Adding support in IconProvider for loading different icons for UI and model use
Bug: 62900800 Change-Id: I86e2d77efc7e5fc85b59cf18e634546d098d138f
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@ -170,7 +170,11 @@ public class IconCache {
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}
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public Drawable getFullResIcon(LauncherActivityInfo info) {
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return mIconProvider.getIcon(info, mIconDpi);
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return getFullResIcon(info, true);
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}
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public Drawable getFullResIcon(LauncherActivityInfo info, boolean flattenDrawable) {
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return mIconProvider.getIcon(info, mIconDpi, flattenDrawable);
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}
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protected Bitmap makeDefaultIcon(UserHandle user) {
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@ -24,8 +24,11 @@ public class IconProvider {
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return mSystemState;
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}
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public Drawable getIcon(LauncherActivityInfo info, int iconDpi) {
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/**
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* @param flattenDrawable true if the caller does not care about the specification of the
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* original icon as long as the flattened version looks the same.
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*/
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public Drawable getIcon(LauncherActivityInfo info, int iconDpi, boolean flattenDrawable) {
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return info.getIcon(iconDpi);
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}
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}
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@ -272,7 +272,7 @@ public class DragView extends FrameLayout {
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.resolveActivity(info.getIntent(), info.user);
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outObj[0] = activityInfo;
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return (activityInfo != null) ? appState.getIconCache()
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.getFullResIcon(activityInfo) : null;
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.getFullResIcon(activityInfo, false) : null;
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} else if (info.itemType == LauncherSettings.Favorites.ITEM_TYPE_DEEP_SHORTCUT) {
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if (info instanceof PendingAddShortcutInfo) {
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ShortcutConfigActivityInfo activityInfo =
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