Merge changes from topic "mixed-bp2build"
* changes: Support autoconverted modules in mixed builds Use handcrafted build targets in bp2build
This commit is contained in:
commit
a5f86249a4
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@ -14,19 +14,49 @@
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package android
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import "android/soong/bazel"
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import (
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"fmt"
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"io/ioutil"
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"path/filepath"
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"strings"
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"github.com/google/blueprint"
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"github.com/google/blueprint/proptools"
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)
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type bazelModuleProperties struct {
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// The label of the Bazel target replacing this Soong module. When run in conversion mode, this
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// will import the handcrafted build target into the autogenerated file. Note: this may result in
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// a conflict due to duplicate targets if bp2build_available is also set.
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Label *string
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// If true, bp2build will generate the converted Bazel target for this module. Note: this may
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// cause a conflict due to the duplicate targets if label is also set.
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Bp2build_available bool
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}
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// Properties contains common module properties for Bazel migration purposes.
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type properties struct {
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// In USE_BAZEL_ANALYSIS=1 mode, this represents the Bazel target replacing
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// this Soong module.
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Bazel_module bazelModuleProperties
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}
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// BazelModuleBase contains the property structs with metadata for modules which can be converted to
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// Bazel.
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type BazelModuleBase struct {
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bazelProperties bazel.Properties
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bazelProperties properties
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}
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// Bazelable is specifies the interface for modules that can be converted to Bazel.
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type Bazelable interface {
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bazelProps() *bazel.Properties
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GetBazelLabel() string
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bazelProps() *properties
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HasHandcraftedLabel() bool
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HandcraftedLabel() string
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GetBazelLabel(ctx BazelConversionPathContext, module blueprint.Module) string
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ConvertWithBp2build() bool
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GetBazelBuildFileContents(c Config, path, name string) (string, error)
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ConvertedToBazel() bool
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}
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// BazelModule is a lightweight wrapper interface around Module for Bazel-convertible modules.
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@ -42,16 +72,60 @@ func InitBazelModule(module BazelModule) {
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}
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// bazelProps returns the Bazel properties for the given BazelModuleBase.
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func (b *BazelModuleBase) bazelProps() *bazel.Properties {
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func (b *BazelModuleBase) bazelProps() *properties {
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return &b.bazelProperties
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}
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// HasHandcraftedLabel returns whether this module has a handcrafted Bazel label.
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func (b *BazelModuleBase) HasHandcraftedLabel() bool {
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return b.bazelProperties.Bazel_module.Label != nil
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}
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// HandcraftedLabel returns the handcrafted label for this module, or empty string if there is none
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func (b *BazelModuleBase) HandcraftedLabel() string {
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return proptools.String(b.bazelProperties.Bazel_module.Label)
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}
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// GetBazelLabel returns the Bazel label for the given BazelModuleBase.
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func (b *BazelModuleBase) GetBazelLabel() string {
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return b.bazelProperties.Bazel_module.Label
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func (b *BazelModuleBase) GetBazelLabel(ctx BazelConversionPathContext, module blueprint.Module) string {
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if b.HasHandcraftedLabel() {
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return b.HandcraftedLabel()
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}
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if b.ConvertWithBp2build() {
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return bp2buildModuleLabel(ctx, module)
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}
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return "" // no label for unconverted module
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}
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// ConvertWithBp2build returns whether the given BazelModuleBase should be converted with bp2build.
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func (b *BazelModuleBase) ConvertWithBp2build() bool {
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return b.bazelProperties.Bazel_module.Bp2build_available
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}
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// GetBazelBuildFileContents returns the file contents of a hand-crafted BUILD file if available or
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// an error if there are errors reading the file.
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// TODO(b/181575318): currently we append the whole BUILD file, let's change that to do
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// something more targeted based on the rule type and target.
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func (b *BazelModuleBase) GetBazelBuildFileContents(c Config, path, name string) (string, error) {
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if !strings.Contains(b.HandcraftedLabel(), path) {
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return "", fmt.Errorf("%q not found in bazel_module.label %q", path, b.HandcraftedLabel())
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}
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name = filepath.Join(path, name)
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f, err := c.fs.Open(name)
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if err != nil {
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return "", err
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}
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defer f.Close()
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data, err := ioutil.ReadAll(f)
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if err != nil {
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return "", err
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}
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return string(data[:]), nil
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}
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// ConvertedToBazel returns whether this module has been converted to Bazel, whether automatically
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// or manually
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func (b *BazelModuleBase) ConvertedToBazel() bool {
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return b.ConvertWithBp2build() || b.HasHandcraftedLabel()
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}
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@ -339,6 +339,7 @@ type BazelConversionPathContext interface {
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EarlyModulePathContext
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GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag)
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Module() Module
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OtherModuleName(m blueprint.Module) string
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OtherModuleDir(m blueprint.Module) string
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}
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@ -434,15 +435,45 @@ func expandSrcsForBazel(ctx BazelConversionPathContext, paths, expandedExcludes
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// already be resolved by either deps mutator or path deps mutator.
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func getOtherModuleLabel(ctx BazelConversionPathContext, dep, tag string) bazel.Label {
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m, _ := ctx.GetDirectDep(dep)
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// TODO(b/165114590): Convert tag (":name{.tag}") to corresponding Bazel implicit output targets.
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otherModuleName := ctx.OtherModuleName(m)
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var label bazel.Label
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if otherDir, dir := ctx.OtherModuleDir(m), ctx.ModuleDir(); otherDir != dir {
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label.Label = fmt.Sprintf("//%s:%s", otherDir, otherModuleName)
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} else {
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label.Label = fmt.Sprintf(":%s", otherModuleName)
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otherLabel := bazelModuleLabel(ctx, m, tag)
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label := bazelModuleLabel(ctx, ctx.Module(), "")
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if samePackage(label, otherLabel) {
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otherLabel = bazelShortLabel(otherLabel)
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}
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return label
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return bazel.Label{
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Label: otherLabel,
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}
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}
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func bazelModuleLabel(ctx BazelConversionPathContext, module blueprint.Module, tag string) string {
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// TODO(b/165114590): Convert tag (":name{.tag}") to corresponding Bazel implicit output targets.
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b, ok := module.(Bazelable)
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// TODO(b/181155349): perhaps return an error here if the module can't be/isn't being converted
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if !ok || !b.ConvertedToBazel() {
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return bp2buildModuleLabel(ctx, module)
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}
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return b.GetBazelLabel(ctx, module)
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}
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func bazelShortLabel(label string) string {
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i := strings.Index(label, ":")
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return label[i:]
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}
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func bazelPackage(label string) string {
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i := strings.Index(label, ":")
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return label[0:i]
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}
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func samePackage(label1, label2 string) bool {
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return bazelPackage(label1) == bazelPackage(label2)
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}
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func bp2buildModuleLabel(ctx BazelConversionPathContext, module blueprint.Module) string {
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moduleName := ctx.OtherModuleName(module)
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moduleDir := ctx.OtherModuleDir(module)
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return fmt.Sprintf("//%s:%s", moduleDir, moduleName)
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}
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// OutputPaths is a slice of OutputPath objects, with helpers to operate on the collection.
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@ -19,21 +19,6 @@ import (
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"sort"
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)
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type bazelModuleProperties struct {
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// The label of the Bazel target replacing this Soong module.
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Label string
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// If true, bp2build will generate the converted Bazel target for this module.
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Bp2build_available bool
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}
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// Properties contains common module properties for Bazel migration purposes.
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type Properties struct {
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// In USE_BAZEL_ANALYSIS=1 mode, this represents the Bazel target replacing
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// this Soong module.
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Bazel_module bazelModuleProperties
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}
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// BazelTargetModuleProperties contain properties and metadata used for
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// Blueprint to BUILD file conversion.
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type BazelTargetModuleProperties struct {
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@ -11,6 +11,7 @@ bootstrap_go_package {
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"build_conversion.go",
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"bzl_conversion.go",
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"configurability.go",
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"constants.go",
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"conversion.go",
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"metrics.go",
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],
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@ -22,7 +22,7 @@ import (
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// The Bazel bp2build code generator is responsible for writing .bzl files that are equivalent to
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// Android.bp files that are capable of being built with Bazel.
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func Codegen(ctx CodegenContext) CodegenMetrics {
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func Codegen(ctx *CodegenContext) CodegenMetrics {
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outputDir := android.PathForOutput(ctx, "bp2build")
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android.RemoveAllOutputDir(outputDir)
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@ -102,6 +102,7 @@ type CodegenContext struct {
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config android.Config
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context android.Context
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mode CodegenMode
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additionalDeps []string
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}
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func (c *CodegenContext) Mode() CodegenMode {
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@ -137,14 +138,26 @@ func (mode CodegenMode) String() string {
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}
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}
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func (ctx CodegenContext) AddNinjaFileDeps(...string) {}
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func (ctx CodegenContext) Config() android.Config { return ctx.config }
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func (ctx CodegenContext) Context() android.Context { return ctx.context }
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// AddNinjaFileDeps adds dependencies on the specified files to be added to the ninja manifest. The
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// primary builder will be rerun whenever the specified files are modified. Allows us to fulfill the
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// PathContext interface in order to add dependencies on hand-crafted BUILD files. Note: must also
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// call AdditionalNinjaDeps and add them manually to the ninja file.
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func (ctx *CodegenContext) AddNinjaFileDeps(deps ...string) {
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ctx.additionalDeps = append(ctx.additionalDeps, deps...)
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}
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// AdditionalNinjaDeps returns additional ninja deps added by CodegenContext
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func (ctx *CodegenContext) AdditionalNinjaDeps() []string {
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return ctx.additionalDeps
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}
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func (ctx *CodegenContext) Config() android.Config { return ctx.config }
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func (ctx *CodegenContext) Context() android.Context { return ctx.context }
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// NewCodegenContext creates a wrapper context that conforms to PathContext for
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// writing BUILD files in the output directory.
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func NewCodegenContext(config android.Config, context android.Context, mode CodegenMode) CodegenContext {
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return CodegenContext{
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func NewCodegenContext(config android.Config, context android.Context, mode CodegenMode) *CodegenContext {
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return &CodegenContext{
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context: context,
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config: config,
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mode: mode,
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@ -163,12 +176,14 @@ func propsToAttributes(props map[string]string) string {
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return attributes
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}
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func GenerateBazelTargets(ctx CodegenContext) (map[string]BazelTargets, CodegenMetrics) {
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func GenerateBazelTargets(ctx *CodegenContext) (map[string]BazelTargets, CodegenMetrics) {
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buildFileToTargets := make(map[string]BazelTargets)
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buildFileToAppend := make(map[string]bool)
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// Simple metrics tracking for bp2build
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totalModuleCount := 0
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ruleClassCount := make(map[string]int)
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metrics := CodegenMetrics{
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RuleClassCount: make(map[string]int),
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}
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bpCtx := ctx.Context()
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bpCtx.VisitAllModules(func(m blueprint.Module) {
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@ -177,13 +192,29 @@ func GenerateBazelTargets(ctx CodegenContext) (map[string]BazelTargets, CodegenM
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switch ctx.Mode() {
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case Bp2Build:
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if b, ok := m.(android.BazelTargetModule); !ok {
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// Only include regular Soong modules (non-BazelTargetModules) into the total count.
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totalModuleCount += 1
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if b, ok := m.(android.Bazelable); ok && b.HasHandcraftedLabel() {
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metrics.handCraftedTargetCount += 1
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metrics.TotalModuleCount += 1
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pathToBuildFile := getBazelPackagePath(b)
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// We are using the entire contents of handcrafted build file, so if multiple targets within
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// a package have handcrafted targets, we only want to include the contents one time.
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if _, exists := buildFileToAppend[pathToBuildFile]; exists {
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return
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}
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var err error
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t, err = getHandcraftedBuildContent(ctx, b, pathToBuildFile)
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if err != nil {
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panic(fmt.Errorf("Error converting %s: %s", bpCtx.ModuleName(m), err))
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}
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// TODO(b/181575318): currently we append the whole BUILD file, let's change that to do
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// something more targeted based on the rule type and target
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buildFileToAppend[pathToBuildFile] = true
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} else if btm, ok := m.(android.BazelTargetModule); ok {
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t = generateBazelTarget(bpCtx, m, btm)
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metrics.RuleClassCount[t.ruleClass] += 1
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} else {
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t = generateBazelTarget(bpCtx, m, b)
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ruleClassCount[t.ruleClass] += 1
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metrics.TotalModuleCount += 1
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return
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}
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case QueryView:
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// Blocklist certain module types from being generated.
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@ -200,17 +231,34 @@ func GenerateBazelTargets(ctx CodegenContext) (map[string]BazelTargets, CodegenM
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buildFileToTargets[dir] = append(buildFileToTargets[dir], t)
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})
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metrics := CodegenMetrics{
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TotalModuleCount: totalModuleCount,
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RuleClassCount: ruleClassCount,
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}
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return buildFileToTargets, metrics
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}
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func generateBazelTarget(ctx bpToBuildContext, m blueprint.Module, b android.BazelTargetModule) BazelTarget {
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ruleClass := b.RuleClass()
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bzlLoadLocation := b.BzlLoadLocation()
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func getBazelPackagePath(b android.Bazelable) string {
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label := b.HandcraftedLabel()
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pathToBuildFile := strings.TrimPrefix(label, "//")
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pathToBuildFile = strings.Split(pathToBuildFile, ":")[0]
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return pathToBuildFile
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}
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func getHandcraftedBuildContent(ctx *CodegenContext, b android.Bazelable, pathToBuildFile string) (BazelTarget, error) {
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p := android.ExistentPathForSource(ctx, pathToBuildFile, HandcraftedBuildFileName)
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if !p.Valid() {
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return BazelTarget{}, fmt.Errorf("Could not find file %q for handcrafted target.", pathToBuildFile)
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}
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c, err := b.GetBazelBuildFileContents(ctx.Config(), pathToBuildFile, HandcraftedBuildFileName)
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if err != nil {
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return BazelTarget{}, err
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}
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// TODO(b/181575318): once this is more targeted, we need to include name, rule class, etc
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return BazelTarget{
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content: c,
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}, nil
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}
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func generateBazelTarget(ctx bpToBuildContext, m blueprint.Module, btm android.BazelTargetModule) BazelTarget {
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ruleClass := btm.RuleClass()
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bzlLoadLocation := btm.BzlLoadLocation()
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// extract the bazel attributes from the module.
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props := getBuildProperties(ctx, m)
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|
|
|
@ -1221,3 +1221,157 @@ func TestAllowlistingBp2buildTargets(t *testing.T) {
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}
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}
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}
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func TestCombineBuildFilesBp2buildTargets(t *testing.T) {
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testCases := []struct {
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description string
|
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moduleTypeUnderTest string
|
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moduleTypeUnderTestFactory android.ModuleFactory
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moduleTypeUnderTestBp2BuildMutator func(android.TopDownMutatorContext)
|
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preArchMutators []android.RegisterMutatorFunc
|
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depsMutators []android.RegisterMutatorFunc
|
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bp string
|
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expectedBazelTargets []string
|
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fs map[string]string
|
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dir string
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}{
|
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{
|
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description: "filegroup bazel_module.label",
|
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moduleTypeUnderTest: "filegroup",
|
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moduleTypeUnderTestFactory: android.FileGroupFactory,
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moduleTypeUnderTestBp2BuildMutator: android.FilegroupBp2Build,
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bp: `filegroup {
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name: "fg_foo",
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bazel_module: { label: "//other:fg_foo" },
|
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}`,
|
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expectedBazelTargets: []string{
|
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`// BUILD file`,
|
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},
|
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fs: map[string]string{
|
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"other/BUILD.bazel": `// BUILD file`,
|
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},
|
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},
|
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{
|
||||
description: "multiple bazel_module.label same BUILD",
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moduleTypeUnderTest: "filegroup",
|
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moduleTypeUnderTestFactory: android.FileGroupFactory,
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moduleTypeUnderTestBp2BuildMutator: android.FilegroupBp2Build,
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bp: `filegroup {
|
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name: "fg_foo",
|
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bazel_module: { label: "//other:fg_foo" },
|
||||
}
|
||||
|
||||
filegroup {
|
||||
name: "foo",
|
||||
bazel_module: { label: "//other:foo" },
|
||||
}`,
|
||||
expectedBazelTargets: []string{
|
||||
`// BUILD file`,
|
||||
},
|
||||
fs: map[string]string{
|
||||
"other/BUILD.bazel": `// BUILD file`,
|
||||
},
|
||||
},
|
||||
{
|
||||
description: "filegroup bazel_module.label and bp2build",
|
||||
moduleTypeUnderTest: "filegroup",
|
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moduleTypeUnderTestFactory: android.FileGroupFactory,
|
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moduleTypeUnderTestBp2BuildMutator: android.FilegroupBp2Build,
|
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bp: `filegroup {
|
||||
name: "fg_foo",
|
||||
bazel_module: {
|
||||
label: "//other:fg_foo",
|
||||
bp2build_available: true,
|
||||
},
|
||||
}`,
|
||||
expectedBazelTargets: []string{
|
||||
`filegroup(
|
||||
name = "fg_foo",
|
||||
)`,
|
||||
`// BUILD file`,
|
||||
},
|
||||
fs: map[string]string{
|
||||
"other/BUILD.bazel": `// BUILD file`,
|
||||
},
|
||||
},
|
||||
{
|
||||
description: "filegroup bazel_module.label and filegroup bp2build",
|
||||
moduleTypeUnderTest: "filegroup",
|
||||
moduleTypeUnderTestFactory: android.FileGroupFactory,
|
||||
moduleTypeUnderTestBp2BuildMutator: android.FilegroupBp2Build,
|
||||
bp: `filegroup {
|
||||
name: "fg_foo",
|
||||
bazel_module: {
|
||||
label: "//other:fg_foo",
|
||||
},
|
||||
}
|
||||
|
||||
filegroup {
|
||||
name: "fg_bar",
|
||||
bazel_module: {
|
||||
bp2build_available: true,
|
||||
},
|
||||
}`,
|
||||
expectedBazelTargets: []string{
|
||||
`filegroup(
|
||||
name = "fg_bar",
|
||||
)`,
|
||||
`// BUILD file`,
|
||||
},
|
||||
fs: map[string]string{
|
||||
"other/BUILD.bazel": `// BUILD file`,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
dir := "."
|
||||
for _, testCase := range testCases {
|
||||
fs := make(map[string][]byte)
|
||||
toParse := []string{
|
||||
"Android.bp",
|
||||
}
|
||||
for f, content := range testCase.fs {
|
||||
if strings.HasSuffix(f, "Android.bp") {
|
||||
toParse = append(toParse, f)
|
||||
}
|
||||
fs[f] = []byte(content)
|
||||
}
|
||||
config := android.TestConfig(buildDir, nil, testCase.bp, fs)
|
||||
ctx := android.NewTestContext(config)
|
||||
ctx.RegisterModuleType(testCase.moduleTypeUnderTest, testCase.moduleTypeUnderTestFactory)
|
||||
for _, m := range testCase.depsMutators {
|
||||
ctx.DepsBp2BuildMutators(m)
|
||||
}
|
||||
ctx.RegisterBp2BuildMutator(testCase.moduleTypeUnderTest, testCase.moduleTypeUnderTestBp2BuildMutator)
|
||||
ctx.RegisterForBazelConversion()
|
||||
|
||||
_, errs := ctx.ParseFileList(dir, toParse)
|
||||
if Errored(t, testCase.description, errs) {
|
||||
continue
|
||||
}
|
||||
_, errs = ctx.ResolveDependencies(config)
|
||||
if Errored(t, testCase.description, errs) {
|
||||
continue
|
||||
}
|
||||
|
||||
checkDir := dir
|
||||
if testCase.dir != "" {
|
||||
checkDir = testCase.dir
|
||||
}
|
||||
bazelTargets := generateBazelTargetsForDir(NewCodegenContext(config, *ctx.Context, Bp2Build), checkDir)
|
||||
if actualCount, expectedCount := len(bazelTargets), len(testCase.expectedBazelTargets); actualCount != expectedCount {
|
||||
t.Errorf("%s: Expected %d bazel target, got %d\n%s", testCase.description, expectedCount, actualCount, bazelTargets)
|
||||
} else {
|
||||
for i, target := range bazelTargets {
|
||||
if w, g := testCase.expectedBazelTargets[i], target.content; w != g {
|
||||
t.Errorf(
|
||||
"%s: Expected generated Bazel target to be '%s', got '%s'",
|
||||
testCase.description,
|
||||
w,
|
||||
g,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,25 @@
|
|||
// Copyright 2020 Google Inc. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package bp2build
|
||||
|
||||
var (
|
||||
// When both a BUILD and BUILD.bazel file are exist in the same package, the BUILD.bazel file will
|
||||
// be preferred for use within a Bazel build.
|
||||
|
||||
// The file name used for automatically generated files. Files with this name are ignored by git.
|
||||
GeneratedBuildFileName = "BUILD"
|
||||
// The file name used for hand-crafted build targets.
|
||||
HandcraftedBuildFileName = "BUILD.bazel"
|
||||
)
|
|
@ -24,9 +24,9 @@ func CreateBazelFiles(
|
|||
// Write top level files: WORKSPACE and BUILD. These files are empty.
|
||||
files = append(files, newFile("", "WORKSPACE", ""))
|
||||
// Used to denote that the top level directory is a package.
|
||||
files = append(files, newFile("", "BUILD", ""))
|
||||
files = append(files, newFile("", GeneratedBuildFileName, ""))
|
||||
|
||||
files = append(files, newFile(bazelRulesSubDir, "BUILD", ""))
|
||||
files = append(files, newFile(bazelRulesSubDir, GeneratedBuildFileName, ""))
|
||||
|
||||
if mode == QueryView {
|
||||
// These files are only used for queryview.
|
||||
|
@ -47,7 +47,14 @@ func createBuildFiles(buildToTargets map[string]BazelTargets, mode CodegenMode)
|
|||
files := make([]BazelFile, 0, len(buildToTargets))
|
||||
for _, dir := range android.SortedStringKeys(buildToTargets) {
|
||||
targets := buildToTargets[dir]
|
||||
sort.Slice(targets, func(i, j int) bool { return targets[i].name < targets[j].name })
|
||||
sort.Slice(targets, func(i, j int) bool {
|
||||
// this will cover all bp2build generated targets
|
||||
if targets[i].name < targets[j].name {
|
||||
return true
|
||||
}
|
||||
// give a strict ordering to content from hand-crafted targets
|
||||
return targets[i].content < targets[j].content
|
||||
})
|
||||
content := soongModuleLoad
|
||||
if mode == Bp2Build {
|
||||
content = `# This file was automatically generated by bp2build for the Bazel migration project.
|
||||
|
@ -62,7 +69,7 @@ func createBuildFiles(buildToTargets map[string]BazelTargets, mode CodegenMode)
|
|||
content += "\n\n"
|
||||
}
|
||||
content += targets.String()
|
||||
files = append(files, newFile(dir, "BUILD", content))
|
||||
files = append(files, newFile(dir, GeneratedBuildFileName, content))
|
||||
}
|
||||
return files
|
||||
}
|
||||
|
|
|
@ -13,6 +13,9 @@ type CodegenMetrics struct {
|
|||
|
||||
// Counts of generated Bazel targets per Bazel rule class
|
||||
RuleClassCount map[string]int
|
||||
|
||||
// Total number of handcrafted targets
|
||||
handCraftedTargetCount int
|
||||
}
|
||||
|
||||
// Print the codegen metrics to stdout.
|
||||
|
@ -24,7 +27,8 @@ func (metrics CodegenMetrics) Print() {
|
|||
generatedTargetCount += count
|
||||
}
|
||||
fmt.Printf(
|
||||
"[bp2build] Generated %d total BUILD targets from %d Android.bp modules.\n",
|
||||
"[bp2build] Generated %d total BUILD targets and included %d handcrafted BUILD targets from %d Android.bp modules.\n",
|
||||
generatedTargetCount,
|
||||
metrics.handCraftedTargetCount,
|
||||
metrics.TotalModuleCount)
|
||||
}
|
||||
|
|
|
@ -175,7 +175,7 @@ func customBp2BuildMutatorFromStarlark(ctx android.TopDownMutatorContext) {
|
|||
}
|
||||
|
||||
// Helper method for tests to easily access the targets in a dir.
|
||||
func generateBazelTargetsForDir(codegenCtx CodegenContext, dir string) BazelTargets {
|
||||
func generateBazelTargetsForDir(codegenCtx *CodegenContext, dir string) BazelTargets {
|
||||
buildFileToTargets, _ := GenerateBazelTargets(codegenCtx)
|
||||
return buildFileToTargets[dir]
|
||||
}
|
||||
|
|
2
cc/cc.go
2
cc/cc.go
|
@ -1605,7 +1605,7 @@ func (c *Module) setSubnameProperty(actx android.ModuleContext) {
|
|||
|
||||
// Returns true if Bazel was successfully used for the analysis of this module.
|
||||
func (c *Module) maybeGenerateBazelActions(actx android.ModuleContext) bool {
|
||||
bazelModuleLabel := c.GetBazelLabel()
|
||||
bazelModuleLabel := c.GetBazelLabel(actx, c)
|
||||
bazelActionsUsed := false
|
||||
if c.bazelHandler != nil && actx.Config().BazelContext.BazelEnabled() && len(bazelModuleLabel) > 0 {
|
||||
bazelActionsUsed = c.bazelHandler.generateBazelBuildActions(actx, bazelModuleLabel)
|
||||
|
|
|
@ -198,7 +198,6 @@ func runBp2Build(srcDir string, configuration android.Config) {
|
|||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
extraNinjaDepsString := strings.Join(extraNinjaDeps, " \\\n ")
|
||||
|
||||
// Run the loading and analysis pipeline to prepare the graph of regular
|
||||
// Modules parsed from Android.bp files, and the BazelTargetModules mapped
|
||||
|
@ -215,6 +214,9 @@ func runBp2Build(srcDir string, configuration android.Config) {
|
|||
// 1:1 mapping for each module.
|
||||
metrics.Print()
|
||||
|
||||
extraNinjaDeps = append(extraNinjaDeps, codegenContext.AdditionalNinjaDeps()...)
|
||||
extraNinjaDepsString := strings.Join(extraNinjaDeps, " \\\n ")
|
||||
|
||||
// Workarounds to support running bp2build in a clean AOSP checkout with no
|
||||
// prior builds, and exiting early as soon as the BUILD files get generated,
|
||||
// therefore not creating build.ninja files that soong_ui and callers of
|
||||
|
|
|
@ -22,7 +22,7 @@ import (
|
|||
"path/filepath"
|
||||
)
|
||||
|
||||
func createBazelQueryView(ctx bp2build.CodegenContext, bazelQueryViewDir string) error {
|
||||
func createBazelQueryView(ctx *bp2build.CodegenContext, bazelQueryViewDir string) error {
|
||||
ruleShims := bp2build.CreateRuleShims(android.ModuleTypeFactories())
|
||||
|
||||
// Ignore metrics reporting for queryview, since queryview is already a full-repo
|
||||
|
|
|
@ -538,7 +538,7 @@ func (g *Module) GenerateAndroidBuildActions(ctx android.ModuleContext) {
|
|||
|
||||
g.outputFiles = outputFiles.Paths()
|
||||
|
||||
bazelModuleLabel := g.GetBazelLabel()
|
||||
bazelModuleLabel := g.GetBazelLabel(ctx, g)
|
||||
bazelActionsUsed := false
|
||||
if ctx.Config().BazelContext.BazelEnabled() && len(bazelModuleLabel) > 0 {
|
||||
bazelActionsUsed = g.generateBazelBuildActions(ctx, bazelModuleLabel)
|
||||
|
|
Loading…
Reference in New Issue