Add support for defaults modules
Add a cc_defaults module, which will prepend any matching properties to modules that reference it with a "defaults" property. Change-Id: I5908dd98d204f71b29ad95a4ab85403aa1621ca2
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6362e27848
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cfad119eaf
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@ -91,6 +91,7 @@ bootstrap_go_package {
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srcs: [
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"common/arch.go",
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"common/config.go",
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"common/defaults.go",
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"common/defs.go",
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"common/env.go",
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"common/glob.go",
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51
cc/cc.go
51
cc/cc.go
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@ -41,6 +41,7 @@ func init() {
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soong.RegisterModuleType("cc_binary", CCBinaryFactory)
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soong.RegisterModuleType("cc_test", CCTestFactory)
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soong.RegisterModuleType("cc_benchmark", CCBenchmarkFactory)
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soong.RegisterModuleType("cc_defaults", CCDefaultsFactory)
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soong.RegisterModuleType("toolchain_library", ToolchainLibraryFactory)
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soong.RegisterModuleType("ndk_prebuilt_library", NdkPrebuiltLibraryFactory)
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@ -320,23 +321,26 @@ type CCBaseProperties struct {
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Relative_install_path string
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}
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type CCUnusedProperties struct {
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Native_coverage *bool
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Required []string
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Sanitize []string `android:"arch_variant"`
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Sanitize_recover []string
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Strip string
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Tags []string
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}
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// CCBase contains the properties and members used by all C/C++ module types, and implements
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// the blueprint.Module interface. It expects to be embedded into an outer specialization struct,
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// and uses a ccModuleType interface to that struct to create the build steps.
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type CCBase struct {
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common.AndroidModuleBase
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common.DefaultableModule
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module CCModuleType
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Properties CCBaseProperties
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unused struct {
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Native_coverage *bool
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Required []string
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Sanitize []string `android:"arch_variant"`
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Sanitize_recover []string
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Strip string
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Tags []string
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}
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unused CCUnusedProperties
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installPath string
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@ -350,7 +354,9 @@ func newCCBase(base *CCBase, module CCModuleType, hod common.HostOrDeviceSupport
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props = append(props, &base.Properties, &base.unused)
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return common.InitAndroidArchModule(module, hod, multilib, props...)
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_, props = common.InitAndroidArchModule(module, hod, multilib, props...)
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return common.InitDefaultableModule(module, base, props...)
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}
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func (c *CCBase) GenerateAndroidBuildActions(ctx common.AndroidModuleContext) {
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@ -1685,6 +1691,33 @@ func CCBenchmarkHostFactory() (blueprint.Module, []interface{}) {
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return NewCCBinary(&module.CCBinary, module, common.HostSupported)
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}
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//
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// Defaults
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//
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type CCDefaults struct {
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common.AndroidModuleBase
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common.DefaultsModule
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}
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func (*CCDefaults) GenerateAndroidBuildActions(ctx common.AndroidModuleContext) {
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}
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func CCDefaultsFactory() (blueprint.Module, []interface{}) {
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module := &CCDefaults{}
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propertyStructs := []interface{}{
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&CCBaseProperties{},
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&CCLibraryProperties{},
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&CCBinaryProperties{},
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&CCUnusedProperties{},
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}
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_, propertyStructs = common.InitAndroidArchModule(module, common.HostOrDeviceSupported(0),
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common.Multilib(""), propertyStructs...)
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return common.InitDefaultsModule(module, module, propertyStructs...)
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}
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//
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// Device libraries shipped with gcc
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//
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@ -25,6 +25,9 @@ import (
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)
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func init() {
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RegisterBottomUpMutator("defaults_deps", defaultsDepsMutator)
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RegisterTopDownMutator("defaults", defaultsMutator)
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RegisterBottomUpMutator("host_or_device", HostOrDeviceMutator)
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RegisterBottomUpMutator("arch", ArchMutator)
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}
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@ -383,13 +386,11 @@ func ArchMutator(mctx AndroidBottomUpMutatorContext) {
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}
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}
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func InitArchModule(m AndroidModule, defaultMultilib Multilib,
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func InitArchModule(m AndroidModule,
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propertyStructs ...interface{}) (blueprint.Module, []interface{}) {
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base := m.base()
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base.commonProperties.Compile_multilib = string(defaultMultilib)
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base.generalProperties = append(base.generalProperties,
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propertyStructs...)
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@ -0,0 +1,127 @@
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// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package common
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import (
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"github.com/google/blueprint"
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"github.com/google/blueprint/proptools"
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)
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type defaultsProperties struct {
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Defaults []string
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}
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type DefaultableModule struct {
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defaultsProperties defaultsProperties
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defaultableProperties []interface{}
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}
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func (d *DefaultableModule) defaults() *defaultsProperties {
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return &d.defaultsProperties
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}
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func (d *DefaultableModule) setProperties(props []interface{}) {
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d.defaultableProperties = props
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}
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type Defaultable interface {
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defaults() *defaultsProperties
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setProperties([]interface{})
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applyDefaults(AndroidTopDownMutatorContext, Defaults)
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}
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var _ Defaultable = (*DefaultableModule)(nil)
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func InitDefaultableModule(module AndroidModule, d Defaultable,
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props ...interface{}) (blueprint.Module, []interface{}) {
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d.setProperties(props)
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props = append(props, d.defaults())
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return module, props
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}
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type DefaultsModule struct {
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defaultProperties []interface{}
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}
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type Defaults interface {
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isDefaults() bool
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setProperties([]interface{})
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properties() []interface{}
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}
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func (d *DefaultsModule) isDefaults() bool {
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return true
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}
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func (d *DefaultsModule) properties() []interface{} {
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return d.defaultProperties
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}
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func (d *DefaultsModule) setProperties(props []interface{}) {
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d.defaultProperties = props
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}
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func InitDefaultsModule(module AndroidModule, d Defaults, props ...interface{}) (blueprint.Module, []interface{}) {
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d.setProperties(props)
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return module, props
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}
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var _ Defaults = (*DefaultsModule)(nil)
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func (defaultable *DefaultableModule) applyDefaults(ctx AndroidTopDownMutatorContext,
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defaults Defaults) {
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for _, prop := range defaultable.defaultableProperties {
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for _, def := range defaults.properties() {
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if proptools.TypeEqual(prop, def) {
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err := proptools.PrependProperties(prop, def, nil)
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if err != nil {
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if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
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ctx.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
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} else {
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panic(err)
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}
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}
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}
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}
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}
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}
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func defaultsDepsMutator(ctx AndroidBottomUpMutatorContext) {
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if defaultable, ok := ctx.Module().(Defaultable); ok {
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ctx.AddDependency(ctx.Module(), defaultable.defaults().Defaults...)
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}
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}
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func defaultsMutator(ctx AndroidTopDownMutatorContext) {
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if defaultable, ok := ctx.Module().(Defaultable); ok {
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for _, defaultsDep := range defaultable.defaults().Defaults {
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ctx.VisitDirectDeps(func(m blueprint.Module) {
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if ctx.OtherModuleName(m) == defaultsDep {
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if defaultsModule, ok := m.(Defaults); ok {
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defaultable.applyDefaults(ctx, defaultsModule)
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} else {
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ctx.PropertyErrorf("defaults", "module %s is not an defaults module",
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ctx.OtherModuleName(m))
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}
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}
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})
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}
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}
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}
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@ -127,6 +127,7 @@ func InitAndroidArchModule(m AndroidModule, hod HostOrDeviceSupported, defaultMu
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base := m.base()
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base.commonProperties.HostOrDeviceSupported = hod
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base.commonProperties.Compile_multilib = string(defaultMultilib)
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if hod == HostAndDeviceSupported {
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// Default to module to device supported, host not supported, can override in module
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@ -135,7 +136,7 @@ func InitAndroidArchModule(m AndroidModule, hod HostOrDeviceSupported, defaultMu
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propertyStructs = append(propertyStructs, &base.hostAndDeviceProperties)
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}
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return InitArchModule(m, defaultMultilib, propertyStructs...)
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return InitArchModule(m, propertyStructs...)
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}
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// A AndroidModuleBase object contains the properties that are common to all Android
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