platform_build_soong/android/api_levels.go

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// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"encoding/json"
"path/filepath"
"github.com/google/blueprint"
)
func init() {
RegisterSingletonType("api_levels", ApiLevelsSingleton)
}
func ApiLevelsSingleton() blueprint.Singleton {
return &apiLevelsSingleton{}
}
type apiLevelsSingleton struct{}
func createApiLevelsJson(ctx blueprint.SingletonContext, file string,
apiLevelsMap map[string]int) {
jsonStr, err := json.Marshal(apiLevelsMap)
if err != nil {
ctx.Errorf(err.Error())
}
ctx.Build(pctx, blueprint.BuildParams{
Rule: WriteFile,
Description: "generate " + filepath.Base(file),
Outputs: []string{file},
Args: map[string]string{
"content": string(jsonStr[:]),
},
})
}
func GetApiLevelsJson(ctx PathContext) Path {
return PathForOutput(ctx, "api_levels.json")
}
func (a *apiLevelsSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
baseApiLevel := 9000
apiLevelsMap := map[string]int{}
for i, codename := range ctx.Config().(Config).PlatformVersionAllCodenames() {
apiLevelsMap[codename] = baseApiLevel + i
}
apiLevelsJson := GetApiLevelsJson(ctx)
createApiLevelsJson(ctx, apiLevelsJson.String(), apiLevelsMap)
}