platform_build_soong/android/module.go

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// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"fmt"
"path/filepath"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/pathtools"
)
var (
DeviceSharedLibrary = "shared_library"
DeviceStaticLibrary = "static_library"
DeviceExecutable = "executable"
HostSharedLibrary = "host_shared_library"
HostStaticLibrary = "host_static_library"
HostExecutable = "host_executable"
)
type ModuleBuildParams struct {
Rule blueprint.Rule
Deps blueprint.Deps
Depfile WritablePath
Description string
Output WritablePath
Outputs WritablePaths
ImplicitOutput WritablePath
ImplicitOutputs WritablePaths
Input Path
Inputs Paths
Implicit Path
Implicits Paths
OrderOnly Paths
Default bool
Args map[string]string
}
type androidBaseContext interface {
Target() Target
TargetPrimary() bool
Arch() Arch
Os() OsType
Host() bool
Device() bool
Darwin() bool
Windows() bool
Debug() bool
PrimaryArch() bool
Vendor() bool
AConfig() Config
DeviceConfig() DeviceConfig
}
type BaseContext interface {
blueprint.BaseModuleContext
androidBaseContext
}
type ModuleContext interface {
blueprint.ModuleContext
androidBaseContext
// Similar to Build, but takes Paths instead of []string,
// and performs more verification.
ModuleBuild(pctx blueprint.PackageContext, params ModuleBuildParams)
ExpandSources(srcFiles, excludes []string) Paths
ExpandSourcesSubDir(srcFiles, excludes []string, subDir string) Paths
Glob(globPattern string, excludes []string) Paths
InstallExecutable(installPath OutputPath, name string, srcPath Path, deps ...Path) OutputPath
InstallFile(installPath OutputPath, name string, srcPath Path, deps ...Path) OutputPath
InstallSymlink(installPath OutputPath, name string, srcPath OutputPath) OutputPath
CheckbuildFile(srcPath Path)
AddMissingDependencies(deps []string)
InstallInData() bool
InstallInSanitizerDir() bool
RequiredModuleNames() []string
}
type Module interface {
blueprint.Module
GenerateAndroidBuildActions(ModuleContext)
DepsMutator(BottomUpMutatorContext)
base() *ModuleBase
Enabled() bool
Target() Target
InstallInData() bool
InstallInSanitizerDir() bool
SkipInstall()
AddProperties(props ...interface{})
GetProperties() []interface{}
BuildParamsForTests() []ModuleBuildParams
}
type nameProperties struct {
// The name of the module. Must be unique across all modules.
Name string
}
type commonProperties struct {
Tags []string
// emit build rules for this module
Enabled *bool `android:"arch_variant"`
// control whether this module compiles for 32-bit, 64-bit, or both. Possible values
// are "32" (compile for 32-bit only), "64" (compile for 64-bit only), "both" (compile for both
// architectures), or "first" (compile for 64-bit on a 64-bit platform, and 32-bit on a 32-bit
// platform
Compile_multilib string `android:"arch_variant"`
Target struct {
Host struct {
Compile_multilib string
}
Android struct {
Compile_multilib string
}
}
Default_multilib string `blueprint:"mutated"`
// whether this is a proprietary vendor module, and should be installed into /vendor
Proprietary bool
// vendor who owns this module
Owner *string
// whether this module is device specific and should be installed into /vendor
Vendor bool
// *.logtags files, to combine together in order to generate the /system/etc/event-log-tags
// file
Logtags []string
// init.rc files to be installed if this module is installed
Init_rc []string
// names of other modules to install if this module is installed
Required []string `android:"arch_variant"`
// relative path to a file to include in the list of notices for the device
Notice *string
// Set by TargetMutator
CompileTarget Target `blueprint:"mutated"`
CompilePrimary bool `blueprint:"mutated"`
// Set by InitAndroidModule
HostOrDeviceSupported HostOrDeviceSupported `blueprint:"mutated"`
ArchSpecific bool `blueprint:"mutated"`
SkipInstall bool `blueprint:"mutated"`
}
type hostAndDeviceProperties struct {
Host_supported *bool
Device_supported *bool
}
type Multilib string
const (
MultilibBoth Multilib = "both"
MultilibFirst Multilib = "first"
MultilibCommon Multilib = "common"
MultilibDefault Multilib = ""
)
type HostOrDeviceSupported int
const (
_ HostOrDeviceSupported = iota
HostSupported
HostSupportedNoCross
DeviceSupported
HostAndDeviceSupported
HostAndDeviceDefault
NeitherHostNorDeviceSupported
)
func InitAndroidModule(m Module) {
base := m.base()
base.module = m
m.AddProperties(
&base.nameProperties,
&base.commonProperties,
&base.variableProperties)
}
func InitAndroidArchModule(m Module, hod HostOrDeviceSupported, defaultMultilib Multilib) {
InitAndroidModule(m)
base := m.base()
base.commonProperties.HostOrDeviceSupported = hod
base.commonProperties.Default_multilib = string(defaultMultilib)
base.commonProperties.ArchSpecific = true
switch hod {
case HostAndDeviceSupported, HostAndDeviceDefault:
m.AddProperties(&base.hostAndDeviceProperties)
}
InitArchModule(m)
}
// A ModuleBase object contains the properties that are common to all Android
// modules. It should be included as an anonymous field in every module
// struct definition. InitAndroidModule should then be called from the module's
// factory function, and the return values from InitAndroidModule should be
// returned from the factory function.
//
// The ModuleBase type is responsible for implementing the GenerateBuildActions
// method to support the blueprint.Module interface. This method will then call
// the module's GenerateAndroidBuildActions method once for each build variant
// that is to be built. GenerateAndroidBuildActions is passed a
// AndroidModuleContext rather than the usual blueprint.ModuleContext.
// AndroidModuleContext exposes extra functionality specific to the Android build
// system including details about the particular build variant that is to be
// generated.
//
// For example:
//
// import (
// "android/soong/android"
// )
//
// type myModule struct {
// android.ModuleBase
// properties struct {
// MyProperty string
// }
// }
//
// func NewMyModule() android.Module) {
// m := &myModule{}
// m.AddProperties(&m.properties)
// android.InitAndroidModule(m)
// return m
// }
//
// func (m *myModule) GenerateAndroidBuildActions(ctx android.ModuleContext) {
// // Get the CPU architecture for the current build variant.
// variantArch := ctx.Arch()
//
// // ...
// }
type ModuleBase struct {
// Putting the curiously recurring thing pointing to the thing that contains
// the thing pattern to good use.
// TODO: remove this
module Module
nameProperties nameProperties
commonProperties commonProperties
variableProperties variableProperties
hostAndDeviceProperties hostAndDeviceProperties
generalProperties []interface{}
archProperties []interface{}
customizableProperties []interface{}
noAddressSanitizer bool
installFiles Paths
checkbuildFiles Paths
// Used by buildTargetSingleton to create checkbuild and per-directory build targets
// Only set on the final variant of each module
installTarget string
checkbuildTarget string
blueprintDir string
hooks hooks
registerProps []interface{}
// For tests
buildParams []ModuleBuildParams
}
func (a *ModuleBase) AddProperties(props ...interface{}) {
a.registerProps = append(a.registerProps, props...)
}
func (a *ModuleBase) GetProperties() []interface{} {
return a.registerProps
}
func (a *ModuleBase) BuildParamsForTests() []ModuleBuildParams {
return a.buildParams
}
// Name returns the name of the module. It may be overridden by individual module types, for
// example prebuilts will prepend prebuilt_ to the name.
func (a *ModuleBase) Name() string {
return a.nameProperties.Name
}
// BaseModuleName returns the name of the module as specified in the blueprints file.
func (a *ModuleBase) BaseModuleName() string {
return a.nameProperties.Name
}
func (a *ModuleBase) base() *ModuleBase {
return a
}
func (a *ModuleBase) SetTarget(target Target, primary bool) {
a.commonProperties.CompileTarget = target
a.commonProperties.CompilePrimary = primary
}
func (a *ModuleBase) Target() Target {
return a.commonProperties.CompileTarget
}
func (a *ModuleBase) TargetPrimary() bool {
return a.commonProperties.CompilePrimary
}
func (a *ModuleBase) Os() OsType {
return a.Target().Os
}
func (a *ModuleBase) Host() bool {
return a.Os().Class == Host || a.Os().Class == HostCross
}
func (a *ModuleBase) Arch() Arch {
return a.Target().Arch
}
func (a *ModuleBase) ArchSpecific() bool {
return a.commonProperties.ArchSpecific
}
func (a *ModuleBase) OsClassSupported() []OsClass {
switch a.commonProperties.HostOrDeviceSupported {
case HostSupported:
return []OsClass{Host, HostCross}
case HostSupportedNoCross:
return []OsClass{Host}
case DeviceSupported:
return []OsClass{Device}
case HostAndDeviceSupported:
var supported []OsClass
if Bool(a.hostAndDeviceProperties.Host_supported) {
supported = append(supported, Host, HostCross)
}
if a.hostAndDeviceProperties.Device_supported == nil ||
*a.hostAndDeviceProperties.Device_supported {
supported = append(supported, Device)
}
return supported
default:
return nil
}
}
func (a *ModuleBase) DeviceSupported() bool {
return a.commonProperties.HostOrDeviceSupported == DeviceSupported ||
a.commonProperties.HostOrDeviceSupported == HostAndDeviceSupported &&
(a.hostAndDeviceProperties.Device_supported == nil ||
*a.hostAndDeviceProperties.Device_supported)
}
func (a *ModuleBase) Enabled() bool {
if a.commonProperties.Enabled == nil {
return !a.Os().DefaultDisabled
}
return *a.commonProperties.Enabled
}
func (a *ModuleBase) SkipInstall() {
a.commonProperties.SkipInstall = true
}
func (a *ModuleBase) computeInstallDeps(
ctx blueprint.ModuleContext) Paths {
result := Paths{}
ctx.VisitDepsDepthFirstIf(isFileInstaller,
func(m blueprint.Module) {
fileInstaller := m.(fileInstaller)
files := fileInstaller.filesToInstall()
result = append(result, files...)
})
return result
}
func (a *ModuleBase) filesToInstall() Paths {
return a.installFiles
}
func (p *ModuleBase) NoAddressSanitizer() bool {
return p.noAddressSanitizer
}
func (p *ModuleBase) InstallInData() bool {
return false
}
func (p *ModuleBase) InstallInSanitizerDir() bool {
return false
}
func (a *ModuleBase) generateModuleTarget(ctx blueprint.ModuleContext) {
allInstalledFiles := Paths{}
allCheckbuildFiles := Paths{}
ctx.VisitAllModuleVariants(func(module blueprint.Module) {
a := module.(Module).base()
allInstalledFiles = append(allInstalledFiles, a.installFiles...)
allCheckbuildFiles = append(allCheckbuildFiles, a.checkbuildFiles...)
})
deps := []string{}
if len(allInstalledFiles) > 0 {
name := ctx.ModuleName() + "-install"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allInstalledFiles.Strings(),
Optional: ctx.Config().(Config).EmbeddedInMake(),
})
deps = append(deps, name)
a.installTarget = name
}
if len(allCheckbuildFiles) > 0 {
name := ctx.ModuleName() + "-checkbuild"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allCheckbuildFiles.Strings(),
Optional: true,
})
deps = append(deps, name)
a.checkbuildTarget = name
}
if len(deps) > 0 {
suffix := ""
if ctx.Config().(Config).EmbeddedInMake() {
suffix = "-soong"
}
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{ctx.ModuleName() + suffix},
Implicits: deps,
Optional: true,
})
a.blueprintDir = ctx.ModuleDir()
}
}
func (a *ModuleBase) androidBaseContextFactory(ctx blueprint.BaseModuleContext) androidBaseContextImpl {
return androidBaseContextImpl{
target: a.commonProperties.CompileTarget,
targetPrimary: a.commonProperties.CompilePrimary,
vendor: a.commonProperties.Proprietary || a.commonProperties.Vendor,
config: ctx.Config().(Config),
}
}
func (a *ModuleBase) GenerateBuildActions(ctx blueprint.ModuleContext) {
androidCtx := &androidModuleContext{
module: a.module,
ModuleContext: ctx,
androidBaseContextImpl: a.androidBaseContextFactory(ctx),
installDeps: a.computeInstallDeps(ctx),
installFiles: a.installFiles,
missingDeps: ctx.GetMissingDependencies(),
}
desc := "//" + ctx.ModuleDir() + ":" + ctx.ModuleName() + " "
var suffix []string
if androidCtx.Os().Class != Device && androidCtx.Os().Class != Generic {
suffix = append(suffix, androidCtx.Os().String())
}
if !androidCtx.PrimaryArch() {
suffix = append(suffix, androidCtx.Arch().ArchType.String())
}
ctx.Variable(pctx, "moduleDesc", desc)
s := ""
if len(suffix) > 0 {
s = " [" + strings.Join(suffix, " ") + "]"
}
ctx.Variable(pctx, "moduleDescSuffix", s)
if a.Enabled() {
a.module.GenerateAndroidBuildActions(androidCtx)
if ctx.Failed() {
return
}
a.installFiles = append(a.installFiles, androidCtx.installFiles...)
a.checkbuildFiles = append(a.checkbuildFiles, androidCtx.checkbuildFiles...)
}
if a == ctx.FinalModule().(Module).base() {
a.generateModuleTarget(ctx)
if ctx.Failed() {
return
}
}
a.buildParams = androidCtx.buildParams
}
type androidBaseContextImpl struct {
target Target
targetPrimary bool
debug bool
vendor bool
config Config
}
type androidModuleContext struct {
blueprint.ModuleContext
androidBaseContextImpl
installDeps Paths
installFiles Paths
checkbuildFiles Paths
missingDeps []string
module Module
// For tests
buildParams []ModuleBuildParams
}
func (a *androidModuleContext) ninjaError(desc string, outputs []string, err error) {
a.ModuleContext.Build(pctx, blueprint.BuildParams{
Rule: ErrorRule,
Description: desc,
Outputs: outputs,
Optional: true,
Args: map[string]string{
"error": err.Error(),
},
})
return
}
func (a *androidModuleContext) Build(pctx blueprint.PackageContext, params blueprint.BuildParams) {
if a.missingDeps != nil {
a.ninjaError(params.Description, params.Outputs,
fmt.Errorf("module %s missing dependencies: %s\n",
a.ModuleName(), strings.Join(a.missingDeps, ", ")))
return
}
params.Optional = true
a.ModuleContext.Build(pctx, params)
}
func (a *androidModuleContext) ModuleBuild(pctx blueprint.PackageContext, params ModuleBuildParams) {
if a.config.captureBuild {
a.buildParams = append(a.buildParams, params)
}
bparams := blueprint.BuildParams{
Rule: params.Rule,
Deps: params.Deps,
Outputs: params.Outputs.Strings(),
ImplicitOutputs: params.ImplicitOutputs.Strings(),
Inputs: params.Inputs.Strings(),
Implicits: params.Implicits.Strings(),
OrderOnly: params.OrderOnly.Strings(),
Args: params.Args,
Optional: !params.Default,
}
if params.Description != "" {
bparams.Description = "${moduleDesc}" + params.Description + "${moduleDescSuffix}"
}
if params.Depfile != nil {
bparams.Depfile = params.Depfile.String()
}
if params.Output != nil {
bparams.Outputs = append(bparams.Outputs, params.Output.String())
}
if params.ImplicitOutput != nil {
bparams.ImplicitOutputs = append(bparams.ImplicitOutputs, params.ImplicitOutput.String())
}
if params.Input != nil {
bparams.Inputs = append(bparams.Inputs, params.Input.String())
}
if params.Implicit != nil {
bparams.Implicits = append(bparams.Implicits, params.Implicit.String())
}
if a.missingDeps != nil {
a.ninjaError(bparams.Description, bparams.Outputs,
fmt.Errorf("module %s missing dependencies: %s\n",
a.ModuleName(), strings.Join(a.missingDeps, ", ")))
return
}
a.ModuleContext.Build(pctx, bparams)
}
func (a *androidModuleContext) GetMissingDependencies() []string {
return a.missingDeps
}
func (a *androidModuleContext) AddMissingDependencies(deps []string) {
if deps != nil {
a.missingDeps = append(a.missingDeps, deps...)
}
}
func (a *androidBaseContextImpl) Target() Target {
return a.target
}
func (a *androidBaseContextImpl) TargetPrimary() bool {
return a.targetPrimary
}
func (a *androidBaseContextImpl) Arch() Arch {
return a.target.Arch
}
func (a *androidBaseContextImpl) Os() OsType {
return a.target.Os
}
func (a *androidBaseContextImpl) Host() bool {
return a.target.Os.Class == Host || a.target.Os.Class == HostCross
}
func (a *androidBaseContextImpl) Device() bool {
return a.target.Os.Class == Device
}
func (a *androidBaseContextImpl) Darwin() bool {
return a.target.Os == Darwin
}
func (a *androidBaseContextImpl) Windows() bool {
return a.target.Os == Windows
}
func (a *androidBaseContextImpl) Debug() bool {
return a.debug
}
func (a *androidBaseContextImpl) PrimaryArch() bool {
if len(a.config.Targets[a.target.Os.Class]) <= 1 {
return true
}
return a.target.Arch.ArchType == a.config.Targets[a.target.Os.Class][0].Arch.ArchType
}
func (a *androidBaseContextImpl) AConfig() Config {
return a.config
}
func (a *androidBaseContextImpl) DeviceConfig() DeviceConfig {
return DeviceConfig{a.config.deviceConfig}
}
func (a *androidBaseContextImpl) Vendor() bool {
return a.vendor
}
func (a *androidModuleContext) InstallInData() bool {
return a.module.InstallInData()
}
func (a *androidModuleContext) InstallInSanitizerDir() bool {
return a.module.InstallInSanitizerDir()
}
func (a *androidModuleContext) skipInstall(fullInstallPath OutputPath) bool {
if a.module.base().commonProperties.SkipInstall {
return true
}
if a.Device() {
if a.AConfig().SkipDeviceInstall() {
return true
}
if a.AConfig().SkipMegaDeviceInstall(fullInstallPath.String()) {
return true
}
}
return false
}
func (a *androidModuleContext) InstallFile(installPath OutputPath, name string, srcPath Path,
deps ...Path) OutputPath {
return a.installFile(installPath, name, srcPath, Cp, deps)
}
func (a *androidModuleContext) InstallExecutable(installPath OutputPath, name string, srcPath Path,
deps ...Path) OutputPath {
return a.installFile(installPath, name, srcPath, CpExecutable, deps)
}
func (a *androidModuleContext) installFile(installPath OutputPath, name string, srcPath Path,
rule blueprint.Rule, deps []Path) OutputPath {
fullInstallPath := installPath.Join(a, name)
a.module.base().hooks.runInstallHooks(a, fullInstallPath, false)
if !a.skipInstall(fullInstallPath) {
deps = append(deps, a.installDeps...)
var implicitDeps, orderOnlyDeps Paths
if a.Host() {
// Installed host modules might be used during the build, depend directly on their
// dependencies so their timestamp is updated whenever their dependency is updated
implicitDeps = deps
} else {
orderOnlyDeps = deps
}
a.ModuleBuild(pctx, ModuleBuildParams{
Rule: rule,
Description: "install " + fullInstallPath.Base(),
Output: fullInstallPath,
Input: srcPath,
Implicits: implicitDeps,
OrderOnly: orderOnlyDeps,
Default: !a.AConfig().EmbeddedInMake(),
})
a.installFiles = append(a.installFiles, fullInstallPath)
}
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
return fullInstallPath
}
func (a *androidModuleContext) InstallSymlink(installPath OutputPath, name string, srcPath OutputPath) OutputPath {
fullInstallPath := installPath.Join(a, name)
a.module.base().hooks.runInstallHooks(a, fullInstallPath, true)
if !a.skipInstall(fullInstallPath) {
a.ModuleBuild(pctx, ModuleBuildParams{
Rule: Symlink,
Description: "install symlink " + fullInstallPath.Base(),
Output: fullInstallPath,
OrderOnly: Paths{srcPath},
Default: !a.AConfig().EmbeddedInMake(),
Args: map[string]string{
"fromPath": srcPath.String(),
},
})
a.installFiles = append(a.installFiles, fullInstallPath)
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
}
return fullInstallPath
}
func (a *androidModuleContext) CheckbuildFile(srcPath Path) {
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
}
type fileInstaller interface {
filesToInstall() Paths
}
func isFileInstaller(m blueprint.Module) bool {
_, ok := m.(fileInstaller)
return ok
}
func isAndroidModule(m blueprint.Module) bool {
_, ok := m.(Module)
return ok
}
func findStringInSlice(str string, slice []string) int {
for i, s := range slice {
if s == str {
return i
}
}
return -1
}
func SrcIsModule(s string) string {
if len(s) > 1 && s[0] == ':' {
return s[1:]
}
return ""
}
type sourceDependencyTag struct {
blueprint.BaseDependencyTag
}
var SourceDepTag sourceDependencyTag
// Returns a list of modules that must be depended on to satisfy filegroup or generated sources
// modules listed in srcFiles using ":module" syntax
func ExtractSourcesDeps(ctx BottomUpMutatorContext, srcFiles []string) {
var deps []string
set := make(map[string]bool)
for _, s := range srcFiles {
if m := SrcIsModule(s); m != "" {
if _, found := set[m]; found {
ctx.ModuleErrorf("found source dependency duplicate: %q!", m)
} else {
set[m] = true
deps = append(deps, m)
}
}
}
ctx.AddDependency(ctx.Module(), SourceDepTag, deps...)
}
type SourceFileProducer interface {
Srcs() Paths
}
// Returns a list of paths expanded from globs and modules referenced using ":module" syntax.
// ExtractSourcesDeps must have already been called during the dependency resolution phase.
func (ctx *androidModuleContext) ExpandSources(srcFiles, excludes []string) Paths {
return ctx.ExpandSourcesSubDir(srcFiles, excludes, "")
}
func (ctx *androidModuleContext) ExpandSourcesSubDir(srcFiles, excludes []string, subDir string) Paths {
prefix := PathForModuleSrc(ctx).String()
for i, e := range excludes {
j := findStringInSlice(e, srcFiles)
if j != -1 {
srcFiles = append(srcFiles[:j], srcFiles[j+1:]...)
}
excludes[i] = filepath.Join(prefix, e)
}
expandedSrcFiles := make(Paths, 0, len(srcFiles))
for _, s := range srcFiles {
if m := SrcIsModule(s); m != "" {
module := ctx.GetDirectDepWithTag(m, SourceDepTag)
if srcProducer, ok := module.(SourceFileProducer); ok {
expandedSrcFiles = append(expandedSrcFiles, srcProducer.Srcs()...)
} else {
ctx.ModuleErrorf("srcs dependency %q is not a source file producing module", m)
}
} else if pathtools.IsGlob(s) {
globbedSrcFiles := ctx.Glob(filepath.Join(prefix, s), excludes)
expandedSrcFiles = append(expandedSrcFiles, globbedSrcFiles...)
for i, s := range expandedSrcFiles {
expandedSrcFiles[i] = s.(ModuleSrcPath).WithSubDir(ctx, subDir)
}
} else {
s := PathForModuleSrc(ctx, s).WithSubDir(ctx, subDir)
expandedSrcFiles = append(expandedSrcFiles, s)
}
}
return expandedSrcFiles
}
func (ctx *androidModuleContext) RequiredModuleNames() []string {
return ctx.module.base().commonProperties.Required
}
func (ctx *androidModuleContext) Glob(globPattern string, excludes []string) Paths {
ret, err := ctx.GlobWithDeps(globPattern, excludes)
if err != nil {
ctx.ModuleErrorf("glob: %s", err.Error())
}
return pathsForModuleSrcFromFullPath(ctx, ret)
}
func init() {
RegisterSingletonType("buildtarget", BuildTargetSingleton)
}
func BuildTargetSingleton() blueprint.Singleton {
return &buildTargetSingleton{}
}
func parentDir(dir string) string {
dir, _ = filepath.Split(dir)
return filepath.Clean(dir)
}
type buildTargetSingleton struct{}
func (c *buildTargetSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
checkbuildDeps := []string{}
mmTarget := func(dir string) string {
return "MODULES-IN-" + strings.Replace(filepath.Clean(dir), "/", "-", -1)
}
modulesInDir := make(map[string][]string)
ctx.VisitAllModules(func(module blueprint.Module) {
if a, ok := module.(Module); ok {
blueprintDir := a.base().blueprintDir
installTarget := a.base().installTarget
checkbuildTarget := a.base().checkbuildTarget
if checkbuildTarget != "" {
checkbuildDeps = append(checkbuildDeps, checkbuildTarget)
modulesInDir[blueprintDir] = append(modulesInDir[blueprintDir], checkbuildTarget)
}
if installTarget != "" {
modulesInDir[blueprintDir] = append(modulesInDir[blueprintDir], installTarget)
}
}
})
suffix := ""
if ctx.Config().(Config).EmbeddedInMake() {
suffix = "-soong"
}
// Create a top-level checkbuild target that depends on all modules
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{"checkbuild" + suffix},
Implicits: checkbuildDeps,
Optional: true,
})
// Make will generate the MODULES-IN-* targets
if ctx.Config().(Config).EmbeddedInMake() {
return
}
// Ensure ancestor directories are in modulesInDir
dirs := sortedKeys(modulesInDir)
for _, dir := range dirs {
dir := parentDir(dir)
for dir != "." && dir != "/" {
if _, exists := modulesInDir[dir]; exists {
break
}
modulesInDir[dir] = nil
dir = parentDir(dir)
}
}
// Make directories build their direct subdirectories
dirs = sortedKeys(modulesInDir)
for _, dir := range dirs {
p := parentDir(dir)
if p != "." && p != "/" {
modulesInDir[p] = append(modulesInDir[p], mmTarget(dir))
}
}
// Create a MODULES-IN-<directory> target that depends on all modules in a directory, and
// depends on the MODULES-IN-* targets of all of its subdirectories that contain Android.bp
// files.
for _, dir := range dirs {
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{mmTarget(dir)},
Implicits: modulesInDir[dir],
// HACK: checkbuild should be an optional build, but force it
// enabled for now in standalone builds
Optional: ctx.Config().(Config).EmbeddedInMake(),
})
}
}
type AndroidModulesByName struct {
slice []Module
ctx interface {
ModuleName(blueprint.Module) string
ModuleSubDir(blueprint.Module) string
}
}
func (s AndroidModulesByName) Len() int { return len(s.slice) }
func (s AndroidModulesByName) Less(i, j int) bool {
mi, mj := s.slice[i], s.slice[j]
ni, nj := s.ctx.ModuleName(mi), s.ctx.ModuleName(mj)
if ni != nj {
return ni < nj
} else {
return s.ctx.ModuleSubDir(mi) < s.ctx.ModuleSubDir(mj)
}
}
func (s AndroidModulesByName) Swap(i, j int) { s.slice[i], s.slice[j] = s.slice[j], s.slice[i] }