fbdev: simplefb: Cleanup fb_info in .fb_destroy rather than .remove
[ Upstream commit 666b90b3ce9e4aac1e1deba266c3a230fb3913b0 ] The driver is calling framebuffer_release() in its .remove callback, but this will cause the struct fb_info to be freed too early. Since it could be that a reference is still hold to it if user-space opened the fbdev. This would lead to a use-after-free error if the framebuffer device was unregistered but later a user-space process tries to close the fbdev fd. To prevent this, move the framebuffer_release() call to fb_ops.fb_destroy instead of doing it in the driver's .remove callback. Strictly speaking, the code flow in the driver is still wrong because all the hardware cleanupd (i.e: iounmap) should be done in .remove while the software cleanup (i.e: releasing the framebuffer) should be done in the .fb_destroy handler. But this at least makes to match the behavior before commit 27599aacbaef ("fbdev: Hot-unplug firmware fb devices on forced removal"). Fixes: 27599aacbaef ("fbdev: Hot-unplug firmware fb devices on forced removal") Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Javier Martinez Canillas <javierm@redhat.com> Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20220505220456.366090-1-javierm@redhat.com Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -70,12 +70,18 @@ struct simplefb_par;
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static void simplefb_clocks_destroy(struct simplefb_par *par);
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static void simplefb_regulators_destroy(struct simplefb_par *par);
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/*
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* fb_ops.fb_destroy is called by the last put_fb_info() call at the end
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* of unregister_framebuffer() or fb_release(). Do any cleanup here.
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*/
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static void simplefb_destroy(struct fb_info *info)
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{
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simplefb_regulators_destroy(info->par);
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simplefb_clocks_destroy(info->par);
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if (info->screen_base)
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iounmap(info->screen_base);
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framebuffer_release(info);
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}
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static const struct fb_ops simplefb_ops = {
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@ -520,8 +526,8 @@ static int simplefb_remove(struct platform_device *pdev)
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{
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struct fb_info *info = platform_get_drvdata(pdev);
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/* simplefb_destroy takes care of info cleanup */
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unregister_framebuffer(info);
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framebuffer_release(info);
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return 0;
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}
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