mirror of https://gitee.com/openkylin/nodejs.git
518 lines
17 KiB
JavaScript
518 lines
17 KiB
JavaScript
'use strict';
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const {
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ArrayPrototypeUnshift,
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Error,
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FunctionPrototypeBind,
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ObjectDefineProperty,
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ReflectApply,
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Symbol,
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} = primordials;
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const async_wrap = internalBinding('async_wrap');
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const { setCallbackTrampoline } = async_wrap;
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/* async_hook_fields is a Uint32Array wrapping the uint32_t array of
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* Environment::AsyncHooks::fields_[]. Each index tracks the number of active
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* hooks for each type.
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*
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* async_id_fields is a Float64Array wrapping the double array of
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* Environment::AsyncHooks::async_id_fields_[]. Each index contains the ids for
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* the various asynchronous states of the application. These are:
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* kExecutionAsyncId: The async_id assigned to the resource responsible for the
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* current execution stack.
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* kTriggerAsyncId: The async_id of the resource that caused (or 'triggered')
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* the resource corresponding to the current execution stack.
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* kAsyncIdCounter: Incremental counter tracking the next assigned async_id.
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* kDefaultTriggerAsyncId: Written immediately before a resource's constructor
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* that sets the value of the init()'s triggerAsyncId. The precedence order
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* of retrieving the triggerAsyncId value is:
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* 1. the value passed directly to the constructor
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* 2. value set in kDefaultTriggerAsyncId
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* 3. executionAsyncId of the current resource.
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*
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* async_ids_stack is a Float64Array that contains part of the async ID
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* stack. Each pushAsyncContext() call adds two doubles to it, and each
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* popAsyncContext() call removes two doubles from it.
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* It has a fixed size, so if that is exceeded, calls to the native
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* side are used instead in pushAsyncContext() and popAsyncContext().
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*/
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const {
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async_hook_fields,
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async_id_fields,
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execution_async_resources
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} = async_wrap;
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// Store the pair executionAsyncId and triggerAsyncId in a AliasedFloat64Array
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// in Environment::AsyncHooks::async_ids_stack_ which tracks the resource
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// responsible for the current execution stack. This is unwound as each resource
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// exits. In the case of a fatal exception this stack is emptied after calling
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// each hook's after() callback.
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const {
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pushAsyncContext: pushAsyncContext_,
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popAsyncContext: popAsyncContext_,
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executionAsyncResource: executionAsyncResource_,
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clearAsyncIdStack,
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} = async_wrap;
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// For performance reasons, only track Promises when a hook is enabled.
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const { enablePromiseHook, disablePromiseHook } = async_wrap;
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// Properties in active_hooks are used to keep track of the set of hooks being
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// executed in case another hook is enabled/disabled. The new set of hooks is
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// then restored once the active set of hooks is finished executing.
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const active_hooks = {
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// Array of all AsyncHooks that will be iterated whenever an async event
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// fires. Using var instead of (preferably const) in order to assign
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// active_hooks.tmp_array if a hook is enabled/disabled during hook
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// execution.
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array: [],
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// Use a counter to track nested calls of async hook callbacks and make sure
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// the active_hooks.array isn't altered mid execution.
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call_depth: 0,
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// Use to temporarily store and updated active_hooks.array if the user
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// enables or disables a hook while hooks are being processed. If a hook is
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// enabled() or disabled() during hook execution then the current set of
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// active hooks is duplicated and set equal to active_hooks.tmp_array. Any
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// subsequent changes are on the duplicated array. When all hooks have
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// completed executing active_hooks.tmp_array is assigned to
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// active_hooks.array.
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tmp_array: null,
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// Keep track of the field counts held in active_hooks.tmp_array. Because the
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// async_hook_fields can't be reassigned, store each uint32 in an array that
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// is written back to async_hook_fields when active_hooks.array is restored.
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tmp_fields: null
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};
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const { registerDestroyHook } = async_wrap;
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const { enqueueMicrotask } = internalBinding('task_queue');
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const { resource_symbol, owner_symbol } = internalBinding('symbols');
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// Each constant tracks how many callbacks there are for any given step of
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// async execution. These are tracked so if the user didn't include callbacks
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// for a given step, that step can bail out early.
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const { kInit, kBefore, kAfter, kDestroy, kTotals, kPromiseResolve,
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kCheck, kExecutionAsyncId, kAsyncIdCounter, kTriggerAsyncId,
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kDefaultTriggerAsyncId, kStackLength, kUsesExecutionAsyncResource
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} = async_wrap.constants;
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// Used in AsyncHook and AsyncResource.
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const async_id_symbol = Symbol('asyncId');
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const trigger_async_id_symbol = Symbol('triggerAsyncId');
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const init_symbol = Symbol('init');
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const before_symbol = Symbol('before');
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const after_symbol = Symbol('after');
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const destroy_symbol = Symbol('destroy');
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const promise_resolve_symbol = Symbol('promiseResolve');
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const emitBeforeNative = emitHookFactory(before_symbol, 'emitBeforeNative');
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const emitAfterNative = emitHookFactory(after_symbol, 'emitAfterNative');
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const emitDestroyNative = emitHookFactory(destroy_symbol, 'emitDestroyNative');
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const emitPromiseResolveNative =
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emitHookFactory(promise_resolve_symbol, 'emitPromiseResolveNative');
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let domain_cb;
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function useDomainTrampoline(fn) {
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domain_cb = fn;
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}
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function callbackTrampoline(asyncId, resource, cb, ...args) {
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const index = async_hook_fields[kStackLength] - 1;
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execution_async_resources[index] = resource;
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if (asyncId !== 0 && hasHooks(kBefore))
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emitBeforeNative(asyncId);
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let result;
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if (asyncId === 0 && typeof domain_cb === 'function') {
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ArrayPrototypeUnshift(args, cb);
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result = ReflectApply(domain_cb, this, args);
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} else {
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result = ReflectApply(cb, this, args);
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}
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if (asyncId !== 0 && hasHooks(kAfter))
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emitAfterNative(asyncId);
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execution_async_resources.pop();
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return result;
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}
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setCallbackTrampoline(callbackTrampoline);
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const topLevelResource = {};
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function executionAsyncResource() {
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// Indicate to the native layer that this function is likely to be used,
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// in which case it will inform JS about the current async resource via
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// the trampoline above.
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async_hook_fields[kUsesExecutionAsyncResource] = 1;
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const index = async_hook_fields[kStackLength] - 1;
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if (index === -1) return topLevelResource;
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const resource = execution_async_resources[index] ||
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executionAsyncResource_(index);
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return lookupPublicResource(resource);
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}
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// Used to fatally abort the process if a callback throws.
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function fatalError(e) {
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if (typeof e.stack === 'string') {
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process._rawDebug(e.stack);
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} else {
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const o = { message: e };
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// eslint-disable-next-line no-restricted-syntax
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Error.captureStackTrace(o, fatalError);
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process._rawDebug(o.stack);
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}
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const { getOptionValue } = require('internal/options');
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if (getOptionValue('--abort-on-uncaught-exception')) {
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process.abort();
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}
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process.exit(1);
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}
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function lookupPublicResource(resource) {
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if (typeof resource !== 'object' || resource === null) return resource;
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// TODO(addaleax): Merge this with owner_symbol and use it across all
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// AsyncWrap instances.
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const publicResource = resource[resource_symbol];
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if (publicResource !== undefined)
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return publicResource;
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return resource;
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}
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// Emit From Native //
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// Used by C++ to call all init() callbacks. Because some state can be setup
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// from C++ there's no need to perform all the same operations as in
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// emitInitScript.
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function emitInitNative(asyncId, type, triggerAsyncId, resource) {
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active_hooks.call_depth += 1;
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resource = lookupPublicResource(resource);
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// Use a single try/catch for all hooks to avoid setting up one per iteration.
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try {
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// Using var here instead of let because "for (var ...)" is faster than let.
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// Refs: https://github.com/nodejs/node/pull/30380#issuecomment-552948364
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for (var i = 0; i < active_hooks.array.length; i++) {
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if (typeof active_hooks.array[i][init_symbol] === 'function') {
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active_hooks.array[i][init_symbol](
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asyncId, type, triggerAsyncId,
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resource
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);
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}
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}
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} catch (e) {
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fatalError(e);
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} finally {
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active_hooks.call_depth -= 1;
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}
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// Hooks can only be restored if there have been no recursive hook calls.
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// Also the active hooks do not need to be restored if enable()/disable()
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// weren't called during hook execution, in which case active_hooks.tmp_array
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// will be null.
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if (active_hooks.call_depth === 0 && active_hooks.tmp_array !== null) {
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restoreActiveHooks();
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}
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}
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// Called from native. The asyncId stack handling is taken care of there
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// before this is called.
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function emitHook(symbol, asyncId) {
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active_hooks.call_depth += 1;
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// Use a single try/catch for all hook to avoid setting up one per
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// iteration.
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try {
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// Using var here instead of let because "for (var ...)" is faster than let.
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// Refs: https://github.com/nodejs/node/pull/30380#issuecomment-552948364
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for (var i = 0; i < active_hooks.array.length; i++) {
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if (typeof active_hooks.array[i][symbol] === 'function') {
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active_hooks.array[i][symbol](asyncId);
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}
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}
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} catch (e) {
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fatalError(e);
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} finally {
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active_hooks.call_depth -= 1;
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}
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// Hooks can only be restored if there have been no recursive hook calls.
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// Also the active hooks do not need to be restored if enable()/disable()
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// weren't called during hook execution, in which case
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// active_hooks.tmp_array will be null.
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if (active_hooks.call_depth === 0 && active_hooks.tmp_array !== null) {
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restoreActiveHooks();
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}
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}
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function emitHookFactory(symbol, name) {
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const fn = FunctionPrototypeBind(emitHook, undefined, symbol);
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// Set the name property of the function as it looks good in the stack trace.
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ObjectDefineProperty(fn, 'name', {
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value: name
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});
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return fn;
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}
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// Manage Active Hooks //
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function getHookArrays() {
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if (active_hooks.call_depth === 0)
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return [active_hooks.array, async_hook_fields];
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// If this hook is being enabled while in the middle of processing the array
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// of currently active hooks then duplicate the current set of active hooks
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// and store this there. This shouldn't fire until the next time hooks are
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// processed.
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if (active_hooks.tmp_array === null)
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storeActiveHooks();
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return [active_hooks.tmp_array, active_hooks.tmp_fields];
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}
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function storeActiveHooks() {
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active_hooks.tmp_array = active_hooks.array.slice();
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// Don't want to make the assumption that kInit to kDestroy are indexes 0 to
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// 4. So do this the long way.
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active_hooks.tmp_fields = [];
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copyHooks(active_hooks.tmp_fields, async_hook_fields);
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}
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function copyHooks(destination, source) {
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destination[kInit] = source[kInit];
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destination[kBefore] = source[kBefore];
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destination[kAfter] = source[kAfter];
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destination[kDestroy] = source[kDestroy];
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destination[kPromiseResolve] = source[kPromiseResolve];
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}
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// Then restore the correct hooks array in case any hooks were added/removed
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// during hook callback execution.
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function restoreActiveHooks() {
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active_hooks.array = active_hooks.tmp_array;
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copyHooks(async_hook_fields, active_hooks.tmp_fields);
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active_hooks.tmp_array = null;
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active_hooks.tmp_fields = null;
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}
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let wantPromiseHook = false;
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function enableHooks() {
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async_hook_fields[kCheck] += 1;
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wantPromiseHook = true;
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enablePromiseHook();
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}
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function disableHooks() {
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async_hook_fields[kCheck] -= 1;
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wantPromiseHook = false;
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// Delay the call to `disablePromiseHook()` because we might currently be
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// between the `before` and `after` calls of a Promise.
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enqueueMicrotask(disablePromiseHookIfNecessary);
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}
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function disablePromiseHookIfNecessary() {
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if (!wantPromiseHook)
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disablePromiseHook();
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}
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// Internal Embedder API //
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// Increment the internal id counter and return the value. Important that the
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// counter increment first. Since it's done the same way in
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// Environment::new_async_uid()
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function newAsyncId() {
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return ++async_id_fields[kAsyncIdCounter];
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}
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function getOrSetAsyncId(object) {
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if (object.hasOwnProperty(async_id_symbol)) {
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return object[async_id_symbol];
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}
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return object[async_id_symbol] = newAsyncId();
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}
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// Return the triggerAsyncId meant for the constructor calling it. It's up to
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// the user to safeguard this call and make sure it's zero'd out when the
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// constructor is complete.
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function getDefaultTriggerAsyncId() {
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const defaultTriggerAsyncId = async_id_fields[kDefaultTriggerAsyncId];
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// If defaultTriggerAsyncId isn't set, use the executionAsyncId
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if (defaultTriggerAsyncId < 0)
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return async_id_fields[kExecutionAsyncId];
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return defaultTriggerAsyncId;
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}
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function clearDefaultTriggerAsyncId() {
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async_id_fields[kDefaultTriggerAsyncId] = -1;
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}
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function defaultTriggerAsyncIdScope(triggerAsyncId, block, ...args) {
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if (triggerAsyncId === undefined)
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return block(...args);
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// CHECK(NumberIsSafeInteger(triggerAsyncId))
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// CHECK(triggerAsyncId > 0)
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const oldDefaultTriggerAsyncId = async_id_fields[kDefaultTriggerAsyncId];
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async_id_fields[kDefaultTriggerAsyncId] = triggerAsyncId;
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try {
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return block(...args);
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} finally {
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async_id_fields[kDefaultTriggerAsyncId] = oldDefaultTriggerAsyncId;
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}
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}
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function hasHooks(key) {
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return async_hook_fields[key] > 0;
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}
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function enabledHooksExist() {
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return hasHooks(kCheck);
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}
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function initHooksExist() {
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return hasHooks(kInit);
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}
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function afterHooksExist() {
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return hasHooks(kAfter);
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}
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function destroyHooksExist() {
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return hasHooks(kDestroy);
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}
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function emitInitScript(asyncId, type, triggerAsyncId, resource) {
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// Short circuit all checks for the common case. Which is that no hooks have
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// been set. Do this to remove performance impact for embedders (and core).
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if (!hasHooks(kInit))
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return;
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if (triggerAsyncId === null) {
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triggerAsyncId = getDefaultTriggerAsyncId();
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}
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emitInitNative(asyncId, type, triggerAsyncId, resource);
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}
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function emitBeforeScript(asyncId, triggerAsyncId, resource) {
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pushAsyncContext(asyncId, triggerAsyncId, resource);
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if (hasHooks(kBefore))
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emitBeforeNative(asyncId);
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}
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function emitAfterScript(asyncId) {
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if (hasHooks(kAfter))
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emitAfterNative(asyncId);
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popAsyncContext(asyncId);
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}
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function emitDestroyScript(asyncId) {
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// Return early if there are no destroy callbacks, or invalid asyncId.
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if (!hasHooks(kDestroy) || asyncId <= 0)
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return;
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async_wrap.queueDestroyAsyncId(asyncId);
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}
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function hasAsyncIdStack() {
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return hasHooks(kStackLength);
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}
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// This is the equivalent of the native push_async_ids() call.
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function pushAsyncContext(asyncId, triggerAsyncId, resource) {
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const offset = async_hook_fields[kStackLength];
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execution_async_resources[offset] = resource;
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if (offset * 2 >= async_wrap.async_ids_stack.length)
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return pushAsyncContext_(asyncId, triggerAsyncId);
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async_wrap.async_ids_stack[offset * 2] = async_id_fields[kExecutionAsyncId];
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async_wrap.async_ids_stack[offset * 2 + 1] = async_id_fields[kTriggerAsyncId];
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async_hook_fields[kStackLength]++;
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async_id_fields[kExecutionAsyncId] = asyncId;
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async_id_fields[kTriggerAsyncId] = triggerAsyncId;
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}
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// This is the equivalent of the native pop_async_ids() call.
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function popAsyncContext(asyncId) {
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const stackLength = async_hook_fields[kStackLength];
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if (stackLength === 0) return false;
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if (enabledHooksExist() && async_id_fields[kExecutionAsyncId] !== asyncId) {
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// Do the same thing as the native code (i.e. crash hard).
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return popAsyncContext_(asyncId);
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}
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const offset = stackLength - 1;
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async_id_fields[kExecutionAsyncId] = async_wrap.async_ids_stack[2 * offset];
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async_id_fields[kTriggerAsyncId] = async_wrap.async_ids_stack[2 * offset + 1];
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execution_async_resources.pop();
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async_hook_fields[kStackLength] = offset;
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return offset > 0;
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}
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function executionAsyncId() {
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return async_id_fields[kExecutionAsyncId];
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}
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function triggerAsyncId() {
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return async_id_fields[kTriggerAsyncId];
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}
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module.exports = {
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executionAsyncId,
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triggerAsyncId,
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// Private API
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getHookArrays,
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symbols: {
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async_id_symbol, trigger_async_id_symbol,
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init_symbol, before_symbol, after_symbol, destroy_symbol,
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promise_resolve_symbol, owner_symbol
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},
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constants: {
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kInit, kBefore, kAfter, kDestroy, kTotals, kPromiseResolve
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},
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enableHooks,
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disableHooks,
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clearDefaultTriggerAsyncId,
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clearAsyncIdStack,
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hasAsyncIdStack,
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executionAsyncResource,
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// Internal Embedder API
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newAsyncId,
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getOrSetAsyncId,
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getDefaultTriggerAsyncId,
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defaultTriggerAsyncIdScope,
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enabledHooksExist,
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initHooksExist,
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afterHooksExist,
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destroyHooksExist,
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emitInit: emitInitScript,
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emitBefore: emitBeforeScript,
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emitAfter: emitAfterScript,
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emitDestroy: emitDestroyScript,
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registerDestroyHook,
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useDomainTrampoline,
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nativeHooks: {
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init: emitInitNative,
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before: emitBeforeNative,
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after: emitAfterNative,
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destroy: emitDestroyNative,
|
|
promise_resolve: emitPromiseResolveNative
|
|
}
|
|
};
|