nodejs-mozilla/tools/code_cache/cache_builder.cc

149 lines
4.2 KiB
C++

#include "cache_builder.h"
#include "debug_utils-inl.h"
#include "node_native_module.h"
#include "util.h"
#include <iostream>
#include <map>
#include <sstream>
#include <vector>
#include <cstdlib>
namespace node {
namespace native_module {
using v8::Context;
using v8::Local;
using v8::ScriptCompiler;
static std::string GetDefName(const std::string& id) {
char buf[64] = {0};
size_t size = id.size();
CHECK_LT(size, sizeof(buf));
for (size_t i = 0; i < size; ++i) {
char ch = id[i];
buf[i] = (ch == '-' || ch == '/') ? '_' : ch;
}
return buf;
}
static std::string FormatSize(size_t size) {
char buf[64] = {0};
if (size < 1024) {
snprintf(buf, sizeof(buf), "%.2fB", static_cast<double>(size));
} else if (size < 1024 * 1024) {
snprintf(buf, sizeof(buf), "%.2fKB", static_cast<double>(size / 1024));
} else {
snprintf(
buf, sizeof(buf), "%.2fMB", static_cast<double>(size / 1024 / 1024));
}
return buf;
}
static std::string GetDefinition(const std::string& id,
size_t size,
const uint8_t* data) {
std::stringstream ss;
ss << "static const uint8_t " << GetDefName(id) << "[] = {\n";
for (size_t i = 0; i < size; ++i) {
uint8_t ch = data[i];
ss << std::to_string(ch) << (i == size - 1 ? '\n' : ',');
}
ss << "};";
return ss.str();
}
static void GetInitializer(const std::string& id, std::stringstream& ss) {
std::string def_name = GetDefName(id);
ss << " code_cache.emplace(\n";
ss << " \"" << id << "\",\n";
ss << " std::make_unique<v8::ScriptCompiler::CachedData>(\n";
ss << " " << def_name << ",\n";
ss << " static_cast<int>(arraysize(" << def_name << ")), policy\n";
ss << " )\n";
ss << " );";
}
static std::string GenerateCodeCache(
const std::map<std::string, ScriptCompiler::CachedData*>& data) {
std::stringstream ss;
ss << R"(#include <cinttypes>
#include "node_native_module_env.h"
// This file is generated by mkcodecache (tools/code_cache/mkcodecache.cc)
namespace node {
namespace native_module {
const bool has_code_cache = true;
)";
size_t total = 0;
for (const auto& x : data) {
const std::string& id = x.first;
ScriptCompiler::CachedData* cached_data = x.second;
total += cached_data->length;
std::string def = GetDefinition(id, cached_data->length, cached_data->data);
ss << def << "\n\n";
std::string size_str = FormatSize(cached_data->length);
std::string total_str = FormatSize(total);
per_process::Debug(DebugCategory::CODE_CACHE,
"Generated cache for %s, size = %s, total = %s\n",
id.c_str(),
size_str.c_str(),
total_str.c_str());
}
ss << R"(void NativeModuleEnv::InitializeCodeCache() {
NativeModuleCacheMap& code_cache =
*NativeModuleLoader::GetInstance()->code_cache();
CHECK(code_cache.empty());
auto policy = v8::ScriptCompiler::CachedData::BufferPolicy::BufferNotOwned;
)";
for (const auto& x : data) {
GetInitializer(x.first, ss);
ss << "\n\n";
}
ss << R"(
}
} // namespace native_module
} // namespace node
)";
return ss.str();
}
std::string CodeCacheBuilder::Generate(Local<Context> context) {
NativeModuleLoader* loader = NativeModuleLoader::GetInstance();
std::vector<std::string> ids = loader->GetModuleIds();
std::map<std::string, ScriptCompiler::CachedData*> data;
for (const auto& id : ids) {
// TODO(joyeecheung): we can only compile the modules that can be
// required here because the parameters for other types of builtins
// are still very flexible. We should look into auto-generating
// the parameters from the source somehow.
if (loader->CanBeRequired(id.c_str())) {
NativeModuleLoader::Result result;
USE(loader->CompileAsModule(context, id.c_str(), &result));
ScriptCompiler::CachedData* cached_data =
loader->GetCodeCache(id.c_str());
if (cached_data == nullptr) {
// TODO(joyeecheung): display syntax errors
std::cerr << "Failed to compile " << id << "\n";
} else {
data.emplace(id, cached_data);
}
}
}
return GenerateCodeCache(data);
}
} // namespace native_module
} // namespace node