Merge changes I22f90c90,I2d965212,Ib7d421f5 am: 2034187aa5 am: 4065c4474a

Original change: https://android-review.googlesource.com/c/platform/build/soong/+/1622503

MUST ONLY BE SUBMITTED BY AUTOMERGER

Change-Id: I3a002676147fd5afb6ee619e33818f04f8581840
This commit is contained in:
Treehugger Robot 2021-03-09 02:37:25 +00:00 committed by Automerger Merge Worker
commit 4b0f875739
2 changed files with 236 additions and 13 deletions

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@ -186,23 +186,31 @@ func (ctx *Context) Register() {
t.register(ctx)
}
singletons.registerAll(ctx)
mutators := collateGloballyRegisteredMutators()
mutators.registerAll(ctx)
ctx.RegisterSingletonType("bazeldeps", SingletonFactoryAdaptor(ctx, BazelSingleton))
singletons := collateGloballyRegisteredSingletons()
singletons.registerAll(ctx)
}
// Register phony just before makevars so it can write out its phony rules as Make rules
ctx.RegisterSingletonType("phony", SingletonFactoryAdaptor(ctx, phonySingletonFactory))
func collateGloballyRegisteredSingletons() sortableComponents {
allSingletons := append(sortableComponents(nil), singletons...)
allSingletons = append(allSingletons,
singleton{false, "bazeldeps", BazelSingleton},
// Register makevars after other singletons so they can export values through makevars
ctx.RegisterSingletonType("makevars", SingletonFactoryAdaptor(ctx, makeVarsSingletonFunc))
// Register phony just before makevars so it can write out its phony rules as Make rules
singleton{false, "phony", phonySingletonFactory},
// Register env and ninjadeps last so that they can track all used environment variables and
// Ninja file dependencies stored in the config.
ctx.RegisterSingletonType("env", SingletonFactoryAdaptor(ctx, EnvSingleton))
ctx.RegisterSingletonType("ninjadeps", SingletonFactoryAdaptor(ctx, ninjaDepsSingletonFactory))
// Register makevars after other singletons so they can export values through makevars
singleton{false, "makevars", makeVarsSingletonFunc},
// Register env and ninjadeps last so that they can track all used environment variables and
// Ninja file dependencies stored in the config.
singleton{false, "env", EnvSingleton},
singleton{false, "ninjadeps", ninjaDepsSingletonFactory},
)
return allSingletons
}
func ModuleTypeFactories() map[string]ModuleFactory {

View File

@ -20,6 +20,7 @@ import (
"regexp"
"sort"
"strings"
"sync"
"testing"
"github.com/google/blueprint"
@ -96,6 +97,12 @@ type TestContext struct {
preArch, preDeps, postDeps, finalDeps []RegisterMutatorFunc
bp2buildPreArch, bp2buildDeps, bp2buildMutators []RegisterMutatorFunc
NameResolver *NameResolver
// The list of pre-singletons and singletons registered for the test.
preSingletons, singletons sortableComponents
// The order in which the mutators will be run in this test context; for debugging.
mutatorOrder []string
}
func (ctx *TestContext) PreArchMutators(f RegisterMutatorFunc) {
@ -140,11 +147,219 @@ func (ctx *TestContext) DepsBp2BuildMutators(f RegisterMutatorFunc) {
ctx.bp2buildDeps = append(ctx.bp2buildDeps, f)
}
// registeredComponentOrder defines the order in which a sortableComponent type is registered at
// runtime and provides support for reordering the components registered for a test in the same
// way.
type registeredComponentOrder struct {
// The name of the component type, used for error messages.
componentType string
// The names of the registered components in the order in which they were registered.
namesInOrder []string
// Maps from the component name to its position in the runtime ordering.
namesToIndex map[string]int
// A function that defines the order between two named components that can be used to sort a slice
// of component names into the same order as they appear in namesInOrder.
less func(string, string) bool
}
// registeredComponentOrderFromExistingOrder takes an existing slice of sortableComponents and
// creates a registeredComponentOrder that contains a less function that can be used to sort a
// subset of that list of names so it is in the same order as the original sortableComponents.
func registeredComponentOrderFromExistingOrder(componentType string, existingOrder sortableComponents) registeredComponentOrder {
// Only the names from the existing order are needed for this so create a list of component names
// in the correct order.
namesInOrder := componentsToNames(existingOrder)
// Populate the map from name to position in the list.
nameToIndex := make(map[string]int)
for i, n := range namesInOrder {
nameToIndex[n] = i
}
// A function to use to map from a name to an index in the original order.
indexOf := func(name string) int {
index, ok := nameToIndex[name]
if !ok {
// Should never happen as tests that use components that are not known at runtime do not sort
// so should never use this function.
panic(fmt.Errorf("internal error: unknown %s %q should be one of %s", componentType, name, strings.Join(namesInOrder, ", ")))
}
return index
}
// The less function.
less := func(n1, n2 string) bool {
i1 := indexOf(n1)
i2 := indexOf(n2)
return i1 < i2
}
return registeredComponentOrder{
componentType: componentType,
namesInOrder: namesInOrder,
namesToIndex: nameToIndex,
less: less,
}
}
// componentsToNames maps from the slice of components to a slice of their names.
func componentsToNames(components sortableComponents) []string {
names := make([]string, len(components))
for i, c := range components {
names[i] = c.componentName()
}
return names
}
// enforceOrdering enforces the supplied components are in the same order as is defined in this
// object.
//
// If the supplied components contains any components that are not registered at runtime, i.e. test
// specific components, then it is impossible to sort them into an order that both matches the
// runtime and also preserves the implicit ordering defined in the test. In that case it will not
// sort the components, instead it will just check that the components are in the correct order.
//
// Otherwise, this will sort the supplied components in place.
func (o *registeredComponentOrder) enforceOrdering(components sortableComponents) {
// Check to see if the list of components contains any components that are
// not registered at runtime.
var unknownComponents []string
testOrder := componentsToNames(components)
for _, name := range testOrder {
if _, ok := o.namesToIndex[name]; !ok {
unknownComponents = append(unknownComponents, name)
break
}
}
// If the slice contains some unknown components then it is not possible to
// sort them into an order that matches the runtime while also preserving the
// order expected from the test, so in that case don't sort just check that
// the order of the known mutators does match.
if len(unknownComponents) > 0 {
// Check order.
o.checkTestOrder(testOrder, unknownComponents)
} else {
// Sort the components.
sort.Slice(components, func(i, j int) bool {
n1 := components[i].componentName()
n2 := components[j].componentName()
return o.less(n1, n2)
})
}
}
// checkTestOrder checks that the supplied testOrder matches the one defined by this object,
// panicking if it does not.
func (o *registeredComponentOrder) checkTestOrder(testOrder []string, unknownComponents []string) {
lastMatchingTest := -1
matchCount := 0
// Take a copy of the runtime order as it is modified during the comparison.
runtimeOrder := append([]string(nil), o.namesInOrder...)
componentType := o.componentType
for i, j := 0, 0; i < len(testOrder) && j < len(runtimeOrder); {
test := testOrder[i]
runtime := runtimeOrder[j]
if test == runtime {
testOrder[i] = test + fmt.Sprintf(" <-- matched with runtime %s %d", componentType, j)
runtimeOrder[j] = runtime + fmt.Sprintf(" <-- matched with test %s %d", componentType, i)
lastMatchingTest = i
i += 1
j += 1
matchCount += 1
} else if _, ok := o.namesToIndex[test]; !ok {
// The test component is not registered globally so assume it is the correct place, treat it
// as having matched and skip it.
i += 1
matchCount += 1
} else {
// Assume that the test list is in the same order as the runtime list but the runtime list
// contains some components that are not present in the tests. So, skip the runtime component
// to try and find the next one that matches the current test component.
j += 1
}
}
// If every item in the test order was either test specific or matched one in the runtime then
// it is in the correct order. Otherwise, it was not so fail.
if matchCount != len(testOrder) {
// The test component names were not all matched with a runtime component name so there must
// either be a component present in the test that is not present in the runtime or they must be
// in the wrong order.
testOrder[lastMatchingTest+1] = testOrder[lastMatchingTest+1] + " <--- unmatched"
panic(fmt.Errorf("the tests uses test specific components %q and so cannot be automatically sorted."+
" Unfortunately it uses %s components in the wrong order.\n"+
"test order:\n %s\n"+
"runtime order\n %s\n",
SortedUniqueStrings(unknownComponents),
componentType,
strings.Join(testOrder, "\n "),
strings.Join(runtimeOrder, "\n ")))
}
}
// registrationSorter encapsulates the information needed to ensure that the test mutators are
// registered, and thereby executed, in the same order as they are at runtime.
//
// It MUST be populated lazily AFTER all package initialization has been done otherwise it will
// only define the order for a subset of all the registered build components that are available for
// the packages being tested.
//
// e.g if this is initialized during say the cc package initialization then any tests run in the
// java package will not sort build components registered by the java package's init() functions.
type registrationSorter struct {
// Used to ensure that this is only created once.
once sync.Once
// The order of mutators
mutatorOrder registeredComponentOrder
}
// populate initializes this structure from globally registered build components.
//
// Only the first call has any effect.
func (s *registrationSorter) populate() {
s.once.Do(func() {
// Created an ordering from the globally registered mutators.
globallyRegisteredMutators := collateGloballyRegisteredMutators()
s.mutatorOrder = registeredComponentOrderFromExistingOrder("mutator", globallyRegisteredMutators)
})
}
// Provides support for enforcing the same order in which build components are registered globally
// to the order in which they are registered during tests.
//
// MUST only be accessed via the globallyRegisteredComponentsOrder func.
var globalRegistrationSorter registrationSorter
// globallyRegisteredComponentsOrder returns the globalRegistrationSorter after ensuring it is
// correctly populated.
func globallyRegisteredComponentsOrder() *registrationSorter {
globalRegistrationSorter.populate()
return &globalRegistrationSorter
}
func (ctx *TestContext) Register() {
globalOrder := globallyRegisteredComponentsOrder()
ctx.preSingletons.registerAll(ctx.Context)
mutators := collateRegisteredMutators(ctx.preArch, ctx.preDeps, ctx.postDeps, ctx.finalDeps)
// Ensure that the mutators used in the test are in the same order as they are used at runtime.
globalOrder.mutatorOrder.enforceOrdering(mutators)
mutators.registerAll(ctx.Context)
// Register the env singleton with this context before sorting.
ctx.RegisterSingletonType("env", EnvSingleton)
ctx.singletons.registerAll(ctx.Context)
// Save the mutator order away to make it easy to access while debugging.
ctx.mutatorOrder = globalOrder.mutatorOrder.namesInOrder
}
// RegisterForBazelConversion prepares a test context for bp2build conversion.
@ -175,11 +390,11 @@ func (ctx *TestContext) RegisterSingletonModuleType(name string, factory Singlet
}
func (ctx *TestContext) RegisterSingletonType(name string, factory SingletonFactory) {
ctx.Context.RegisterSingletonType(name, SingletonFactoryAdaptor(ctx.Context, factory))
ctx.singletons = append(ctx.singletons, newSingleton(name, factory))
}
func (ctx *TestContext) RegisterPreSingletonType(name string, factory SingletonFactory) {
ctx.Context.RegisterPreSingletonType(name, SingletonFactoryAdaptor(ctx.Context, factory))
ctx.preSingletons = append(ctx.preSingletons, newPreSingleton(name, factory))
}
func (ctx *TestContext) ModuleForTests(name, variant string) TestingModule {