Rename resource_dirs to java_resource_dirs
For consistency with make, rename java resources to java_resource_dirs and android resources to resource_dirs. Test: m -j checkbuild Change-Id: Ie9aac50fef40f6a9093b4b98759e79cd086bb797
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@ -107,7 +107,7 @@ func init() {
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"LOCAL_RENDERSCRIPT_INCLUDES": "renderscript.include_dirs",
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"LOCAL_RENDERSCRIPT_INCLUDES": "renderscript.include_dirs",
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"LOCAL_RENDERSCRIPT_FLAGS": "renderscript.flags",
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"LOCAL_RENDERSCRIPT_FLAGS": "renderscript.flags",
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"LOCAL_JAVA_RESOURCE_DIRS": "resource_dirs",
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"LOCAL_JAVA_RESOURCE_DIRS": "java_resource_dirs",
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"LOCAL_JAVACFLAGS": "javacflags",
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"LOCAL_JAVACFLAGS": "javacflags",
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"LOCAL_DX_FLAGS": "dxflags",
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"LOCAL_DX_FLAGS": "dxflags",
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"LOCAL_JAVA_LIBRARIES": "libs",
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"LOCAL_JAVA_LIBRARIES": "libs",
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@ -53,8 +53,8 @@ type androidAppProperties struct {
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Asset_dirs []string
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Asset_dirs []string
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// list of directories relative to the Blueprints file containing
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// list of directories relative to the Blueprints file containing
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// Java resources
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// Android resources
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Android_resource_dirs []string
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Resource_dirs []string
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}
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}
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type AndroidApp struct {
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type AndroidApp struct {
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@ -183,7 +183,7 @@ func (a *AndroidApp) aaptFlags(ctx android.ModuleContext) ([]string, android.Pat
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}
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}
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assetDirs := android.PathsWithOptionalDefaultForModuleSrc(ctx, a.appProperties.Asset_dirs, "assets")
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assetDirs := android.PathsWithOptionalDefaultForModuleSrc(ctx, a.appProperties.Asset_dirs, "assets")
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resourceDirs := android.PathsWithOptionalDefaultForModuleSrc(ctx, a.appProperties.Android_resource_dirs, "res")
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resourceDirs := android.PathsWithOptionalDefaultForModuleSrc(ctx, a.appProperties.Resource_dirs, "res")
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var overlayResourceDirs android.Paths
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var overlayResourceDirs android.Paths
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// For every resource directory, check if there is an overlay directory with the same path.
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// For every resource directory, check if there is an overlay directory with the same path.
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@ -70,10 +70,10 @@ type CompilerProperties struct {
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Exclude_srcs []string `android:"arch_variant"`
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Exclude_srcs []string `android:"arch_variant"`
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// list of directories containing Java resources
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// list of directories containing Java resources
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Resource_dirs []string `android:"arch_variant"`
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Java_resource_dirs []string `android:"arch_variant"`
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// list of directories that should be excluded from resource_dirs
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// list of directories that should be excluded from java_resource_dirs
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Exclude_resource_dirs []string `android:"arch_variant"`
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Exclude_java_resource_dirs []string `android:"arch_variant"`
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// don't build against the default libraries (legacy-test, core-junit,
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// don't build against the default libraries (legacy-test, core-junit,
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// ext, and framework for device targets)
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// ext, and framework for device targets)
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@ -430,7 +430,7 @@ func (j *Module) compile(ctx android.ModuleContext) {
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jars = append(jars, classes)
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jars = append(jars, classes)
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}
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}
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resourceJarSpecs := ResourceDirsToJarSpecs(ctx, j.properties.Resource_dirs, j.properties.Exclude_resource_dirs)
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resourceJarSpecs := ResourceDirsToJarSpecs(ctx, j.properties.Java_resource_dirs, j.properties.Exclude_java_resource_dirs)
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if len(resourceJarSpecs) > 0 {
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if len(resourceJarSpecs) > 0 {
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// Combine classes + resources into classes-full-debug.jar
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// Combine classes + resources into classes-full-debug.jar
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resourceJar := TransformResourcesToJar(ctx, resourceJarSpecs, extraJarDeps)
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resourceJar := TransformResourcesToJar(ctx, resourceJarSpecs, extraJarDeps)
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