linux/drivers/gpu/drm/tegra/dc.h

792 lines
25 KiB
C

/*
* Copyright (C) 2012 Avionic Design GmbH
* Copyright (C) 2012 NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#ifndef TEGRA_DC_H
#define TEGRA_DC_H 1
#include <linux/host1x.h>
#include <drm/drm_crtc.h>
#include "drm.h"
struct tegra_output;
struct tegra_dc_state {
struct drm_crtc_state base;
struct clk *clk;
unsigned long pclk;
unsigned int div;
u32 planes;
};
static inline struct tegra_dc_state *to_dc_state(struct drm_crtc_state *state)
{
if (state)
return container_of(state, struct tegra_dc_state, base);
return NULL;
}
struct tegra_dc_stats {
unsigned long frames;
unsigned long vblank;
unsigned long underflow;
unsigned long overflow;
};
struct tegra_windowgroup_soc {
unsigned int index;
unsigned int dc;
const unsigned int *windows;
unsigned int num_windows;
};
struct tegra_dc_soc_info {
bool supports_background_color;
bool supports_interlacing;
bool supports_cursor;
bool supports_block_linear;
bool has_legacy_blending;
unsigned int pitch_align;
bool has_powergate;
bool coupled_pm;
bool has_nvdisplay;
const struct tegra_windowgroup_soc *wgrps;
unsigned int num_wgrps;
const u32 *primary_formats;
unsigned int num_primary_formats;
const u32 *overlay_formats;
unsigned int num_overlay_formats;
const u64 *modifiers;
bool has_win_a_without_filters;
bool has_win_c_without_vert_filter;
};
struct tegra_dc {
struct host1x_client client;
struct host1x_syncpt *syncpt;
struct device *dev;
struct drm_crtc base;
unsigned int powergate;
int pipe;
struct clk *clk;
struct reset_control *rst;
void __iomem *regs;
int irq;
struct tegra_output *rgb;
struct tegra_dc_stats stats;
struct list_head list;
struct drm_info_list *debugfs_files;
const struct tegra_dc_soc_info *soc;
struct iommu_group *group;
};
static inline struct tegra_dc *
host1x_client_to_dc(struct host1x_client *client)
{
return container_of(client, struct tegra_dc, client);
}
static inline struct tegra_dc *to_tegra_dc(struct drm_crtc *crtc)
{
return crtc ? container_of(crtc, struct tegra_dc, base) : NULL;
}
static inline void tegra_dc_writel(struct tegra_dc *dc, u32 value,
unsigned int offset)
{
trace_dc_writel(dc->dev, offset, value);
writel(value, dc->regs + (offset << 2));
}
static inline u32 tegra_dc_readl(struct tegra_dc *dc, unsigned int offset)
{
u32 value = readl(dc->regs + (offset << 2));
trace_dc_readl(dc->dev, offset, value);
return value;
}
struct tegra_dc_window {
struct {
unsigned int x;
unsigned int y;
unsigned int w;
unsigned int h;
} src;
struct {
unsigned int x;
unsigned int y;
unsigned int w;
unsigned int h;
} dst;
unsigned int bits_per_pixel;
unsigned int stride[2];
unsigned long base[3];
unsigned int zpos;
bool bottom_up;
struct tegra_bo_tiling tiling;
u32 format;
u32 swap;
};
/* from dc.c */
bool tegra_dc_has_output(struct tegra_dc *dc, struct device *dev);
void tegra_dc_commit(struct tegra_dc *dc);
int tegra_dc_state_setup_clock(struct tegra_dc *dc,
struct drm_crtc_state *crtc_state,
struct clk *clk, unsigned long pclk,
unsigned int div);
/* from rgb.c */
int tegra_dc_rgb_probe(struct tegra_dc *dc);
int tegra_dc_rgb_remove(struct tegra_dc *dc);
int tegra_dc_rgb_init(struct drm_device *drm, struct tegra_dc *dc);
int tegra_dc_rgb_exit(struct tegra_dc *dc);
#define DC_CMD_GENERAL_INCR_SYNCPT 0x000
#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x001
#define SYNCPT_CNTRL_NO_STALL (1 << 8)
#define SYNCPT_CNTRL_SOFT_RESET (1 << 0)
#define DC_CMD_GENERAL_INCR_SYNCPT_ERROR 0x002
#define DC_CMD_WIN_A_INCR_SYNCPT 0x008
#define DC_CMD_WIN_A_INCR_SYNCPT_CNTRL 0x009
#define DC_CMD_WIN_A_INCR_SYNCPT_ERROR 0x00a
#define DC_CMD_WIN_B_INCR_SYNCPT 0x010
#define DC_CMD_WIN_B_INCR_SYNCPT_CNTRL 0x011
#define DC_CMD_WIN_B_INCR_SYNCPT_ERROR 0x012
#define DC_CMD_WIN_C_INCR_SYNCPT 0x018
#define DC_CMD_WIN_C_INCR_SYNCPT_CNTRL 0x019
#define DC_CMD_WIN_C_INCR_SYNCPT_ERROR 0x01a
#define DC_CMD_CONT_SYNCPT_VSYNC 0x028
#define SYNCPT_VSYNC_ENABLE (1 << 8)
#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
#define DC_CMD_DISPLAY_COMMAND 0x032
#define DISP_CTRL_MODE_STOP (0 << 5)
#define DISP_CTRL_MODE_C_DISPLAY (1 << 5)
#define DISP_CTRL_MODE_NC_DISPLAY (2 << 5)
#define DISP_CTRL_MODE_MASK (3 << 5)
#define DC_CMD_SIGNAL_RAISE 0x033
#define DC_CMD_DISPLAY_POWER_CONTROL 0x036
#define PW0_ENABLE (1 << 0)
#define PW1_ENABLE (1 << 2)
#define PW2_ENABLE (1 << 4)
#define PW3_ENABLE (1 << 6)
#define PW4_ENABLE (1 << 8)
#define PM0_ENABLE (1 << 16)
#define PM1_ENABLE (1 << 18)
#define DC_CMD_INT_STATUS 0x037
#define DC_CMD_INT_MASK 0x038
#define DC_CMD_INT_ENABLE 0x039
#define DC_CMD_INT_TYPE 0x03a
#define DC_CMD_INT_POLARITY 0x03b
#define CTXSW_INT (1 << 0)
#define FRAME_END_INT (1 << 1)
#define VBLANK_INT (1 << 2)
#define V_PULSE3_INT (1 << 4)
#define V_PULSE2_INT (1 << 5)
#define REGION_CRC_INT (1 << 6)
#define REG_TMOUT_INT (1 << 7)
#define WIN_A_UF_INT (1 << 8)
#define WIN_B_UF_INT (1 << 9)
#define WIN_C_UF_INT (1 << 10)
#define MSF_INT (1 << 12)
#define WIN_A_OF_INT (1 << 14)
#define WIN_B_OF_INT (1 << 15)
#define WIN_C_OF_INT (1 << 16)
#define HEAD_UF_INT (1 << 23)
#define SD3_BUCKET_WALK_DONE_INT (1 << 24)
#define DSC_OBUF_UF_INT (1 << 26)
#define DSC_RBUF_UF_INT (1 << 27)
#define DSC_BBUF_UF_INT (1 << 28)
#define DSC_TO_UF_INT (1 << 29)
#define DC_CMD_SIGNAL_RAISE1 0x03c
#define DC_CMD_SIGNAL_RAISE2 0x03d
#define DC_CMD_SIGNAL_RAISE3 0x03e
#define DC_CMD_STATE_ACCESS 0x040
#define READ_MUX (1 << 0)
#define WRITE_MUX (1 << 2)
#define DC_CMD_STATE_CONTROL 0x041
#define GENERAL_ACT_REQ (1 << 0)
#define WIN_A_ACT_REQ (1 << 1)
#define WIN_B_ACT_REQ (1 << 2)
#define WIN_C_ACT_REQ (1 << 3)
#define CURSOR_ACT_REQ (1 << 7)
#define GENERAL_UPDATE (1 << 8)
#define WIN_A_UPDATE (1 << 9)
#define WIN_B_UPDATE (1 << 10)
#define WIN_C_UPDATE (1 << 11)
#define CURSOR_UPDATE (1 << 15)
#define COMMON_ACTREQ (1 << 16)
#define COMMON_UPDATE (1 << 17)
#define NC_HOST_TRIG (1 << 24)
#define DC_CMD_DISPLAY_WINDOW_HEADER 0x042
#define WINDOW_A_SELECT (1 << 4)
#define WINDOW_B_SELECT (1 << 5)
#define WINDOW_C_SELECT (1 << 6)
#define DC_CMD_REG_ACT_CONTROL 0x043
#define DC_COM_CRC_CONTROL 0x300
#define DC_COM_CRC_CONTROL_ALWAYS (1 << 3)
#define DC_COM_CRC_CONTROL_FULL_FRAME (0 << 2)
#define DC_COM_CRC_CONTROL_ACTIVE_DATA (1 << 2)
#define DC_COM_CRC_CONTROL_WAIT (1 << 1)
#define DC_COM_CRC_CONTROL_ENABLE (1 << 0)
#define DC_COM_CRC_CHECKSUM 0x301
#define DC_COM_PIN_OUTPUT_ENABLE(x) (0x302 + (x))
#define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x))
#define LVS_OUTPUT_POLARITY_LOW (1 << 28)
#define LHS_OUTPUT_POLARITY_LOW (1 << 30)
#define DC_COM_PIN_OUTPUT_DATA(x) (0x30a + (x))
#define DC_COM_PIN_INPUT_ENABLE(x) (0x30e + (x))
#define DC_COM_PIN_INPUT_DATA(x) (0x312 + (x))
#define DC_COM_PIN_OUTPUT_SELECT(x) (0x314 + (x))
#define DC_COM_PIN_MISC_CONTROL 0x31b
#define DC_COM_PIN_PM0_CONTROL 0x31c
#define DC_COM_PIN_PM0_DUTY_CYCLE 0x31d
#define DC_COM_PIN_PM1_CONTROL 0x31e
#define DC_COM_PIN_PM1_DUTY_CYCLE 0x31f
#define DC_COM_SPI_CONTROL 0x320
#define DC_COM_SPI_START_BYTE 0x321
#define DC_COM_HSPI_WRITE_DATA_AB 0x322
#define DC_COM_HSPI_WRITE_DATA_CD 0x323
#define DC_COM_HSPI_CS_DC 0x324
#define DC_COM_SCRATCH_REGISTER_A 0x325
#define DC_COM_SCRATCH_REGISTER_B 0x326
#define DC_COM_GPIO_CTRL 0x327
#define DC_COM_GPIO_DEBOUNCE_COUNTER 0x328
#define DC_COM_CRC_CHECKSUM_LATCHED 0x329
#define DC_COM_RG_UNDERFLOW 0x365
#define UNDERFLOW_MODE_RED (1 << 8)
#define UNDERFLOW_REPORT_ENABLE (1 << 0)
#define DC_DISP_DISP_SIGNAL_OPTIONS0 0x400
#define H_PULSE0_ENABLE (1 << 8)
#define H_PULSE1_ENABLE (1 << 10)
#define H_PULSE2_ENABLE (1 << 12)
#define DC_DISP_DISP_SIGNAL_OPTIONS1 0x401
#define DC_DISP_DISP_WIN_OPTIONS 0x402
#define HDMI_ENABLE (1 << 30)
#define DSI_ENABLE (1 << 29)
#define SOR1_TIMING_CYA (1 << 27)
#define CURSOR_ENABLE (1 << 16)
#define SOR_ENABLE(x) (1 << (25 + (((x) > 1) ? ((x) + 1) : (x))))
#define DC_DISP_DISP_MEM_HIGH_PRIORITY 0x403
#define CURSOR_THRESHOLD(x) (((x) & 0x03) << 24)
#define WINDOW_A_THRESHOLD(x) (((x) & 0x7f) << 16)
#define WINDOW_B_THRESHOLD(x) (((x) & 0x7f) << 8)
#define WINDOW_C_THRESHOLD(x) (((x) & 0xff) << 0)
#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
#define CURSOR_DELAY(x) (((x) & 0x3f) << 24)
#define WINDOW_A_DELAY(x) (((x) & 0x3f) << 16)
#define WINDOW_B_DELAY(x) (((x) & 0x3f) << 8)
#define WINDOW_C_DELAY(x) (((x) & 0x3f) << 0)
#define DC_DISP_DISP_TIMING_OPTIONS 0x405
#define VSYNC_H_POSITION(x) ((x) & 0xfff)
#define DC_DISP_REF_TO_SYNC 0x406
#define DC_DISP_SYNC_WIDTH 0x407
#define DC_DISP_BACK_PORCH 0x408
#define DC_DISP_ACTIVE 0x409
#define DC_DISP_FRONT_PORCH 0x40a
#define DC_DISP_H_PULSE0_CONTROL 0x40b
#define DC_DISP_H_PULSE0_POSITION_A 0x40c
#define DC_DISP_H_PULSE0_POSITION_B 0x40d
#define DC_DISP_H_PULSE0_POSITION_C 0x40e
#define DC_DISP_H_PULSE0_POSITION_D 0x40f
#define DC_DISP_H_PULSE1_CONTROL 0x410
#define DC_DISP_H_PULSE1_POSITION_A 0x411
#define DC_DISP_H_PULSE1_POSITION_B 0x412
#define DC_DISP_H_PULSE1_POSITION_C 0x413
#define DC_DISP_H_PULSE1_POSITION_D 0x414
#define DC_DISP_H_PULSE2_CONTROL 0x415
#define DC_DISP_H_PULSE2_POSITION_A 0x416
#define DC_DISP_H_PULSE2_POSITION_B 0x417
#define DC_DISP_H_PULSE2_POSITION_C 0x418
#define DC_DISP_H_PULSE2_POSITION_D 0x419
#define DC_DISP_V_PULSE0_CONTROL 0x41a
#define DC_DISP_V_PULSE0_POSITION_A 0x41b
#define DC_DISP_V_PULSE0_POSITION_B 0x41c
#define DC_DISP_V_PULSE0_POSITION_C 0x41d
#define DC_DISP_V_PULSE1_CONTROL 0x41e
#define DC_DISP_V_PULSE1_POSITION_A 0x41f
#define DC_DISP_V_PULSE1_POSITION_B 0x420
#define DC_DISP_V_PULSE1_POSITION_C 0x421
#define DC_DISP_V_PULSE2_CONTROL 0x422
#define DC_DISP_V_PULSE2_POSITION_A 0x423
#define DC_DISP_V_PULSE3_CONTROL 0x424
#define DC_DISP_V_PULSE3_POSITION_A 0x425
#define DC_DISP_M0_CONTROL 0x426
#define DC_DISP_M1_CONTROL 0x427
#define DC_DISP_DI_CONTROL 0x428
#define DC_DISP_PP_CONTROL 0x429
#define DC_DISP_PP_SELECT_A 0x42a
#define DC_DISP_PP_SELECT_B 0x42b
#define DC_DISP_PP_SELECT_C 0x42c
#define DC_DISP_PP_SELECT_D 0x42d
#define PULSE_MODE_NORMAL (0 << 3)
#define PULSE_MODE_ONE_CLOCK (1 << 3)
#define PULSE_POLARITY_HIGH (0 << 4)
#define PULSE_POLARITY_LOW (1 << 4)
#define PULSE_QUAL_ALWAYS (0 << 6)
#define PULSE_QUAL_VACTIVE (2 << 6)
#define PULSE_QUAL_VACTIVE1 (3 << 6)
#define PULSE_LAST_START_A (0 << 8)
#define PULSE_LAST_END_A (1 << 8)
#define PULSE_LAST_START_B (2 << 8)
#define PULSE_LAST_END_B (3 << 8)
#define PULSE_LAST_START_C (4 << 8)
#define PULSE_LAST_END_C (5 << 8)
#define PULSE_LAST_START_D (6 << 8)
#define PULSE_LAST_END_D (7 << 8)
#define PULSE_START(x) (((x) & 0xfff) << 0)
#define PULSE_END(x) (((x) & 0xfff) << 16)
#define DC_DISP_DISP_CLOCK_CONTROL 0x42e
#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
#define PIXEL_CLK_DIVIDER_PCD3 (3 << 8)
#define PIXEL_CLK_DIVIDER_PCD4 (4 << 8)
#define PIXEL_CLK_DIVIDER_PCD6 (5 << 8)
#define PIXEL_CLK_DIVIDER_PCD8 (6 << 8)
#define PIXEL_CLK_DIVIDER_PCD9 (7 << 8)
#define PIXEL_CLK_DIVIDER_PCD12 (8 << 8)
#define PIXEL_CLK_DIVIDER_PCD16 (9 << 8)
#define PIXEL_CLK_DIVIDER_PCD18 (10 << 8)
#define PIXEL_CLK_DIVIDER_PCD24 (11 << 8)
#define PIXEL_CLK_DIVIDER_PCD13 (12 << 8)
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
#define DC_DISP_DISP_INTERFACE_CONTROL 0x42f
#define DISP_DATA_FORMAT_DF1P1C (0 << 0)
#define DISP_DATA_FORMAT_DF1P2C24B (1 << 0)
#define DISP_DATA_FORMAT_DF1P2C18B (2 << 0)
#define DISP_DATA_FORMAT_DF1P2C16B (3 << 0)
#define DISP_DATA_FORMAT_DF2S (4 << 0)
#define DISP_DATA_FORMAT_DF3S (5 << 0)
#define DISP_DATA_FORMAT_DFSPI (6 << 0)
#define DISP_DATA_FORMAT_DF1P3C24B (7 << 0)
#define DISP_DATA_FORMAT_DF1P3C18B (8 << 0)
#define DISP_ALIGNMENT_MSB (0 << 8)
#define DISP_ALIGNMENT_LSB (1 << 8)
#define DISP_ORDER_RED_BLUE (0 << 9)
#define DISP_ORDER_BLUE_RED (1 << 9)
#define DC_DISP_DISP_COLOR_CONTROL 0x430
#define BASE_COLOR_SIZE666 ( 0 << 0)
#define BASE_COLOR_SIZE111 ( 1 << 0)
#define BASE_COLOR_SIZE222 ( 2 << 0)
#define BASE_COLOR_SIZE333 ( 3 << 0)
#define BASE_COLOR_SIZE444 ( 4 << 0)
#define BASE_COLOR_SIZE555 ( 5 << 0)
#define BASE_COLOR_SIZE565 ( 6 << 0)
#define BASE_COLOR_SIZE332 ( 7 << 0)
#define BASE_COLOR_SIZE888 ( 8 << 0)
#define BASE_COLOR_SIZE101010 (10 << 0)
#define BASE_COLOR_SIZE121212 (12 << 0)
#define DITHER_CONTROL_MASK (3 << 8)
#define DITHER_CONTROL_DISABLE (0 << 8)
#define DITHER_CONTROL_ORDERED (2 << 8)
#define DITHER_CONTROL_ERRDIFF (3 << 8)
#define BASE_COLOR_SIZE_MASK (0xf << 0)
#define BASE_COLOR_SIZE_666 ( 0 << 0)
#define BASE_COLOR_SIZE_111 ( 1 << 0)
#define BASE_COLOR_SIZE_222 ( 2 << 0)
#define BASE_COLOR_SIZE_333 ( 3 << 0)
#define BASE_COLOR_SIZE_444 ( 4 << 0)
#define BASE_COLOR_SIZE_555 ( 5 << 0)
#define BASE_COLOR_SIZE_565 ( 6 << 0)
#define BASE_COLOR_SIZE_332 ( 7 << 0)
#define BASE_COLOR_SIZE_888 ( 8 << 0)
#define BASE_COLOR_SIZE_101010 ( 10 << 0)
#define BASE_COLOR_SIZE_121212 ( 12 << 0)
#define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431
#define SC1_H_QUALIFIER_NONE (1 << 16)
#define SC0_H_QUALIFIER_NONE (1 << 0)
#define DC_DISP_DATA_ENABLE_OPTIONS 0x432
#define DE_SELECT_ACTIVE_BLANK (0 << 0)
#define DE_SELECT_ACTIVE (1 << 0)
#define DE_SELECT_ACTIVE_IS (2 << 0)
#define DE_CONTROL_ONECLK (0 << 2)
#define DE_CONTROL_NORMAL (1 << 2)
#define DE_CONTROL_EARLY_EXT (2 << 2)
#define DE_CONTROL_EARLY (3 << 2)
#define DE_CONTROL_ACTIVE_BLANK (4 << 2)
#define DC_DISP_SERIAL_INTERFACE_OPTIONS 0x433
#define DC_DISP_LCD_SPI_OPTIONS 0x434
#define DC_DISP_BORDER_COLOR 0x435
#define DC_DISP_COLOR_KEY0_LOWER 0x436
#define DC_DISP_COLOR_KEY0_UPPER 0x437
#define DC_DISP_COLOR_KEY1_LOWER 0x438
#define DC_DISP_COLOR_KEY1_UPPER 0x439
#define DC_DISP_CURSOR_FOREGROUND 0x43c
#define DC_DISP_CURSOR_BACKGROUND 0x43d
#define DC_DISP_CURSOR_START_ADDR 0x43e
#define CURSOR_CLIP_DISPLAY (0 << 28)
#define CURSOR_CLIP_WIN_A (1 << 28)
#define CURSOR_CLIP_WIN_B (2 << 28)
#define CURSOR_CLIP_WIN_C (3 << 28)
#define CURSOR_SIZE_32x32 (0 << 24)
#define CURSOR_SIZE_64x64 (1 << 24)
#define CURSOR_SIZE_128x128 (2 << 24)
#define CURSOR_SIZE_256x256 (3 << 24)
#define DC_DISP_CURSOR_START_ADDR_NS 0x43f
#define DC_DISP_CURSOR_POSITION 0x440
#define DC_DISP_CURSOR_POSITION_NS 0x441
#define DC_DISP_INIT_SEQ_CONTROL 0x442
#define DC_DISP_SPI_INIT_SEQ_DATA_A 0x443
#define DC_DISP_SPI_INIT_SEQ_DATA_B 0x444
#define DC_DISP_SPI_INIT_SEQ_DATA_C 0x445
#define DC_DISP_SPI_INIT_SEQ_DATA_D 0x446
#define DC_DISP_DC_MCCIF_FIFOCTRL 0x480
#define DC_DISP_MCCIF_DISPLAY0A_HYST 0x481
#define DC_DISP_MCCIF_DISPLAY0B_HYST 0x482
#define DC_DISP_MCCIF_DISPLAY1A_HYST 0x483
#define DC_DISP_MCCIF_DISPLAY1B_HYST 0x484
#define DC_DISP_DAC_CRT_CTRL 0x4c0
#define DC_DISP_DISP_MISC_CONTROL 0x4c1
#define DC_DISP_SD_CONTROL 0x4c2
#define DC_DISP_SD_CSC_COEFF 0x4c3
#define DC_DISP_SD_LUT(x) (0x4c4 + (x))
#define DC_DISP_SD_FLICKER_CONTROL 0x4cd
#define DC_DISP_DC_PIXEL_COUNT 0x4ce
#define DC_DISP_SD_HISTOGRAM(x) (0x4cf + (x))
#define DC_DISP_SD_BL_PARAMETERS 0x4d7
#define DC_DISP_SD_BL_TF(x) (0x4d8 + (x))
#define DC_DISP_SD_BL_CONTROL 0x4dc
#define DC_DISP_SD_HW_K_VALUES 0x4dd
#define DC_DISP_SD_MAN_K_VALUES 0x4de
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4e4
#define BACKGROUND_COLOR_ALPHA(x) (((x) & 0xff) << 24)
#define BACKGROUND_COLOR_BLUE(x) (((x) & 0xff) << 16)
#define BACKGROUND_COLOR_GREEN(x) (((x) & 0xff) << 8)
#define BACKGROUND_COLOR_RED(x) (((x) & 0xff) << 0)
#define DC_DISP_INTERLACE_CONTROL 0x4e5
#define INTERLACE_STATUS (1 << 2)
#define INTERLACE_START (1 << 1)
#define INTERLACE_ENABLE (1 << 0)
#define DC_DISP_CURSOR_START_ADDR_HI 0x4ec
#define DC_DISP_BLEND_CURSOR_CONTROL 0x4f1
#define CURSOR_MODE_LEGACY (0 << 24)
#define CURSOR_MODE_NORMAL (1 << 24)
#define CURSOR_DST_BLEND_ZERO (0 << 16)
#define CURSOR_DST_BLEND_K1 (1 << 16)
#define CURSOR_DST_BLEND_NEG_K1_TIMES_SRC (2 << 16)
#define CURSOR_DST_BLEND_MASK (3 << 16)
#define CURSOR_SRC_BLEND_K1 (0 << 8)
#define CURSOR_SRC_BLEND_K1_TIMES_SRC (1 << 8)
#define CURSOR_SRC_BLEND_MASK (3 << 8)
#define CURSOR_ALPHA 0xff
#define DC_WIN_CORE_ACT_CONTROL 0x50e
#define VCOUNTER (0 << 0)
#define HCOUNTER (1 << 0)
#define DC_WIN_CORE_IHUB_WGRP_LATENCY_CTLA 0x543
#define LATENCY_CTL_MODE_ENABLE (1 << 2)
#define DC_WIN_CORE_IHUB_WGRP_LATENCY_CTLB 0x544
#define WATERMARK_MASK 0x1fffffff
#define DC_WIN_CORE_PRECOMP_WGRP_PIPE_METER 0x560
#define PIPE_METER_INT(x) (((x) & 0xff) << 8)
#define PIPE_METER_FRAC(x) (((x) & 0xff) << 0)
#define DC_WIN_CORE_IHUB_WGRP_POOL_CONFIG 0x561
#define MEMPOOL_ENTRIES(x) (((x) & 0xffff) << 0)
#define DC_WIN_CORE_IHUB_WGRP_FETCH_METER 0x562
#define SLOTS(x) (((x) & 0xff) << 0)
#define DC_WIN_CORE_IHUB_LINEBUF_CONFIG 0x563
#define MODE_TWO_LINES (0 << 14)
#define MODE_FOUR_LINES (1 << 14)
#define DC_WIN_CORE_IHUB_THREAD_GROUP 0x568
#define THREAD_NUM_MASK (0x1f << 1)
#define THREAD_NUM(x) (((x) & 0x1f) << 1)
#define THREAD_GROUP_ENABLE (1 << 0)
#define DC_WIN_H_FILTER_P(p) (0x601 + (p))
#define DC_WIN_V_FILTER_P(p) (0x619 + (p))
#define DC_WIN_CSC_YOF 0x611
#define DC_WIN_CSC_KYRGB 0x612
#define DC_WIN_CSC_KUR 0x613
#define DC_WIN_CSC_KVR 0x614
#define DC_WIN_CSC_KUG 0x615
#define DC_WIN_CSC_KVG 0x616
#define DC_WIN_CSC_KUB 0x617
#define DC_WIN_CSC_KVB 0x618
#define DC_WIN_WIN_OPTIONS 0x700
#define H_DIRECTION (1 << 0)
#define V_DIRECTION (1 << 2)
#define COLOR_EXPAND (1 << 6)
#define H_FILTER (1 << 8)
#define V_FILTER (1 << 10)
#define CSC_ENABLE (1 << 18)
#define WIN_ENABLE (1 << 30)
#define DC_WIN_BYTE_SWAP 0x701
#define BYTE_SWAP_NOSWAP (0 << 0)
#define BYTE_SWAP_SWAP2 (1 << 0)
#define BYTE_SWAP_SWAP4 (2 << 0)
#define BYTE_SWAP_SWAP4HW (3 << 0)
#define DC_WIN_BUFFER_CONTROL 0x702
#define BUFFER_CONTROL_HOST (0 << 0)
#define BUFFER_CONTROL_VI (1 << 0)
#define BUFFER_CONTROL_EPP (2 << 0)
#define BUFFER_CONTROL_MPEGE (3 << 0)
#define BUFFER_CONTROL_SB2D (4 << 0)
#define DC_WIN_COLOR_DEPTH 0x703
#define WIN_COLOR_DEPTH_P1 0
#define WIN_COLOR_DEPTH_P2 1
#define WIN_COLOR_DEPTH_P4 2
#define WIN_COLOR_DEPTH_P8 3
#define WIN_COLOR_DEPTH_B4G4R4A4 4
#define WIN_COLOR_DEPTH_B5G5R5A1 5
#define WIN_COLOR_DEPTH_B5G6R5 6
#define WIN_COLOR_DEPTH_A1B5G5R5 7
#define WIN_COLOR_DEPTH_B8G8R8A8 12
#define WIN_COLOR_DEPTH_R8G8B8A8 13
#define WIN_COLOR_DEPTH_B6x2G6x2R6x2A8 14
#define WIN_COLOR_DEPTH_R6x2G6x2B6x2A8 15
#define WIN_COLOR_DEPTH_YCbCr422 16
#define WIN_COLOR_DEPTH_YUV422 17
#define WIN_COLOR_DEPTH_YCbCr420P 18
#define WIN_COLOR_DEPTH_YUV420P 19
#define WIN_COLOR_DEPTH_YCbCr422P 20
#define WIN_COLOR_DEPTH_YUV422P 21
#define WIN_COLOR_DEPTH_YCbCr422R 22
#define WIN_COLOR_DEPTH_YUV422R 23
#define WIN_COLOR_DEPTH_YCbCr422RA 24
#define WIN_COLOR_DEPTH_YUV422RA 25
#define WIN_COLOR_DEPTH_R4G4B4A4 27
#define WIN_COLOR_DEPTH_R5G5B5A 28
#define WIN_COLOR_DEPTH_AR5G5B5 29
#define WIN_COLOR_DEPTH_B5G5R5X1 30
#define WIN_COLOR_DEPTH_X1B5G5R5 31
#define WIN_COLOR_DEPTH_R5G5B5X1 32
#define WIN_COLOR_DEPTH_X1R5G5B5 33
#define WIN_COLOR_DEPTH_R5G6B5 34
#define WIN_COLOR_DEPTH_A8R8G8B8 35
#define WIN_COLOR_DEPTH_A8B8G8R8 36
#define WIN_COLOR_DEPTH_B8G8R8X8 37
#define WIN_COLOR_DEPTH_R8G8B8X8 38
#define WIN_COLOR_DEPTH_X8B8G8R8 65
#define WIN_COLOR_DEPTH_X8R8G8B8 66
#define DC_WIN_POSITION 0x704
#define H_POSITION(x) (((x) & 0x1fff) << 0) /* XXX 0x7fff on Tegra186 */
#define V_POSITION(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */
#define DC_WIN_SIZE 0x705
#define H_SIZE(x) (((x) & 0x1fff) << 0) /* XXX 0x7fff on Tegra186 */
#define V_SIZE(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */
#define DC_WIN_PRESCALED_SIZE 0x706
#define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */
#define DC_WIN_H_INITIAL_DDA 0x707
#define DC_WIN_V_INITIAL_DDA 0x708
#define DC_WIN_DDA_INC 0x709
#define H_DDA_INC(x) (((x) & 0xffff) << 0)
#define V_DDA_INC(x) (((x) & 0xffff) << 16)
#define DC_WIN_LINE_STRIDE 0x70a
#define DC_WIN_BUF_STRIDE 0x70b
#define DC_WIN_UV_BUF_STRIDE 0x70c
#define DC_WIN_BUFFER_ADDR_MODE 0x70d
#define DC_WIN_BUFFER_ADDR_MODE_LINEAR (0 << 0)
#define DC_WIN_BUFFER_ADDR_MODE_TILE (1 << 0)
#define DC_WIN_BUFFER_ADDR_MODE_LINEAR_UV (0 << 16)
#define DC_WIN_BUFFER_ADDR_MODE_TILE_UV (1 << 16)
#define DC_WIN_DV_CONTROL 0x70e
#define DC_WIN_BLEND_NOKEY 0x70f
#define BLEND_WEIGHT1(x) (((x) & 0xff) << 16)
#define BLEND_WEIGHT0(x) (((x) & 0xff) << 8)
#define DC_WIN_BLEND_1WIN 0x710
#define BLEND_CONTROL_FIX (0 << 2)
#define BLEND_CONTROL_ALPHA (1 << 2)
#define BLEND_COLOR_KEY_NONE (0 << 0)
#define BLEND_COLOR_KEY_0 (1 << 0)
#define BLEND_COLOR_KEY_1 (2 << 0)
#define BLEND_COLOR_KEY_BOTH (3 << 0)
#define DC_WIN_BLEND_2WIN_X 0x711
#define BLEND_CONTROL_DEPENDENT (2 << 2)
#define DC_WIN_BLEND_2WIN_Y 0x712
#define DC_WIN_BLEND_3WIN_XY 0x713
#define DC_WIN_HP_FETCH_CONTROL 0x714
#define DC_WINBUF_START_ADDR 0x800
#define DC_WINBUF_START_ADDR_NS 0x801
#define DC_WINBUF_START_ADDR_U 0x802
#define DC_WINBUF_START_ADDR_U_NS 0x803
#define DC_WINBUF_START_ADDR_V 0x804
#define DC_WINBUF_START_ADDR_V_NS 0x805
#define DC_WINBUF_ADDR_H_OFFSET 0x806
#define DC_WINBUF_ADDR_H_OFFSET_NS 0x807
#define DC_WINBUF_ADDR_V_OFFSET 0x808
#define DC_WINBUF_ADDR_V_OFFSET_NS 0x809
#define DC_WINBUF_UFLOW_STATUS 0x80a
#define DC_WINBUF_SURFACE_KIND 0x80b
#define DC_WINBUF_SURFACE_KIND_PITCH (0 << 0)
#define DC_WINBUF_SURFACE_KIND_TILED (1 << 0)
#define DC_WINBUF_SURFACE_KIND_BLOCK (2 << 0)
#define DC_WINBUF_SURFACE_KIND_BLOCK_HEIGHT(x) (((x) & 0x7) << 4)
#define DC_WINBUF_START_ADDR_HI 0x80d
#define DC_WINBUF_CDE_CONTROL 0x82f
#define ENABLE_SURFACE (1 << 0)
#define DC_WINBUF_AD_UFLOW_STATUS 0xbca
#define DC_WINBUF_BD_UFLOW_STATUS 0xdca
#define DC_WINBUF_CD_UFLOW_STATUS 0xfca
/* Tegra186 and later */
#define DC_DISP_CORE_SOR_SET_CONTROL(x) (0x403 + (x))
#define PROTOCOL_MASK (0xf << 8)
#define PROTOCOL_SINGLE_TMDS_A (0x1 << 8)
#define DC_WIN_CORE_WINDOWGROUP_SET_CONTROL 0x702
#define OWNER_MASK (0xf << 0)
#define OWNER(x) (((x) & 0xf) << 0)
#define DC_WIN_CROPPED_SIZE 0x706
#define DC_WIN_PLANAR_STORAGE 0x709
#define PITCH(x) (((x) >> 6) & 0x1fff)
#define DC_WIN_SET_PARAMS 0x70d
#define CLAMP_BEFORE_BLEND (1 << 15)
#define DEGAMMA_NONE (0 << 13)
#define DEGAMMA_SRGB (1 << 13)
#define DEGAMMA_YUV8_10 (2 << 13)
#define DEGAMMA_YUV12 (3 << 13)
#define INPUT_RANGE_BYPASS (0 << 10)
#define INPUT_RANGE_LIMITED (1 << 10)
#define INPUT_RANGE_FULL (2 << 10)
#define COLOR_SPACE_RGB (0 << 8)
#define COLOR_SPACE_YUV_601 (1 << 8)
#define COLOR_SPACE_YUV_709 (2 << 8)
#define COLOR_SPACE_YUV_2020 (3 << 8)
#define DC_WIN_WINDOWGROUP_SET_CONTROL_INPUT_SCALER 0x70e
#define HORIZONTAL_TAPS_2 (1 << 3)
#define HORIZONTAL_TAPS_5 (4 << 3)
#define VERTICAL_TAPS_2 (1 << 0)
#define VERTICAL_TAPS_5 (4 << 0)
#define DC_WIN_WINDOWGROUP_SET_INPUT_SCALER_USAGE 0x711
#define INPUT_SCALER_USE422 (1 << 2)
#define INPUT_SCALER_VBYPASS (1 << 1)
#define INPUT_SCALER_HBYPASS (1 << 0)
#define DC_WIN_BLEND_LAYER_CONTROL 0x716
#define COLOR_KEY_NONE (0 << 25)
#define COLOR_KEY_SRC (1 << 25)
#define COLOR_KEY_DST (2 << 25)
#define BLEND_BYPASS (1 << 24)
#define K2(x) (((x) & 0xff) << 16)
#define K1(x) (((x) & 0xff) << 8)
#define WINDOW_LAYER_DEPTH(x) (((x) & 0xff) << 0)
#define DC_WIN_BLEND_MATCH_SELECT 0x717
#define BLEND_FACTOR_DST_ALPHA_ZERO (0 << 12)
#define BLEND_FACTOR_DST_ALPHA_ONE (1 << 12)
#define BLEND_FACTOR_DST_ALPHA_NEG_K1_TIMES_SRC (2 << 12)
#define BLEND_FACTOR_DST_ALPHA_K2 (3 << 12)
#define BLEND_FACTOR_SRC_ALPHA_ZERO (0 << 8)
#define BLEND_FACTOR_SRC_ALPHA_K1 (1 << 8)
#define BLEND_FACTOR_SRC_ALPHA_K2 (2 << 8)
#define BLEND_FACTOR_SRC_ALPHA_NEG_K1_TIMES_DST (3 << 8)
#define BLEND_FACTOR_DST_COLOR_ZERO (0 << 4)
#define BLEND_FACTOR_DST_COLOR_ONE (1 << 4)
#define BLEND_FACTOR_DST_COLOR_K1 (2 << 4)
#define BLEND_FACTOR_DST_COLOR_K2 (3 << 4)
#define BLEND_FACTOR_DST_COLOR_K1_TIMES_DST (4 << 4)
#define BLEND_FACTOR_DST_COLOR_NEG_K1_TIMES_DST (5 << 4)
#define BLEND_FACTOR_DST_COLOR_NEG_K1_TIMES_SRC (6 << 4)
#define BLEND_FACTOR_DST_COLOR_NEG_K1 (7 << 4)
#define BLEND_FACTOR_SRC_COLOR_ZERO (0 << 0)
#define BLEND_FACTOR_SRC_COLOR_ONE (1 << 0)
#define BLEND_FACTOR_SRC_COLOR_K1 (2 << 0)
#define BLEND_FACTOR_SRC_COLOR_K1_TIMES_DST (3 << 0)
#define BLEND_FACTOR_SRC_COLOR_NEG_K1_TIMES_DST (4 << 0)
#define BLEND_FACTOR_SRC_COLOR_K1_TIMES_SRC (5 << 0)
#define DC_WIN_BLEND_NOMATCH_SELECT 0x718
#define DC_WIN_PRECOMP_WGRP_PARAMS 0x724
#define SWAP_UV (1 << 0)
#define DC_WIN_WINDOW_SET_CONTROL 0x730
#define CONTROL_CSC_ENABLE (1 << 5)
#define DC_WINBUF_CROPPED_POINT 0x806
#define OFFSET_Y(x) (((x) & 0xffff) << 16)
#define OFFSET_X(x) (((x) & 0xffff) << 0)
#endif /* TEGRA_DC_H */