Disable LOCAL_RENDERSCRIPT_COMPATIBILITY for non-arm builds
This fixes the x86 build. Change-Id: I370063fc83915c4c20cee08cc4feae68c7d7292b
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@ -196,6 +196,10 @@ $(RenderScript_file_stamp): PRIVATE_RS_TARGET_API := $(renderscript_target_api)
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$(RenderScript_file_stamp): $(renderscript_sources_fullpath) $(LOCAL_RENDERSCRIPT_CC)
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$(transform-renderscripts-to-java-and-bc)
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# Now LOCAL_RENDERSCRIPT_COMPATIBILITY only supports arm
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ifneq ($(TARGET_ARCH),arm)
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LOCAL_RENDERSCRIPT_COMPATIBILITY :=
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endif
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ifneq ($(LOCAL_RENDERSCRIPT_COMPATIBILITY),)
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bc_files := $(patsubst %.fs,%.bc, $(patsubst %.rs,%.bc, $(notdir $(renderscript_sources))))
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rs_generated_bc := $(addprefix \
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