# config.mk
#
# Product-specific compile-time definitions.
#

# The generic product target doesn't have any hardware-specific pieces.
TARGET_NO_BOOTLOADER := true
TARGET_NO_KERNEL := true
TARGET_CPU_ABI := x86
TARGET_ARCH := x86
TARGET_ARCH_VARIANT := x86
TARGET_PRELINK_MODULE := false

# The IA emulator (qemu) uses the Goldfish devices
HAVE_HTC_AUDIO_DRIVER := true
BOARD_USES_GENERIC_AUDIO := true

# no hardware camera
USE_CAMERA_STUB := true

# Enable dex-preoptimization to speed up the first boot sequence
# of an SDK AVD. Note that this operation only works on Linux for now
ifeq ($(HOST_OS),linux)
WITH_DEXPREOPT ?= true
WITH_DEXPREOPT_BOOT_IMG_AND_SYSTEM_SERVER_ONLY ?= false
endif

TARGET_USES_HWC2 := true
NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3

# Build OpenGLES emulation host and guest libraries
BUILD_EMULATOR_OPENGL := true

# Build partitioned system.img and vendor.img (if applicable)
# for qemu, otherwise, init cannot find PART_NAME
BUILD_QEMU_IMAGES := true

# Build and enable the OpenGL ES View renderer. When running on the emulator,
# the GLES renderer disables itself if host GL acceleration isn't available.
USE_OPENGL_RENDERER := true

TARGET_USERIMAGES_USE_EXT4 := true
BOARD_SYSTEMIMAGE_PARTITION_SIZE := 2684354560
BOARD_USERDATAIMAGE_PARTITION_SIZE := 576716800
TARGET_COPY_OUT_VENDOR := vendor
BOARD_PROPERTY_OVERRIDES_SPLIT_ENABLED := true
# ~100 MB vendor image. Please adjust system image / vendor image sizes
# when finalizing them.
BOARD_VENDORIMAGE_PARTITION_SIZE := 100000000
BOARD_VENDORIMAGE_FILE_SYSTEM_TYPE := ext4
BOARD_FLASH_BLOCK_SIZE := 512
TARGET_USERIMAGES_SPARSE_EXT_DISABLED := true
DEVICE_MATRIX_FILE   := device/generic/goldfish/compatibility_matrix.xml

BOARD_SEPOLICY_DIRS += \
        build/target/board/generic/sepolicy \
        build/target/board/generic_x86/sepolicy

# Enable A/B update
TARGET_NO_RECOVERY := true
BOARD_BUILD_SYSTEM_ROOT_IMAGE := true
