platform_build_soong/android/config.go

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// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"encoding/json"
"fmt"
"io/ioutil"
"os"
"path/filepath"
"runtime"
"strconv"
"strings"
"sync"
"github.com/google/blueprint/bootstrap"
"github.com/google/blueprint/proptools"
)
var Bool = proptools.Bool
var String = proptools.String
Add PLATFORM_SYSTEMSDK_VERSIONS and BOARD_SYSTEMSDK_VERSIONS PLATFORM_SYSTEMSDK_VERSIONS is the list of System SDK versions that the platform is supporting. Contrary to the public SDK where platform essentially supports all previous SDK versions, platform support only a few recent System SDK versions, since some of old System APIs are gradually deprecated, removed from the following SDKs and then finally deleted from the platform. This will be part of the framework manifest. The list can be specified by setting PLATFORM_SYSTEMSDK_MIN_VERSION. If it is set to an old version number, then System SDKs from the version to the current version (PLATFORM_SDK_VERSION) are considered to be supported by the platform. If PLATFORM_SYSTEMSDK_MIN_VERSION is not set, only the latest System SDK version is supported. Next, BOARD_SYSTEMSDK_VERSIONS is the list of System SDK versions that the device is using. This is put to the device compatibility matrix device is using. The device and the platform is considered as compatible only BOARD_SYSTEMSDK_VERSIONS in the device compatibility matrix are in the PLATFORM_SYSTEMSDK_VERSIONS in the framework manifest. When BOARD_SYSTEMSDK_VERSIONS is set, a Java app or library in vendor or odm partitions which didn't specify LOCAL_SDK_VERSION is forced to use System SDK. Also, the build system does the additional integrity check to ensure that LOCAL_SDK_VERSION is within BOARD_SYSTEMSDK_VERSIONS or PLATFORM_SYSTEMSDK_VERSIONS (if BOARD_SYSTEMSDK_VERSIONS isn't set). Bug: 69088799 Test: m -j Test: BOARD_SYSTEMSDK_VERSIONS=P m -j Change-Id: Id38f02b4be86710411be22bc28109e6894f8a483
2018-01-15 14:05:10 +08:00
var FutureApiLevel = 10000
// The configuration file name
const configFileName = "soong.config"
const productVariablesFileName = "soong.variables"
// A FileConfigurableOptions contains options which can be configured by the
// config file. These will be included in the config struct.
type FileConfigurableOptions struct {
Mega_device *bool `json:",omitempty"`
Ndk_abis *bool `json:",omitempty"`
Host_bionic *bool `json:",omitempty"`
}
func (f *FileConfigurableOptions) SetDefaultConfig() {
*f = FileConfigurableOptions{}
}
// A Config object represents the entire build configuration for Android.
type Config struct {
*config
}
func (c Config) BuildDir() string {
return c.buildDir
}
// A DeviceConfig object represents the configuration for a particular device being built. For
// now there will only be one of these, but in the future there may be multiple devices being
// built
type DeviceConfig struct {
*deviceConfig
}
type VendorConfig interface {
// Bool interprets the variable named `name` as a boolean, returning true if, after
// lowercasing, it matches one of "1", "y", "yes", "on", or "true". Unset, or any other
// value will return false.
Bool(name string) bool
// String returns the string value of `name`. If the variable was not set, it will
// return the empty string.
String(name string) string
// IsSet returns whether the variable `name` was set by Make.
IsSet(name string) bool
}
type config struct {
FileConfigurableOptions
productVariables productVariables
// Only available on configs created by TestConfig
TestProductVariables *productVariables
PrimaryBuilder string
ConfigFileName string
ProductVariablesFileName string
Targets map[OsClass][]Target
BuildOsVariant string
BuildOsCommonVariant string
deviceConfig *deviceConfig
srcDir string // the path of the root source directory
buildDir string // the path of the build output directory
env map[string]string
envLock sync.Mutex
envDeps map[string]string
envFrozen bool
inMake bool
captureBuild bool // true for tests, saves build parameters for each module
ignoreEnvironment bool // true for tests, returns empty from all Getenv calls
targetOpenJDK9 bool // Target 1.9
stopBefore bootstrap.StopBefore
OncePer
}
type deviceConfig struct {
config *config
OncePer
}
type vendorConfig map[string]string
type jsonConfigurable interface {
SetDefaultConfig()
}
func loadConfig(config *config) error {
err := loadFromConfigFile(&config.FileConfigurableOptions, config.ConfigFileName)
if err != nil {
return err
}
return loadFromConfigFile(&config.productVariables, config.ProductVariablesFileName)
}
// loads configuration options from a JSON file in the cwd.
func loadFromConfigFile(configurable jsonConfigurable, filename string) error {
// Try to open the file
configFileReader, err := os.Open(filename)
defer configFileReader.Close()
if os.IsNotExist(err) {
// Need to create a file, so that blueprint & ninja don't get in
// a dependency tracking loop.
// Make a file-configurable-options with defaults, write it out using
// a json writer.
configurable.SetDefaultConfig()
err = saveToConfigFile(configurable, filename)
if err != nil {
return err
}
} else if err != nil {
return fmt.Errorf("config file: could not open %s: %s", filename, err.Error())
} else {
// Make a decoder for it
jsonDecoder := json.NewDecoder(configFileReader)
err = jsonDecoder.Decode(configurable)
if err != nil {
return fmt.Errorf("config file: %s did not parse correctly: %s", filename, err.Error())
}
}
// No error
return nil
}
// atomically writes the config file in case two copies of soong_build are running simultaneously
// (for example, docs generation and ninja manifest generation)
func saveToConfigFile(config jsonConfigurable, filename string) error {
data, err := json.MarshalIndent(&config, "", " ")
if err != nil {
return fmt.Errorf("cannot marshal config data: %s", err.Error())
}
f, err := ioutil.TempFile(filepath.Dir(filename), "config")
if err != nil {
return fmt.Errorf("cannot create empty config file %s: %s\n", filename, err.Error())
}
defer os.Remove(f.Name())
defer f.Close()
_, err = f.Write(data)
if err != nil {
return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
}
_, err = f.WriteString("\n")
if err != nil {
return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
}
f.Close()
os.Rename(f.Name(), filename)
return nil
}
// TestConfig returns a Config object suitable for using for tests
func TestConfig(buildDir string, env map[string]string) Config {
config := &config{
productVariables: productVariables{
DeviceName: stringPtr("test_device"),
Platform_sdk_version: intPtr(26),
AAPTConfig: &[]string{"normal", "large", "xlarge", "hdpi", "xhdpi", "xxhdpi"},
AAPTPreferredConfig: stringPtr("xhdpi"),
AAPTCharacteristics: stringPtr("nosdcard"),
AAPTPrebuiltDPI: &[]string{"xhdpi", "xxhdpi"},
},
buildDir: buildDir,
captureBuild: true,
env: env,
}
config.deviceConfig = &deviceConfig{
config: config,
}
config.TestProductVariables = &config.productVariables
if err := config.fromEnv(); err != nil {
panic(err)
}
return Config{config}
}
// TestConfig returns a Config object suitable for using for tests that need to run the arch mutator
func TestArchConfig(buildDir string, env map[string]string) Config {
testConfig := TestConfig(buildDir, env)
config := testConfig.config
config.Targets = map[OsClass][]Target{
Device: []Target{
{Android, Arch{ArchType: Arm64, ArchVariant: "armv8-a", Native: true}},
{Android, Arch{ArchType: Arm, ArchVariant: "armv7-a-neon", Native: true}},
},
Host: []Target{
{BuildOs, Arch{ArchType: X86_64}},
{BuildOs, Arch{ArchType: X86}},
},
}
config.BuildOsVariant = config.Targets[Host][0].String()
return testConfig
}
// New creates a new Config object. The srcDir argument specifies the path to
// the root source directory. It also loads the config file, if found.
func NewConfig(srcDir, buildDir string) (Config, error) {
// Make a config with default options
config := &config{
ConfigFileName: filepath.Join(buildDir, configFileName),
ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName),
env: originalEnv,
srcDir: srcDir,
buildDir: buildDir,
}
config.deviceConfig = &deviceConfig{
config: config,
}
// Sanity check the build and source directories. This won't catch strange
// configurations with symlinks, but at least checks the obvious cases.
absBuildDir, err := filepath.Abs(buildDir)
if err != nil {
return Config{}, err
}
absSrcDir, err := filepath.Abs(srcDir)
if err != nil {
return Config{}, err
}
if strings.HasPrefix(absSrcDir, absBuildDir) {
return Config{}, fmt.Errorf("Build dir must not contain source directory")
}
// Load any configurable options from the configuration file
err = loadConfig(config)
if err != nil {
return Config{}, err
}
inMakeFile := filepath.Join(buildDir, ".soong.in_make")
if _, err := os.Stat(inMakeFile); err == nil {
config.inMake = true
}
targets, err := decodeTargetProductVariables(config)
if err != nil {
return Config{}, err
}
var archConfig []archConfig
if Bool(config.Mega_device) {
archConfig = getMegaDeviceConfig()
} else if Bool(config.Ndk_abis) {
archConfig = getNdkAbisConfig()
}
if archConfig != nil {
deviceTargets, err := decodeArchSettings(archConfig)
if err != nil {
return Config{}, err
}
targets[Device] = deviceTargets
}
config.Targets = targets
config.BuildOsVariant = targets[Host][0].String()
config.BuildOsCommonVariant = getCommonTargets(targets[Host])[0].String()
if err := config.fromEnv(); err != nil {
return Config{}, err
}
return Config{config}, nil
}
func (c *config) fromEnv() error {
switch c.Getenv("EXPERIMENTAL_USE_OPENJDK9") {
case "", "1.8":
// Nothing, we always use OpenJDK9
case "true":
// Use OpenJDK9 and target 1.9
c.targetOpenJDK9 = true
default:
return fmt.Errorf(`Invalid value for EXPERIMENTAL_USE_OPENJDK9, should be "", "1.8", or "true"`)
}
return nil
}
func (c *config) StopBefore() bootstrap.StopBefore {
return c.stopBefore
}
func (c *config) SetStopBefore(stopBefore bootstrap.StopBefore) {
c.stopBefore = stopBefore
}
var _ bootstrap.ConfigStopBefore = (*config)(nil)
func (c *config) BlueprintToolLocation() string {
return filepath.Join(c.buildDir, "host", c.PrebuiltOS(), "bin")
}
var _ bootstrap.ConfigBlueprintToolLocation = (*config)(nil)
// HostSystemTool looks for non-hermetic tools from the system we're running on.
// Generally shouldn't be used, but useful to find the XCode SDK, etc.
func (c *config) HostSystemTool(name string) string {
for _, dir := range filepath.SplitList(c.Getenv("PATH")) {
path := filepath.Join(dir, name)
if s, err := os.Stat(path); err != nil {
continue
} else if m := s.Mode(); !s.IsDir() && m&0111 != 0 {
return path
}
}
return name
}
// PrebuiltOS returns the name of the host OS used in prebuilts directories
func (c *config) PrebuiltOS() string {
switch runtime.GOOS {
case "linux":
return "linux-x86"
case "darwin":
return "darwin-x86"
default:
panic("Unknown GOOS")
}
}
// GoRoot returns the path to the root directory of the Go toolchain.
func (c *config) GoRoot() string {
return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS())
}
func (c *config) CpPreserveSymlinksFlags() string {
switch runtime.GOOS {
case "darwin":
return "-R"
case "linux":
return "-d"
default:
return ""
}
}
func (c *config) Getenv(key string) string {
var val string
var exists bool
c.envLock.Lock()
defer c.envLock.Unlock()
if c.envDeps == nil {
c.envDeps = make(map[string]string)
}
if val, exists = c.envDeps[key]; !exists {
if c.envFrozen {
panic("Cannot access new environment variables after envdeps are frozen")
}
val, _ = c.env[key]
c.envDeps[key] = val
}
return val
}
func (c *config) GetenvWithDefault(key string, defaultValue string) string {
ret := c.Getenv(key)
if ret == "" {
return defaultValue
}
return ret
}
func (c *config) IsEnvTrue(key string) bool {
value := c.Getenv(key)
return value == "1" || value == "y" || value == "yes" || value == "on" || value == "true"
}
func (c *config) IsEnvFalse(key string) bool {
value := c.Getenv(key)
return value == "0" || value == "n" || value == "no" || value == "off" || value == "false"
}
func (c *config) EnvDeps() map[string]string {
c.envLock.Lock()
defer c.envLock.Unlock()
c.envFrozen = true
return c.envDeps
}
func (c *config) EmbeddedInMake() bool {
return c.inMake
}
func (c *config) BuildId() string {
return String(c.productVariables.BuildId)
}
func (c *config) BuildNumberFromFile() string {
return String(c.productVariables.BuildNumberFromFile)
}
// DeviceName returns the name of the current device target
// TODO: take an AndroidModuleContext to select the device name for multi-device builds
func (c *config) DeviceName() string {
return *c.productVariables.DeviceName
}
func (c *config) ResourceOverlays() []string {
if c.productVariables.ResourceOverlays == nil {
return nil
}
return *c.productVariables.ResourceOverlays
}
func (c *config) PlatformVersionName() string {
return String(c.productVariables.Platform_version_name)
}
func (c *config) PlatformSdkVersionInt() int {
return *c.productVariables.Platform_sdk_version
}
func (c *config) PlatformSdkVersion() string {
return strconv.Itoa(c.PlatformSdkVersionInt())
}
func (c *config) PlatformSdkCodename() string {
return String(c.productVariables.Platform_sdk_codename)
}
func (c *config) MinSupportedSdkVersion() int {
return 14
}
func (c *config) DefaultAppTargetSdkInt() int {
if Bool(c.productVariables.Platform_sdk_final) {
return c.PlatformSdkVersionInt()
} else {
Add PLATFORM_SYSTEMSDK_VERSIONS and BOARD_SYSTEMSDK_VERSIONS PLATFORM_SYSTEMSDK_VERSIONS is the list of System SDK versions that the platform is supporting. Contrary to the public SDK where platform essentially supports all previous SDK versions, platform support only a few recent System SDK versions, since some of old System APIs are gradually deprecated, removed from the following SDKs and then finally deleted from the platform. This will be part of the framework manifest. The list can be specified by setting PLATFORM_SYSTEMSDK_MIN_VERSION. If it is set to an old version number, then System SDKs from the version to the current version (PLATFORM_SDK_VERSION) are considered to be supported by the platform. If PLATFORM_SYSTEMSDK_MIN_VERSION is not set, only the latest System SDK version is supported. Next, BOARD_SYSTEMSDK_VERSIONS is the list of System SDK versions that the device is using. This is put to the device compatibility matrix device is using. The device and the platform is considered as compatible only BOARD_SYSTEMSDK_VERSIONS in the device compatibility matrix are in the PLATFORM_SYSTEMSDK_VERSIONS in the framework manifest. When BOARD_SYSTEMSDK_VERSIONS is set, a Java app or library in vendor or odm partitions which didn't specify LOCAL_SDK_VERSION is forced to use System SDK. Also, the build system does the additional integrity check to ensure that LOCAL_SDK_VERSION is within BOARD_SYSTEMSDK_VERSIONS or PLATFORM_SYSTEMSDK_VERSIONS (if BOARD_SYSTEMSDK_VERSIONS isn't set). Bug: 69088799 Test: m -j Test: BOARD_SYSTEMSDK_VERSIONS=P m -j Change-Id: Id38f02b4be86710411be22bc28109e6894f8a483
2018-01-15 14:05:10 +08:00
return FutureApiLevel
}
}
func (c *config) DefaultAppTargetSdk() string {
if Bool(c.productVariables.Platform_sdk_final) {
return c.PlatformSdkVersion()
} else {
return c.PlatformSdkCodename()
}
}
func (c *config) AppsDefaultVersionName() string {
return String(c.productVariables.AppsDefaultVersionName)
}
// Codenames that are active in the current lunch target.
func (c *config) PlatformVersionActiveCodenames() []string {
return c.productVariables.Platform_version_active_codenames
}
// Codenames that are available in the branch but not included in the current
// lunch target.
func (c *config) PlatformVersionFutureCodenames() []string {
return c.productVariables.Platform_version_future_codenames
}
// All possible codenames in the current branch. NB: Not named AllCodenames
// because "all" has historically meant "active" in make, and still does in
// build.prop.
func (c *config) PlatformVersionCombinedCodenames() []string {
combined := []string{}
combined = append(combined, c.PlatformVersionActiveCodenames()...)
combined = append(combined, c.PlatformVersionFutureCodenames()...)
return combined
}
func (c *config) ProductAAPTConfig() []string {
return stringSlice(c.productVariables.AAPTConfig)
}
func (c *config) ProductAAPTPreferredConfig() string {
return String(c.productVariables.AAPTPreferredConfig)
}
func (c *config) ProductAAPTCharacteristics() string {
return String(c.productVariables.AAPTCharacteristics)
}
func (c *config) ProductAAPTPrebuiltDPI() []string {
return stringSlice(c.productVariables.AAPTPrebuiltDPI)
}
func (c *config) DefaultAppCertificateDir(ctx PathContext) SourcePath {
defaultCert := String(c.productVariables.DefaultAppCertificate)
if defaultCert != "" {
return PathForSource(ctx, filepath.Dir(defaultCert))
} else {
return PathForSource(ctx, "build/target/product/security")
}
}
func (c *config) DefaultAppCertificate(ctx PathContext) (pem, key SourcePath) {
defaultCert := String(c.productVariables.DefaultAppCertificate)
if defaultCert != "" {
return PathForSource(ctx, defaultCert+".x509.pem"), PathForSource(ctx, defaultCert+".pk8")
} else {
defaultDir := c.DefaultAppCertificateDir(ctx)
return defaultDir.Join(ctx, "testkey.x509.pem"), defaultDir.Join(ctx, "testkey.pk8")
}
}
func (c *config) AllowMissingDependencies() bool {
return Bool(c.productVariables.Allow_missing_dependencies)
}
func (c *config) UnbundledBuild() bool {
return Bool(c.productVariables.Unbundled_build)
}
func (c *config) IsPdkBuild() bool {
return Bool(c.productVariables.Pdk)
}
func (c *config) MinimizeJavaDebugInfo() bool {
return Bool(c.productVariables.MinimizeJavaDebugInfo) && !Bool(c.productVariables.Eng)
}
func (c *config) Debuggable() bool {
return Bool(c.productVariables.Debuggable)
}
func (c *config) DevicePrefer32BitApps() bool {
return Bool(c.productVariables.DevicePrefer32BitApps)
}
func (c *config) DevicePrefer32BitExecutables() bool {
return Bool(c.productVariables.DevicePrefer32BitExecutables)
}
func (c *config) DevicePrimaryArchType() ArchType {
return c.Targets[Device][0].Arch.ArchType
}
func (c *config) SkipDeviceInstall() bool {
return c.EmbeddedInMake()
}
func (c *config) SkipMegaDeviceInstall(path string) bool {
return Bool(c.Mega_device) &&
strings.HasPrefix(path, filepath.Join(c.buildDir, "target", "product"))
}
func (c *config) SanitizeHost() []string {
return append([]string(nil), c.productVariables.SanitizeHost...)
}
func (c *config) SanitizeDevice() []string {
return append([]string(nil), c.productVariables.SanitizeDevice...)
}
func (c *config) SanitizeDeviceDiag() []string {
return append([]string(nil), c.productVariables.SanitizeDeviceDiag...)
}
func (c *config) SanitizeDeviceArch() []string {
return append([]string(nil), c.productVariables.SanitizeDeviceArch...)
}
func (c *config) EnableCFI() bool {
if c.productVariables.EnableCFI == nil {
return true
} else {
return *c.productVariables.EnableCFI
}
}
func (c *config) Android64() bool {
for _, t := range c.Targets[Device] {
if t.Arch.ArchType.Multilib == "lib64" {
return true
}
}
return false
}
func (c *config) UseGoma() bool {
return Bool(c.productVariables.UseGoma)
}
func (c *config) RunErrorProne() bool {
return c.IsEnvTrue("RUN_ERROR_PRONE")
}
// Returns true if -source 1.9 -target 1.9 is being passed to javac
func (c *config) TargetOpenJDK9() bool {
return c.targetOpenJDK9
}
func (c *config) UseClangLld() bool {
return Bool(c.productVariables.UseClangLld)
}
func (c *config) ClangTidy() bool {
return Bool(c.productVariables.ClangTidy)
}
func (c *config) TidyChecks() string {
if c.productVariables.TidyChecks == nil {
return ""
}
return *c.productVariables.TidyChecks
}
func (c *config) LibartImgHostBaseAddress() string {
return "0x60000000"
}
func (c *config) LibartImgDeviceBaseAddress() string {
archType := Common
if len(c.Targets[Device]) > 0 {
archType = c.Targets[Device][0].Arch.ArchType
}
switch archType {
default:
return "0x70000000"
case Mips, Mips64:
return "0x5C000000"
}
}
func (c *config) ArtUseReadBarrier() bool {
return Bool(c.productVariables.ArtUseReadBarrier)
}
func (c *config) EnforceRROForModule(name string) bool {
enforceList := c.productVariables.EnforceRROTargets
if enforceList != nil {
if len(*enforceList) == 1 && (*enforceList)[0] == "*" {
return true
}
return InList(name, *enforceList)
}
return false
}
func (c *config) EnforceRROExcludedOverlay(path string) bool {
excluded := c.productVariables.EnforceRROExcludedOverlays
if excluded != nil {
for _, exclude := range *excluded {
if strings.HasPrefix(path, exclude) {
return true
}
}
}
return false
}
func (c *config) ExportedNamespaces() []string {
return append([]string(nil), c.productVariables.NamespacesToExport...)
}
func (c *config) HostStaticBinaries() bool {
return Bool(c.productVariables.HostStaticBinaries)
}
func (c *deviceConfig) Arches() []Arch {
var arches []Arch
for _, target := range c.config.Targets[Device] {
arches = append(arches, target.Arch)
}
return arches
}
func (c *deviceConfig) BinderBitness() string {
is32BitBinder := c.config.productVariables.Binder32bit
if is32BitBinder != nil && *is32BitBinder {
return "32"
}
return "64"
}
func (c *deviceConfig) VendorPath() string {
if c.config.productVariables.VendorPath != nil {
return *c.config.productVariables.VendorPath
}
return "vendor"
}
func (c *deviceConfig) VndkVersion() string {
return String(c.config.productVariables.DeviceVndkVersion)
}
func (c *deviceConfig) PlatformVndkVersion() string {
return String(c.config.productVariables.Platform_vndk_version)
}
func (c *deviceConfig) ExtraVndkVersions() []string {
return c.config.productVariables.ExtraVndkVersions
}
Add PLATFORM_SYSTEMSDK_VERSIONS and BOARD_SYSTEMSDK_VERSIONS PLATFORM_SYSTEMSDK_VERSIONS is the list of System SDK versions that the platform is supporting. Contrary to the public SDK where platform essentially supports all previous SDK versions, platform support only a few recent System SDK versions, since some of old System APIs are gradually deprecated, removed from the following SDKs and then finally deleted from the platform. This will be part of the framework manifest. The list can be specified by setting PLATFORM_SYSTEMSDK_MIN_VERSION. If it is set to an old version number, then System SDKs from the version to the current version (PLATFORM_SDK_VERSION) are considered to be supported by the platform. If PLATFORM_SYSTEMSDK_MIN_VERSION is not set, only the latest System SDK version is supported. Next, BOARD_SYSTEMSDK_VERSIONS is the list of System SDK versions that the device is using. This is put to the device compatibility matrix device is using. The device and the platform is considered as compatible only BOARD_SYSTEMSDK_VERSIONS in the device compatibility matrix are in the PLATFORM_SYSTEMSDK_VERSIONS in the framework manifest. When BOARD_SYSTEMSDK_VERSIONS is set, a Java app or library in vendor or odm partitions which didn't specify LOCAL_SDK_VERSION is forced to use System SDK. Also, the build system does the additional integrity check to ensure that LOCAL_SDK_VERSION is within BOARD_SYSTEMSDK_VERSIONS or PLATFORM_SYSTEMSDK_VERSIONS (if BOARD_SYSTEMSDK_VERSIONS isn't set). Bug: 69088799 Test: m -j Test: BOARD_SYSTEMSDK_VERSIONS=P m -j Change-Id: Id38f02b4be86710411be22bc28109e6894f8a483
2018-01-15 14:05:10 +08:00
func (c *deviceConfig) SystemSdkVersions() []string {
if c.config.productVariables.DeviceSystemSdkVersions == nil {
Add PLATFORM_SYSTEMSDK_VERSIONS and BOARD_SYSTEMSDK_VERSIONS PLATFORM_SYSTEMSDK_VERSIONS is the list of System SDK versions that the platform is supporting. Contrary to the public SDK where platform essentially supports all previous SDK versions, platform support only a few recent System SDK versions, since some of old System APIs are gradually deprecated, removed from the following SDKs and then finally deleted from the platform. This will be part of the framework manifest. The list can be specified by setting PLATFORM_SYSTEMSDK_MIN_VERSION. If it is set to an old version number, then System SDKs from the version to the current version (PLATFORM_SDK_VERSION) are considered to be supported by the platform. If PLATFORM_SYSTEMSDK_MIN_VERSION is not set, only the latest System SDK version is supported. Next, BOARD_SYSTEMSDK_VERSIONS is the list of System SDK versions that the device is using. This is put to the device compatibility matrix device is using. The device and the platform is considered as compatible only BOARD_SYSTEMSDK_VERSIONS in the device compatibility matrix are in the PLATFORM_SYSTEMSDK_VERSIONS in the framework manifest. When BOARD_SYSTEMSDK_VERSIONS is set, a Java app or library in vendor or odm partitions which didn't specify LOCAL_SDK_VERSION is forced to use System SDK. Also, the build system does the additional integrity check to ensure that LOCAL_SDK_VERSION is within BOARD_SYSTEMSDK_VERSIONS or PLATFORM_SYSTEMSDK_VERSIONS (if BOARD_SYSTEMSDK_VERSIONS isn't set). Bug: 69088799 Test: m -j Test: BOARD_SYSTEMSDK_VERSIONS=P m -j Change-Id: Id38f02b4be86710411be22bc28109e6894f8a483
2018-01-15 14:05:10 +08:00
return nil
}
return *c.config.productVariables.DeviceSystemSdkVersions
Add PLATFORM_SYSTEMSDK_VERSIONS and BOARD_SYSTEMSDK_VERSIONS PLATFORM_SYSTEMSDK_VERSIONS is the list of System SDK versions that the platform is supporting. Contrary to the public SDK where platform essentially supports all previous SDK versions, platform support only a few recent System SDK versions, since some of old System APIs are gradually deprecated, removed from the following SDKs and then finally deleted from the platform. This will be part of the framework manifest. The list can be specified by setting PLATFORM_SYSTEMSDK_MIN_VERSION. If it is set to an old version number, then System SDKs from the version to the current version (PLATFORM_SDK_VERSION) are considered to be supported by the platform. If PLATFORM_SYSTEMSDK_MIN_VERSION is not set, only the latest System SDK version is supported. Next, BOARD_SYSTEMSDK_VERSIONS is the list of System SDK versions that the device is using. This is put to the device compatibility matrix device is using. The device and the platform is considered as compatible only BOARD_SYSTEMSDK_VERSIONS in the device compatibility matrix are in the PLATFORM_SYSTEMSDK_VERSIONS in the framework manifest. When BOARD_SYSTEMSDK_VERSIONS is set, a Java app or library in vendor or odm partitions which didn't specify LOCAL_SDK_VERSION is forced to use System SDK. Also, the build system does the additional integrity check to ensure that LOCAL_SDK_VERSION is within BOARD_SYSTEMSDK_VERSIONS or PLATFORM_SYSTEMSDK_VERSIONS (if BOARD_SYSTEMSDK_VERSIONS isn't set). Bug: 69088799 Test: m -j Test: BOARD_SYSTEMSDK_VERSIONS=P m -j Change-Id: Id38f02b4be86710411be22bc28109e6894f8a483
2018-01-15 14:05:10 +08:00
}
func (c *deviceConfig) PlatformSystemSdkVersions() []string {
return c.config.productVariables.Platform_systemsdk_versions
Add PLATFORM_SYSTEMSDK_VERSIONS and BOARD_SYSTEMSDK_VERSIONS PLATFORM_SYSTEMSDK_VERSIONS is the list of System SDK versions that the platform is supporting. Contrary to the public SDK where platform essentially supports all previous SDK versions, platform support only a few recent System SDK versions, since some of old System APIs are gradually deprecated, removed from the following SDKs and then finally deleted from the platform. This will be part of the framework manifest. The list can be specified by setting PLATFORM_SYSTEMSDK_MIN_VERSION. If it is set to an old version number, then System SDKs from the version to the current version (PLATFORM_SDK_VERSION) are considered to be supported by the platform. If PLATFORM_SYSTEMSDK_MIN_VERSION is not set, only the latest System SDK version is supported. Next, BOARD_SYSTEMSDK_VERSIONS is the list of System SDK versions that the device is using. This is put to the device compatibility matrix device is using. The device and the platform is considered as compatible only BOARD_SYSTEMSDK_VERSIONS in the device compatibility matrix are in the PLATFORM_SYSTEMSDK_VERSIONS in the framework manifest. When BOARD_SYSTEMSDK_VERSIONS is set, a Java app or library in vendor or odm partitions which didn't specify LOCAL_SDK_VERSION is forced to use System SDK. Also, the build system does the additional integrity check to ensure that LOCAL_SDK_VERSION is within BOARD_SYSTEMSDK_VERSIONS or PLATFORM_SYSTEMSDK_VERSIONS (if BOARD_SYSTEMSDK_VERSIONS isn't set). Bug: 69088799 Test: m -j Test: BOARD_SYSTEMSDK_VERSIONS=P m -j Change-Id: Id38f02b4be86710411be22bc28109e6894f8a483
2018-01-15 14:05:10 +08:00
}
func (c *deviceConfig) OdmPath() string {
if c.config.productVariables.OdmPath != nil {
return *c.config.productVariables.OdmPath
}
return "odm"
}
func (c *deviceConfig) ProductPath() string {
if c.config.productVariables.ProductPath != nil {
return *c.config.productVariables.ProductPath
}
return "product"
}
func (c *deviceConfig) ProductServicesPath() string {
if c.config.productVariables.ProductServicesPath != nil {
return *c.config.productVariables.ProductServicesPath
}
return "product_services"
}
func (c *deviceConfig) BtConfigIncludeDir() string {
return String(c.config.productVariables.BtConfigIncludeDir)
}
func (c *deviceConfig) DeviceKernelHeaderDirs() []string {
return c.config.productVariables.DeviceKernelHeaders
}
func (c *deviceConfig) NativeCoverageEnabled() bool {
return Bool(c.config.productVariables.NativeCoverage)
}
func (c *deviceConfig) CoverageEnabledForPath(path string) bool {
coverage := false
if c.config.productVariables.CoveragePaths != nil {
if PrefixInList(path, *c.config.productVariables.CoveragePaths) {
coverage = true
}
}
if coverage && c.config.productVariables.CoverageExcludePaths != nil {
if PrefixInList(path, *c.config.productVariables.CoverageExcludePaths) {
coverage = false
}
}
return coverage
}
func (c *deviceConfig) PgoAdditionalProfileDirs() []string {
return c.config.productVariables.PgoAdditionalProfileDirs
}
func (c *deviceConfig) VendorSepolicyDirs() []string {
return c.config.productVariables.BoardVendorSepolicyDirs
}
func (c *deviceConfig) OdmSepolicyDirs() []string {
return c.config.productVariables.BoardOdmSepolicyDirs
}
func (c *deviceConfig) PlatPublicSepolicyDirs() []string {
return c.config.productVariables.BoardPlatPublicSepolicyDirs
}
func (c *deviceConfig) PlatPrivateSepolicyDirs() []string {
return c.config.productVariables.BoardPlatPrivateSepolicyDirs
}
func (c *config) IntegerOverflowDisabledForPath(path string) bool {
if c.productVariables.IntegerOverflowExcludePaths == nil {
return false
}
return PrefixInList(path, *c.productVariables.IntegerOverflowExcludePaths)
}
func (c *config) CFIDisabledForPath(path string) bool {
if c.productVariables.CFIExcludePaths == nil {
return false
}
return PrefixInList(path, *c.productVariables.CFIExcludePaths)
}
func (c *config) CFIEnabledForPath(path string) bool {
if c.productVariables.CFIIncludePaths == nil {
return false
}
return PrefixInList(path, *c.productVariables.CFIIncludePaths)
}
func (c *config) VendorConfig(name string) VendorConfig {
return vendorConfig(c.productVariables.VendorVars[name])
}
func (c vendorConfig) Bool(name string) bool {
v := strings.ToLower(c[name])
return v == "1" || v == "y" || v == "yes" || v == "on" || v == "true"
}
func (c vendorConfig) String(name string) string {
return c[name]
}
func (c vendorConfig) IsSet(name string) bool {
_, ok := c[name]
return ok
}
func stringSlice(s *[]string) []string {
if s != nil {
return *s
} else {
return nil
}
}