Fix incorrect Rust installation paths.

Rust binaries were installing to the wrong paths. This fixes
the install path by only including the archtype subdir when there's a
multilib conflict for that archtype.

Bug: 153423714
Test: Example rust module installs to expected path.
Change-Id: I63ea1ce7dae0d97d65522e0917d916b44808f442
This commit is contained in:
Ivan Lozano 2020-04-07 12:30:33 -04:00
parent 1c5d4fe4f7
commit d6fdca8913
1 changed files with 4 additions and 1 deletions

View File

@ -222,7 +222,10 @@ func (compiler *baseCompiler) installDir(ctx ModuleContext) android.InstallPath
if ctx.toolchain().Is64Bit() && compiler.dir64 != "" {
dir = compiler.dir64
}
if !ctx.Host() || ctx.Target().NativeBridge == android.NativeBridgeEnabled {
if ctx.Target().NativeBridge == android.NativeBridgeEnabled {
dir = filepath.Join(dir, ctx.Target().NativeBridgeRelativePath)
}
if !ctx.Host() && ctx.Config().HasMultilibConflict(ctx.Arch().ArchType) {
dir = filepath.Join(dir, ctx.Arch().ArchType.String())
}
return android.PathForModuleInstall(ctx, dir, compiler.subDir,