nodejs/src/node_main_instance.cc

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#include "node_main_instance.h"
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#include <memory>
#if HAVE_OPENSSL
#include "crypto/crypto_util.h"
#endif // HAVE_OPENSSL
#include "debug_utils-inl.h"
#include "node_builtins.h"
#include "node_external_reference.h"
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#include "node_internals.h"
#include "node_options-inl.h"
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#include "node_realm.h"
#include "node_snapshot_builder.h"
#include "node_snapshotable.h"
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#include "node_v8_platform-inl.h"
#include "util-inl.h"
#if defined(LEAK_SANITIZER)
#include <sanitizer/lsan_interface.h>
#endif
#if HAVE_INSPECTOR
#include "inspector/worker_inspector.h" // ParentInspectorHandle
#endif
namespace node {
using v8::Context;
using v8::HandleScope;
using v8::Isolate;
using v8::Local;
using v8::Locker;
NodeMainInstance::NodeMainInstance(Isolate* isolate,
uv_loop_t* event_loop,
MultiIsolatePlatform* platform,
const std::vector<std::string>& args,
const std::vector<std::string>& exec_args)
: args_(args),
exec_args_(exec_args),
array_buffer_allocator_(nullptr),
isolate_(isolate),
platform_(platform),
isolate_data_(nullptr),
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snapshot_data_(nullptr) {
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isolate_data_ =
std::make_unique<IsolateData>(isolate_, event_loop, platform, nullptr);
SetIsolateMiscHandlers(isolate_, {});
}
std::unique_ptr<NodeMainInstance> NodeMainInstance::Create(
Isolate* isolate,
uv_loop_t* event_loop,
MultiIsolatePlatform* platform,
const std::vector<std::string>& args,
const std::vector<std::string>& exec_args) {
return std::unique_ptr<NodeMainInstance>(
new NodeMainInstance(isolate, event_loop, platform, args, exec_args));
}
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NodeMainInstance::NodeMainInstance(const SnapshotData* snapshot_data,
uv_loop_t* event_loop,
MultiIsolatePlatform* platform,
const std::vector<std::string>& args,
const std::vector<std::string>& exec_args)
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: args_(args),
exec_args_(exec_args),
array_buffer_allocator_(ArrayBufferAllocator::Create()),
isolate_(nullptr),
platform_(platform),
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isolate_data_(),
isolate_params_(std::make_unique<Isolate::CreateParams>()),
snapshot_data_(snapshot_data) {
isolate_params_->array_buffer_allocator = array_buffer_allocator_.get();
if (snapshot_data != nullptr) {
SnapshotBuilder::InitializeIsolateParams(snapshot_data,
isolate_params_.get());
}
isolate_ = NewIsolate(
isolate_params_.get(), event_loop, platform, snapshot_data != nullptr);
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CHECK_NOT_NULL(isolate_);
// If the indexes are not nullptr, we are not deserializing
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isolate_data_ = std::make_unique<IsolateData>(
isolate_,
event_loop,
platform,
array_buffer_allocator_.get(),
snapshot_data == nullptr ? nullptr : &(snapshot_data->isolate_data_info));
isolate_data_->max_young_gen_size =
isolate_params_->constraints.max_young_generation_size_in_bytes();
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}
void NodeMainInstance::Dispose() {
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// This should only be called on a main instance that does not own its
// isolate.
CHECK_NULL(isolate_params_);
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platform_->DrainTasks(isolate_);
}
NodeMainInstance::~NodeMainInstance() {
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if (isolate_params_ == nullptr) {
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return;
}
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// This should only be done on a main instance that owns its isolate.
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platform_->UnregisterIsolate(isolate_);
isolate_->Dispose();
}
int NodeMainInstance::Run() {
Locker locker(isolate_);
Isolate::Scope isolate_scope(isolate_);
HandleScope handle_scope(isolate_);
int exit_code = 0;
DeleteFnPtr<Environment, FreeEnvironment> env =
CreateMainEnvironment(&exit_code);
CHECK_NOT_NULL(env);
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Context::Scope context_scope(env->context());
Run(&exit_code, env.get());
return exit_code;
}
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void NodeMainInstance::Run(int* exit_code, Environment* env) {
if (*exit_code == 0) {
LoadEnvironment(env, StartExecutionCallback{});
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*exit_code = SpinEventLoop(env).FromMaybe(1);
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}
#if defined(LEAK_SANITIZER)
__lsan_do_leak_check();
#endif
}
DeleteFnPtr<Environment, FreeEnvironment>
NodeMainInstance::CreateMainEnvironment(int* exit_code) {
*exit_code = 0; // Reset the exit code to 0
HandleScope handle_scope(isolate_);
// TODO(addaleax): This should load a real per-Isolate option, currently
// this is still effectively per-process.
if (isolate_data_->options()->track_heap_objects) {
isolate_->GetHeapProfiler()->StartTrackingHeapObjects(true);
}
Local<Context> context;
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DeleteFnPtr<Environment, FreeEnvironment> env;
if (snapshot_data_ != nullptr) {
env.reset(new Environment(isolate_data_.get(),
isolate_,
args_,
exec_args_,
&(snapshot_data_->env_info),
EnvironmentFlags::kDefaultFlags,
{}));
#ifdef NODE_V8_SHARED_RO_HEAP
// TODO(addaleax): Do this as part of creating the Environment
// once we store the SnapshotData* itself on IsolateData.
env->builtin_loader()->RefreshCodeCache(snapshot_data_->code_cache);
#endif
context = Context::FromSnapshot(isolate_,
SnapshotData::kNodeMainContextIndex,
{DeserializeNodeInternalFields, env.get()})
.ToLocalChecked();
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CHECK(!context.IsEmpty());
Context::Scope context_scope(context);
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CHECK(InitializeContextRuntime(context).IsJust());
SetIsolateErrorHandlers(isolate_, {});
env->InitializeMainContext(context, &(snapshot_data_->env_info));
#if HAVE_INSPECTOR
env->InitializeInspector({});
#endif
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#if HAVE_OPENSSL
crypto::InitCryptoOnce(isolate_);
#endif // HAVE_OPENSSL
} else {
context = NewContext(isolate_);
CHECK(!context.IsEmpty());
Context::Scope context_scope(context);
env.reset(
CreateEnvironment(isolate_data_.get(), context, args_, exec_args_));
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}
return env;
}
} // namespace node