Merge "Add dependency to list of asset files"

This commit is contained in:
Treehugger Robot 2020-12-12 01:48:52 +00:00 committed by Gerrit Code Review
commit 9ae3c52b20
4 changed files with 38 additions and 6 deletions

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@ -20,7 +20,7 @@ import (
"testing"
"github.com/google/blueprint"
_ "github.com/google/blueprint/bootstrap"
"github.com/google/blueprint/bootstrap"
"github.com/google/blueprint/proptools"
)
@ -200,3 +200,8 @@ func ContentFromFileRuleForTests(t *testing.T, params TestingBuildParams) string
return content
}
// GlobToListFileRule creates a rule that writes a list of files matching a pattern to a file.
func GlobToListFileRule(ctx ModuleContext, pattern string, excludes []string, file WritablePath) {
bootstrap.GlobFile(ctx.blueprintModuleContext(), pattern, excludes, file.String())
}

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@ -331,6 +331,8 @@ type BaseContext interface {
type ModuleContext interface {
BaseModuleContext
blueprintModuleContext() blueprint.ModuleContext
// Deprecated: use ModuleContext.Build instead.
ModuleBuild(pctx PackageContext, params ModuleBuildParams)
@ -2596,6 +2598,10 @@ func (m *moduleContext) CheckbuildFile(srcPath Path) {
m.checkbuildFiles = append(m.checkbuildFiles, srcPath)
}
func (m *moduleContext) blueprintModuleContext() blueprint.ModuleContext {
return m.bp
}
// SrcIsModule decodes module references in the format ":name" into the module name, or empty string if the input
// was not a module reference.
func SrcIsModule(s string) (module string) {

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@ -17,6 +17,7 @@ package java
import (
"fmt"
"path/filepath"
"strconv"
"strings"
"android/soong/android"
@ -192,22 +193,31 @@ func (a *aapt) aapt2Flags(ctx android.ModuleContext, sdkContext sdkContext,
rroDirs = append(rroDirs, resRRODirs...)
}
var assetFiles android.Paths
for _, dir := range assetDirs {
assetFiles = append(assetFiles, androidResourceGlob(ctx, dir)...)
var assetDeps android.Paths
for i, dir := range assetDirs {
// Add a dependency on every file in the asset directory. This ensures the aapt2
// rule will be rerun if one of the files in the asset directory is modified.
assetDeps = append(assetDeps, androidResourceGlob(ctx, dir)...)
// Add a dependency on a file that contains a list of all the files in the asset directory.
// This ensures the aapt2 rule will be run if a file is removed from the asset directory,
// or a file is added whose timestamp is older than the output of aapt2.
assetFileListFile := android.PathForModuleOut(ctx, "asset_dir_globs", strconv.Itoa(i)+".glob")
androidResourceGlobList(ctx, dir, assetFileListFile)
assetDeps = append(assetDeps, assetFileListFile)
}
assetDirStrings := assetDirs.Strings()
if a.noticeFile.Valid() {
assetDirStrings = append(assetDirStrings, filepath.Dir(a.noticeFile.Path().String()))
assetFiles = append(assetFiles, a.noticeFile.Path())
assetDeps = append(assetDeps, a.noticeFile.Path())
}
linkFlags = append(linkFlags, "--manifest "+manifestPath.String())
linkDeps = append(linkDeps, manifestPath)
linkFlags = append(linkFlags, android.JoinWithPrefix(assetDirStrings, "-A "))
linkDeps = append(linkDeps, assetFiles...)
linkDeps = append(linkDeps, assetDeps...)
// SDK version flags
minSdkVersion, err := sdkContext.minSdkVersion().effectiveVersionString(ctx)

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@ -38,10 +38,21 @@ var androidResourceIgnoreFilenames = []string{
"*~",
}
// androidResourceGlob returns the list of files in the given directory, using the standard
// exclusion patterns for Android resources.
func androidResourceGlob(ctx android.ModuleContext, dir android.Path) android.Paths {
return ctx.GlobFiles(filepath.Join(dir.String(), "**/*"), androidResourceIgnoreFilenames)
}
// androidResourceGlobList creates a rule to write the list of files in the given directory, using
// the standard exclusion patterns for Android resources, to the given output file.
func androidResourceGlobList(ctx android.ModuleContext, dir android.Path,
fileListFile android.WritablePath) {
android.GlobToListFileRule(ctx, filepath.Join(dir.String(), "**/*"),
androidResourceIgnoreFilenames, fileListFile)
}
type overlayType int
const (