linux/drivers/gpu/drm
Alex Deucher def9ba9cf6 drm/radeon/kms: add gui_idle callback
Check to see if the GUI engine and related blocks
(2D, 3D, CP, etc) are idle or not.  There are a number
of cases when we need to know if the drawing engine
is busy.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-05-18 18:20:47 +10:00
..
i2c drm/i2c/ch7006: Fix load detection false positives right after system init. 2009-12-16 17:04:45 +10:00
i810 include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
i830 include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
i915 drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
mga drm: convert drm_ioctl to unlocked_ioctl 2009-12-18 11:22:31 +10:00
nouveau drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
r128 include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
radeon drm/radeon/kms: add gui_idle callback 2010-05-18 18:20:47 +10:00
savage drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
sis drm: convert drm_ioctl to unlocked_ioctl 2009-12-18 11:22:31 +10:00
tdfx drm: convert drm_ioctl to unlocked_ioctl 2009-12-18 11:22:31 +10:00
ttm drm/ttm: fix, avoid iomapping system memory 2010-05-07 09:15:47 +10:00
via include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
vmwgfx fbdev: allow passing more than one aperture for handoff 2010-05-18 16:19:27 +10:00
Kconfig drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
Makefile drm: Add generic multipart buffer. 2010-02-23 09:46:20 +10:00
README.drm
ati_pcigart.c ati_pcigart: fix printk format warning 2010-02-05 11:46:48 +10:00
drm_agpsupport.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_auth.c drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
drm_buffer.c drm: Add generic multipart buffer. 2010-02-23 09:46:20 +10:00
drm_bufs.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_cache.c drm: fix drm_cache.c for arch with no support. 2009-09-02 09:41:13 +10:00
drm_context.c drm: Remove memory debugging infrastructure. 2009-06-18 13:00:33 -07:00
drm_crtc.c Merge branch 'drm-fbdev-cleanup' into drm-core-next 2010-04-20 13:16:04 +10:00
drm_crtc_helper.c drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
drm_debugfs.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_dma.c drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
drm_dp_i2c_helper.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_drawable.c drm: Remove memory debugging infrastructure. 2009-06-18 13:00:33 -07:00
drm_drv.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_edid.c drm/fbdev: fix cloning on fbcon 2010-05-18 17:40:22 +10:00
drm_encoder_slave.c drm: fixup include file in drm_encoder_slave 2009-08-13 13:31:54 +10:00
drm_fb_helper.c drm/fbdev: fix cloning on fbcon 2010-05-18 17:40:22 +10:00
drm_fops.c drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
drm_gem.c drm: free core gem object from driver callbacks 2010-04-20 13:19:33 +10:00
drm_hashtab.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_info.c
drm_ioc32.c drm: convert drm_ioctl to unlocked_ioctl 2009-12-18 11:22:31 +10:00
drm_ioctl.c drm: Remove memory debugging infrastructure. 2009-06-18 13:00:33 -07:00
drm_irq.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_lock.c
drm_memory.c agp: switch AGP to use page array instead of unsigned long array 2009-06-19 10:21:42 +10:00
drm_mm.c drm: Fix a bug in the range manager. 2010-02-15 11:19:14 +10:00
drm_modes.c drm/edid: Fix sync polarity for secondary GTF curve 2010-04-09 10:05:40 +10:00
drm_pci.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_proc.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_scatter.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_sman.c drm: Remove memory debugging infrastructure. 2009-06-18 13:00:33 -07:00
drm_stub.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_sysfs.c Merge branch 'drm-edid-fixes' into drm-core-next 2010-04-20 13:14:38 +10:00
drm_vm.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00

README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html