nodejs/tools/gen_node_def.cc

198 lines
7.0 KiB
C++

#include <Windows.h>
#include <algorithm>
#include <cstdint>
#include <fstream>
#include <iostream>
#include <memory>
#include <vector>
// This executable takes a Windows DLL and uses it to generate
// a module-definition file [1] which forwards all the exported
// symbols from the DLL and redirects them back to the DLL.
// This allows node.exe to export the same symbols as libnode.dll
// when building Node.js as a shared library. This is conceptually
// similary to the create_expfile.sh script used on AIX.
//
// Generating this .def file requires parsing data out of the
// PE32/PE32+ file format. Helper structs are defined in <Windows.h>
// hence why this is an executable and not a script. See [2] for
// details on the PE format.
//
// [1]: https://docs.microsoft.com/en-us/cpp/build/reference/module-definition-dot-def-files
// [2]: https://docs.microsoft.com/en-us/windows/win32/debug/pe-format
// The PE32 format encodes pointers as Relative Virtual Addresses
// which are 32 bit offsets from the start of the image. This helper
// class hides the mess of the pointer arithmetic
struct RelativeAddress {
uintptr_t root;
uintptr_t offset = 0;
RelativeAddress(HMODULE handle) noexcept
: root(reinterpret_cast<uintptr_t>(handle)) {}
RelativeAddress(HMODULE handle, uintptr_t offset) noexcept
: root(reinterpret_cast<uintptr_t>(handle)), offset(offset) {}
RelativeAddress(uintptr_t root, uintptr_t offset) noexcept
: root(root), offset(offset) {}
template <typename T>
const T* AsPtrTo() const noexcept {
return reinterpret_cast<const T*>(root + offset);
}
template <typename T>
T Read() const noexcept {
return *AsPtrTo<T>();
}
RelativeAddress AtOffset(uintptr_t amount) const noexcept {
return {root, offset + amount};
}
RelativeAddress operator+(uintptr_t amount) const noexcept {
return {root, offset + amount};
}
RelativeAddress ReadRelativeAddress() const noexcept {
return {root, Read<uint32_t>()};
}
};
// A wrapper around a dynamically loaded Windows DLL. This steps through the
// PE file structure to find the export directory and pulls out a list of
// all the exported symbol names.
struct Library {
HMODULE library;
std::string libraryName;
std::vector<std::string> exportedSymbols;
Library(HMODULE library) : library(library) {
auto libnode = RelativeAddress(library);
// At relative offset 0x3C is a 32 bit offset to the COFF signature, 4 bytes
// after that is the start of the COFF header.
auto coffHeaderPtr =
libnode.AtOffset(0x3C).ReadRelativeAddress().AtOffset(4);
auto coffHeader = coffHeaderPtr.AsPtrTo<IMAGE_FILE_HEADER>();
// After the coff header is the Optional Header (which is not optional). We
// don't know what type of optional header we have without examining the
// magic number
auto optionalHeaderPtr = coffHeaderPtr.AtOffset(sizeof(IMAGE_FILE_HEADER));
auto optionalHeader = optionalHeaderPtr.AsPtrTo<IMAGE_OPTIONAL_HEADER>();
auto exportDirectory =
(optionalHeader->Magic == 0x20b) ? optionalHeaderPtr.AsPtrTo<IMAGE_OPTIONAL_HEADER64>()
->DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT]
: optionalHeaderPtr.AsPtrTo<IMAGE_OPTIONAL_HEADER32>()
->DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
auto exportTable = libnode.AtOffset(exportDirectory.VirtualAddress)
.AsPtrTo<IMAGE_EXPORT_DIRECTORY>();
// This is the name of the library without the suffix, this is more robust
// than parsing the filename as this is what the linker uses.
libraryName = libnode.AtOffset(exportTable->Name).AsPtrTo<char>();
libraryName = libraryName.substr(0, libraryName.size() - 4);
const uint32_t* functionNameTable =
libnode.AtOffset(exportTable->AddressOfNames).AsPtrTo<uint32_t>();
// Given an RVA, parse it as a std::string. The resulting string is empty
// if the symbol does not have a name (i.e. it is ordinal only).
auto nameRvaToName = [&](uint32_t rva) -> std::string {
auto namePtr = libnode.AtOffset(rva).AsPtrTo<char>();
if (namePtr == nullptr) return {};
return {namePtr};
};
std::transform(functionNameTable,
functionNameTable + exportTable->NumberOfNames,
std::back_inserter(exportedSymbols),
nameRvaToName);
}
~Library() { FreeLibrary(library); }
};
bool IsPageExecutable(void* address) {
MEMORY_BASIC_INFORMATION memoryInformation;
size_t rc = VirtualQuery(
address, &memoryInformation, sizeof(MEMORY_BASIC_INFORMATION));
if (rc != 0 && memoryInformation.Protect != 0) {
return memoryInformation.Protect == PAGE_EXECUTE ||
memoryInformation.Protect == PAGE_EXECUTE_READ ||
memoryInformation.Protect == PAGE_EXECUTE_READWRITE ||
memoryInformation.Protect == PAGE_EXECUTE_WRITECOPY;
}
return false;
}
Library LoadLibraryOrExit(const char* dllPath) {
auto library = LoadLibrary(dllPath);
if (library != nullptr) return library;
auto error = GetLastError();
std::cerr << "ERROR: Failed to load " << dllPath << std::endl;
LPCSTR buffer = nullptr;
auto rc = FormatMessageA(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
nullptr,
error,
LANG_USER_DEFAULT,
(LPSTR)&buffer,
0,
nullptr);
if (rc != 0) {
std::cerr << buffer << std::endl;
LocalFree((HLOCAL)buffer);
}
exit(1);
}
int main(int argc, char** argv) {
if (argc != 3) {
std::cerr << "Usage: " << argv[0]
<< " path\\to\\libnode.dll path\\to\\node.def" << std::endl;
return 1;
}
auto libnode = LoadLibraryOrExit(argv[1]);
auto defFile = std::ofstream(argv[2]);
defFile << "EXPORTS" << std::endl;
for (const std::string& functionName : libnode.exportedSymbols) {
// If a symbol doesn't have a name then it has been exported as an
// ordinal only. We assume that only named symbols are exported.
if (functionName.empty()) continue;
// Every name in the exported symbols table should be resolvable
// to an address because we have actually loaded the library into
// our address space.
auto address = GetProcAddress(libnode.library, functionName.c_str());
if (address == nullptr) {
std::cerr << "WARNING: " << functionName
<< " appears in export table but is not a valid symbol"
<< std::endl;
continue;
}
defFile << " " << functionName << " = " << libnode.libraryName << "."
<< functionName;
// Nothing distinguishes exported global data from exported functions
// with C linkage. If we do not specify the DATA keyword for such symbols
// then consumers of the .def file will get a linker error. This manifests
// as nodedbg_ symbols not being found. We assert that if the symbol is in
// an executable page in this process then it is a function, not data.
if (!IsPageExecutable(address)) {
defFile << " DATA";
}
defFile << std::endl;
}
return 0;
}