nodejs-mozilla/test/parallel/test-http-incoming-pipeline...

85 lines
2.7 KiB
JavaScript

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
const common = require('../common');
const Countdown = require('../common/countdown');
const http = require('http');
const net = require('net');
const seeds = [ 3, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4 ];
const countdown = new Countdown(seeds.length, () => server.close());
// Set up some timing issues where sockets can be destroyed
// via either the req or res.
const server = http.createServer(common.mustCall(function(req, res) {
switch (req.url) {
case '/1':
return setImmediate(function() {
req.socket.destroy();
server.emit('requestDone');
});
case '/2':
return process.nextTick(function() {
res.destroy();
server.emit('requestDone');
});
// In one case, actually send a response in 2 chunks
case '/3':
res.write('hello ');
return setImmediate(function() {
res.end('world!');
server.emit('requestDone');
});
default:
res.destroy();
server.emit('requestDone');
}
}, seeds.length));
// Make a bunch of requests pipelined on the same socket
function generator(seeds) {
const port = server.address().port;
return seeds.map(function(r) {
return `GET /${r} HTTP/1.1\r\n` +
`Host: localhost:${port}\r\n` +
'\r\n' +
'\r\n';
}).join('');
}
server.listen(0, common.mustCall(function() {
const client = net.connect({ port: this.address().port });
server.on('requestDone', function() {
countdown.dec();
});
// Immediately write the pipelined requests.
// Some of these will not have a socket to destroy!
client.write(generator(seeds));
}));