Use Jack to check build
Of modules that are to be compiled with Jack. Change-Id: Ie8bd00f67f09c0e5ed8fe650f5131a3dfc29e277
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@ -44,7 +44,11 @@ LOCAL_INTERMEDIATE_TARGETS += \
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$(built_dex)
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# See comment in java.mk
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ifeq ($(strip $(LOCAL_USE_JACK)),true)
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java_alternative_checked_module := $(full_classes_jack)
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else
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java_alternative_checked_module := $(full_classes_compiled_jar)
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endif
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#######################################
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include $(BUILD_SYSTEM)/base_rules.mk
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@ -256,14 +256,17 @@ LOCAL_INTERMEDIATE_TARGETS += $(RenderScript_file_stamp)
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LOCAL_RESOURCE_DIR := $(LOCAL_INTERMEDIATE_SOURCE_DIR)/renderscript/res $(LOCAL_RESOURCE_DIR)
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endif
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java_alternative_checked_module :=
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ifdef full_classes_jar
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ifneq ($(strip $(LOCAL_USE_JACK)),true)
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# All of the rules after full_classes_compiled_jar are very unlikely
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# to fail except for bugs in their respective tools. If you would
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# like to run these rules, add the "all" modifier goal to the make
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# command line.
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ifdef full_classes_jar
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java_alternative_checked_module := $(full_classes_compiled_jar)
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else
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java_alternative_checked_module :=
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java_alternative_checked_module := $(full_classes_jack)
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endif # !LOCAL_USE_JACK
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endif
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# TODO: It looks like the only thing we need from base_rules is
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