NPU2 requires an extra explicit flush to an active GPU PID when
sending address translation shoot downs (ATSDs) to reliably flush the
GPU TLB. This patch adds just such a flush at the end of each sequence
of ATSDs.
We can safely use PID 0 which is always reserved and active on the
GPU. PID 0 is only used for init_mm which will never be a user mm on
the GPU. To enforce this we add a check in pnv_npu2_init_context()
just in case someone tries to use PID 0 on the GPU.
Signed-off-by: Alistair Popple <alistair@popple.id.au>
[mpe: Use true/false for bool literals]
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>