Temporarily disable cc_objects in mixed builds

Bug: 181794963
Test: generate bp2build targets and run mixed builds
Change-Id: If4562fe8ed7bde88141b40166eca9d01f6538106
This commit is contained in:
Liz Kammer 2021-03-16 13:34:48 -04:00
parent 05f72de083
commit 57355683d4
1 changed files with 2 additions and 11 deletions

View File

@ -53,17 +53,8 @@ type objectBazelHandler struct {
}
func (handler *objectBazelHandler) generateBazelBuildActions(ctx android.ModuleContext, label string) bool {
bazelCtx := ctx.Config().BazelContext
objPaths, ok := bazelCtx.GetCcObjectFiles(label, ctx.Arch().ArchType)
if ok {
if len(objPaths) != 1 {
ctx.ModuleErrorf("expected exactly one object file for '%s', but got %s", label, objPaths)
return false
}
handler.module.outputFile = android.OptionalPathForPath(android.PathForBazelOut(ctx, objPaths[0]))
}
return ok
// TODO(b/181794963): restore mixed builds once cc_object incompatibility resolved
return false
}
type ObjectLinkerProperties struct {