BUG_ON() Conversion in drivers/video/

this changes if() BUG(); constructs to BUG_ON() which is
cleaner, contains unlikely() and can better optimized away.

Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
This commit is contained in:
Eric Sesterhenn 2006-03-24 18:53:18 +01:00 committed by Adrian Bunk
parent b74945547f
commit 232443e2c9
2 changed files with 2 additions and 4 deletions

View File

@ -327,8 +327,7 @@ static void bw2_init_one(struct sbus_dev *sdev)
} else } else
#else #else
{ {
if (!sdev) BUG_ON(!sdev);
BUG();
all->par.physbase = sdev->reg_addrs[0].phys_addr; all->par.physbase = sdev->reg_addrs[0].phys_addr;
resp = &sdev->resource[0]; resp = &sdev->resource[0];
sbusfb_fill_var(&all->info.var, (sdev ? sdev->prom_node : 0), 1); sbusfb_fill_var(&all->info.var, (sdev ? sdev->prom_node : 0), 1);

View File

@ -466,8 +466,7 @@ static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
unsigned long flags; unsigned long flags;
u32 fg; u32 fg;
if (rect->rop != ROP_COPY && rect->rop != ROP_XOR) BUG_ON(rect->rop != ROP_COPY && rect->rop != ROP_XOR);
BUG();
fg = ((u32 *)info->pseudo_palette)[rect->color]; fg = ((u32 *)info->pseudo_palette)[rect->color];