platform_build_soong/android/defaults.go

310 lines
9.6 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"reflect"
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
type defaultsDependencyTag struct {
blueprint.BaseDependencyTag
}
var DefaultsDepTag defaultsDependencyTag
type defaultsProperties struct {
Defaults []string
}
type DefaultableModuleBase struct {
defaultsProperties defaultsProperties
defaultableProperties []interface{}
defaultableVariableProperties interface{}
// The optional hook to call after any defaults have been applied.
hook DefaultableHook
}
func (d *DefaultableModuleBase) defaults() *defaultsProperties {
return &d.defaultsProperties
}
func (d *DefaultableModuleBase) setProperties(props []interface{}, variableProperties interface{}) {
d.defaultableProperties = props
d.defaultableVariableProperties = variableProperties
}
func (d *DefaultableModuleBase) SetDefaultableHook(hook DefaultableHook) {
d.hook = hook
}
func (d *DefaultableModuleBase) callHookIfAvailable(ctx DefaultableHookContext) {
if d.hook != nil {
d.hook(ctx)
}
}
// Interface that must be supported by any module to which defaults can be applied.
type Defaultable interface {
// Get a pointer to the struct containing the Defaults property.
defaults() *defaultsProperties
// Set the property structures into which defaults will be added.
setProperties(props []interface{}, variableProperties interface{})
// Apply defaults from the supplied Defaults to the property structures supplied to
// setProperties(...).
applyDefaults(TopDownMutatorContext, []Defaults)
// Set the hook to be called after any defaults have been applied.
//
// Should be used in preference to a AddLoadHook when the behavior of the load
// hook is dependent on properties supplied in the Android.bp file.
SetDefaultableHook(hook DefaultableHook)
// Call the hook if specified.
callHookIfAvailable(context DefaultableHookContext)
}
type DefaultableModule interface {
Module
Defaultable
}
var _ Defaultable = (*DefaultableModuleBase)(nil)
func InitDefaultableModule(module DefaultableModule) {
if module.(Module).base().module == nil {
panic("InitAndroidModule must be called before InitDefaultableModule")
}
module.setProperties(module.(Module).GetProperties(), module.(Module).base().variableProperties)
module.AddProperties(module.defaults())
}
// A restricted subset of context methods, similar to LoadHookContext.
type DefaultableHookContext interface {
EarlyModuleContext
CreateModule(ModuleFactory, ...interface{}) Module
}
type DefaultableHook func(ctx DefaultableHookContext)
// The Defaults_visibility property.
type DefaultsVisibilityProperties struct {
// Controls the visibility of the defaults module itself.
Defaults_visibility []string
}
type DefaultsModuleBase struct {
DefaultableModuleBase
}
// The common pattern for defaults modules is to register separate instances of
// the xxxProperties structs in the AddProperties calls, rather than reusing the
// ones inherited from Module.
//
// The effect is that e.g. myDefaultsModuleInstance.base().xxxProperties won't
// contain the values that have been set for the defaults module. Rather, to
// retrieve the values it is necessary to iterate over properties(). E.g. to get
// the commonProperties instance that have the real values:
//
// d := myModule.(Defaults)
// for _, props := range d.properties() {
// if cp, ok := props.(*commonProperties); ok {
// ... access property values in cp ...
// }
// }
//
// The rationale is that the properties on a defaults module apply to the
// defaultable modules using it, not to the defaults module itself. E.g. setting
// the "enabled" property false makes inheriting modules disabled by default,
// rather than disabling the defaults module itself.
type Defaults interface {
Defaultable
// Although this function is unused it is actually needed to ensure that only modules that embed
// DefaultsModuleBase will type-assert to the Defaults interface.
isDefaults() bool
// Get the structures containing the properties for which defaults can be provided.
properties() []interface{}
productVariableProperties() interface{}
}
func (d *DefaultsModuleBase) isDefaults() bool {
return true
}
type DefaultsModule interface {
Module
Defaults
}
func (d *DefaultsModuleBase) properties() []interface{} {
return d.defaultableProperties
}
func (d *DefaultsModuleBase) productVariableProperties() interface{} {
return d.defaultableVariableProperties
}
func (d *DefaultsModuleBase) GenerateAndroidBuildActions(ctx ModuleContext) {
}
func InitDefaultsModule(module DefaultsModule) {
commonProperties := &commonProperties{}
module.AddProperties(
&hostAndDeviceProperties{},
commonProperties,
&ApexProperties{},
&distProperties{})
initAndroidModuleBase(module)
initProductVariableModule(module)
InitArchModule(module)
InitDefaultableModule(module)
// Add properties that will not have defaults applied to them.
base := module.base()
defaultsVisibility := &DefaultsVisibilityProperties{}
module.AddProperties(&base.nameProperties, defaultsVisibility)
// Unlike non-defaults modules the visibility property is not stored in m.base().commonProperties.
// Instead it is stored in a separate instance of commonProperties created above so clear the
// existing list of properties.
clearVisibilityProperties(module)
// The defaults_visibility property controls the visibility of a defaults module so it must be
// set as the primary property, which also adds it to the list.
setPrimaryVisibilityProperty(module, "defaults_visibility", &defaultsVisibility.Defaults_visibility)
// The visibility property needs to be checked (but not parsed) by the visibility module during
// its checking phase and parsing phase so add it to the list as a normal property.
AddVisibilityProperty(module, "visibility", &commonProperties.Visibility)
base.module = module
}
var _ Defaults = (*DefaultsModuleBase)(nil)
func (defaultable *DefaultableModuleBase) applyDefaults(ctx TopDownMutatorContext,
defaultsList []Defaults) {
for _, defaults := range defaultsList {
for _, prop := range defaultable.defaultableProperties {
if prop == defaultable.defaultableVariableProperties {
defaultable.applyDefaultVariableProperties(ctx, defaults, prop)
} else {
defaultable.applyDefaultProperties(ctx, defaults, prop)
}
}
}
}
// Product variable properties need special handling, the type of the filtered product variable
// property struct may not be identical between the defaults module and the defaultable module.
// Use PrependMatchingProperties to apply whichever properties match.
func (defaultable *DefaultableModuleBase) applyDefaultVariableProperties(ctx TopDownMutatorContext,
defaults Defaults, defaultableProp interface{}) {
if defaultableProp == nil {
return
}
defaultsProp := defaults.productVariableProperties()
if defaultsProp == nil {
return
}
dst := []interface{}{
defaultableProp,
// Put an empty copy of the src properties into dst so that properties in src that are not in dst
// don't cause a "failed to find property to extend" error.
proptools.CloneEmptyProperties(reflect.ValueOf(defaultsProp)).Interface(),
}
err := proptools.PrependMatchingProperties(dst, defaultsProp, nil)
if err != nil {
if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
ctx.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
} else {
panic(err)
}
}
}
func (defaultable *DefaultableModuleBase) applyDefaultProperties(ctx TopDownMutatorContext,
defaults Defaults, defaultableProp interface{}) {
for _, def := range defaults.properties() {
if proptools.TypeEqual(defaultableProp, def) {
err := proptools.PrependProperties(defaultableProp, def, nil)
if err != nil {
if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
ctx.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
} else {
panic(err)
}
}
}
}
}
func RegisterDefaultsPreArchMutators(ctx RegisterMutatorsContext) {
ctx.BottomUp("defaults_deps", defaultsDepsMutator).Parallel()
ctx.TopDown("defaults", defaultsMutator).Parallel()
}
func defaultsDepsMutator(ctx BottomUpMutatorContext) {
if defaultable, ok := ctx.Module().(Defaultable); ok {
ctx.AddDependency(ctx.Module(), DefaultsDepTag, defaultable.defaults().Defaults...)
}
}
func defaultsMutator(ctx TopDownMutatorContext) {
if defaultable, ok := ctx.Module().(Defaultable); ok {
if len(defaultable.defaults().Defaults) > 0 {
var defaultsList []Defaults
seen := make(map[Defaults]bool)
ctx.WalkDeps(func(module, parent Module) bool {
if ctx.OtherModuleDependencyTag(module) == DefaultsDepTag {
if defaults, ok := module.(Defaults); ok {
if !seen[defaults] {
seen[defaults] = true
defaultsList = append(defaultsList, defaults)
return len(defaults.defaults().Defaults) > 0
}
} else {
ctx.PropertyErrorf("defaults", "module %s is not an defaults module",
ctx.OtherModuleName(module))
}
}
return false
})
defaultable.applyDefaults(ctx, defaultsList)
}
defaultable.callHookIfAvailable(ctx)
}
}