Fix incorrect Rust installation paths.
Rust binaries were installing to the wrong paths. This fixes the install path by only including the archtype subdir when there's a multilib conflict for that archtype. Bug: 153423714 Test: Example rust module installs to expected path. Change-Id: I63ea1ce7dae0d97d65522e0917d916b44808f442
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@ -222,7 +222,10 @@ func (compiler *baseCompiler) installDir(ctx ModuleContext) android.InstallPath
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if ctx.toolchain().Is64Bit() && compiler.dir64 != "" {
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dir = compiler.dir64
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}
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if !ctx.Host() || ctx.Target().NativeBridge == android.NativeBridgeEnabled {
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if ctx.Target().NativeBridge == android.NativeBridgeEnabled {
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dir = filepath.Join(dir, ctx.Target().NativeBridgeRelativePath)
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}
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if !ctx.Host() && ctx.Config().HasMultilibConflict(ctx.Arch().ArchType) {
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dir = filepath.Join(dir, ctx.Arch().ArchType.String())
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}
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return android.PathForModuleInstall(ctx, dir, compiler.subDir,
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