linux/sound/aoa/core/core.c

163 lines
3.3 KiB
C

/*
* Apple Onboard Audio driver core
*
* Copyright 2006 Johannes Berg <johannes@sipsolutions.net>
*
* GPL v2, can be found in COPYING.
*/
#include <linux/init.h>
#include <linux/module.h>
#include <linux/list.h>
#include "../aoa.h"
#include "alsa.h"
MODULE_DESCRIPTION("Apple Onboard Audio Sound Driver");
MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");
MODULE_LICENSE("GPL");
/* We allow only one fabric. This simplifies things,
* and more don't really make that much sense */
static struct aoa_fabric *fabric;
static LIST_HEAD(codec_list);
static int attach_codec_to_fabric(struct aoa_codec *c)
{
int err;
if (!try_module_get(c->owner))
return -EBUSY;
/* found_codec has to be assigned */
err = -ENOENT;
if (fabric->found_codec)
err = fabric->found_codec(c);
if (err) {
module_put(c->owner);
printk(KERN_ERR "snd-aoa: fabric didn't like codec %s\n",
c->name);
return err;
}
c->fabric = fabric;
err = 0;
if (c->init)
err = c->init(c);
if (err) {
printk(KERN_ERR "snd-aoa: codec %s didn't init\n", c->name);
c->fabric = NULL;
if (fabric->remove_codec)
fabric->remove_codec(c);
module_put(c->owner);
return err;
}
if (fabric->attached_codec)
fabric->attached_codec(c);
return 0;
}
int aoa_codec_register(struct aoa_codec *codec)
{
int err = 0;
/* if there's a fabric already, we can tell if we
* will want to have this codec, so propagate error
* through. Otherwise, this will happen later... */
if (fabric)
err = attach_codec_to_fabric(codec);
if (!err)
list_add(&codec->list, &codec_list);
return err;
}
EXPORT_SYMBOL_GPL(aoa_codec_register);
void aoa_codec_unregister(struct aoa_codec *codec)
{
list_del(&codec->list);
if (codec->fabric && codec->exit)
codec->exit(codec);
if (fabric && fabric->remove_codec)
fabric->remove_codec(codec);
codec->fabric = NULL;
module_put(codec->owner);
}
EXPORT_SYMBOL_GPL(aoa_codec_unregister);
int aoa_fabric_register(struct aoa_fabric *new_fabric, struct device *dev)
{
struct aoa_codec *c;
int err;
/* allow querying for presence of fabric
* (i.e. do this test first!) */
if (new_fabric == fabric) {
err = -EALREADY;
goto attach;
}
if (fabric)
return -EEXIST;
if (!new_fabric)
return -EINVAL;
err = aoa_alsa_init(new_fabric->name, new_fabric->owner, dev);
if (err)
return err;
fabric = new_fabric;
attach:
list_for_each_entry(c, &codec_list, list) {
if (c->fabric != fabric)
attach_codec_to_fabric(c);
}
return err;
}
EXPORT_SYMBOL_GPL(aoa_fabric_register);
void aoa_fabric_unregister(struct aoa_fabric *old_fabric)
{
struct aoa_codec *c;
if (fabric != old_fabric)
return;
list_for_each_entry(c, &codec_list, list) {
if (c->fabric)
aoa_fabric_unlink_codec(c);
}
aoa_alsa_cleanup();
fabric = NULL;
}
EXPORT_SYMBOL_GPL(aoa_fabric_unregister);
void aoa_fabric_unlink_codec(struct aoa_codec *codec)
{
if (!codec->fabric) {
printk(KERN_ERR "snd-aoa: fabric unassigned "
"in aoa_fabric_unlink_codec\n");
dump_stack();
return;
}
if (codec->exit)
codec->exit(codec);
if (codec->fabric->remove_codec)
codec->fabric->remove_codec(codec);
codec->fabric = NULL;
module_put(codec->owner);
}
EXPORT_SYMBOL_GPL(aoa_fabric_unlink_codec);
static int __init aoa_init(void)
{
return 0;
}
static void __exit aoa_exit(void)
{
aoa_alsa_cleanup();
}
module_init(aoa_init);
module_exit(aoa_exit);