am ccf9c1da: Merge change 7479 into donut

Merge commit 'ccf9c1da8612d2d9bfb13efb97ceed29c15c83b4'

* commit 'ccf9c1da8612d2d9bfb13efb97ceed29c15c83b4':
  handle identical gzip chunks better
This commit is contained in:
Android (Google) Code Review 2009-07-16 17:54:18 -07:00 committed by Android Git Automerger
commit 4d221e8e28
1 changed files with 99 additions and 5 deletions

View File

@ -439,6 +439,77 @@ void ChangeGzipChunkToNormal(ImageChunk* ch) {
ch->len = ch->gzip_len;
}
/*
* Return true if the data in the chunk is identical (including the
* compressed representation, for gzip chunks).
*/
int AreChunksEqual(ImageChunk* a, ImageChunk* b) {
if (a->type != b->type) return 0;
switch (a->type) {
case CHUNK_NORMAL:
return a->len == b->len && memcmp(a->data, b->data, a->len) == 0;
case CHUNK_GZIP:
return a->gzip_len == b->gzip_len &&
memcmp(a->gzip_data, b->gzip_data, a->gzip_len) == 0;
default:
fprintf(stderr, "unknown chunk type %d\n", a->type);
return 0;
}
}
/*
* Look for runs of adjacent normal chunks and compress them down into
* a single chunk. (Such runs can be produced when gzip chunks are
* changed to normal chunks.)
*/
void MergeAdjacentNormalChunks(ImageChunk* chunks, int* num_chunks) {
int out = 0;
int in_start = 0, in_end;
while (in_start < *num_chunks) {
if (chunks[in_start].type != CHUNK_NORMAL) {
in_end = in_start+1;
} else {
// in_start is a normal chunk. Look for a run of normal chunks
// that constitute a solid block of data (ie, each chunk begins
// where the previous one ended).
for (in_end = in_start+1;
in_end < num_chunks && chunks[in_end].type == CHUNK_NORMAL &&
(chunks[in_end].start ==
chunks[in_end-1].start + chunks[in_end-1].len &&
chunks[in_end].data ==
chunks[in_end-1].data + chunks[in_end-1].len);
++in_end);
}
if (in_end == in_start+1) {
if (out != in_start) {
memcpy(chunks+out, chunks+in_start, sizeof(ImageChunk));
}
} else {
printf("collapse normal chunks %d - %d\n", in_start, in_end-1);
// Merge chunks [in_start, in_end-1] into one chunk. Since the
// data member of each chunk is just a pointer into an in-memory
// copy of the file, this can be done without recopying (the
// output chunk has the first chunk's start location and data
// pointer, and length equal to the sum of the input chunk
// lengths).
chunks[out].type = CHUNK_NORMAL;
chunks[out].start = chunks[in_start].start;
chunks[out].data = chunks[in_start].data;
chunks[out].len = chunks[in_end-1].len +
(chunks[in_end-1].start - chunks[in_start].start);
}
++out;
in_start = in_end;
}
*num_chunks = out;
}
int main(int argc, char** argv) {
if (argc != 4) {
fprintf(stderr, "usage: %s <src-img> <tgt-img> <patch-file>\n", argv[0]);
@ -475,24 +546,47 @@ int main(int argc, char** argv) {
}
}
// Confirm that given the uncompressed chunk data in the target, we
// can recompress it and get exactly the same bits as are in the
// input target image. If this fails, treat the chunk as a normal
// non-gzipped chunk.
for (i = 0; i < num_tgt_chunks; ++i) {
if (tgt_chunks[i].type == CHUNK_GZIP) {
// Confirm that given the uncompressed chunk data in the target, we
// can recompress it and get exactly the same bits as are in the
// input target image. If this fails, treat the chunk as a normal
// non-gzipped chunk.
if (ReconstructGzipChunk(tgt_chunks+i) < 0) {
printf("failed to reconstruct target gzip chunk %d; "
"treating as normal chunk\n", i);
ChangeGzipChunkToNormal(tgt_chunks+i);
ChangeGzipChunkToNormal(src_chunks+i);
continue;
} else {
printf("reconstructed target gzip chunk %d\n", i);
}
// If two gzip chunks are identical (eg, the kernel has not
// changed between two builds), treat them as normal chunks.
// This makes applypatch much faster -- it can apply a trivial
// patch to the compressed data, rather than uncompressing and
// recompressing to apply the trivial patch to the uncompressed
// data.
if (AreChunksEqual(tgt_chunks+i, src_chunks+i)) {
printf("source and target chunk %d are identical; "
"treating as normal chunk\n", i);
ChangeGzipChunkToNormal(tgt_chunks+i);
ChangeGzipChunkToNormal(src_chunks+i);
}
}
}
// If we changed any gzip chunks to normal chunks, we can simplify
// the patch by merging neighboring normal chunks.
MergeAdjacentNormalChunks(src_chunks, &num_src_chunks);
MergeAdjacentNormalChunks(tgt_chunks, &num_tgt_chunks);
if (num_src_chunks != num_tgt_chunks) {
// This shouldn't happen.
fprintf(stderr, "merging normal chunks went awry\n");
return 1;
}
// Compute bsdiff patches for each chunk's data (the uncompressed
// data, in the case of gzip chunks).