platform_build_soong/bp2build/build_conversion.go

324 lines
9.8 KiB
Go

// Copyright 2020 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package bp2build
import (
"android/soong/android"
"fmt"
"reflect"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
type BazelAttributes struct {
Attrs map[string]string
}
type BazelTarget struct {
name string
content string
}
type bpToBuildContext interface {
ModuleName(module blueprint.Module) string
ModuleDir(module blueprint.Module) string
ModuleSubDir(module blueprint.Module) string
ModuleType(module blueprint.Module) string
VisitAllModules(visit func(blueprint.Module))
VisitDirectDeps(module blueprint.Module, visit func(blueprint.Module))
}
type CodegenContext struct {
config android.Config
context android.Context
}
func (ctx CodegenContext) AddNinjaFileDeps(...string) {}
func (ctx CodegenContext) Config() android.Config { return ctx.config }
func (ctx CodegenContext) Context() android.Context { return ctx.context }
// NewCodegenContext creates a wrapper context that conforms to PathContext for
// writing BUILD files in the output directory.
func NewCodegenContext(config android.Config, context android.Context) CodegenContext {
return CodegenContext{
context: context,
config: config,
}
}
// props is an unsorted map. This function ensures that
// the generated attributes are sorted to ensure determinism.
func propsToAttributes(props map[string]string) string {
var attributes string
for _, propName := range android.SortedStringKeys(props) {
if shouldGenerateAttribute(propName) {
attributes += fmt.Sprintf(" %s = %s,\n", propName, props[propName])
}
}
return attributes
}
func GenerateSoongModuleTargets(ctx bpToBuildContext) map[string][]BazelTarget {
buildFileToTargets := make(map[string][]BazelTarget)
ctx.VisitAllModules(func(m blueprint.Module) {
dir := ctx.ModuleDir(m)
t := generateSoongModuleTarget(ctx, m)
buildFileToTargets[ctx.ModuleDir(m)] = append(buildFileToTargets[dir], t)
})
return buildFileToTargets
}
// Convert a module and its deps and props into a Bazel macro/rule
// representation in the BUILD file.
func generateSoongModuleTarget(ctx bpToBuildContext, m blueprint.Module) BazelTarget {
props := getBuildProperties(ctx, m)
// TODO(b/163018919): DirectDeps can have duplicate (module, variant)
// items, if the modules are added using different DependencyTag. Figure
// out the implications of that.
depLabels := map[string]bool{}
if aModule, ok := m.(android.Module); ok {
ctx.VisitDirectDeps(aModule, func(depModule blueprint.Module) {
depLabels[qualifiedTargetLabel(ctx, depModule)] = true
})
}
attributes := propsToAttributes(props.Attrs)
depLabelList := "[\n"
for depLabel, _ := range depLabels {
depLabelList += fmt.Sprintf(" %q,\n", depLabel)
}
depLabelList += " ]"
targetName := targetNameWithVariant(ctx, m)
return BazelTarget{
name: targetName,
content: fmt.Sprintf(
soongModuleTarget,
targetName,
ctx.ModuleName(m),
canonicalizeModuleType(ctx.ModuleType(m)),
ctx.ModuleSubDir(m),
depLabelList,
attributes),
}
}
func getBuildProperties(ctx bpToBuildContext, m blueprint.Module) BazelAttributes {
var allProps map[string]string
// TODO: this omits properties for blueprint modules (blueprint_go_binary,
// bootstrap_go_binary, bootstrap_go_package), which will have to be handled separately.
if aModule, ok := m.(android.Module); ok {
allProps = ExtractModuleProperties(aModule)
}
return BazelAttributes{
Attrs: allProps,
}
}
// Generically extract module properties and types into a map, keyed by the module property name.
func ExtractModuleProperties(aModule android.Module) map[string]string {
ret := map[string]string{}
// Iterate over this android.Module's property structs.
for _, properties := range aModule.GetProperties() {
propertiesValue := reflect.ValueOf(properties)
// Check that propertiesValue is a pointer to the Properties struct, like
// *cc.BaseLinkerProperties or *java.CompilerProperties.
//
// propertiesValue can also be type-asserted to the structs to
// manipulate internal props, if needed.
if isStructPtr(propertiesValue.Type()) {
structValue := propertiesValue.Elem()
for k, v := range extractStructProperties(structValue, 0) {
ret[k] = v
}
} else {
panic(fmt.Errorf(
"properties must be a pointer to a struct, got %T",
propertiesValue.Interface()))
}
}
return ret
}
func isStructPtr(t reflect.Type) bool {
return t.Kind() == reflect.Ptr && t.Elem().Kind() == reflect.Struct
}
// prettyPrint a property value into the equivalent Starlark representation
// recursively.
func prettyPrint(propertyValue reflect.Value, indent int) (string, error) {
if isZero(propertyValue) {
// A property value being set or unset actually matters -- Soong does set default
// values for unset properties, like system_shared_libs = ["libc", "libm", "libdl"] at
// https://cs.android.com/android/platform/superproject/+/master:build/soong/cc/linker.go;l=281-287;drc=f70926eef0b9b57faf04c17a1062ce50d209e480
//
// In Bazel-parlance, we would use "attr.<type>(default = <default value>)" to set the default
// value of unset attributes.
return "", nil
}
var ret string
switch propertyValue.Kind() {
case reflect.String:
ret = fmt.Sprintf("\"%v\"", escapeString(propertyValue.String()))
case reflect.Bool:
ret = strings.Title(fmt.Sprintf("%v", propertyValue.Interface()))
case reflect.Int, reflect.Uint, reflect.Int64:
ret = fmt.Sprintf("%v", propertyValue.Interface())
case reflect.Ptr:
return prettyPrint(propertyValue.Elem(), indent)
case reflect.Slice:
ret = "[\n"
for i := 0; i < propertyValue.Len(); i++ {
indexedValue, err := prettyPrint(propertyValue.Index(i), indent+1)
if err != nil {
return "", err
}
if indexedValue != "" {
ret += makeIndent(indent + 1)
ret += indexedValue
ret += ",\n"
}
}
ret += makeIndent(indent)
ret += "]"
case reflect.Struct:
ret = "{\n"
// Sort and print the struct props by the key.
structProps := extractStructProperties(propertyValue, indent)
for _, k := range android.SortedStringKeys(structProps) {
ret += makeIndent(indent + 1)
ret += fmt.Sprintf("%q: %s,\n", k, structProps[k])
}
ret += makeIndent(indent)
ret += "}"
case reflect.Interface:
// TODO(b/164227191): implement pretty print for interfaces.
// Interfaces are used for for arch, multilib and target properties.
return "", nil
default:
return "", fmt.Errorf(
"unexpected kind for property struct field: %s", propertyValue.Kind())
}
return ret, nil
}
// Converts a reflected property struct value into a map of property names and property values,
// which each property value correctly pretty-printed and indented at the right nest level,
// since property structs can be nested. In Starlark, nested structs are represented as nested
// dicts: https://docs.bazel.build/skylark/lib/dict.html
func extractStructProperties(structValue reflect.Value, indent int) map[string]string {
if structValue.Kind() != reflect.Struct {
panic(fmt.Errorf("Expected a reflect.Struct type, but got %s", structValue.Kind()))
}
ret := map[string]string{}
structType := structValue.Type()
for i := 0; i < structValue.NumField(); i++ {
field := structType.Field(i)
if shouldSkipStructField(field) {
continue
}
fieldValue := structValue.Field(i)
if isZero(fieldValue) {
// Ignore zero-valued fields
continue
}
propertyName := proptools.PropertyNameForField(field.Name)
prettyPrintedValue, err := prettyPrint(fieldValue, indent+1)
if err != nil {
panic(
fmt.Errorf(
"Error while parsing property: %q. %s",
propertyName,
err))
}
if prettyPrintedValue != "" {
ret[propertyName] = prettyPrintedValue
}
}
return ret
}
func isZero(value reflect.Value) bool {
switch value.Kind() {
case reflect.Func, reflect.Map, reflect.Slice:
return value.IsNil()
case reflect.Array:
valueIsZero := true
for i := 0; i < value.Len(); i++ {
valueIsZero = valueIsZero && isZero(value.Index(i))
}
return valueIsZero
case reflect.Struct:
valueIsZero := true
for i := 0; i < value.NumField(); i++ {
if value.Field(i).CanSet() {
valueIsZero = valueIsZero && isZero(value.Field(i))
}
}
return valueIsZero
case reflect.Ptr:
if !value.IsNil() {
return isZero(reflect.Indirect(value))
} else {
return true
}
default:
zeroValue := reflect.Zero(value.Type())
result := value.Interface() == zeroValue.Interface()
return result
}
}
func escapeString(s string) string {
s = strings.ReplaceAll(s, "\\", "\\\\")
return strings.ReplaceAll(s, "\"", "\\\"")
}
func makeIndent(indent int) string {
if indent < 0 {
panic(fmt.Errorf("indent column cannot be less than 0, but got %d", indent))
}
return strings.Repeat(" ", indent)
}
func targetNameWithVariant(c bpToBuildContext, logicModule blueprint.Module) string {
name := ""
if c.ModuleSubDir(logicModule) != "" {
// TODO(b/162720883): Figure out a way to drop the "--" variant suffixes.
name = c.ModuleName(logicModule) + "--" + c.ModuleSubDir(logicModule)
} else {
name = c.ModuleName(logicModule)
}
return strings.Replace(name, "//", "", 1)
}
func qualifiedTargetLabel(c bpToBuildContext, logicModule blueprint.Module) string {
return fmt.Sprintf("//%s:%s", c.ModuleDir(logicModule), targetNameWithVariant(c, logicModule))
}