mirror of https://gitee.com/openkylin/linux.git
227 lines
11 KiB
ReStructuredText
227 lines
11 KiB
ReStructuredText
.. SPDX-License-Identifier: GPL-2.0
|
|
|
|
====================
|
|
Rebasing and merging
|
|
====================
|
|
|
|
Maintaining a subsystem, as a general rule, requires a familiarity with the
|
|
Git source-code management system. Git is a powerful tool with a lot of
|
|
features; as is often the case with such tools, there are right and wrong
|
|
ways to use those features. This document looks in particular at the use
|
|
of rebasing and merging. Maintainers often get in trouble when they use
|
|
those tools incorrectly, but avoiding problems is not actually all that
|
|
hard.
|
|
|
|
One thing to be aware of in general is that, unlike many other projects,
|
|
the kernel community is not scared by seeing merge commits in its
|
|
development history. Indeed, given the scale of the project, avoiding
|
|
merges would be nearly impossible. Some problems encountered by
|
|
maintainers result from a desire to avoid merges, while others come from
|
|
merging a little too often.
|
|
|
|
Rebasing
|
|
========
|
|
|
|
"Rebasing" is the process of changing the history of a series of commits
|
|
within a repository. There are two different types of operations that are
|
|
referred to as rebasing since both are done with the ``git rebase``
|
|
command, but there are significant differences between them:
|
|
|
|
- Changing the parent (starting) commit upon which a series of patches is
|
|
built. For example, a rebase operation could take a patch set built on
|
|
the previous kernel release and base it, instead, on the current
|
|
release. We'll call this operation "reparenting" in the discussion
|
|
below.
|
|
|
|
- Changing the history of a set of patches by fixing (or deleting) broken
|
|
commits, adding patches, adding tags to commit changelogs, or changing
|
|
the order in which commits are applied. In the following text, this
|
|
type of operation will be referred to as "history modification"
|
|
|
|
The term "rebasing" will be used to refer to both of the above operations.
|
|
Used properly, rebasing can yield a cleaner and clearer development
|
|
history; used improperly, it can obscure that history and introduce bugs.
|
|
|
|
There are a few rules of thumb that can help developers to avoid the worst
|
|
perils of rebasing:
|
|
|
|
- History that has been exposed to the world beyond your private system
|
|
should usually not be changed. Others may have pulled a copy of your
|
|
tree and built on it; modifying your tree will create pain for them. If
|
|
work is in need of rebasing, that is usually a sign that it is not yet
|
|
ready to be committed to a public repository.
|
|
|
|
That said, there are always exceptions. Some trees (linux-next being
|
|
a significant example) are frequently rebased by their nature, and
|
|
developers know not to base work on them. Developers will sometimes
|
|
expose an unstable branch for others to test with or for automated
|
|
testing services. If you do expose a branch that may be unstable in
|
|
this way, be sure that prospective users know not to base work on it.
|
|
|
|
- Do not rebase a branch that contains history created by others. If you
|
|
have pulled changes from another developer's repository, you are now a
|
|
custodian of their history. You should not change it. With few
|
|
exceptions, for example, a broken commit in a tree like this should be
|
|
explicitly reverted rather than disappeared via history modification.
|
|
|
|
- Do not reparent a tree without a good reason to do so. Just being on a
|
|
newer base or avoiding a merge with an upstream repository is not
|
|
generally a good reason.
|
|
|
|
- If you must reparent a repository, do not pick some random kernel commit
|
|
as the new base. The kernel is often in a relatively unstable state
|
|
between release points; basing development on one of those points
|
|
increases the chances of running into surprising bugs. When a patch
|
|
series must move to a new base, pick a stable point (such as one of
|
|
the -rc releases) to move to.
|
|
|
|
- Realize that reparenting a patch series (or making significant history
|
|
modifications) changes the environment in which it was developed and,
|
|
likely, invalidates much of the testing that was done. A reparented
|
|
patch series should, as a general rule, be treated like new code and
|
|
retested from the beginning.
|
|
|
|
A frequent cause of merge-window trouble is when Linus is presented with a
|
|
patch series that has clearly been reparented, often to a random commit,
|
|
shortly before the pull request was sent. The chances of such a series
|
|
having been adequately tested are relatively low - as are the chances of
|
|
the pull request being acted upon.
|
|
|
|
If, instead, rebasing is limited to private trees, commits are based on a
|
|
well-known starting point, and they are well tested, the potential for
|
|
trouble is low.
|
|
|
|
Merging
|
|
=======
|
|
|
|
Merging is a common operation in the kernel development process; the 5.1
|
|
development cycle included 1,126 merge commits - nearly 9% of the total.
|
|
Kernel work is accumulated in over 100 different subsystem trees, each of
|
|
which may contain multiple topic branches; each branch is usually developed
|
|
independently of the others. So naturally, at least one merge will be
|
|
required before any given branch finds its way into an upstream repository.
|
|
|
|
Many projects require that branches in pull requests be based on the
|
|
current trunk so that no merge commits appear in the history. The kernel
|
|
is not such a project; any rebasing of branches to avoid merges will, most
|
|
likely, lead to trouble.
|
|
|
|
Subsystem maintainers find themselves having to do two types of merges:
|
|
from lower-level subsystem trees and from others, either sibling trees or
|
|
the mainline. The best practices to follow differ in those two situations.
|
|
|
|
Merging from lower-level trees
|
|
------------------------------
|
|
|
|
Larger subsystems tend to have multiple levels of maintainers, with the
|
|
lower-level maintainers sending pull requests to the higher levels. Acting
|
|
on such a pull request will almost certainly generate a merge commit; that
|
|
is as it should be. In fact, subsystem maintainers may want to use
|
|
the --no-ff flag to force the addition of a merge commit in the rare cases
|
|
where one would not normally be created so that the reasons for the merge
|
|
can be recorded. The changelog for the merge should, for any kind of
|
|
merge, say *why* the merge is being done. For a lower-level tree, "why" is
|
|
usually a summary of the changes that will come with that pull.
|
|
|
|
Maintainers at all levels should be using signed tags on their pull
|
|
requests, and upstream maintainers should verify the tags when pulling
|
|
branches. Failure to do so threatens the security of the development
|
|
process as a whole.
|
|
|
|
As per the rules outlined above, once you have merged somebody else's
|
|
history into your tree, you cannot rebase that branch, even if you
|
|
otherwise would be able to.
|
|
|
|
Merging from sibling or upstream trees
|
|
--------------------------------------
|
|
|
|
While merges from downstream are common and unremarkable, merges from other
|
|
trees tend to be a red flag when it comes time to push a branch upstream.
|
|
Such merges need to be carefully thought about and well justified, or
|
|
there's a good chance that a subsequent pull request will be rejected.
|
|
|
|
It is natural to want to merge the master branch into a repository; this
|
|
type of merge is often called a "back merge". Back merges can help to make
|
|
sure that there are no conflicts with parallel development and generally
|
|
gives a warm, fuzzy feeling of being up-to-date. But this temptation
|
|
should be avoided almost all of the time.
|
|
|
|
Why is that? Back merges will muddy the development history of your own
|
|
branch. They will significantly increase your chances of encountering bugs
|
|
from elsewhere in the community and make it hard to ensure that the work
|
|
you are managing is stable and ready for upstream. Frequent merges can
|
|
also obscure problems with the development process in your tree; they can
|
|
hide interactions with other trees that should not be happening (often) in
|
|
a well-managed branch.
|
|
|
|
That said, back merges are occasionally required; when that happens, be
|
|
sure to document *why* it was required in the commit message. As always,
|
|
merge to a well-known stable point, rather than to some random commit.
|
|
Even then, you should not back merge a tree above your immediate upstream
|
|
tree; if a higher-level back merge is really required, the upstream tree
|
|
should do it first.
|
|
|
|
One of the most frequent causes of merge-related trouble is when a
|
|
maintainer merges with the upstream in order to resolve merge conflicts
|
|
before sending a pull request. Again, this temptation is easy enough to
|
|
understand, but it should absolutely be avoided. This is especially true
|
|
for the final pull request: Linus is adamant that he would much rather see
|
|
merge conflicts than unnecessary back merges. Seeing the conflicts lets
|
|
him know where potential problem areas are. He does a lot of merges (382
|
|
in the 5.1 development cycle) and has gotten quite good at conflict
|
|
resolution - often better than the developers involved.
|
|
|
|
So what should a maintainer do when there is a conflict between their
|
|
subsystem branch and the mainline? The most important step is to warn
|
|
Linus in the pull request that the conflict will happen; if nothing else,
|
|
that demonstrates an awareness of how your branch fits into the whole. For
|
|
especially difficult conflicts, create and push a *separate* branch to show
|
|
how you would resolve things. Mention that branch in your pull request,
|
|
but the pull request itself should be for the unmerged branch.
|
|
|
|
Even in the absence of known conflicts, doing a test merge before sending a
|
|
pull request is a good idea. It may alert you to problems that you somehow
|
|
didn't see from linux-next and helps to understand exactly what you are
|
|
asking upstream to do.
|
|
|
|
Another reason for doing merges of upstream or another subsystem tree is to
|
|
resolve dependencies. These dependency issues do happen at times, and
|
|
sometimes a cross-merge with another tree is the best way to resolve them;
|
|
as always, in such situations, the merge commit should explain why the
|
|
merge has been done. Take a moment to do it right; people will read those
|
|
changelogs.
|
|
|
|
Often, though, dependency issues indicate that a change of approach is
|
|
needed. Merging another subsystem tree to resolve a dependency risks
|
|
bringing in other bugs and should almost never be done. If that subsystem
|
|
tree fails to be pulled upstream, whatever problems it had will block the
|
|
merging of your tree as well. Preferable alternatives include agreeing
|
|
with the maintainer to carry both sets of changes in one of the trees or
|
|
creating a topic branch dedicated to the prerequisite commits that can be
|
|
merged into both trees. If the dependency is related to major
|
|
infrastructural changes, the right solution might be to hold the dependent
|
|
commits for one development cycle so that those changes have time to
|
|
stabilize in the mainline.
|
|
|
|
Finally
|
|
=======
|
|
|
|
It is relatively common to merge with the mainline toward the beginning of
|
|
the development cycle in order to pick up changes and fixes done elsewhere
|
|
in the tree. As always, such a merge should pick a well-known release
|
|
point rather than some random spot. If your upstream-bound branch has
|
|
emptied entirely into the mainline during the merge window, you can pull it
|
|
forward with a command like::
|
|
|
|
git merge v5.2-rc1^0
|
|
|
|
The "^0" will cause Git to do a fast-forward merge (which should be
|
|
possible in this situation), thus avoiding the addition of a spurious merge
|
|
commit.
|
|
|
|
The guidelines laid out above are just that: guidelines. There will always
|
|
be situations that call out for a different solution, and these guidelines
|
|
should not prevent developers from doing the right thing when the need
|
|
arises. But one should always think about whether the need has truly
|
|
arisen and be prepared to explain why something abnormal needs to be done.
|