Bionic headers aren't implicit when building with the VNDK, they're
exported from libc. So add libc to the shared libraries of a cc_object
if it wants the standard flags.
Removes a duplicate No_default_compiler_flags
Test: Add cc_object with vendor_available, build on aosp_arm64_ab (VNDK-enabled)
Change-Id: I9bfcd1e1a65de4edc597bd348b79d625ecae4f5e
Change module factories from returning a blueprint.Module and a list
of property structs to returning an android.Module, which holds the
list of property structs.
Test: build.ninja identical except for Factory: comment lines
Change-Id: Ica1d823f009db812c518f271a386fbff39c9766f
Pass a DepsContext that embeds android.BottomUpMutatorContext
instead of android.BaseContext so that dependency methods can
directly add dependencies.
Test: m -j
Change-Id: Id4c157975d3d6f03efd99785d217bef486a76139
So that we can represent other files that get generated along with the
objects, like the gcno coverage information, and per-file clang-tidy
runs.
Test: Soong's build.ninja identical before/after
Change-Id: I5c553a153c436d5403549f62c73fe79c5f101779
Mutator registration is tightly coupled with the android package, move
all registration from the soong package to the android package.
Test: build.ninja identical
Change-Id: Ie183d0b52cc7431c9e05b231934d189208ef1efe
For example , instead of trying to have libraryLinker inherit from
baseLinker and libraryCompiler inherit from baseCompiler, create a
single decorator object that wraps both baseLinker and baseCompiler.
Test: Builds, no unexpected changes to build.ninja
Change-Id: I2468adaea8466c203a240259ba5694b8b1df7a52
compiler, linker, and installer interfaces may be implemented by a
single decorator object, rename their methods to be unique to avoid the
same method being called multiple times.
Test: out/soong/build.ninja unchanged
Change-Id: I1608c41cd68f614ba99c11bb9fcc7936f618d9aa
Split cc.go into files per module type, plus files for the compiler,
linker, and installer stages.
Change-Id: Id44c03f42fcd180950ccd008d4de0c144ea3597b