Actually there's a reason this stuff is there, and it's called
commit e58f637bb9
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Fri Aug 20 09:13:36 2010 +0100
drm/kms: Add a module parameter to disable polling
The idea has been that users can enable/disable polling at runtime. So
the quick hack has been to just re-enable the output polling if xrandr
asks for the latest state of the connectors.
The problem with that hack is that when we force connectors to another
state than what would be detected, we nicely ping-pong:
- Userspace calls probe, gets the forced state, but polling starts
again.
- Polling notices that the state is actually different, wakes up
userspace.
- Repeat.
As that commit already explains, the right fix would be to make the
locking more fine-grained, so that hotplug detection on one output
does not interfere with cursor updates on another crtc.
But that is way too much work. So let's just safe this gross hack by
caching the last-seen state of drm_kms_helper_poll for that driver,
and only fire up the poll engine again if it changed from off to on.
v2: Fixup the edge detection of drm_kms_helper_poll.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=49907
Tested-by: Tvrtko Ursulin <tvrtko.ursulin@onelan.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html