Switch instruction_set to *string
So that the contents gets replaced when prepended/appended instead of merged. Test: Set instruction_set in a cc_defaults, and in a module. Change-Id: I0f2c789231d89efa1ab053f9dc118cd19f11b0e6
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@ -62,7 +62,7 @@ type BaseCompilerProperties struct {
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// the instruction set architecture to use to compile the C/C++
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// module.
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Instruction_set string `android:"arch_variant"`
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Instruction_set *string `android:"arch_variant"`
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// list of directories relative to the root of the source tree that will
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// be added to the include path using -I.
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@ -277,7 +277,7 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flag
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"-D__ANDROID_API__=__ANDROID_API_FUTURE__", "-D__ANDROID_VNDK__")
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}
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instructionSet := compiler.Properties.Instruction_set
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instructionSet := proptools.String(compiler.Properties.Instruction_set)
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if flags.RequiredInstructionSet != "" {
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instructionSet = flags.RequiredInstructionSet
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}
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