144 lines
5.2 KiB
C++
144 lines
5.2 KiB
C++
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "Layer.h"
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#include "renderstate/RenderState.h"
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#include "utils/Color.h"
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#include "utils/MathUtils.h"
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namespace android {
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namespace uirenderer {
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Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha,
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SkBlendMode mode)
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: mRenderState(renderState)
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, mColorFilter(colorFilter)
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, alpha(alpha)
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, mode(mode) {
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// TODO: This is a violation of Android's typical ref counting, but it
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// preserves the old inc/dec ref locations. This should be changed...
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incStrong(nullptr);
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renderState.registerLayer(this);
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texTransform.setIdentity();
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transform.setIdentity();
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}
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Layer::~Layer() {
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mRenderState.unregisterLayer(this);
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}
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void Layer::postDecStrong() {
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mRenderState.postDecStrong(this);
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}
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SkBlendMode Layer::getMode() const {
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if (mBlend || mode != SkBlendMode::kSrcOver) {
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return mode;
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} else {
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return SkBlendMode::kSrc;
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}
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}
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static inline SkScalar isIntegerAligned(SkScalar x) {
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return MathUtils::isZero(roundf(x) - x);
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}
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// Disable filtering when there is no scaling in screen coordinates and the corners have the same
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// fraction (for translate) or zero fraction (for any other rect-to-rect transform).
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static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) {
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if (!matrix.rectStaysRect()) return true;
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SkRect dstDevRect = matrix.mapRect(dstRect);
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float dstW, dstH;
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if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) {
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// Has a 90 or 270 degree rotation, although total matrix may also have scale factors
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// in m10 and m01. Those scalings are automatically handled by mapRect so comparing
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// dimensions is sufficient, but swap width and height comparison.
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dstW = dstDevRect.height();
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dstH = dstDevRect.width();
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} else {
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// Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but
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// dimensions are still safe to compare directly.
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dstW = dstDevRect.width();
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dstH = dstDevRect.height();
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}
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if (!(MathUtils::areEqual(dstW, srcRect.width()) &&
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MathUtils::areEqual(dstH, srcRect.height()))) {
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return true;
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}
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// Device rect and source rect should be integer aligned to ensure there's no difference
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// in how nearest-neighbor sampling is resolved.
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return !(isIntegerAligned(srcRect.x()) &&
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isIntegerAligned(srcRect.y()) &&
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isIntegerAligned(dstDevRect.x()) &&
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isIntegerAligned(dstDevRect.y()));
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}
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void Layer::draw(SkCanvas* canvas) {
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GrRecordingContext* context = canvas->recordingContext();
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if (context == nullptr) {
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SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface"));
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return;
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}
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SkMatrix layerTransform = getTransform();
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//sk_sp<SkImage> layerImage = getImage();
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const int layerWidth = getWidth();
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const int layerHeight = getHeight();
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if (layerImage) {
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SkMatrix textureMatrixInv;
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textureMatrixInv = getTexTransform();
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// TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed
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// use bottom left origin and remove flipV and invert transformations.
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SkMatrix flipV;
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flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1);
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textureMatrixInv.preConcat(flipV);
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textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight);
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textureMatrixInv.postScale(layerImage->width(), layerImage->height());
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SkMatrix textureMatrix;
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if (!textureMatrixInv.invert(&textureMatrix)) {
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textureMatrix = textureMatrixInv;
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}
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SkMatrix matrix;
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matrix = SkMatrix::Concat(layerTransform, textureMatrix);
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SkPaint paint;
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paint.setAlpha(getAlpha());
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paint.setBlendMode(getMode());
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paint.setColorFilter(getColorFilter());
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const bool nonIdentityMatrix = !matrix.isIdentity();
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if (nonIdentityMatrix) {
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canvas->save();
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canvas->concat(matrix);
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}
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const SkMatrix& totalMatrix = canvas->getTotalMatrix();
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SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height());
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SkSamplingOptions sampling;
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if (getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) {
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sampling = SkSamplingOptions(SkFilterMode::kLinear);
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}
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canvas->drawImage(layerImage.get(), 0, 0, sampling, &paint);
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// restore the original matrix
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if (nonIdentityMatrix) {
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canvas->restore();
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}
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}
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}
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} // namespace uirenderer
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} // namespace android
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