platform_frameworks_base/libs/input/PointerControllerContext.cpp

229 lines
7.8 KiB
C++

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PointerControllerContext.h"
#include "PointerController.h"
namespace {
// Time to wait before starting the fade when the pointer is inactive.
const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds
const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds
// The number of events to be read at once for DisplayEventReceiver.
const int EVENT_BUFFER_SIZE = 100;
} // namespace
namespace android {
// --- PointerControllerContext ---
PointerControllerContext::PointerControllerContext(
const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
const sp<SpriteController>& spriteController, PointerController& controller)
: mPolicy(policy),
mLooper(looper),
mSpriteController(spriteController),
mHandler(new MessageHandler()),
mCallback(new LooperCallback()),
mController(controller),
mAnimator(*this) {
std::scoped_lock lock(mLock);
mLocked.inactivityTimeout = InactivityTimeout::NORMAL;
}
PointerControllerContext::~PointerControllerContext() {
mLooper->removeMessages(mHandler);
}
void PointerControllerContext::setInactivityTimeout(InactivityTimeout inactivityTimeout) {
std::scoped_lock lock(mLock);
if (mLocked.inactivityTimeout != inactivityTimeout) {
mLocked.inactivityTimeout = inactivityTimeout;
resetInactivityTimeoutLocked();
}
}
void PointerControllerContext::resetInactivityTimeout() {
std::scoped_lock lock(mLock);
resetInactivityTimeoutLocked();
}
void PointerControllerContext::resetInactivityTimeoutLocked() REQUIRES(mLock) {
mLooper->removeMessages(mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT);
nsecs_t timeout = mLocked.inactivityTimeout == InactivityTimeout::SHORT
? INACTIVITY_TIMEOUT_DELAY_TIME_SHORT
: INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL;
mLooper->sendMessageDelayed(timeout, mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT);
}
void PointerControllerContext::removeInactivityTimeout() {
std::scoped_lock lock(mLock);
mLooper->removeMessages(mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT);
}
nsecs_t PointerControllerContext::getAnimationTime() REQUIRES(mAnimator.mLock) {
return mAnimator.getAnimationTimeLocked();
}
void PointerControllerContext::setHandlerController(std::shared_ptr<PointerController> controller) {
mHandler->pointerController = controller;
}
void PointerControllerContext::setCallbackController(
std::shared_ptr<PointerController> controller) {
mCallback->pointerController = controller;
}
sp<PointerControllerPolicyInterface> PointerControllerContext::getPolicy() {
return mPolicy;
}
sp<SpriteController> PointerControllerContext::getSpriteController() {
return mSpriteController;
}
void PointerControllerContext::handleDisplayEvents() {
mAnimator.handleVsyncEvents();
}
void PointerControllerContext::MessageHandler::handleMessage(const Message& message) {
std::shared_ptr<PointerController> controller = pointerController.lock();
if (controller == nullptr) {
ALOGE("PointerController instance was released before processing message: what=%d",
message.what);
return;
}
switch (message.what) {
case MSG_INACTIVITY_TIMEOUT:
controller->doInactivityTimeout();
break;
}
}
int PointerControllerContext::LooperCallback::handleEvent(int /* fd */, int events,
void* /* data */) {
std::shared_ptr<PointerController> controller = pointerController.lock();
if (controller == nullptr) {
ALOGW("PointerController instance was released with pending callbacks. events=0x%x",
events);
return 0; // Remove the callback, the PointerController is gone anyways
}
if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
ALOGE("Display event receiver pipe was closed or an error occurred. events=0x%x", events);
return 0; // remove the callback
}
if (!(events & Looper::EVENT_INPUT)) {
ALOGW("Received spurious callback for unhandled poll event. events=0x%x", events);
return 1; // keep the callback
}
controller->mContext.handleDisplayEvents();
return 1; // keep the callback
}
void PointerControllerContext::addAnimationCallback(int32_t displayId,
std::function<bool(nsecs_t)> callback) {
mAnimator.addCallback(displayId, callback);
}
void PointerControllerContext::removeAnimationCallback(int32_t displayId) {
mAnimator.removeCallback(displayId);
}
PointerControllerContext::PointerAnimator::PointerAnimator(PointerControllerContext& context)
: mContext(context) {
initializeDisplayEventReceiver();
}
void PointerControllerContext::PointerAnimator::initializeDisplayEventReceiver() {
if (mDisplayEventReceiver.initCheck() == NO_ERROR) {
mContext.mLooper->addFd(mDisplayEventReceiver.getFd(), Looper::POLL_CALLBACK,
Looper::EVENT_INPUT, mContext.mCallback, nullptr);
} else {
ALOGE("Failed to initialize DisplayEventReceiver.");
}
}
void PointerControllerContext::PointerAnimator::addCallback(int32_t displayId,
std::function<bool(nsecs_t)> callback) {
std::scoped_lock lock(mLock);
mLocked.callbacks[displayId] = callback;
startAnimationLocked();
}
void PointerControllerContext::PointerAnimator::removeCallback(int32_t displayId) {
std::scoped_lock lock(mLock);
auto it = mLocked.callbacks.find(displayId);
if (it == mLocked.callbacks.end()) {
return;
}
mLocked.callbacks.erase(it);
}
void PointerControllerContext::PointerAnimator::handleVsyncEvents() {
bool gotVsync = false;
ssize_t n;
nsecs_t timestamp;
DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
while ((n = mDisplayEventReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
for (size_t i = 0; i < static_cast<size_t>(n); ++i) {
if (buf[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
timestamp = buf[i].header.timestamp;
gotVsync = true;
}
}
}
if (gotVsync) {
std::scoped_lock lock(mLock);
mLocked.animationPending = false;
handleCallbacksLocked(timestamp);
}
}
nsecs_t PointerControllerContext::PointerAnimator::getAnimationTimeLocked() REQUIRES(mLock) {
return mLocked.animationTime;
}
void PointerControllerContext::PointerAnimator::startAnimationLocked() REQUIRES(mLock) {
if (!mLocked.animationPending) {
mLocked.animationPending = true;
mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC);
mDisplayEventReceiver.requestNextVsync();
}
}
void PointerControllerContext::PointerAnimator::handleCallbacksLocked(nsecs_t timestamp)
REQUIRES(mLock) {
for (auto it = mLocked.callbacks.begin(); it != mLocked.callbacks.end();) {
bool keepCallback = it->second(timestamp);
if (!keepCallback) {
it = mLocked.callbacks.erase(it);
} else {
++it;
}
}
if (!mLocked.callbacks.empty()) {
startAnimationLocked();
}
}
} // namespace android