Add performance and best practices documentation
Test: check gitiles view Change-Id: I2fa4fa5f7ee91ba586e1900542c8c334eb727a6b
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@ -170,6 +170,13 @@ logic receives module definitions parsed into Go structures using reflection
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and produces build rules. The build rules are collected by blueprint and
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written to a [ninja](http://ninja-build.org) build file.
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## Other documentation
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* [Best Practices](docs/best_practices.md)
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* [Build Performance](docs/perf.md)
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* [Generating CLion Projects](docs/clion.md)
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* Make-specific documentation: [build/make/README.md](https://android.googlesource.com/platform/build/+/master/README.md)
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## FAQ
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### How do I write conditionals?
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@ -0,0 +1,148 @@
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# Build System Best Practices
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## Read only source tree
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Never write to the source directory during the build, always write to
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`$OUT_DIR`. We expect to enforce this in the future.
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If you want to verify / provide an update to a checked in generated source
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file, generate that file into `$OUT_DIR` during the build, fail the build
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asking the user to run a command (either a straight command, checked in script,
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generated script, etc) to explicitly copy that file from the output into the
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source tree.
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## Network access
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Never access the network during the build. We expect to enforce this in the
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future, though there will be some level of exceptions for tools like `distcc`
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and `goma`.
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## Paths
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Don't use absolute paths in Ninja files (with make's `$(abspath)` or similar),
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as that could trigger extra rebuilds when a source directory is moved.
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Assume that the source directory is `$PWD`. If a script is going to change
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directories and needs to convert an input from a relative to absolute path,
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prefer to do that in the script.
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Don't encode absolute paths in build intermediates or outputs. This would make
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it difficult to reproduce builds on other machines.
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Don't assume that `$OUT_DIR` is `out`. The source and output trees are very
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large these days, so some people put these on different disks. There are many
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other uses as well.
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Don't assume that `$OUT_DIR` is under `$PWD`, users can set it to a relative path
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or an absolute path.
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## $(shell) use in Android.mk files
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Don't use `$(shell)` to write files, create symlinks, etc. We expect to
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enforce this in the future. Encode these as build rules in the build graph
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instead. This can be problematic in a number of ways:
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* `$(shell)` calls run at the beginning of every build, at minimum this slows
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down build startup, but it can also trigger more build steps to run than are
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necessary, since these files will change more often than necessary.
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* It's no longer possible for a stripped-down product configuration to opt-out
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of these created files. It's better to have actual rules and dependencies set
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up so that space isn't wasted, but the files are there when necessary.
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## Headers
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`LOCAL_COPY_HEADERS` is deprecated. Soong modules cannot use these headers, and
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when the VNDK is enabled, System modules in Make cannot declare or use them
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either.
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The set of global include paths provided by the build system is also being
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removed. They've been switched from using `-isystem` to `-I` already, and are
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removed entirely in some environments (vendor code when the VNDK is enabled).
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Instead, use `LOCAL_EXPORT_C_INCLUDE_DIRS`/`export_include_dirs`. These allow
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access to the headers automatically if you link to the associated code.
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If your library uses `LOCAL_EXPORT_C_INCLUDE_DIRS`/`export_include_dirs`, and
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the exported headers reference a library that you link to, use
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`LOCAL_EXPORT_SHARED_LIBRARY_HEADERS`/`LOCAL_EXPORT_STATIC_LIBRARY_HEADERS`/`LOCAL_EXPORT_HEADER_LIBRARY_HEADERS`
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(`export_shared_lib_headers`/`export_static_lib_headers`/`export_header_lib_headers`)
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to re-export the necessary headers to your users.
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Don't use non-local paths in your `LOCAL_EXPORT_C_INCLUDE_DIRS`, use one of the
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`LOCAL_EXPORT_*_HEADERS` instead. Non-local exported include dirs are not
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supported in Soong. You may need to either move your module definition up a
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directory (for example, if you have ./src/ and ./include/, you probably want to
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define the module in ./Android.bp, not ./src/Android.bp), define a header
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library and re-export it, or move the headers into a more appropriate location.
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Prefer to use header libraries (`BUILD_HEADER_LIBRARY`/ `cc_library_headers`)
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only if the headers are actually standalone, and do not have associated code.
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Sometimes there are headers that have header-only sections, but also define
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interfaces to a library. Prefer to split those header-only sections out to a
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separate header-only library containing only the header-only sections, and
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re-export that header library from the existing library. This will prevent
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accidentally linking more code than you need (slower at build and/or runtime),
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or accidentally not linking to a library that's actually necessary.
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Prefer `LOCAL_EXPORT_C_INCLUDE_DIRS` over `LOCAL_C_INCLUDES` as well.
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Eventually we'd like to remove `LOCAL_C_INCLUDES`, though significant cleanup
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will be required first. This will be necessary to detect cases where modules
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are using headers that shouldn't be available to them -- usually due to the
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lack of ABI/API guarantees, but for various other reasons as well: layering
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violations, planned deprecations, potential optimizations like C++ modules,
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etc.
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## Use defaults over variables
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Soong supports variable definitions in Android.bp files, but in many cases,
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it's better to use defaults modules like `cc_defaults`, `java_defaults`, etc.
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* It moves more information next to the values -- that the array of strings
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will be used as a list of sources is useful, both for humans and automated
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tools. This is even more useful if it's used inside an architecture or
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target specific property.
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* It can collect multiple pieces of information together into logical
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inheritable groups that can be selected with a single property.
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## Custom build tools
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If writing multiple files from a tool, declare them all in the build graph.
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* Make: Use `.KATI_IMPLICIT_OUTPUTS`
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* Android.bp: Just add them to the `out` list in genrule
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* Custom Soong Plugin: Add to `Outputs` or `ImplicitOutputs`
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Declare all files read by the tool, either with a dependency if you can, or by
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writing a dependency file. Ninja supports a fairly limited set of dependency
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file formats. You can verify that the dependencies are read correctly with:
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```
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NINJA_ARGS="-t deps <output_file>" m
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```
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Prefer to list input files on the command line, otherwise we may not know to
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re-run your command when a new input file is added. Ninja does not treat a
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change in dependencies as something that would invalidate an action -- the
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command line would need to change, or one of the inputs would need to be newer
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than the output file. If you don't include the inputs in your command line, you
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may need to add the the directories to your dependency list or dependency file,
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so that any additions or removals from those directories would trigger your
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tool to be re-run. That can be more expensive than necessary though, since many
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editors will write temporary files into the same directory, so changing a
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README could trigger the directory's timestamp to be updated.
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Only control output files based on the command line, not by an input file. We
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need to know which files will be created before any inputs are read, since we
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generate the entire build graph before reading source files, or running your
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tool. This comes up with Java based tools fairly often -- they'll generate
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different output files based on the classes declared in their input files.
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We've worked around these tools with the "srcjar" concept, which is just a jar
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file containing the generated sources. Our Java compilation tasks understand
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*.srcjar files, and will extract them before passing them on to the compiler.
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## Libraries in PRODUCT_PACKAGES
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Most libraries aren't necessary to include in `PRODUCT_PACKAGES`, unless
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they're used dynamically via `dlopen`. If they're only used via
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`LOCAL_SHARED_LIBRARIES` / `shared_libs`, then those dependencies will trigger
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them to be installed when necessary. Adding unnecessary libraries into
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`PRODUCT_PACKAGES` will force them to always be installed, wasting space.
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@ -0,0 +1,195 @@
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# Build Performance
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## Debugging Build Performance
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### Tracing
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soong_ui has tracing built in, so that every build execution's trace can be
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viewed. Just open `$OUT_DIR/build.trace.gz` in Chrome's <chrome://tracing>, or
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with [catapult's trace viewer][catapult trace_viewer]. The last few traces are
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stored in `build.trace.#.gz` (larger numbers are older). The associated logs
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are stored in `soong.#.log`.
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![trace example](./trace_example.png)
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### Soong
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Soong can be traced and profiled using the standard Go tools. It understands
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the `-cpuprofile`, `-trace`, and `-memprofile` command line arguments, but we
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don't currently have an easy way to enable them in the context of a full build.
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### Kati
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In general, the slow path of reading Android.mk files isn't particularly
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performance sensitive, since it doesn't need to happen on every build. It is
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important for the fast-path (detecting whether it needs to regenerate the ninja
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file) to be fast however. And it shouldn't hit the slow path too often -- so
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don't rely on output of a `$(shell)` command that includes the current timestamp,
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or read a file that's going to change on every build.
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#### Regen check is slow
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In most cases, we've found that the fast-path is slow because all of the
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`$(shell)` commands need to be re-executed to determine if their output changed.
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The `$OUT_DIR/soong.log` contains statistics from the regen check:
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```
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.../kati.go:127: *kati*: regen check time: 1.699207
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.../kati.go:127: *kati*: glob time (regen): 0.377193 / 33609
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.../kati.go:127: *kati*: shell time (regen): 1.313529 / 184
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.../kati.go:127: *kati*: 0.217 find device vendor -type f -name \*.pk8 -o -name verifiedboot\* -o -name \*.x509.pem -o -name oem\*.prop | sort
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.../kati.go:127: *kati*: 0.105 cd packages/apps/Dialer ; find -L . -type d -name "res"
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.../kati.go:127: *kati*: 0.035 find device vendor -maxdepth 4 -name '*_aux_variant_config.mk' -o -name '*_aux_os_config.mk' | sort
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.../kati.go:127: *kati*: 0.029 cd frameworks/base ; find -L core/java graphics/java location/java media/java media/mca/effect/java media/mca/filterfw/java media/mca/filterpacks/java drm/java opengl/java sax/java telecomm/java telephony/java wifi/java lowpan/java keystore/java rs/java ../opt/telephony/src/java/android/telephony ../opt/telephony/src/java/android/telephony/gsm ../opt/net/voip/src/java/android/net/rtp ../opt/net/voip/src/java/android/net/sip -name "*.html" -and -not -name ".*"
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.../kati.go:127: *kati*: 0.025 test -d device && find -L device -maxdepth 4 -path '*/marlin/BoardConfig.mk'
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.../kati.go:127: *kati*: 0.023 find packages/apps/Settings/tests/robotests -type f -name '*Test.java' | sed -e 's!.*\(com/google.*Test\)\.java!\1!' -e 's!.*\(com/android.*Test\)\.java!\1!' | sed 's!/!\.!g' | cat
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.../kati.go:127: *kati*: 0.022 test -d vendor && find -L vendor -maxdepth 4 -path '*/marlin/BoardConfig.mk'
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.../kati.go:127: *kati*: 0.017 cd cts/tests/tests/shortcutmanager/packages/launchermanifest ; find -L ../src -name "*.java" -and -not -name ".*"
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.../kati.go:127: *kati*: 0.016 cd cts/tests/tests/shortcutmanager/packages/launchermanifest ; find -L ../../common/src -name "*.java" -and -not -name ".*"
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.../kati.go:127: *kati*: 0.015 cd libcore && (find luni/src/test/java -name "*.java" 2> /dev/null) | grep -v -f java_tests_blacklist
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.../kati.go:127: *kati*: stat time (regen): 0.250384 / 4405
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```
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In this case, the total time spent checking was 1.69 seconds, even though the
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other "(regen)" numbers add up to more than that (some parts are parallelized
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where possible). The biggest contributor is the `$(shell)` times -- 184
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executions took a total of 1.31 seconds. The top 10 longest shell functions are
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printed.
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All the longest commands in this case are all variants of a call to `find`, but
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this is where using pure make functions instead of calling out to the shell can
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make a performance impact -- many calls to check if `26 > 20` can add up. We've
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added some basic math functions in `math.mk` to help some common use cases that
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used to be rather expensive when they were used too often.
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There are some optimizations in place for find commands -- if Kati can
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understand the find command, the built-in find emulator can turn some of them
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into glob or stat checks (falling back to calling `find` if one of those imply
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that the output may change). Many of the common macros produce find commands
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that Kati can understand, but if you're writing your own, you may want to
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experiment with other options if they're showing up in this list. For example,
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if this was significantly more expensive (either in runtime, or was called
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often):
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```
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.../kati.go:127: *kati*: 0.015 cd libcore && (find luni/src/test/java -name "*.java" 2> /dev/null) | grep -v -f java_tests_blacklist
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```
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It may be more efficient to move the grep into make, so that the `find` portion
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can be rewritten and cached:
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```
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$(filter-out $(file <$(LOCAL_PATH)/java_tests_blacklist),$(call all-java-files-under,luni/src/test/java))
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```
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Others can be simplified by just switching to an equivalent find command that
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Kati understands:
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```
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.../kati.go:127: *kati*: 0.217 find device vendor -type f -name \*.pk8 -o -name verifiedboot\* -o -name \*.x509.pem -o -name oem\*.prop | sort
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```
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By adding the implicit `-a` and moving the `| sort` to Make, this can now be
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cached by Kati:
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```
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$(sort $(shell find device vendor -type -f -a -name \*.pk8 -o -name verifiedboot\* -o -name \*.x509.pem -o -name oem\*.prop))
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```
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Kati is learning about the implicit `-a` in [this change](https://github.com/google/kati/pull/132)
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#### Kati regens too often
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Kati prints out what triggered the slow path to be taken -- this can be a
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changed file, a changed environment variable, or different output from a
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`$(shell)` command:
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```
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out/soong/Android-aosp_arm.mk was modified, regenerating...
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```
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The state is stored in `$OUT_DIR/.kati_stamp*` files, and can be (partially)
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read with the `ckati_stamp_dump` tool in prebuilts/build-tools. More debugging
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is available when ckati is run with `--regen_debug`, but that can be a lot of
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data to understand.
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### Ninja
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#### Understanding why something rebuilt
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Add `NINJA_ARGS="-d explain"` to your environment before a build, this will cause
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ninja to print out explanations on why actions were taken. Start reading from the
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beginning, as this much data can be hard to read:
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```
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$ cd art
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$ mma
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$ touch runtime/jit/profile_compilation_info.h
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$ NINJA_ARGS="-d explain" mma
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...
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ninja explain: output out/soong/.intermediates/art/tools/cpp-define-generator/cpp-define-generator-data/linux_glibc_x86_64/obj/art/tools/cpp-define-generator/main.o older than most recent input art/runtime/jit/profile_compilation_info.h (
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1516683538 vs 1516685188)
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ninja explain: out/soong/.intermediates/art/tools/cpp-define-generator/cpp-define-generator-data/linux_glibc_x86_64/obj/art/tools/cpp-define-generator/main.o is dirty
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ninja explain: out/soong/.intermediates/art/tools/cpp-define-generator/cpp-define-generator-data/linux_glibc_x86_64/cpp-define-generator-data is dirty
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ninja explain: out/soong/host/linux-x86/bin/cpp-define-generator-data is dirty
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ninja explain: out/soong/.intermediates/art/tools/cpp-define-generator/cpp-define-generator-asm-support/gen/asm_support_gen.h is dirty
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ninja explain: out/soong/.intermediates/art/cmdline/art_cmdline_tests/android_arm_armv7-a_core_cmdline_parser_test/obj/art/cmdline/cmdline_parser_test.o is dirty
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...
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```
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In this case, art/cmdline/cmdline_parser_test.o was rebuilt because it uses
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asm_support_gen.h, which was generated by cpp-define-generator-data, which uses
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profile_compilation_info.h.
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You'll likely need to cross-reference this data against the build graph in the
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various .ninja files. The files are (mostly) human-readable, but a (slow) web
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interface can be used by running `NINJA_ARGS="-t browse <target>" m`.
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#### Builds take a long time
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If the long part in the trace view of a build is a relatively solid block, then
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the performance is probably more related to how much time the actual build
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commands are taking than having extra dependencies, or slowdowns in
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soong/kati/ninja themselves.
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Beyond looking at visible outliers in the trace view, we don't have any tooling
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to help in this area yet. It's possible to aggregate some of the raw data
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together, but since our builds are heavily parallelized, it's particularly easy
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for build commands to impact unrelated build commands. This is an area we'd
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like to improve -- we expect keeping track of user/system time per-action would
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provide more reliable data, but tracking some full-system data (memory/swap
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use, disk bandwidth, etc) may also be necessary.
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## Known Issues
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### Common
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#### mm
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Soong always loads the entire module graph, so as modules convert from Make to
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Soong, `mm` is becoming closer to `mma`. This produces more correct builds, but
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does slow down builds, as we need to verify/produce/load a larger build graph.
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We're exploring a few options to speed up build startup, one being [an
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experimental set of ninja patches][ninja parse optimization],
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though that's not the current path we're working towards.
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### Android 8.1 (Oreo MR1)
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In some cases, a tree would get into a state where Soong would be run twice on
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every incremental build, even if there was nothing to do. This was fixed in
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master with [these changes][blueprint_microfactory], but they were too
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significant to backport at the time. And while they fix this particular issue,
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they appear to cause ninja to spend more time during every build loading the
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`.ninja_log` / `.ninja_deps` files, especially as they become larger.
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A workaround to get out of this state is to remove the build.ninja entry from
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`$OUT_DIR/.ninja_log`:
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```
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sed -i "/\/build.ninja/d" $(get_build_var OUT_DIR)/.ninja_log
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```
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[catapult trace_viewer]: https://github.com/catapult-project/catapult/blob/master/tracing/README.md
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[ninja parse optimization]: https://android-review.googlesource.com/c/platform/external/ninja/+/461005
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[blueprint_microfactory]: https://android-review.googlesource.com/q/topic:%22blueprint_microfactory%22+status:merged
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