_AUTO:
|
|
case V4L2_CID_PRIVACY:
|
|
case V4L2_CID_AUDIO_LIMITER_ENABLED:
|
|
case V4L2_CID_AUDIO_COMPRESSION_ENABLED:
|
|
case V4L2_CID_PILOT_TONE_ENABLED:
|
|
case V4L2_CID_ILLUMINATORS_1:
|
|
case V4L2_CID_ILLUMINATORS_2:
|
|
case V4L2_CID_FLASH_STROBE_STATUS:
|
|
case V4L2_CID_FLASH_CHARGE:
|
|
case V4L2_CID_FLASH_READY:
|
|
case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER:
|
|
case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE:
|
|
case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE:
|
|
case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE:
|
|
case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM:
|
|
case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE:
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL:
|
|
*type = V4L2_CTRL_TYPE_BOOLEAN;
|
|
*min = 0;
|
|
*max = *step = 1;
|
|
break;
|
|
case V4L2_CID_PAN_RESET:
|
|
case V4L2_CID_TILT_RESET:
|
|
case V4L2_CID_FLASH_STROBE:
|
|
case V4L2_CID_FLASH_STROBE_STOP:
|
|
*type = V4L2_CTRL_TYPE_BUTTON;
|
|
*flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
|
|
*min = *max = *step = *def = 0;
|
|
break;
|
|
case V4L2_CID_POWER_LINE_FREQUENCY:
|
|
case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
|
|
case V4L2_CID_MPEG_AUDIO_ENCODING:
|
|
case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
|
|
case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
|
|
case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
|
|
case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
|
|
case V4L2_CID_MPEG_AUDIO_MODE:
|
|
case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
|
|
case V4L2_CID_MPEG_AUDIO_EMPHASIS:
|
|
case V4L2_CID_MPEG_AUDIO_CRC:
|
|
case V4L2_CID_MPEG_VIDEO_ENCODING:
|
|
case V4L2_CID_MPEG_VIDEO_ASPECT:
|
|
case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
|
|
case V4L2_CID_MPEG_STREAM_TYPE:
|
|
case V4L2_CID_MPEG_STREAM_VBI_FMT:
|
|
case V4L2_CID_EXPOSURE_AUTO:
|
|
case V4L2_CID_COLORFX:
|
|
case V4L2_CID_TUNE_PREEMPHASIS:
|
|
case V4L2_CID_FLASH_LED_MODE:
|
|
case V4L2_CID_FLASH_STROBE_SOURCE:
|
|
case V4L2_CID_MPEG_VIDEO_HEADER_MODE:
|
|
case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE:
|
|
case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE:
|
|
case V4L2_CID_MPEG_VIDEO_H264_LEVEL:
|
|
case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE:
|
|
case V4L2_CID_MPEG_VIDEO_H264_PROFILE:
|
|
case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
|
|
case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE:
|
|
*type = V4L2_CTRL_TYPE_MENU;
|
|
break;
|
|
case V4L2_CID_RDS_TX_PS_NAME:
|
|
case V4L2_CID_RDS_TX_RADIO_TEXT:
|
|
*type = V4L2_CTRL_TYPE_STRING;
|
|
break;
|
|
case V4L2_CID_USER_CLASS:
|
|
case V4L2_CID_CAMERA_CLASS:
|
|
case V4L2_CID_MPEG_CLASS:
|
|
case V4L2_CID_FM_TX_CLASS:
|
|
case V4L2_CID_FLASH_CLASS:
|
|
*type = V4L2_CTRL_TYPE_CTRL_CLASS;
|
|
/* You can neither read not write these */
|
|
*flags |= V4L2_CTRL_FLAG_READ_ONLY | V4L2_CTRL_FLAG_WRITE_ONLY;
|
|
*min = *max = *step = *def = 0;
|
|
break;
|
|
case V4L2_CID_BG_COLOR:
|
|
*type = V4L2_CTRL_TYPE_INTEGER;
|
|
*step = 1;
|
|
*min = 0;
|
|
/* Max is calculated as RGB888 that is 2^24 */
|
|
*max = 0xFFFFFF;
|
|
break;
|
|
case V4L2_CID_FLASH_FAULT:
|
|
*type = V4L2_CTRL_TYPE_BITMASK;
|
|
break;
|
|
case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE:
|
|
case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT:
|
|
*type = V4L2_CTRL_TYPE_INTEGER;
|
|
*flags |= V4L2_CTRL_FLAG_READ_ONLY;
|
|
break;
|
|
default:
|
|
*type = V4L2_CTRL_TYPE_INTEGER;
|
|
break;
|
|
}
|
|
switch (id) {
|
|
case V4L2_CID_MPEG_AUDIO_ENCODING:
|
|
case V4L2_CID_MPEG_AUDIO_MODE:
|
|
case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
|
|
case V4L2_CID_MPEG_VIDEO_B_FRAMES:
|
|
case V4L2_CID_MPEG_STREAM_TYPE:
|
|
*flags |= V4L2_CTRL_FLAG_UPDATE;
|
|
break;
|
|
case V4L2_CID_AUDIO_VOLUME:
|
|
case V4L2_CID_AUDIO_BALANCE:
|
|
case V4L2_CID_AUDIO_BASS:
|
|
case V4L2_CID_AUDIO_TREBLE:
|
|
case V4L2_CID_BRIGHTNESS:
|
|
case V4L2_CID_CONTRAST:
|
|
case V4L2_CID_SATURATION:
|
|
case V4L2_CID_HUE:
|
|
case V4L2_CID_RED_BALANCE:
|
|
case V4L2_CID_BLUE_BALANCE:
|
|
case V4L2_CID_GAMMA:
|
|
case V4L2_CID_SHARPNESS:
|
|
case V4L2_CID_CHROMA_GAIN:
|
|
case V4L2_CID_RDS_TX_DEVIATION:
|
|
case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME:
|
|
case V4L2_CID_AUDIO_LIMITER_DEVIATION:
|
|
case V4L2_CID_AUDIO_COMPRESSION_GAIN:
|
|
case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD:
|
|
case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME:
|
|
case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME:
|
|
case V4L2_CID_PILOT_TONE_DEVIATION:
|
|
case V4L2_CID_PILOT_TONE_FREQUENCY:
|
|
case V4L2_CID_TUNE_POWER_LEVEL:
|
|
case V4L2_CID_TUNE_ANTENNA_CAPACITOR:
|
|
*flags |= V4L2_CTRL_FLAG_SLIDER;
|
|
break;
|
|
case V4L2_CID_PAN_RELATIVE:
|
|
case V4L2_CID_TILT_RELATIVE:
|
|
case V4L2_CID_FOCUS_RELATIVE:
|
|
case V4L2_CID_IRIS_RELATIVE:
|
|
case V4L2_CID_ZOOM_RELATIVE:
|
|
*flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
|
|
break;
|
|
case V4L2_CID_FLASH_STROBE_STATUS:
|
|
case V4L2_CID_FLASH_READY:
|
|
*flags |= V4L2_CTRL_FLAG_READ_ONLY;
|
|
break;
|
|
}
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_fill);
|
|
|
|
/* Helper function to determine whether the control type is compatible with
|
|
VIDIOC_G/S_CTRL. */
|
|
static bool type_is_int(const struct v4l2_ctrl *ctrl)
|
|
{
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
/* Nope, these need v4l2_ext_control */
|
|
return false;
|
|
default:
|
|
return true;
|
|
}
|
|
}
|
|
|
|
static void fill_event(struct v4l2_event *ev, struct v4l2_ctrl *ctrl, u32 changes)
|
|
{
|
|
memset(ev->reserved, 0, sizeof(ev->reserved));
|
|
ev->type = V4L2_EVENT_CTRL;
|
|
ev->id = ctrl->id;
|
|
ev->u.ctrl.changes = changes;
|
|
ev->u.ctrl.type = ctrl->type;
|
|
ev->u.ctrl.flags = ctrl->flags;
|
|
if (ctrl->type == V4L2_CTRL_TYPE_STRING)
|
|
ev->u.ctrl.value64 = 0;
|
|
else
|
|
ev->u.ctrl.value64 = ctrl->cur.val64;
|
|
ev->u.ctrl.minimum = ctrl->minimum;
|
|
ev->u.ctrl.maximum = ctrl->maximum;
|
|
if (ctrl->type == V4L2_CTRL_TYPE_MENU)
|
|
ev->u.ctrl.step = 1;
|
|
else
|
|
ev->u.ctrl.step = ctrl->step;
|
|
ev->u.ctrl.default_value = ctrl->default_value;
|
|
}
|
|
|
|
static void send_event(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, u32 changes)
|
|
{
|
|
struct v4l2_event ev;
|
|
struct v4l2_subscribed_event *sev;
|
|
|
|
if (list_empty(&ctrl->ev_subs))
|
|
return;
|
|
fill_event(&ev, ctrl, changes);
|
|
|
|
list_for_each_entry(sev, &ctrl->ev_subs, node)
|
|
if (sev->fh && (sev->fh != fh ||
|
|
(sev->flags & V4L2_EVENT_SUB_FL_ALLOW_FEEDBACK)))
|
|
v4l2_event_queue_fh(sev->fh, &ev);
|
|
}
|
|
|
|
/* Helper function: copy the current control value back to the caller */
|
|
static int cur_to_user(struct v4l2_ext_control *c,
|
|
struct v4l2_ctrl *ctrl)
|
|
{
|
|
u32 len;
|
|
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
len = strlen(ctrl->cur.string);
|
|
if (c->size < len + 1) {
|
|
c->size = len + 1;
|
|
return -ENOSPC;
|
|
}
|
|
return copy_to_user(c->string, ctrl->cur.string,
|
|
len + 1) ? -EFAULT : 0;
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
c->value64 = ctrl->cur.val64;
|
|
break;
|
|
default:
|
|
c->value = ctrl->cur.val;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Helper function: copy the caller-provider value as the new control value */
|
|
static int user_to_new(struct v4l2_ext_control *c,
|
|
struct v4l2_ctrl *ctrl)
|
|
{
|
|
int ret;
|
|
u32 size;
|
|
|
|
ctrl->is_new = 1;
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
ctrl->val64 = c->value64;
|
|
break;
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
size = c->size;
|
|
if (size == 0)
|
|
return -ERANGE;
|
|
if (size > ctrl->maximum + 1)
|
|
size = ctrl->maximum + 1;
|
|
ret = copy_from_user(ctrl->string, c->string, size);
|
|
if (!ret) {
|
|
char last = ctrl->string[size - 1];
|
|
|
|
ctrl->string[size - 1] = 0;
|
|
/* If the string was longer than ctrl->maximum,
|
|
then return an error. */
|
|
if (strlen(ctrl->string) == ctrl->maximum && last)
|
|
return -ERANGE;
|
|
}
|
|
return ret ? -EFAULT : 0;
|
|
default:
|
|
ctrl->val = c->value;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Helper function: copy the new control value back to the caller */
|
|
static int new_to_user(struct v4l2_ext_control *c,
|
|
struct v4l2_ctrl *ctrl)
|
|
{
|
|
u32 len;
|
|
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
len = strlen(ctrl->string);
|
|
if (c->size < len + 1) {
|
|
c->size = ctrl->maximum + 1;
|
|
return -ENOSPC;
|
|
}
|
|
return copy_to_user(c->string, ctrl->string,
|
|
len + 1) ? -EFAULT : 0;
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
c->value64 = ctrl->val64;
|
|
break;
|
|
default:
|
|
c->value = ctrl->val;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Copy the new value to the current value. */
|
|
static void new_to_cur(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl,
|
|
bool update_inactive)
|
|
{
|
|
bool changed = false;
|
|
|
|
if (ctrl == NULL)
|
|
return;
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_BUTTON:
|
|
changed = true;
|
|
break;
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
/* strings are always 0-terminated */
|
|
changed = strcmp(ctrl->string, ctrl->cur.string);
|
|
strcpy(ctrl->cur.string, ctrl->string);
|
|
break;
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
changed = ctrl->val64 != ctrl->cur.val64;
|
|
ctrl->cur.val64 = ctrl->val64;
|
|
break;
|
|
default:
|
|
changed = ctrl->val != ctrl->cur.val;
|
|
ctrl->cur.val = ctrl->val;
|
|
break;
|
|
}
|
|
if (update_inactive) {
|
|
/* Note: update_inactive can only be true for auto clusters. */
|
|
ctrl->flags &=
|
|
~(V4L2_CTRL_FLAG_INACTIVE | V4L2_CTRL_FLAG_VOLATILE);
|
|
if (!is_cur_manual(ctrl->cluster[0])) {
|
|
ctrl->flags |= V4L2_CTRL_FLAG_INACTIVE;
|
|
if (ctrl->cluster[0]->has_volatiles)
|
|
ctrl->flags |= V4L2_CTRL_FLAG_VOLATILE;
|
|
}
|
|
}
|
|
if (changed || update_inactive) {
|
|
/* If a control was changed that was not one of the controls
|
|
modified by the application, then send the event to all. */
|
|
if (!ctrl->is_new)
|
|
fh = NULL;
|
|
send_event(fh, ctrl,
|
|
(changed ? V4L2_EVENT_CTRL_CH_VALUE : 0) |
|
|
(update_inactive ? V4L2_EVENT_CTRL_CH_FLAGS : 0));
|
|
}
|
|
}
|
|
|
|
/* Copy the current value to the new value */
|
|
static void cur_to_new(struct v4l2_ctrl *ctrl)
|
|
{
|
|
if (ctrl == NULL)
|
|
return;
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
/* strings are always 0-terminated */
|
|
strcpy(ctrl->string, ctrl->cur.string);
|
|
break;
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
ctrl->val64 = ctrl->cur.val64;
|
|
break;
|
|
default:
|
|
ctrl->val = ctrl->cur.val;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Return non-zero if one or more of the controls in the cluster has a new
|
|
value that differs from the current value. */
|
|
static int cluster_changed(struct v4l2_ctrl *master)
|
|
{
|
|
int diff = 0;
|
|
int i;
|
|
|
|
for (i = 0; !diff && i < master->ncontrols; i++) {
|
|
struct v4l2_ctrl *ctrl = master->cluster[i];
|
|
|
|
if (ctrl == NULL)
|
|
continue;
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_BUTTON:
|
|
/* Button controls are always 'different' */
|
|
return 1;
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
/* strings are always 0-terminated */
|
|
diff = strcmp(ctrl->string, ctrl->cur.string);
|
|
break;
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
diff = ctrl->val64 != ctrl->cur.val64;
|
|
break;
|
|
default:
|
|
diff = ctrl->val != ctrl->cur.val;
|
|
break;
|
|
}
|
|
}
|
|
return diff;
|
|
}
|
|
|
|
/* Validate integer-type control */
|
|
static int validate_new_int(const struct v4l2_ctrl *ctrl, s32 *pval)
|
|
{
|
|
s32 val = *pval;
|
|
u32 offset;
|
|
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_INTEGER:
|
|
/* Round towards the closest legal value */
|
|
val += ctrl->step / 2;
|
|
if (val < ctrl->minimum)
|
|
val = ctrl->minimum;
|
|
if (val > ctrl->maximum)
|
|
val = ctrl->maximum;
|
|
offset = val - ctrl->minimum;
|
|
offset = ctrl->step * (offset / ctrl->step);
|
|
val = ctrl->minimum + offset;
|
|
*pval = val;
|
|
return 0;
|
|
|
|
case V4L2_CTRL_TYPE_BOOLEAN:
|
|
*pval = !!val;
|
|
return 0;
|
|
|
|
case V4L2_CTRL_TYPE_MENU:
|
|
if (val < ctrl->minimum || val > ctrl->maximum)
|
|
return -ERANGE;
|
|
if (ctrl->qmenu[val][0] == '\0' ||
|
|
(ctrl->menu_skip_mask & (1 << val)))
|
|
return -EINVAL;
|
|
return 0;
|
|
|
|
case V4L2_CTRL_TYPE_BITMASK:
|
|
*pval &= ctrl->maximum;
|
|
return 0;
|
|
|
|
case V4L2_CTRL_TYPE_BUTTON:
|
|
case V4L2_CTRL_TYPE_CTRL_CLASS:
|
|
*pval = 0;
|
|
return 0;
|
|
|
|
default:
|
|
return -EINVAL;
|
|
}
|
|
}
|
|
|
|
/* Validate a new control */
|
|
static int validate_new(const struct v4l2_ctrl *ctrl, struct v4l2_ext_control *c)
|
|
{
|
|
char *s = c->string;
|
|
size_t len;
|
|
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_INTEGER:
|
|
case V4L2_CTRL_TYPE_BOOLEAN:
|
|
case V4L2_CTRL_TYPE_MENU:
|
|
case V4L2_CTRL_TYPE_BITMASK:
|
|
case V4L2_CTRL_TYPE_BUTTON:
|
|
case V4L2_CTRL_TYPE_CTRL_CLASS:
|
|
return validate_new_int(ctrl, &c->value);
|
|
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
return 0;
|
|
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
len = strlen(s);
|
|
if (len < ctrl->minimum)
|
|
return -ERANGE;
|
|
if ((len - ctrl->minimum) % ctrl->step)
|
|
return -ERANGE;
|
|
return 0;
|
|
|
|
default:
|
|
return -EINVAL;
|
|
}
|
|
}
|
|
|
|
static inline u32 node2id(struct list_head *node)
|
|
{
|
|
return list_entry(node, struct v4l2_ctrl_ref, node)->ctrl->id;
|
|
}
|
|
|
|
/* Set the handler's error code if it wasn't set earlier already */
|
|
static inline int handler_set_err(struct v4l2_ctrl_handler *hdl, int err)
|
|
{
|
|
if (hdl->error == 0)
|
|
hdl->error = err;
|
|
return err;
|
|
}
|
|
|
|
/* Initialize the handler */
|
|
int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
|
|
unsigned nr_of_controls_hint)
|
|
{
|
|
mutex_init(&hdl->lock);
|
|
INIT_LIST_HEAD(&hdl->ctrls);
|
|
INIT_LIST_HEAD(&hdl->ctrl_refs);
|
|
hdl->nr_of_buckets = 1 + nr_of_controls_hint / 8;
|
|
hdl->buckets = kzalloc(sizeof(hdl->buckets[0]) * hdl->nr_of_buckets,
|
|
GFP_KERNEL);
|
|
hdl->error = hdl->buckets ? 0 : -ENOMEM;
|
|
return hdl->error;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_handler_init);
|
|
|
|
/* Free all controls and control refs */
|
|
void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl)
|
|
{
|
|
struct v4l2_ctrl_ref *ref, *next_ref;
|
|
struct v4l2_ctrl *ctrl, *next_ctrl;
|
|
struct v4l2_subscribed_event *sev, *next_sev;
|
|
|
|
if (hdl == NULL || hdl->buckets == NULL)
|
|
return;
|
|
|
|
mutex_lock(&hdl->lock);
|
|
/* Free all nodes */
|
|
list_for_each_entry_safe(ref, next_ref, &hdl->ctrl_refs, node) {
|
|
list_del(&ref->node);
|
|
kfree(ref);
|
|
}
|
|
/* Free all controls owned by the handler */
|
|
list_for_each_entry_safe(ctrl, next_ctrl, &hdl->ctrls, node) {
|
|
list_del(&ctrl->node);
|
|
list_for_each_entry_safe(sev, next_sev, &ctrl->ev_subs, node)
|
|
list_del(&sev->node);
|
|
kfree(ctrl);
|
|
}
|
|
kfree(hdl->buckets);
|
|
hdl->buckets = NULL;
|
|
hdl->cached = NULL;
|
|
hdl->error = 0;
|
|
mutex_unlock(&hdl->lock);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_handler_free);
|
|
|
|
/* For backwards compatibility: V4L2_CID_PRIVATE_BASE should no longer
|
|
be used except in G_CTRL, S_CTRL, QUERYCTRL and QUERYMENU when dealing
|
|
with applications that do not use the NEXT_CTRL flag.
|
|
|
|
We just find the n-th private user control. It's O(N), but that should not
|
|
be an issue in this particular case. */
|
|
static struct v4l2_ctrl_ref *find_private_ref(
|
|
struct v4l2_ctrl_handler *hdl, u32 id)
|
|
{
|
|
struct v4l2_ctrl_ref *ref;
|
|
|
|
id -= V4L2_CID_PRIVATE_BASE;
|
|
list_for_each_entry(ref, &hdl->ctrl_refs, node) {
|
|
/* Search for private user controls that are compatible with
|
|
VIDIOC_G/S_CTRL. */
|
|
if (V4L2_CTRL_ID2CLASS(ref->ctrl->id) == V4L2_CTRL_CLASS_USER &&
|
|
V4L2_CTRL_DRIVER_PRIV(ref->ctrl->id)) {
|
|
if (!type_is_int(ref->ctrl))
|
|
continue;
|
|
if (id == 0)
|
|
return ref;
|
|
id--;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* Find a control with the given ID. */
|
|
static struct v4l2_ctrl_ref *find_ref(struct v4l2_ctrl_handler *hdl, u32 id)
|
|
{
|
|
struct v4l2_ctrl_ref *ref;
|
|
int bucket;
|
|
|
|
id &= V4L2_CTRL_ID_MASK;
|
|
|
|
/* Old-style private controls need special handling */
|
|
if (id >= V4L2_CID_PRIVATE_BASE)
|
|
return find_private_ref(hdl, id);
|
|
bucket = id % hdl->nr_of_buckets;
|
|
|
|
/* Simple optimization: cache the last control found */
|
|
if (hdl->cached && hdl->cached->ctrl->id == id)
|
|
return hdl->cached;
|
|
|
|
/* Not in cache, search the hash */
|
|
ref = hdl->buckets ? hdl->buckets[bucket] : NULL;
|
|
while (ref && ref->ctrl->id != id)
|
|
ref = ref->next;
|
|
|
|
if (ref)
|
|
hdl->cached = ref; /* cache it! */
|
|
return ref;
|
|
}
|
|
|
|
/* Find a control with the given ID. Take the handler's lock first. */
|
|
static struct v4l2_ctrl_ref *find_ref_lock(
|
|
struct v4l2_ctrl_handler *hdl, u32 id)
|
|
{
|
|
struct v4l2_ctrl_ref *ref = NULL;
|
|
|
|
if (hdl) {
|
|
mutex_lock(&hdl->lock);
|
|
ref = find_ref(hdl, id);
|
|
mutex_unlock(&hdl->lock);
|
|
}
|
|
return ref;
|
|
}
|
|
|
|
/* Find a control with the given ID. */
|
|
struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id)
|
|
{
|
|
struct v4l2_ctrl_ref *ref = find_ref_lock(hdl, id);
|
|
|
|
return ref ? ref->ctrl : NULL;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_find);
|
|
|
|
/* Allocate a new v4l2_ctrl_ref and hook it into the handler. */
|
|
static int handler_new_ref(struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ctrl *ctrl)
|
|
{
|
|
struct v4l2_ctrl_ref *ref;
|
|
struct v4l2_ctrl_ref *new_ref;
|
|
u32 id = ctrl->id;
|
|
u32 class_ctrl = V4L2_CTRL_ID2CLASS(id) | 1;
|
|
int bucket = id % hdl->nr_of_buckets; /* which bucket to use */
|
|
|
|
/* Automatically add the control class if it is not yet present. */
|
|
if (id != class_ctrl && find_ref_lock(hdl, class_ctrl) == NULL)
|
|
if (!v4l2_ctrl_new_std(hdl, NULL, class_ctrl, 0, 0, 0, 0))
|
|
return hdl->error;
|
|
|
|
if (hdl->error)
|
|
return hdl->error;
|
|
|
|
new_ref = kzalloc(sizeof(*new_ref), GFP_KERNEL);
|
|
if (!new_ref)
|
|
return handler_set_err(hdl, -ENOMEM);
|
|
new_ref->ctrl = ctrl;
|
|
if (ctrl->handler == hdl) {
|
|
/* By default each control starts in a cluster of its own.
|
|
new_ref->ctrl is basically a cluster array with one
|
|
element, so that's perfect to use as the cluster pointer.
|
|
But only do this for the handler that owns the control. */
|
|
ctrl->cluster = &new_ref->ctrl;
|
|
ctrl->ncontrols = 1;
|
|
}
|
|
|
|
INIT_LIST_HEAD(&new_ref->node);
|
|
|
|
mutex_lock(&hdl->lock);
|
|
|
|
/* Add immediately at the end of the list if the list is empty, or if
|
|
the last element in the list has a lower ID.
|
|
This ensures that when elements are added in ascending order the
|
|
insertion is an O(1) operation. */
|
|
if (list_empty(&hdl->ctrl_refs) || id > node2id(hdl->ctrl_refs.prev)) {
|
|
list_add_tail(&new_ref->node, &hdl->ctrl_refs);
|
|
goto insert_in_hash;
|
|
}
|
|
|
|
/* Find insert position in sorted list */
|
|
list_for_each_entry(ref, &hdl->ctrl_refs, node) {
|
|
if (ref->ctrl->id < id)
|
|
continue;
|
|
/* Don't add duplicates */
|
|
if (ref->ctrl->id == id) {
|
|
kfree(new_ref);
|
|
goto unlock;
|
|
}
|
|
list_add(&new_ref->node, ref->node.prev);
|
|
break;
|
|
}
|
|
|
|
insert_in_hash:
|
|
/* Insert the control node in the hash */
|
|
new_ref->next = hdl->buckets[bucket];
|
|
hdl->buckets[bucket] = new_ref;
|
|
|
|
unlock:
|
|
mutex_unlock(&hdl->lock);
|
|
return 0;
|
|
}
|
|
|
|
/* Add a new control */
|
|
static struct v4l2_ctrl *v4l2_ctrl_new(struct v4l2_ctrl_handler *hdl,
|
|
const struct v4l2_ctrl_ops *ops,
|
|
u32 id, const char *name, enum v4l2_ctrl_type type,
|
|
s32 min, s32 max, u32 step, s32 def,
|
|
u32 flags, const char * const *qmenu, void *priv)
|
|
{
|
|
struct v4l2_ctrl *ctrl;
|
|
unsigned sz_extra = 0;
|
|
|
|
if (hdl->error)
|
|
return NULL;
|
|
|
|
/* Sanity checks */
|
|
if (id == 0 || name == NULL || id >= V4L2_CID_PRIVATE_BASE ||
|
|
(type == V4L2_CTRL_TYPE_INTEGER && step == 0) ||
|
|
(type == V4L2_CTRL_TYPE_BITMASK && max == 0) ||
|
|
(type == V4L2_CTRL_TYPE_MENU && qmenu == NULL) ||
|
|
(type == V4L2_CTRL_TYPE_STRING && max == 0)) {
|
|
handler_set_err(hdl, -ERANGE);
|
|
return NULL;
|
|
}
|
|
if (type != V4L2_CTRL_TYPE_BITMASK && max < min) {
|
|
handler_set_err(hdl, -ERANGE);
|
|
return NULL;
|
|
}
|
|
if ((type == V4L2_CTRL_TYPE_INTEGER ||
|
|
type == V4L2_CTRL_TYPE_MENU ||
|
|
type == V4L2_CTRL_TYPE_BOOLEAN) &&
|
|
(def < min || def > max)) {
|
|
handler_set_err(hdl, -ERANGE);
|
|
return NULL;
|
|
}
|
|
if (type == V4L2_CTRL_TYPE_BITMASK && ((def & ~max) || min || step)) {
|
|
handler_set_err(hdl, -ERANGE);
|
|
return NULL;
|
|
}
|
|
|
|
if (type == V4L2_CTRL_TYPE_BUTTON)
|
|
flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
|
|
else if (type == V4L2_CTRL_TYPE_CTRL_CLASS)
|
|
flags |= V4L2_CTRL_FLAG_READ_ONLY;
|
|
else if (type == V4L2_CTRL_TYPE_STRING)
|
|
sz_extra += 2 * (max + 1);
|
|
|
|
ctrl = kzalloc(sizeof(*ctrl) + sz_extra, GFP_KERNEL);
|
|
if (ctrl == NULL) {
|
|
handler_set_err(hdl, -ENOMEM);
|
|
return NULL;
|
|
}
|
|
|
|
INIT_LIST_HEAD(&ctrl->node);
|
|
INIT_LIST_HEAD(&ctrl->ev_subs);
|
|
ctrl->handler = hdl;
|
|
ctrl->ops = ops;
|
|
ctrl->id = id;
|
|
ctrl->name = name;
|
|
ctrl->type = type;
|
|
ctrl->flags = flags;
|
|
ctrl->minimum = min;
|
|
ctrl->maximum = max;
|
|
ctrl->step = step;
|
|
ctrl->qmenu = qmenu;
|
|
ctrl->priv = priv;
|
|
ctrl->cur.val = ctrl->val = ctrl->default_value = def;
|
|
|
|
if (ctrl->type == V4L2_CTRL_TYPE_STRING) {
|
|
ctrl->cur.string = (char *)&ctrl[1] + sz_extra - (max + 1);
|
|
ctrl->string = (char *)&ctrl[1] + sz_extra - 2 * (max + 1);
|
|
if (ctrl->minimum)
|
|
memset(ctrl->cur.string, ' ', ctrl->minimum);
|
|
}
|
|
if (handler_new_ref(hdl, ctrl)) {
|
|
kfree(ctrl);
|
|
return NULL;
|
|
}
|
|
mutex_lock(&hdl->lock);
|
|
list_add_tail(&ctrl->node, &hdl->ctrls);
|
|
mutex_unlock(&hdl->lock);
|
|
return ctrl;
|
|
}
|
|
|
|
struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
|
|
const struct v4l2_ctrl_config *cfg, void *priv)
|
|
{
|
|
bool is_menu;
|
|
struct v4l2_ctrl *ctrl;
|
|
const char *name = cfg->name;
|
|
const char * const *qmenu = cfg->qmenu;
|
|
enum v4l2_ctrl_type type = cfg->type;
|
|
u32 flags = cfg->flags;
|
|
s32 min = cfg->min;
|
|
s32 max = cfg->max;
|
|
u32 step = cfg->step;
|
|
s32 def = cfg->def;
|
|
|
|
if (name == NULL)
|
|
v4l2_ctrl_fill(cfg->id, &name, &type, &min, &max, &step,
|
|
&def, &flags);
|
|
|
|
is_menu = (cfg->type == V4L2_CTRL_TYPE_MENU);
|
|
if (is_menu)
|
|
WARN_ON(step);
|
|
else
|
|
WARN_ON(cfg->menu_skip_mask);
|
|
if (is_menu && qmenu == NULL)
|
|
qmenu = v4l2_ctrl_get_menu(cfg->id);
|
|
|
|
ctrl = v4l2_ctrl_new(hdl, cfg->ops, cfg->id, name,
|
|
type, min, max,
|
|
is_menu ? cfg->menu_skip_mask : step,
|
|
def, flags, qmenu, priv);
|
|
if (ctrl)
|
|
ctrl->is_private = cfg->is_private;
|
|
return ctrl;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_new_custom);
|
|
|
|
/* Helper function for standard non-menu controls */
|
|
struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
|
|
const struct v4l2_ctrl_ops *ops,
|
|
u32 id, s32 min, s32 max, u32 step, s32 def)
|
|
{
|
|
const char *name;
|
|
enum v4l2_ctrl_type type;
|
|
u32 flags;
|
|
|
|
v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
|
|
if (type == V4L2_CTRL_TYPE_MENU) {
|
|
handler_set_err(hdl, -EINVAL);
|
|
return NULL;
|
|
}
|
|
return v4l2_ctrl_new(hdl, ops, id, name, type,
|
|
min, max, step, def, flags, NULL, NULL);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_new_std);
|
|
|
|
/* Helper function for standard menu controls */
|
|
struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
|
|
const struct v4l2_ctrl_ops *ops,
|
|
u32 id, s32 max, s32 mask, s32 def)
|
|
{
|
|
const char * const *qmenu = v4l2_ctrl_get_menu(id);
|
|
const char *name;
|
|
enum v4l2_ctrl_type type;
|
|
s32 min;
|
|
s32 step;
|
|
u32 flags;
|
|
|
|
v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
|
|
if (type != V4L2_CTRL_TYPE_MENU) {
|
|
handler_set_err(hdl, -EINVAL);
|
|
return NULL;
|
|
}
|
|
return v4l2_ctrl_new(hdl, ops, id, name, type,
|
|
0, max, mask, def, flags, qmenu, NULL);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_new_std_menu);
|
|
|
|
/* Add a control from another handler to this handler */
|
|
struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ctrl *ctrl)
|
|
{
|
|
if (hdl == NULL || hdl->error)
|
|
return NULL;
|
|
if (ctrl == NULL) {
|
|
handler_set_err(hdl, -EINVAL);
|
|
return NULL;
|
|
}
|
|
if (ctrl->handler == hdl)
|
|
return ctrl;
|
|
return handler_new_ref(hdl, ctrl) ? NULL : ctrl;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_add_ctrl);
|
|
|
|
/* Add the controls from another handler to our own. */
|
|
int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ctrl_handler *add)
|
|
{
|
|
struct v4l2_ctrl *ctrl;
|
|
int ret = 0;
|
|
|
|
/* Do nothing if either handler is NULL or if they are the same */
|
|
if (!hdl || !add || hdl == add)
|
|
return 0;
|
|
if (hdl->error)
|
|
return hdl->error;
|
|
mutex_lock(&add->lock);
|
|
list_for_each_entry(ctrl, &add->ctrls, node) {
|
|
/* Skip handler-private controls. */
|
|
if (ctrl->is_private)
|
|
continue;
|
|
/* And control classes */
|
|
if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS)
|
|
continue;
|
|
ret = handler_new_ref(hdl, ctrl);
|
|
if (ret)
|
|
break;
|
|
}
|
|
mutex_unlock(&add->lock);
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_add_handler);
|
|
|
|
/* Cluster controls */
|
|
void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls)
|
|
{
|
|
bool has_volatiles = false;
|
|
int i;
|
|
|
|
/* The first control is the master control and it must not be NULL */
|
|
BUG_ON(ncontrols == 0 || controls[0] == NULL);
|
|
|
|
for (i = 0; i < ncontrols; i++) {
|
|
if (controls[i]) {
|
|
controls[i]->cluster = controls;
|
|
controls[i]->ncontrols = ncontrols;
|
|
if (controls[i]->flags & V4L2_CTRL_FLAG_VOLATILE)
|
|
has_volatiles = true;
|
|
}
|
|
}
|
|
controls[0]->has_volatiles = has_volatiles;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_cluster);
|
|
|
|
void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
|
|
u8 manual_val, bool set_volatile)
|
|
{
|
|
struct v4l2_ctrl *master = controls[0];
|
|
u32 flag = 0;
|
|
int i;
|
|
|
|
v4l2_ctrl_cluster(ncontrols, controls);
|
|
WARN_ON(ncontrols <= 1);
|
|
WARN_ON(manual_val < master->minimum || manual_val > master->maximum);
|
|
WARN_ON(set_volatile && !has_op(master, g_volatile_ctrl));
|
|
master->is_auto = true;
|
|
master->has_volatiles = set_volatile;
|
|
master->manual_mode_value = manual_val;
|
|
master->flags |= V4L2_CTRL_FLAG_UPDATE;
|
|
|
|
if (!is_cur_manual(master))
|
|
flag = V4L2_CTRL_FLAG_INACTIVE |
|
|
(set_volatile ? V4L2_CTRL_FLAG_VOLATILE : 0);
|
|
|
|
for (i = 1; i < ncontrols; i++)
|
|
if (controls[i])
|
|
controls[i]->flags |= flag;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_auto_cluster);
|
|
|
|
/* Activate/deactivate a control. */
|
|
void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active)
|
|
{
|
|
/* invert since the actual flag is called 'inactive' */
|
|
bool inactive = !active;
|
|
bool old;
|
|
|
|
if (ctrl == NULL)
|
|
return;
|
|
|
|
if (inactive)
|
|
/* set V4L2_CTRL_FLAG_INACTIVE */
|
|
old = test_and_set_bit(4, &ctrl->flags);
|
|
else
|
|
/* clear V4L2_CTRL_FLAG_INACTIVE */
|
|
old = test_and_clear_bit(4, &ctrl->flags);
|
|
if (old != inactive)
|
|
send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_activate);
|
|
|
|
/* Grab/ungrab a control.
|
|
Typically used when streaming starts and you want to grab controls,
|
|
preventing the user from changing them.
|
|
|
|
Just call this and the framework will block any attempts to change
|
|
these controls. */
|
|
void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed)
|
|
{
|
|
bool old;
|
|
|
|
if (ctrl == NULL)
|
|
return;
|
|
|
|
v4l2_ctrl_lock(ctrl);
|
|
if (grabbed)
|
|
/* set V4L2_CTRL_FLAG_GRABBED */
|
|
old = test_and_set_bit(1, &ctrl->flags);
|
|
else
|
|
/* clear V4L2_CTRL_FLAG_GRABBED */
|
|
old = test_and_clear_bit(1, &ctrl->flags);
|
|
if (old != grabbed)
|
|
send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS);
|
|
v4l2_ctrl_unlock(ctrl);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_grab);
|
|
|
|
/* Log the control name and value */
|
|
static void log_ctrl(const struct v4l2_ctrl *ctrl,
|
|
const char *prefix, const char *colon)
|
|
{
|
|
if (ctrl->flags & (V4L2_CTRL_FLAG_DISABLED | V4L2_CTRL_FLAG_WRITE_ONLY))
|
|
return;
|
|
if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS)
|
|
return;
|
|
|
|
printk(KERN_INFO "%s%s%s: ", prefix, colon, ctrl->name);
|
|
|
|
switch (ctrl->type) {
|
|
case V4L2_CTRL_TYPE_INTEGER:
|
|
printk(KERN_CONT "%d", ctrl->cur.val);
|
|
break;
|
|
case V4L2_CTRL_TYPE_BOOLEAN:
|
|
printk(KERN_CONT "%s", ctrl->cur.val ? "true" : "false");
|
|
break;
|
|
case V4L2_CTRL_TYPE_MENU:
|
|
printk(KERN_CONT "%s", ctrl->qmenu[ctrl->cur.val]);
|
|
break;
|
|
case V4L2_CTRL_TYPE_BITMASK:
|
|
printk(KERN_CONT "0x%08x", ctrl->cur.val);
|
|
break;
|
|
case V4L2_CTRL_TYPE_INTEGER64:
|
|
printk(KERN_CONT "%lld", ctrl->cur.val64);
|
|
break;
|
|
case V4L2_CTRL_TYPE_STRING:
|
|
printk(KERN_CONT "%s", ctrl->cur.string);
|
|
break;
|
|
default:
|
|
printk(KERN_CONT "unknown type %d", ctrl->type);
|
|
break;
|
|
}
|
|
if (ctrl->flags & (V4L2_CTRL_FLAG_INACTIVE |
|
|
V4L2_CTRL_FLAG_GRABBED |
|
|
V4L2_CTRL_FLAG_VOLATILE)) {
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_INACTIVE)
|
|
printk(KERN_CONT " inactive");
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_GRABBED)
|
|
printk(KERN_CONT " grabbed");
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE)
|
|
printk(KERN_CONT " volatile");
|
|
}
|
|
printk(KERN_CONT "\n");
|
|
}
|
|
|
|
/* Log all controls owned by the handler */
|
|
void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
|
|
const char *prefix)
|
|
{
|
|
struct v4l2_ctrl *ctrl;
|
|
const char *colon = "";
|
|
int len;
|
|
|
|
if (hdl == NULL)
|
|
return;
|
|
if (prefix == NULL)
|
|
prefix = "";
|
|
len = strlen(prefix);
|
|
if (len && prefix[len - 1] != ' ')
|
|
colon = ": ";
|
|
mutex_lock(&hdl->lock);
|
|
list_for_each_entry(ctrl, &hdl->ctrls, node)
|
|
if (!(ctrl->flags & V4L2_CTRL_FLAG_DISABLED))
|
|
log_ctrl(ctrl, prefix, colon);
|
|
mutex_unlock(&hdl->lock);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_handler_log_status);
|
|
|
|
/* Call s_ctrl for all controls owned by the handler */
|
|
int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl)
|
|
{
|
|
struct v4l2_ctrl *ctrl;
|
|
int ret = 0;
|
|
|
|
if (hdl == NULL)
|
|
return 0;
|
|
mutex_lock(&hdl->lock);
|
|
list_for_each_entry(ctrl, &hdl->ctrls, node)
|
|
ctrl->done = false;
|
|
|
|
list_for_each_entry(ctrl, &hdl->ctrls, node) {
|
|
struct v4l2_ctrl *master = ctrl->cluster[0];
|
|
int i;
|
|
|
|
/* Skip if this control was already handled by a cluster. */
|
|
/* Skip button controls and read-only controls. */
|
|
if (ctrl->done || ctrl->type == V4L2_CTRL_TYPE_BUTTON ||
|
|
(ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY))
|
|
continue;
|
|
|
|
for (i = 0; i < master->ncontrols; i++) {
|
|
if (master->cluster[i]) {
|
|
cur_to_new(master->cluster[i]);
|
|
master->cluster[i]->is_new = 1;
|
|
master->cluster[i]->done = true;
|
|
}
|
|
}
|
|
ret = call_op(master, s_ctrl);
|
|
if (ret)
|
|
break;
|
|
}
|
|
mutex_unlock(&hdl->lock);
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_handler_setup);
|
|
|
|
/* Implement VIDIOC_QUERYCTRL */
|
|
int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc)
|
|
{
|
|
u32 id = qc->id & V4L2_CTRL_ID_MASK;
|
|
struct v4l2_ctrl_ref *ref;
|
|
struct v4l2_ctrl *ctrl;
|
|
|
|
if (hdl == NULL)
|
|
return -EINVAL;
|
|
|
|
mutex_lock(&hdl->lock);
|
|
|
|
/* Try to find it */
|
|
ref = find_ref(hdl, id);
|
|
|
|
if ((qc->id & V4L2_CTRL_FLAG_NEXT_CTRL) && !list_empty(&hdl->ctrl_refs)) {
|
|
/* Find the next control with ID > qc->id */
|
|
|
|
/* Did we reach the end of the control list? */
|
|
if (id >= node2id(hdl->ctrl_refs.prev)) {
|
|
ref = NULL; /* Yes, so there is no next control */
|
|
} else if (ref) {
|
|
/* We found a control with the given ID, so just get
|
|
the next one in the list. */
|
|
ref = list_entry(ref->node.next, typeof(*ref), node);
|
|
} else {
|
|
/* No control with the given ID exists, so start
|
|
searching for the next largest ID. We know there
|
|
is one, otherwise the first 'if' above would have
|
|
been true. */
|
|
list_for_each_entry(ref, &hdl->ctrl_refs, node)
|
|
if (id < ref->ctrl->id)
|
|
break;
|
|
}
|
|
}
|
|
mutex_unlock(&hdl->lock);
|
|
if (!ref)
|
|
return -EINVAL;
|
|
|
|
ctrl = ref->ctrl;
|
|
memset(qc, 0, sizeof(*qc));
|
|
if (id >= V4L2_CID_PRIVATE_BASE)
|
|
qc->id = id;
|
|
else
|
|
qc->id = ctrl->id;
|
|
strlcpy(qc->name, ctrl->name, sizeof(qc->name));
|
|
qc->minimum = ctrl->minimum;
|
|
qc->maximum = ctrl->maximum;
|
|
qc->default_value = ctrl->default_value;
|
|
if (ctrl->type == V4L2_CTRL_TYPE_MENU)
|
|
qc->step = 1;
|
|
else
|
|
qc->step = ctrl->step;
|
|
qc->flags = ctrl->flags;
|
|
qc->type = ctrl->type;
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_queryctrl);
|
|
|
|
int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc)
|
|
{
|
|
if (qc->id & V4L2_CTRL_FLAG_NEXT_CTRL)
|
|
return -EINVAL;
|
|
return v4l2_queryctrl(sd->ctrl_handler, qc);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_subdev_queryctrl);
|
|
|
|
/* Implement VIDIOC_QUERYMENU */
|
|
int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm)
|
|
{
|
|
struct v4l2_ctrl *ctrl;
|
|
u32 i = qm->index;
|
|
|
|
ctrl = v4l2_ctrl_find(hdl, qm->id);
|
|
if (!ctrl)
|
|
return -EINVAL;
|
|
|
|
qm->reserved = 0;
|
|
/* Sanity checks */
|
|
if (ctrl->qmenu == NULL ||
|
|
i < ctrl->minimum || i > ctrl->maximum)
|
|
return -EINVAL;
|
|
/* Use mask to see if this menu item should be skipped */
|
|
if (ctrl->menu_skip_mask & (1 << i))
|
|
return -EINVAL;
|
|
/* Empty menu items should also be skipped */
|
|
if (ctrl->qmenu[i] == NULL || ctrl->qmenu[i][0] == '\0')
|
|
return -EINVAL;
|
|
strlcpy(qm->name, ctrl->qmenu[i], sizeof(qm->name));
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_querymenu);
|
|
|
|
int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm)
|
|
{
|
|
return v4l2_querymenu(sd->ctrl_handler, qm);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_subdev_querymenu);
|
|
|
|
|
|
|
|
/* Some general notes on the atomic requirements of VIDIOC_G/TRY/S_EXT_CTRLS:
|
|
|
|
It is not a fully atomic operation, just best-effort only. After all, if
|
|
multiple controls have to be set through multiple i2c writes (for example)
|
|
then some initial writes may succeed while others fail. Thus leaving the
|
|
system in an inconsistent state. The question is how much effort you are
|
|
willing to spend on trying to make something atomic that really isn't.
|
|
|
|
From the point of view of an application the main requirement is that
|
|
when you call VIDIOC_S_EXT_CTRLS and some values are invalid then an
|
|
error should be returned without actually affecting any controls.
|
|
|
|
If all the values are correct, then it is acceptable to just give up
|
|
in case of low-level errors.
|
|
|
|
It is important though that the application can tell when only a partial
|
|
configuration was done. The way we do that is through the error_idx field
|
|
of struct v4l2_ext_controls: if that is equal to the count field then no
|
|
controls were affected. Otherwise all controls before that index were
|
|
successful in performing their 'get' or 'set' operation, the control at
|
|
the given index failed, and you don't know what happened with the controls
|
|
after the failed one. Since if they were part of a control cluster they
|
|
could have been successfully processed (if a cluster member was encountered
|
|
at index < error_idx), they could have failed (if a cluster member was at
|
|
error_idx), or they may not have been processed yet (if the first cluster
|
|
member appeared after error_idx).
|
|
|
|
It is all fairly theoretical, though. In practice all you can do is to
|
|
bail out. If error_idx == count, then it is an application bug. If
|
|
error_idx < count then it is only an application bug if the error code was
|
|
EBUSY. That usually means that something started streaming just when you
|
|
tried to set the controls. In all other cases it is a driver/hardware
|
|
problem and all you can do is to retry or bail out.
|
|
|
|
Note that these rules do not apply to VIDIOC_TRY_EXT_CTRLS: since that
|
|
never modifies controls the error_idx is just set to whatever control
|
|
has an invalid value.
|
|
*/
|
|
|
|
/* Prepare for the extended g/s/try functions.
|
|
Find the controls in the control array and do some basic checks. */
|
|
static int prepare_ext_ctrls(struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ext_controls *cs,
|
|
struct v4l2_ctrl_helper *helpers)
|
|
{
|
|
struct v4l2_ctrl_helper *h;
|
|
bool have_clusters = false;
|
|
u32 i;
|
|
|
|
for (i = 0, h = helpers; i < cs->count; i++, h++) {
|
|
struct v4l2_ext_control *c = &cs->controls[i];
|
|
struct v4l2_ctrl_ref *ref;
|
|
struct v4l2_ctrl *ctrl;
|
|
u32 id = c->id & V4L2_CTRL_ID_MASK;
|
|
|
|
cs->error_idx = i;
|
|
|
|
if (cs->ctrl_class && V4L2_CTRL_ID2CLASS(id) != cs->ctrl_class)
|
|
return -EINVAL;
|
|
|
|
/* Old-style private controls are not allowed for
|
|
extended controls */
|
|
if (id >= V4L2_CID_PRIVATE_BASE)
|
|
return -EINVAL;
|
|
ref = find_ref_lock(hdl, id);
|
|
if (ref == NULL)
|
|
return -EINVAL;
|
|
ctrl = ref->ctrl;
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_DISABLED)
|
|
return -EINVAL;
|
|
|
|
if (ctrl->cluster[0]->ncontrols > 1)
|
|
have_clusters = true;
|
|
if (ctrl->cluster[0] != ctrl)
|
|
ref = find_ref_lock(hdl, ctrl->cluster[0]->id);
|
|
/* Store the ref to the master control of the cluster */
|
|
h->mref = ref;
|
|
h->ctrl = ctrl;
|
|
/* Initially set next to 0, meaning that there is no other
|
|
control in this helper array belonging to the same
|
|
cluster */
|
|
h->next = 0;
|
|
}
|
|
|
|
/* We are done if there were no controls that belong to a multi-
|
|
control cluster. */
|
|
if (!have_clusters)
|
|
return 0;
|
|
|
|
/* The code below figures out in O(n) time which controls in the list
|
|
belong to the same cluster. */
|
|
|
|
/* This has to be done with the handler lock taken. */
|
|
mutex_lock(&hdl->lock);
|
|
|
|
/* First zero the helper field in the master control references */
|
|
for (i = 0; i < cs->count; i++)
|
|
helpers[i].mref->helper = 0;
|
|
for (i = 0, h = helpers; i < cs->count; i++, h++) {
|
|
struct v4l2_ctrl_ref *mref = h->mref;
|
|
|
|
/* If the mref->helper is set, then it points to an earlier
|
|
helper that belongs to the same cluster. */
|
|
if (mref->helper) {
|
|
/* Set the next field of mref->helper to the current
|
|
index: this means that that earlier helper now
|
|
points to the next helper in the same cluster. */
|
|
mref->helper->next = i;
|
|
/* mref should be set only for the first helper in the
|
|
cluster, clear the others. */
|
|
h->mref = NULL;
|
|
}
|
|
/* Point the mref helper to the current helper struct. */
|
|
mref->helper = h;
|
|
}
|
|
mutex_unlock(&hdl->lock);
|
|
return 0;
|
|
}
|
|
|
|
/* Handles the corner case where cs->count == 0. It checks whether the
|
|
specified control class exists. If that class ID is 0, then it checks
|
|
whether there are any controls at all. */
|
|
static int class_check(struct v4l2_ctrl_handler *hdl, u32 ctrl_class)
|
|
{
|
|
if (ctrl_class == 0)
|
|
return list_empty(&hdl->ctrl_refs) ? -EINVAL : 0;
|
|
return find_ref_lock(hdl, ctrl_class | 1) ? 0 : -EINVAL;
|
|
}
|
|
|
|
|
|
|
|
/* Get extended controls. Allocates the helpers array if needed. */
|
|
int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs)
|
|
{
|
|
struct v4l2_ctrl_helper helper[4];
|
|
struct v4l2_ctrl_helper *helpers = helper;
|
|
int ret;
|
|
int i, j;
|
|
|
|
cs->error_idx = cs->count;
|
|
cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class);
|
|
|
|
if (hdl == NULL)
|
|
return -EINVAL;
|
|
|
|
if (cs->count == 0)
|
|
return class_check(hdl, cs->ctrl_class);
|
|
|
|
if (cs->count > ARRAY_SIZE(helper)) {
|
|
helpers = kmalloc(sizeof(helper[0]) * cs->count, GFP_KERNEL);
|
|
if (helpers == NULL)
|
|
return -ENOMEM;
|
|
}
|
|
|
|
ret = prepare_ext_ctrls(hdl, cs, helpers);
|
|
cs->error_idx = cs->count;
|
|
|
|
for (i = 0; !ret && i < cs->count; i++)
|
|
if (helpers[i].ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
|
|
ret = -EACCES;
|
|
|
|
for (i = 0; !ret && i < cs->count; i++) {
|
|
int (*ctrl_to_user)(struct v4l2_ext_control *c,
|
|
struct v4l2_ctrl *ctrl) = cur_to_user;
|
|
struct v4l2_ctrl *master;
|
|
|
|
if (helpers[i].mref == NULL)
|
|
continue;
|
|
|
|
master = helpers[i].mref->ctrl;
|
|
cs->error_idx = i;
|
|
|
|
v4l2_ctrl_lock(master);
|
|
|
|
/* g_volatile_ctrl will update the new control values */
|
|
if ((master->flags & V4L2_CTRL_FLAG_VOLATILE) ||
|
|
(master->has_volatiles && !is_cur_manual(master))) {
|
|
for (j = 0; j < master->ncontrols; j++)
|
|
cur_to_new(master->cluster[j]);
|
|
ret = call_op(master, g_volatile_ctrl);
|
|
ctrl_to_user = new_to_user;
|
|
}
|
|
/* If OK, then copy the current (for non-volatile controls)
|
|
or the new (for volatile controls) control values to the
|
|
caller */
|
|
if (!ret) {
|
|
u32 idx = i;
|
|
|
|
do {
|
|
ret = ctrl_to_user(cs->controls + idx,
|
|
helpers[idx].ctrl);
|
|
idx = helpers[idx].next;
|
|
} while (!ret && idx);
|
|
}
|
|
v4l2_ctrl_unlock(master);
|
|
}
|
|
|
|
if (cs->count > ARRAY_SIZE(helper))
|
|
kfree(helpers);
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_g_ext_ctrls);
|
|
|
|
int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
|
|
{
|
|
return v4l2_g_ext_ctrls(sd->ctrl_handler, cs);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_subdev_g_ext_ctrls);
|
|
|
|
/* Helper function to get a single control */
|
|
static int get_ctrl(struct v4l2_ctrl *ctrl, s32 *val)
|
|
{
|
|
struct v4l2_ctrl *master = ctrl->cluster[0];
|
|
int ret = 0;
|
|
int i;
|
|
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
|
|
return -EACCES;
|
|
|
|
v4l2_ctrl_lock(master);
|
|
/* g_volatile_ctrl will update the current control values */
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE) {
|
|
for (i = 0; i < master->ncontrols; i++)
|
|
cur_to_new(master->cluster[i]);
|
|
ret = call_op(master, g_volatile_ctrl);
|
|
*val = ctrl->val;
|
|
} else {
|
|
*val = ctrl->cur.val;
|
|
}
|
|
v4l2_ctrl_unlock(master);
|
|
return ret;
|
|
}
|
|
|
|
int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *control)
|
|
{
|
|
struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
|
|
|
|
if (ctrl == NULL || !type_is_int(ctrl))
|
|
return -EINVAL;
|
|
return get_ctrl(ctrl, &control->value);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_g_ctrl);
|
|
|
|
int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control)
|
|
{
|
|
return v4l2_g_ctrl(sd->ctrl_handler, control);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_subdev_g_ctrl);
|
|
|
|
s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl)
|
|
{
|
|
s32 val = 0;
|
|
|
|
/* It's a driver bug if this happens. */
|
|
WARN_ON(!type_is_int(ctrl));
|
|
get_ctrl(ctrl, &val);
|
|
return val;
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_g_ctrl);
|
|
|
|
|
|
/* Core function that calls try/s_ctrl and ensures that the new value is
|
|
copied to the current value on a set.
|
|
Must be called with ctrl->handler->lock held. */
|
|
static int try_or_set_cluster(struct v4l2_fh *fh,
|
|
struct v4l2_ctrl *master, bool set)
|
|
{
|
|
bool update_flag;
|
|
int ret;
|
|
int i;
|
|
|
|
/* Go through the cluster and either validate the new value or
|
|
(if no new value was set), copy the current value to the new
|
|
value, ensuring a consistent view for the control ops when
|
|
called. */
|
|
for (i = 0; i < master->ncontrols; i++) {
|
|
struct v4l2_ctrl *ctrl = master->cluster[i];
|
|
|
|
if (ctrl == NULL)
|
|
continue;
|
|
|
|
if (!ctrl->is_new) {
|
|
cur_to_new(ctrl);
|
|
continue;
|
|
}
|
|
/* Check again: it may have changed since the
|
|
previous check in try_or_set_ext_ctrls(). */
|
|
if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED))
|
|
return -EBUSY;
|
|
}
|
|
|
|
ret = call_op(master, try_ctrl);
|
|
|
|
/* Don't set if there is no change */
|
|
if (ret || !set || !cluster_changed(master))
|
|
return ret;
|
|
ret = call_op(master, s_ctrl);
|
|
if (ret)
|
|
return ret;
|
|
|
|
/* If OK, then make the new values permanent. */
|
|
update_flag = is_cur_manual(master) != is_new_manual(master);
|
|
for (i = 0; i < master->ncontrols; i++)
|
|
new_to_cur(fh, master->cluster[i], update_flag && i > 0);
|
|
return 0;
|
|
}
|
|
|
|
/* Validate controls. */
|
|
static int validate_ctrls(struct v4l2_ext_controls *cs,
|
|
struct v4l2_ctrl_helper *helpers, bool set)
|
|
{
|
|
unsigned i;
|
|
int ret = 0;
|
|
|
|
cs->error_idx = cs->count;
|
|
for (i = 0; i < cs->count; i++) {
|
|
struct v4l2_ctrl *ctrl = helpers[i].ctrl;
|
|
|
|
cs->error_idx = i;
|
|
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY)
|
|
return -EACCES;
|
|
/* This test is also done in try_set_control_cluster() which
|
|
is called in atomic context, so that has the final say,
|
|
but it makes sense to do an up-front check as well. Once
|
|
an error occurs in try_set_control_cluster() some other
|
|
controls may have been set already and we want to do a
|
|
best-effort to avoid that. */
|
|
if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED))
|
|
return -EBUSY;
|
|
ret = validate_new(ctrl, &cs->controls[i]);
|
|
if (ret)
|
|
return ret;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Obtain the current volatile values of an autocluster and mark them
|
|
as new. */
|
|
static void update_from_auto_cluster(struct v4l2_ctrl *master)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < master->ncontrols; i++)
|
|
cur_to_new(master->cluster[i]);
|
|
if (!call_op(master, g_volatile_ctrl))
|
|
for (i = 1; i < master->ncontrols; i++)
|
|
if (master->cluster[i])
|
|
master->cluster[i]->is_new = 1;
|
|
}
|
|
|
|
/* Try or try-and-set controls */
|
|
static int try_set_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ext_controls *cs,
|
|
bool set)
|
|
{
|
|
struct v4l2_ctrl_helper helper[4];
|
|
struct v4l2_ctrl_helper *helpers = helper;
|
|
unsigned i, j;
|
|
int ret;
|
|
|
|
cs->error_idx = cs->count;
|
|
cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class);
|
|
|
|
if (hdl == NULL)
|
|
return -EINVAL;
|
|
|
|
if (cs->count == 0)
|
|
return class_check(hdl, cs->ctrl_class);
|
|
|
|
if (cs->count > ARRAY_SIZE(helper)) {
|
|
helpers = kmalloc(sizeof(helper[0]) * cs->count, GFP_KERNEL);
|
|
if (!helpers)
|
|
return -ENOMEM;
|
|
}
|
|
ret = prepare_ext_ctrls(hdl, cs, helpers);
|
|
if (!ret)
|
|
ret = validate_ctrls(cs, helpers, set);
|
|
if (ret && set)
|
|
cs->error_idx = cs->count;
|
|
for (i = 0; !ret && i < cs->count; i++) {
|
|
struct v4l2_ctrl *master;
|
|
u32 idx = i;
|
|
|
|
if (helpers[i].mref == NULL)
|
|
continue;
|
|
|
|
cs->error_idx = i;
|
|
master = helpers[i].mref->ctrl;
|
|
v4l2_ctrl_lock(master);
|
|
|
|
/* Reset the 'is_new' flags of the cluster */
|
|
for (j = 0; j < master->ncontrols; j++)
|
|
if (master->cluster[j])
|
|
master->cluster[j]->is_new = 0;
|
|
|
|
/* For volatile autoclusters that are currently in auto mode
|
|
we need to discover if it will be set to manual mode.
|
|
If so, then we have to copy the current volatile values
|
|
first since those will become the new manual values (which
|
|
may be overwritten by explicit new values from this set
|
|
of controls). */
|
|
if (master->is_auto && master->has_volatiles &&
|
|
!is_cur_manual(master)) {
|
|
/* Pick an initial non-manual value */
|
|
s32 new_auto_val = master->manual_mode_value + 1;
|
|
u32 tmp_idx = idx;
|
|
|
|
do {
|
|
/* Check if the auto control is part of the
|
|
list, and remember the new value. */
|
|
if (helpers[tmp_idx].ctrl == master)
|
|
new_auto_val = cs->controls[tmp_idx].value;
|
|
tmp_idx = helpers[tmp_idx].next;
|
|
} while (tmp_idx);
|
|
/* If the new value == the manual value, then copy
|
|
the current volatile values. */
|
|
if (new_auto_val == master->manual_mode_value)
|
|
update_from_auto_cluster(master);
|
|
}
|
|
|
|
/* Copy the new caller-supplied control values.
|
|
user_to_new() sets 'is_new' to 1. */
|
|
do {
|
|
ret = user_to_new(cs->controls + idx, helpers[idx].ctrl);
|
|
idx = helpers[idx].next;
|
|
} while (!ret && idx);
|
|
|
|
if (!ret)
|
|
ret = try_or_set_cluster(fh, master, set);
|
|
|
|
/* Copy the new values back to userspace. */
|
|
if (!ret) {
|
|
idx = i;
|
|
do {
|
|
ret = new_to_user(cs->controls + idx,
|
|
helpers[idx].ctrl);
|
|
idx = helpers[idx].next;
|
|
} while (!ret && idx);
|
|
}
|
|
v4l2_ctrl_unlock(master);
|
|
}
|
|
|
|
if (cs->count > ARRAY_SIZE(helper))
|
|
kfree(helpers);
|
|
return ret;
|
|
}
|
|
|
|
int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs)
|
|
{
|
|
return try_set_ext_ctrls(NULL, hdl, cs, false);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_try_ext_ctrls);
|
|
|
|
int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ext_controls *cs)
|
|
{
|
|
return try_set_ext_ctrls(fh, hdl, cs, true);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_s_ext_ctrls);
|
|
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int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
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{
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return try_set_ext_ctrls(NULL, sd->ctrl_handler, cs, false);
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}
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EXPORT_SYMBOL(v4l2_subdev_try_ext_ctrls);
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int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
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{
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return try_set_ext_ctrls(NULL, sd->ctrl_handler, cs, true);
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}
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EXPORT_SYMBOL(v4l2_subdev_s_ext_ctrls);
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|
|
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/* Helper function for VIDIOC_S_CTRL compatibility */
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static int set_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, s32 *val)
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|
{
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|
struct v4l2_ctrl *master = ctrl->cluster[0];
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int ret;
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int i;
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|
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ret = validate_new_int(ctrl, val);
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if (ret)
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return ret;
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v4l2_ctrl_lock(ctrl);
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|
|
|
/* Reset the 'is_new' flags of the cluster */
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|
for (i = 0; i < master->ncontrols; i++)
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if (master->cluster[i])
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|
master->cluster[i]->is_new = 0;
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|
|
|
/* For autoclusters with volatiles that are switched from auto to
|
|
manual mode we have to update the current volatile values since
|
|
those will become the initial manual values after such a switch. */
|
|
if (master->is_auto && master->has_volatiles && ctrl == master &&
|
|
!is_cur_manual(master) && *val == master->manual_mode_value)
|
|
update_from_auto_cluster(master);
|
|
ctrl->val = *val;
|
|
ctrl->is_new = 1;
|
|
ret = try_or_set_cluster(fh, master, true);
|
|
*val = ctrl->cur.val;
|
|
v4l2_ctrl_unlock(ctrl);
|
|
return ret;
|
|
}
|
|
|
|
int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_control *control)
|
|
{
|
|
struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
|
|
|
|
if (ctrl == NULL || !type_is_int(ctrl))
|
|
return -EINVAL;
|
|
|
|
if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY)
|
|
return -EACCES;
|
|
|
|
return set_ctrl(fh, ctrl, &control->value);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_s_ctrl);
|
|
|
|
int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control)
|
|
{
|
|
return v4l2_s_ctrl(NULL, sd->ctrl_handler, control);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_subdev_s_ctrl);
|
|
|
|
int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val)
|
|
{
|
|
/* It's a driver bug if this happens. */
|
|
WARN_ON(!type_is_int(ctrl));
|
|
return set_ctrl(NULL, ctrl, &val);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_s_ctrl);
|
|
|
|
void v4l2_ctrl_add_event(struct v4l2_ctrl *ctrl,
|
|
struct v4l2_subscribed_event *sev)
|
|
{
|
|
v4l2_ctrl_lock(ctrl);
|
|
list_add_tail(&sev->node, &ctrl->ev_subs);
|
|
if (ctrl->type != V4L2_CTRL_TYPE_CTRL_CLASS &&
|
|
(sev->flags & V4L2_EVENT_SUB_FL_SEND_INITIAL)) {
|
|
struct v4l2_event ev;
|
|
u32 changes = V4L2_EVENT_CTRL_CH_FLAGS;
|
|
|
|
if (!(ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY))
|
|
changes |= V4L2_EVENT_CTRL_CH_VALUE;
|
|
fill_event(&ev, ctrl, changes);
|
|
v4l2_event_queue_fh(sev->fh, &ev);
|
|
}
|
|
v4l2_ctrl_unlock(ctrl);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_add_event);
|
|
|
|
void v4l2_ctrl_del_event(struct v4l2_ctrl *ctrl,
|
|
struct v4l2_subscribed_event *sev)
|
|
{
|
|
v4l2_ctrl_lock(ctrl);
|
|
list_del(&sev->node);
|
|
v4l2_ctrl_unlock(ctrl);
|
|
}
|
|
EXPORT_SYMBOL(v4l2_ctrl_del_event);
|