mirror of https://gitee.com/openkylin/linux.git
468 lines
21 KiB
XML
468 lines
21 KiB
XML
<title>Sub-device Interface</title>
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<note>
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<title>Experimental</title>
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<para>This is an <link linkend="experimental">experimental</link>
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interface and may change in the future.</para>
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</note>
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<para>The complex nature of V4L2 devices, where hardware is often made of
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several integrated circuits that need to interact with each other in a
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controlled way, leads to complex V4L2 drivers. The drivers usually reflect
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the hardware model in software, and model the different hardware components
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as software blocks called sub-devices.</para>
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<para>V4L2 sub-devices are usually kernel-only objects. If the V4L2 driver
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implements the media device API, they will automatically inherit from media
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entities. Applications will be able to enumerate the sub-devices and discover
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the hardware topology using the media entities, pads and links enumeration
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API.</para>
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<para>In addition to make sub-devices discoverable, drivers can also choose
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to make them directly configurable by applications. When both the sub-device
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driver and the V4L2 device driver support this, sub-devices will feature a
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character device node on which ioctls can be called to
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<itemizedlist>
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<listitem><para>query, read and write sub-devices controls</para></listitem>
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<listitem><para>subscribe and unsubscribe to events and retrieve them</para></listitem>
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<listitem><para>negotiate image formats on individual pads</para></listitem>
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</itemizedlist>
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</para>
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<para>Sub-device character device nodes, conventionally named
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<filename>/dev/v4l-subdev*</filename>, use major number 81.</para>
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<section>
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<title>Controls</title>
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<para>Most V4L2 controls are implemented by sub-device hardware. Drivers
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usually merge all controls and expose them through video device nodes.
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Applications can control all sub-devices through a single interface.</para>
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<para>Complex devices sometimes implement the same control in different
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pieces of hardware. This situation is common in embedded platforms, where
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both sensors and image processing hardware implement identical functions,
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such as contrast adjustment, white balance or faulty pixels correction. As
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the V4L2 controls API doesn't support several identical controls in a single
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device, all but one of the identical controls are hidden.</para>
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<para>Applications can access those hidden controls through the sub-device
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node with the V4L2 control API described in <xref linkend="control" />. The
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ioctls behave identically as when issued on V4L2 device nodes, with the
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exception that they deal only with controls implemented in the sub-device.
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</para>
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<para>Depending on the driver, those controls might also be exposed through
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one (or several) V4L2 device nodes.</para>
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</section>
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<section>
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<title>Events</title>
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<para>V4L2 sub-devices can notify applications of events as described in
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<xref linkend="event" />. The API behaves identically as when used on V4L2
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device nodes, with the exception that it only deals with events generated by
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the sub-device. Depending on the driver, those events might also be reported
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on one (or several) V4L2 device nodes.</para>
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</section>
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<section id="pad-level-formats">
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<title>Pad-level Formats</title>
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<warning><para>Pad-level formats are only applicable to very complex device that
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need to expose low-level format configuration to user space. Generic V4L2
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applications do <emphasis>not</emphasis> need to use the API described in
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this section.</para></warning>
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<note><para>For the purpose of this section, the term
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<wordasword>format</wordasword> means the combination of media bus data
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format, frame width and frame height.</para></note>
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<para>Image formats are typically negotiated on video capture and
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output devices using the format and <link
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linkend="vidioc-subdev-g-selection">selection</link> ioctls. The
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driver is responsible for configuring every block in the video
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pipeline according to the requested format at the pipeline input
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and/or output.</para>
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<para>For complex devices, such as often found in embedded systems,
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identical image sizes at the output of a pipeline can be achieved using
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different hardware configurations. One such example is shown on
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<xref linkend="pipeline-scaling" />, where
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image scaling can be performed on both the video sensor and the host image
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processing hardware.</para>
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<figure id="pipeline-scaling">
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<title>Image Format Negotiation on Pipelines</title>
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<mediaobject>
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<imageobject>
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<imagedata fileref="pipeline.pdf" format="PS" />
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</imageobject>
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<imageobject>
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<imagedata fileref="pipeline.png" format="PNG" />
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</imageobject>
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<textobject>
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<phrase>High quality and high speed pipeline configuration</phrase>
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</textobject>
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</mediaobject>
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</figure>
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<para>The sensor scaler is usually of less quality than the host scaler, but
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scaling on the sensor is required to achieve higher frame rates. Depending
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on the use case (quality vs. speed), the pipeline must be configured
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differently. Applications need to configure the formats at every point in
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the pipeline explicitly.</para>
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<para>Drivers that implement the <link linkend="media-controller-intro">media
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API</link> can expose pad-level image format configuration to applications.
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When they do, applications can use the &VIDIOC-SUBDEV-G-FMT; and
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&VIDIOC-SUBDEV-S-FMT; ioctls. to negotiate formats on a per-pad basis.</para>
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<para>Applications are responsible for configuring coherent parameters on
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the whole pipeline and making sure that connected pads have compatible
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formats. The pipeline is checked for formats mismatch at &VIDIOC-STREAMON;
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time, and an &EPIPE; is then returned if the configuration is
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invalid.</para>
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<para>Pad-level image format configuration support can be tested by calling
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the &VIDIOC-SUBDEV-G-FMT; ioctl on pad 0. If the driver returns an &EINVAL;
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pad-level format configuration is not supported by the sub-device.</para>
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<section>
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<title>Format Negotiation</title>
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<para>Acceptable formats on pads can (and usually do) depend on a number
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of external parameters, such as formats on other pads, active links, or
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even controls. Finding a combination of formats on all pads in a video
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pipeline, acceptable to both application and driver, can't rely on formats
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enumeration only. A format negotiation mechanism is required.</para>
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<para>Central to the format negotiation mechanism are the get/set format
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operations. When called with the <structfield>which</structfield> argument
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set to <constant>V4L2_SUBDEV_FORMAT_TRY</constant>, the
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&VIDIOC-SUBDEV-G-FMT; and &VIDIOC-SUBDEV-S-FMT; ioctls operate on a set of
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formats parameters that are not connected to the hardware configuration.
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Modifying those 'try' formats leaves the device state untouched (this
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applies to both the software state stored in the driver and the hardware
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state stored in the device itself).</para>
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<para>While not kept as part of the device state, try formats are stored
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in the sub-device file handles. A &VIDIOC-SUBDEV-G-FMT; call will return
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the last try format set <emphasis>on the same sub-device file
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handle</emphasis>. Several applications querying the same sub-device at
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the same time will thus not interact with each other.</para>
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<para>To find out whether a particular format is supported by the device,
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applications use the &VIDIOC-SUBDEV-S-FMT; ioctl. Drivers verify and, if
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needed, change the requested <structfield>format</structfield> based on
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device requirements and return the possibly modified value. Applications
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can then choose to try a different format or accept the returned value and
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continue.</para>
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<para>Formats returned by the driver during a negotiation iteration are
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guaranteed to be supported by the device. In particular, drivers guarantee
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that a returned format will not be further changed if passed to an
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&VIDIOC-SUBDEV-S-FMT; call as-is (as long as external parameters, such as
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formats on other pads or links' configuration are not changed).</para>
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<para>Drivers automatically propagate formats inside sub-devices. When a
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try or active format is set on a pad, corresponding formats on other pads
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of the same sub-device can be modified by the driver. Drivers are free to
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modify formats as required by the device. However, they should comply with
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the following rules when possible:
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<itemizedlist>
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<listitem><para>Formats should be propagated from sink pads to source pads.
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Modifying a format on a source pad should not modify the format on any
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sink pad.</para></listitem>
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<listitem><para>Sub-devices that scale frames using variable scaling factors
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should reset the scale factors to default values when sink pads formats
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are modified. If the 1:1 scaling ratio is supported, this means that
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source pads formats should be reset to the sink pads formats.</para></listitem>
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</itemizedlist>
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</para>
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<para>Formats are not propagated across links, as that would involve
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propagating them from one sub-device file handle to another. Applications
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must then take care to configure both ends of every link explicitly with
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compatible formats. Identical formats on the two ends of a link are
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guaranteed to be compatible. Drivers are free to accept different formats
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matching device requirements as being compatible.</para>
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<para><xref linkend="sample-pipeline-config" />
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shows a sample configuration sequence for the pipeline described in
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<xref linkend="pipeline-scaling" /> (table
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columns list entity names and pad numbers).</para>
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<table pgwide="0" frame="none" id="sample-pipeline-config">
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<title>Sample Pipeline Configuration</title>
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<tgroup cols="3">
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<colspec colname="what"/>
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<colspec colname="sensor-0" />
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<colspec colname="frontend-0" />
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<colspec colname="frontend-1" />
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<colspec colname="scaler-0" />
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<colspec colname="scaler-1" />
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<thead>
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<row>
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<entry></entry>
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<entry>Sensor/0</entry>
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<entry>Frontend/0</entry>
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<entry>Frontend/1</entry>
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<entry>Scaler/0</entry>
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<entry>Scaler/1</entry>
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</row>
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</thead>
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<tbody valign="top">
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<row>
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<entry>Initial state</entry>
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<entry>2048x1536</entry>
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<entry>-</entry>
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<entry>-</entry>
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<entry>-</entry>
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<entry>-</entry>
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</row>
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<row>
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<entry>Configure frontend input</entry>
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<entry>2048x1536</entry>
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<entry><emphasis>2048x1536</emphasis></entry>
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<entry><emphasis>2046x1534</emphasis></entry>
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<entry>-</entry>
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<entry>-</entry>
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</row>
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<row>
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<entry>Configure scaler input</entry>
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<entry>2048x1536</entry>
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<entry>2048x1536</entry>
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<entry>2046x1534</entry>
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<entry><emphasis>2046x1534</emphasis></entry>
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<entry><emphasis>2046x1534</emphasis></entry>
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</row>
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<row>
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<entry>Configure scaler output</entry>
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<entry>2048x1536</entry>
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<entry>2048x1536</entry>
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<entry>2046x1534</entry>
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<entry>2046x1534</entry>
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<entry><emphasis>1280x960</emphasis></entry>
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</row>
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</tbody>
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</tgroup>
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</table>
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<para>
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<orderedlist>
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<listitem><para>Initial state. The sensor output is set to its native 3MP
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resolution. Resolutions on the host frontend and scaler input and output
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pads are undefined.</para></listitem>
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<listitem><para>The application configures the frontend input pad resolution to
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2048x1536. The driver propagates the format to the frontend output pad.
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Note that the propagated output format can be different, as in this case,
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than the input format, as the hardware might need to crop pixels (for
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instance when converting a Bayer filter pattern to RGB or YUV).</para></listitem>
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<listitem><para>The application configures the scaler input pad resolution to
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2046x1534 to match the frontend output resolution. The driver propagates
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the format to the scaler output pad.</para></listitem>
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<listitem><para>The application configures the scaler output pad resolution to
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1280x960.</para></listitem>
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</orderedlist>
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</para>
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<para>When satisfied with the try results, applications can set the active
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formats by setting the <structfield>which</structfield> argument to
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<constant>V4L2_SUBDEV_FORMAT_ACTIVE</constant>. Active formats are changed
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exactly as try formats by drivers. To avoid modifying the hardware state
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during format negotiation, applications should negotiate try formats first
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and then modify the active settings using the try formats returned during
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the last negotiation iteration. This guarantees that the active format
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will be applied as-is by the driver without being modified.
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</para>
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</section>
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<section id="v4l2-subdev-selections">
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<title>Selections: cropping, scaling and composition</title>
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<para>Many sub-devices support cropping frames on their input or output
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pads (or possible even on both). Cropping is used to select the area of
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interest in an image, typically on an image sensor or a video decoder. It can
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also be used as part of digital zoom implementations to select the area of
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the image that will be scaled up.</para>
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<para>Crop settings are defined by a crop rectangle and represented in a
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&v4l2-rect; by the coordinates of the top left corner and the rectangle
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size. Both the coordinates and sizes are expressed in pixels.</para>
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<para>As for pad formats, drivers store try and active
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rectangles for the selection targets <xref
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linkend="v4l2-selections-common" />.</para>
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<para>On sink pads, cropping is applied relative to the
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current pad format. The pad format represents the image size as
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received by the sub-device from the previous block in the
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pipeline, and the crop rectangle represents the sub-image that
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will be transmitted further inside the sub-device for
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processing.</para>
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<para>The scaling operation changes the size of the image by
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scaling it to new dimensions. The scaling ratio isn't specified
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explicitly, but is implied from the original and scaled image
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sizes. Both sizes are represented by &v4l2-rect;.</para>
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<para>Scaling support is optional. When supported by a subdev,
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the crop rectangle on the subdev's sink pad is scaled to the
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size configured using the &VIDIOC-SUBDEV-S-SELECTION; IOCTL
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using <constant>V4L2_SEL_TGT_COMPOSE</constant>
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selection target on the same pad. If the subdev supports scaling
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but not composing, the top and left values are not used and must
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always be set to zero.</para>
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<para>On source pads, cropping is similar to sink pads, with the
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exception that the source size from which the cropping is
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performed, is the COMPOSE rectangle on the sink pad. In both
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sink and source pads, the crop rectangle must be entirely
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contained inside the source image size for the crop
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operation.</para>
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<para>The drivers should always use the closest possible
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rectangle the user requests on all selection targets, unless
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specifically told otherwise.
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<constant>V4L2_SEL_FLAG_GE</constant> and
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<constant>V4L2_SEL_FLAG_LE</constant> flags may be
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used to round the image size either up or down. <xref
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linkend="v4l2-selection-flags" /></para>
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</section>
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<section>
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<title>Types of selection targets</title>
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<section>
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<title>Actual targets</title>
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<para>Actual targets (without a postfix) reflect the actual
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hardware configuration at any point of time. There is a BOUNDS
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target corresponding to every actual target.</para>
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</section>
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<section>
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<title>BOUNDS targets</title>
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<para>BOUNDS targets is the smallest rectangle that contains all
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valid actual rectangles. It may not be possible to set the actual
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rectangle as large as the BOUNDS rectangle, however. This may be
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because e.g. a sensor's pixel array is not rectangular but
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cross-shaped or round. The maximum size may also be smaller than the
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BOUNDS rectangle.</para>
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</section>
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</section>
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<section>
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<title>Order of configuration and format propagation</title>
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<para>Inside subdevs, the order of image processing steps will
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always be from the sink pad towards the source pad. This is also
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reflected in the order in which the configuration must be
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performed by the user: the changes made will be propagated to
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any subsequent stages. If this behaviour is not desired, the
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user must set
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<constant>V4L2_SEL_FLAG_KEEP_CONFIG</constant> flag. This
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flag causes no propagation of the changes are allowed in any
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circumstances. This may also cause the accessed rectangle to be
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adjusted by the driver, depending on the properties of the
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underlying hardware.</para>
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<para>The coordinates to a step always refer to the actual size
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of the previous step. The exception to this rule is the source
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compose rectangle, which refers to the sink compose bounds
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rectangle --- if it is supported by the hardware.</para>
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<orderedlist>
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<listitem><para>Sink pad format. The user configures the sink pad
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format. This format defines the parameters of the image the
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entity receives through the pad for further processing.</para></listitem>
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<listitem><para>Sink pad actual crop selection. The sink pad crop
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defines the crop performed to the sink pad format.</para></listitem>
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<listitem><para>Sink pad actual compose selection. The size of the
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sink pad compose rectangle defines the scaling ratio compared
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to the size of the sink pad crop rectangle. The location of
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the compose rectangle specifies the location of the actual
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sink compose rectangle in the sink compose bounds
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rectangle.</para></listitem>
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<listitem><para>Source pad actual crop selection. Crop on the source
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pad defines crop performed to the image in the sink compose
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bounds rectangle.</para></listitem>
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<listitem><para>Source pad format. The source pad format defines the
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output pixel format of the subdev, as well as the other
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parameters with the exception of the image width and height.
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Width and height are defined by the size of the source pad
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actual crop selection.</para></listitem>
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</orderedlist>
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<para>Accessing any of the above rectangles not supported by the
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subdev will return <constant>EINVAL</constant>. Any rectangle
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referring to a previous unsupported rectangle coordinates will
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instead refer to the previous supported rectangle. For example,
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if sink crop is not supported, the compose selection will refer
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to the sink pad format dimensions instead.</para>
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<figure id="subdev-image-processing-crop">
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<title>Image processing in subdevs: simple crop example</title>
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<mediaobject>
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<imageobject>
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<imagedata fileref="subdev-image-processing-crop.svg"
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format="SVG" scale="200" />
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</imageobject>
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</mediaobject>
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</figure>
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<para>In the above example, the subdev supports cropping on its
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sink pad. To configure it, the user sets the media bus format on
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the subdev's sink pad. Now the actual crop rectangle can be set
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on the sink pad --- the location and size of this rectangle
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reflect the location and size of a rectangle to be cropped from
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the sink format. The size of the sink crop rectangle will also
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be the size of the format of the subdev's source pad.</para>
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<figure id="subdev-image-processing-scaling-multi-source">
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<title>Image processing in subdevs: scaling with multiple sources</title>
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<mediaobject>
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<imageobject>
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<imagedata fileref="subdev-image-processing-scaling-multi-source.svg"
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format="SVG" scale="200" />
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</imageobject>
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</mediaobject>
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</figure>
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<para>In this example, the subdev is capable of first cropping,
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then scaling and finally cropping for two source pads
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individually from the resulting scaled image. The location of
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the scaled image in the cropped image is ignored in sink compose
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target. Both of the locations of the source crop rectangles
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refer to the sink scaling rectangle, independently cropping an
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area at location specified by the source crop rectangle from
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it.</para>
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<figure id="subdev-image-processing-full">
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<title>Image processing in subdevs: scaling and composition
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with multiple sinks and sources</title>
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<mediaobject>
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<imageobject>
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<imagedata fileref="subdev-image-processing-full.svg"
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format="SVG" scale="200" />
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</imageobject>
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</mediaobject>
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</figure>
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<para>The subdev driver supports two sink pads and two source
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pads. The images from both of the sink pads are individually
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cropped, then scaled and further composed on the composition
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bounds rectangle. From that, two independent streams are cropped
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and sent out of the subdev from the source pads.</para>
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</section>
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</section>
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&sub-subdev-formats;
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