Improve quick switch from home by tracking both x and y motion

- Add NoButtonQuickSwitchTouchController which uses
  BothAxesSwipeDetector to track horizontal and vertical motion.
- Initially, we only detect swipe left to right to quick switch
  (like before), but then we allow swipe up to either go to
  overview (if you hold) or back home (if you don't hold).
- xDisplacement transitions non-overview components out (e.g. shelf
  and workspace), and translates overview in.
- yDisplacement translates overview up and scales it down

Bug: 126596417
Change-Id: Id679ad84c08246e205c667a78ed5df00d7276258
Merged-In: Id679ad84c08246e205c667a78ed5df00d7276258
This commit is contained in:
Tony Wickham 2019-08-12 18:33:48 -07:00
parent 42a9ef0e9f
commit 2785a5996c
15 changed files with 559 additions and 57 deletions

View File

@ -24,4 +24,8 @@ public class ShelfPeekAnim {
public enum ShelfAnimState {
}
public boolean isPeeking() {
return false;
}
}

View File

@ -21,8 +21,15 @@ import static com.android.launcher3.LauncherState.BACKGROUND_APP;
import static com.android.launcher3.LauncherState.HOTSEAT_ICONS;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.LauncherStateManager.ANIM_ALL;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_ALL_APPS_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_HOTSEAT_SCALE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_HOTSEAT_TRANSLATE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_VERTICAL_PROGRESS;
import static com.android.launcher3.anim.Interpolators.AGGRESSIVE_EASE;
import static com.android.launcher3.anim.Interpolators.DEACCEL_3;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import static com.android.launcher3.anim.Interpolators.OVERSHOOT_1_2;
import static com.android.quickstep.TaskViewUtils.findTaskViewToLaunch;
import static com.android.quickstep.TaskViewUtils.getRecentsWindowAnimator;
@ -40,6 +47,7 @@ import androidx.annotation.Nullable;
import com.android.launcher3.LauncherState.ScaleAndTranslation;
import com.android.launcher3.allapps.AllAppsTransitionController;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.anim.Interpolators;
import com.android.launcher3.anim.SpringAnimationBuilder;
import com.android.quickstep.util.ClipAnimationHelper;
@ -56,6 +64,9 @@ public final class LauncherAppTransitionManagerImpl extends QuickstepAppTransiti
public static final int INDEX_SHELF_ANIM = 0;
public static final int INDEX_RECENTS_FADE_ANIM = 1;
public static final int INDEX_RECENTS_TRANSLATE_X_ANIM = 2;
public static final int INDEX_PAUSE_TO_OVERVIEW_ANIM = 3;
public static final long ATOMIC_DURATION_FROM_PAUSED_TO_OVERVIEW = 300;
public LauncherAppTransitionManagerImpl(Context context) {
super(context);
@ -144,7 +155,7 @@ public final class LauncherAppTransitionManagerImpl extends QuickstepAppTransiti
@Override
public int getStateElementAnimationsCount() {
return 3;
return 4;
}
@Override
@ -190,6 +201,20 @@ public final class LauncherAppTransitionManagerImpl extends QuickstepAppTransiti
.setStiffness(250)
.setValues(values)
.build(mLauncher);
case INDEX_PAUSE_TO_OVERVIEW_ANIM: {
AnimatorSetBuilder builder = new AnimatorSetBuilder();
builder.setInterpolator(ANIM_VERTICAL_PROGRESS, OVERSHOOT_1_2);
builder.setInterpolator(ANIM_ALL_APPS_FADE, DEACCEL_3);
if ((OVERVIEW.getVisibleElements(mLauncher) & HOTSEAT_ICONS) != 0) {
builder.setInterpolator(ANIM_HOTSEAT_SCALE, OVERSHOOT_1_2);
builder.setInterpolator(ANIM_HOTSEAT_TRANSLATE, OVERSHOOT_1_2);
}
LauncherStateManager stateManager = mLauncher.getStateManager();
return stateManager.createAtomicAnimation(
stateManager.getCurrentStableState(), OVERVIEW, builder,
ANIM_ALL, ATOMIC_DURATION_FROM_PAUSED_TO_OVERVIEW);
}
default:
return super.createStateElementAnimation(index, values);
}

View File

@ -28,17 +28,17 @@ import com.android.launcher3.DeviceProfile;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager.StateHandler;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.config.FeatureFlags;
import com.android.launcher3.graphics.RotationMode;
import com.android.launcher3.uioverrides.touchcontrollers.FlingAndHoldTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.LandscapeEdgeSwipeController;
import com.android.launcher3.uioverrides.touchcontrollers.NavBarToHomeTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.NoButtonQuickSwitchTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.OverviewToAllAppsTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.PortraitStatesTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.StatusBarTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.QuickSwitchTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.StatusBarTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.TaskViewTouchController;
import com.android.launcher3.uioverrides.touchcontrollers.TransposedQuickSwitchTouchController;
import com.android.launcher3.util.TouchController;
@ -145,7 +145,7 @@ public abstract class RecentsUiFactory {
ArrayList<TouchController> list = new ArrayList<>();
list.add(launcher.getDragController());
if (mode == NO_BUTTON) {
list.add(new QuickSwitchTouchController(launcher));
list.add(new NoButtonQuickSwitchTouchController(launcher));
list.add(new NavBarToHomeTouchController(launcher));
list.add(new FlingAndHoldTouchController(launcher));
} else {

View File

@ -22,6 +22,7 @@ import static com.android.launcher3.LauncherAnimUtils.SCALE_PROPERTY;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_OVERVIEW_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_OVERVIEW_SCALE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_OVERVIEW_TRANSLATE_X;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_OVERVIEW_TRANSLATE_Y;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_SCALE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_TRANSLATE;
@ -205,6 +206,7 @@ public class OverviewState extends LauncherState {
builder.setInterpolator(ANIM_WORKSPACE_FADE, OVERSHOOT_1_2);
builder.setInterpolator(ANIM_OVERVIEW_SCALE, OVERSHOOT_1_2);
builder.setInterpolator(ANIM_OVERVIEW_TRANSLATE_X, OVERSHOOT_1_7);
builder.setInterpolator(ANIM_OVERVIEW_TRANSLATE_Y, OVERSHOOT_1_7);
builder.setInterpolator(ANIM_OVERVIEW_FADE, OVERSHOOT_1_2);
}
}

View File

@ -16,25 +16,20 @@
package com.android.launcher3.uioverrides.touchcontrollers;
import static com.android.launcher3.LauncherAppTransitionManagerImpl.INDEX_PAUSE_TO_OVERVIEW_ANIM;
import static com.android.launcher3.LauncherState.ALL_APPS;
import static com.android.launcher3.LauncherState.HOTSEAT_ICONS;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.LauncherState.OVERVIEW_PEEK;
import static com.android.launcher3.LauncherStateManager.ANIM_ALL;
import static com.android.launcher3.LauncherStateManager.ATOMIC_OVERVIEW_PEEK_COMPONENT;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_ALL_APPS_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_ALL_APPS_HEADER_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_HOTSEAT_SCALE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_HOTSEAT_TRANSLATE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_VERTICAL_PROGRESS;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_SCALE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_TRANSLATE;
import static com.android.launcher3.anim.Interpolators.ACCEL;
import static com.android.launcher3.anim.Interpolators.DEACCEL;
import static com.android.launcher3.anim.Interpolators.DEACCEL_3;
import static com.android.launcher3.anim.Interpolators.OVERSHOOT_1_2;
import static com.android.launcher3.util.VibratorWrapper.OVERVIEW_HAPTIC;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_OVERVIEW_DISABLED;
@ -46,6 +41,7 @@ import android.view.View;
import android.view.ViewConfiguration;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherAppTransitionManagerImpl;
import com.android.launcher3.LauncherState;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.anim.Interpolators;
@ -79,7 +75,7 @@ public class FlingAndHoldTouchController extends PortraitStatesTouchController {
@Override
protected long getAtomicDuration() {
return 300;
return LauncherAppTransitionManagerImpl.ATOMIC_DURATION_FROM_PAUSED_TO_OVERVIEW;
}
@Override
@ -179,15 +175,8 @@ public class FlingAndHoldTouchController extends PortraitStatesTouchController {
mPeekAnim.cancel();
}
AnimatorSetBuilder builder = new AnimatorSetBuilder();
builder.setInterpolator(ANIM_VERTICAL_PROGRESS, OVERSHOOT_1_2);
builder.setInterpolator(ANIM_ALL_APPS_FADE, DEACCEL_3);
if ((OVERVIEW.getVisibleElements(mLauncher) & HOTSEAT_ICONS) != 0) {
builder.setInterpolator(ANIM_HOTSEAT_SCALE, OVERSHOOT_1_2);
builder.setInterpolator(ANIM_HOTSEAT_TRANSLATE, OVERSHOOT_1_2);
}
AnimatorSet overviewAnim = mLauncher.getStateManager().createAtomicAnimation(
NORMAL, OVERVIEW, builder, ANIM_ALL, ATOMIC_DURATION);
Animator overviewAnim = mLauncher.getAppTransitionManager().createStateElementAnimation(
INDEX_PAUSE_TO_OVERVIEW_ANIM);
overviewAnim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {

View File

@ -0,0 +1,462 @@
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.uioverrides.touchcontrollers;
import static com.android.launcher3.LauncherAnimUtils.SCALE_PROPERTY;
import static com.android.launcher3.LauncherAppTransitionManagerImpl.INDEX_PAUSE_TO_OVERVIEW_ANIM;
import static com.android.launcher3.LauncherState.HOTSEAT_ICONS;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.LauncherState.QUICK_SWITCH;
import static com.android.launcher3.LauncherStateManager.ANIM_ALL;
import static com.android.launcher3.anim.AlphaUpdateListener.ALPHA_CUTOFF_THRESHOLD;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_ALL_APPS_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_VERTICAL_PROGRESS;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_FADE;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_TRANSLATE;
import static com.android.launcher3.anim.AnimatorSetBuilder.FLAG_DONT_ANIMATE_OVERVIEW;
import static com.android.launcher3.anim.Interpolators.ACCEL_0_75;
import static com.android.launcher3.anim.Interpolators.DEACCEL;
import static com.android.launcher3.anim.Interpolators.DEACCEL_5;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import static com.android.launcher3.anim.Interpolators.scrollInterpolatorForVelocity;
import static com.android.launcher3.touch.BothAxesSwipeDetector.DIRECTION_RIGHT;
import static com.android.launcher3.touch.BothAxesSwipeDetector.DIRECTION_UP;
import static com.android.launcher3.util.DefaultDisplay.getSingleFrameMs;
import static com.android.launcher3.util.VibratorWrapper.OVERVIEW_HAPTIC;
import static com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState.CANCEL;
import static com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState.HIDE;
import static com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState.PEEK;
import static com.android.quickstep.views.RecentsView.FULLSCREEN_PROGRESS;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_OVERVIEW_DISABLED;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.graphics.PointF;
import android.view.MotionEvent;
import android.view.View;
import android.view.animation.Interpolator;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager;
import com.android.launcher3.LauncherStateManager.AnimationConfig;
import com.android.launcher3.QuickstepAppTransitionManagerImpl;
import com.android.launcher3.R;
import com.android.launcher3.Utilities;
import com.android.launcher3.allapps.AllAppsTransitionController;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.graphics.OverviewScrim;
import com.android.launcher3.touch.BaseSwipeDetector;
import com.android.launcher3.touch.BothAxesSwipeDetector;
import com.android.launcher3.userevent.nano.LauncherLogProto;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
import com.android.launcher3.util.TouchController;
import com.android.launcher3.util.VibratorWrapper;
import com.android.quickstep.OverviewInteractionState;
import com.android.quickstep.util.LayoutUtils;
import com.android.quickstep.util.MotionPauseDetector;
import com.android.quickstep.util.ShelfPeekAnim;
import com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState;
import com.android.quickstep.util.StaggeredWorkspaceAnim;
import com.android.quickstep.views.LauncherRecentsView;
/**
* Handles quick switching to a recent task from the home screen. To give as much flexibility to
* the user as possible, also handles swipe up and hold to go to overview and swiping back home.
*/
public class NoButtonQuickSwitchTouchController implements TouchController,
BothAxesSwipeDetector.Listener, MotionPauseDetector.OnMotionPauseListener {
/** The minimum progress of the scale/translationY animation until drag end. */
private static final float Y_ANIM_MIN_PROGRESS = 0.15f;
private static final Interpolator FADE_OUT_INTERPOLATOR = DEACCEL_5;
private static final Interpolator TRANSLATE_OUT_INTERPOLATOR = ACCEL_0_75;
private static final Interpolator SCALE_DOWN_INTERPOLATOR = DEACCEL;
private final Launcher mLauncher;
private final BothAxesSwipeDetector mSwipeDetector;
private final float mXRange;
private final float mYRange;
private final MotionPauseDetector mMotionPauseDetector;
private final float mMotionPauseMinDisplacement;
private boolean mNoIntercept;
private LauncherState mStartState;
private ShelfPeekAnim mShelfPeekAnim;
private boolean mIsHomeScreenVisible = true;
// As we drag, we control 3 animations: one to get non-overview components out of the way,
// and the other two to set overview properties based on x and y progress.
private AnimatorPlaybackController mNonOverviewAnim;
private AnimatorPlaybackController mXOverviewAnim;
private AnimatorPlaybackController mYOverviewAnim;
public NoButtonQuickSwitchTouchController(Launcher launcher) {
mLauncher = launcher;
mSwipeDetector = new BothAxesSwipeDetector(mLauncher, this);
mXRange = mLauncher.getDeviceProfile().widthPx / 2f;
mYRange = LayoutUtils.getShelfTrackingDistance(mLauncher, mLauncher.getDeviceProfile());
mMotionPauseDetector = new MotionPauseDetector(mLauncher);
mMotionPauseMinDisplacement = mLauncher.getResources().getDimension(
R.dimen.motion_pause_detector_min_displacement_from_app);
}
@Override
public boolean onControllerInterceptTouchEvent(MotionEvent ev) {
if (ev.getAction() == MotionEvent.ACTION_DOWN) {
mNoIntercept = !canInterceptTouch(ev);
if (mNoIntercept) {
return false;
}
// Only detect horizontal swipe for intercept, then we will allow swipe up as well.
mSwipeDetector.setDetectableScrollConditions(DIRECTION_RIGHT,
false /* ignoreSlopWhenSettling */);
}
if (mNoIntercept) {
return false;
}
onControllerTouchEvent(ev);
return mSwipeDetector.isDraggingOrSettling();
}
@Override
public boolean onControllerTouchEvent(MotionEvent ev) {
return mSwipeDetector.onTouchEvent(ev);
}
private boolean canInterceptTouch(MotionEvent ev) {
if (!mLauncher.isInState(LauncherState.NORMAL)) {
return false;
}
if ((ev.getEdgeFlags() & Utilities.EDGE_NAV_BAR) == 0) {
return false;
}
int stateFlags = OverviewInteractionState.INSTANCE.get(mLauncher).getSystemUiStateFlags();
if ((stateFlags & SYSUI_STATE_OVERVIEW_DISABLED) != 0) {
return false;
}
return true;
}
@Override
public void onDragStart(boolean start) {
mMotionPauseDetector.clear();
if (start) {
mShelfPeekAnim = ((QuickstepAppTransitionManagerImpl) mLauncher
.getAppTransitionManager()).getShelfPeekAnim();
mStartState = mLauncher.getStateManager().getState();
mMotionPauseDetector.setOnMotionPauseListener(this);
// We have detected horizontal drag start, now allow swipe up as well.
mSwipeDetector.setDetectableScrollConditions(DIRECTION_RIGHT | DIRECTION_UP,
false /* ignoreSlopWhenSettling */);
setupAnimators();
}
}
@Override
public void onMotionPauseChanged(boolean isPaused) {
ShelfAnimState shelfState = isPaused ? PEEK : HIDE;
if (shelfState == PEEK) {
// Some shelf elements (e.g. qsb) were hidden, but we need them visible when peeking.
AnimatorSetBuilder builder = new AnimatorSetBuilder();
AllAppsTransitionController allAppsController = mLauncher.getAllAppsController();
allAppsController.setAlphas(NORMAL.getVisibleElements(mLauncher),
new AnimationConfig(), builder);
builder.build().setDuration(0).start();
if ((OVERVIEW.getVisibleElements(mLauncher) & HOTSEAT_ICONS) != 0) {
// Hotseat was hidden, but we need it visible when peeking.
mLauncher.getHotseat().setAlpha(1);
}
}
mShelfPeekAnim.setShelfState(shelfState, ShelfPeekAnim.INTERPOLATOR,
ShelfPeekAnim.DURATION);
VibratorWrapper.INSTANCE.get(mLauncher).vibrate(OVERVIEW_HAPTIC);
}
private void setupAnimators() {
// Animate the non-overview components (e.g. workspace, shelf) out of the way.
AnimatorSetBuilder nonOverviewBuilder = new AnimatorSetBuilder();
nonOverviewBuilder.setInterpolator(ANIM_WORKSPACE_FADE, FADE_OUT_INTERPOLATOR);
nonOverviewBuilder.setInterpolator(ANIM_ALL_APPS_FADE, FADE_OUT_INTERPOLATOR);
nonOverviewBuilder.setInterpolator(ANIM_WORKSPACE_TRANSLATE, TRANSLATE_OUT_INTERPOLATOR);
nonOverviewBuilder.setInterpolator(ANIM_VERTICAL_PROGRESS, TRANSLATE_OUT_INTERPOLATOR);
updateNonOverviewAnim(QUICK_SWITCH, nonOverviewBuilder, ANIM_ALL);
mNonOverviewAnim.dispatchOnStart();
setupOverviewAnimators();
}
/** Create state animation to control non-overview components. */
private void updateNonOverviewAnim(LauncherState toState, AnimatorSetBuilder builder,
@LauncherStateManager.AnimationComponents int animComponents) {
builder.addFlag(FLAG_DONT_ANIMATE_OVERVIEW);
long accuracy = (long) (Math.max(mXRange, mYRange) * 2);
mNonOverviewAnim = mLauncher.getStateManager().createAnimationToNewWorkspace(toState,
builder, accuracy, this::clearState, animComponents);
}
private void setupOverviewAnimators() {
final LauncherState fromState = QUICK_SWITCH;
final LauncherState toState = OVERVIEW;
LauncherState.ScaleAndTranslation fromScaleAndTranslation = fromState
.getOverviewScaleAndTranslation(mLauncher);
LauncherState.ScaleAndTranslation toScaleAndTranslation = toState
.getOverviewScaleAndTranslation(mLauncher);
// Update RecentView's translationX to have it start offscreen.
LauncherRecentsView recentsView = mLauncher.getOverviewPanel();
float startScale = Utilities.mapRange(
SCALE_DOWN_INTERPOLATOR.getInterpolation(Y_ANIM_MIN_PROGRESS),
fromScaleAndTranslation.scale,
toScaleAndTranslation.scale);
fromScaleAndTranslation.translationX = recentsView.getOffscreenTranslationX(startScale);
// Set RecentView's initial properties.
recentsView.setScaleX(fromScaleAndTranslation.scale);
recentsView.setScaleY(fromScaleAndTranslation.scale);
recentsView.setTranslationX(fromScaleAndTranslation.translationX);
recentsView.setTranslationY(fromScaleAndTranslation.translationY);
recentsView.setContentAlpha(1);
// As we drag right, animate the following properties:
// - RecentsView translationX
// - OverviewScrim
AnimatorSet xOverviewAnim = new AnimatorSet();
xOverviewAnim.play(ObjectAnimator.ofFloat(recentsView, View.TRANSLATION_X,
toScaleAndTranslation.translationX));
xOverviewAnim.play(ObjectAnimator.ofFloat(
mLauncher.getDragLayer().getOverviewScrim(), OverviewScrim.SCRIM_PROGRESS,
toState.getOverviewScrimAlpha(mLauncher)));
long xAccuracy = (long) (mXRange * 2);
xOverviewAnim.setDuration(xAccuracy);
mXOverviewAnim = AnimatorPlaybackController.wrap(xOverviewAnim, xAccuracy);
mXOverviewAnim.dispatchOnStart();
// As we drag up, animate the following properties:
// - RecentsView translationY
// - RecentsView scale
// - RecentsView fullscreenProgress
AnimatorSet yAnimation = new AnimatorSet();
Animator translateYAnim = ObjectAnimator.ofFloat(recentsView, View.TRANSLATION_Y,
toScaleAndTranslation.translationY);
Animator scaleAnim = ObjectAnimator.ofFloat(recentsView, SCALE_PROPERTY,
toScaleAndTranslation.scale);
Animator fullscreenProgressAnim = ObjectAnimator.ofFloat(recentsView, FULLSCREEN_PROGRESS,
fromState.getOverviewFullscreenProgress(), toState.getOverviewFullscreenProgress());
scaleAnim.setInterpolator(SCALE_DOWN_INTERPOLATOR);
fullscreenProgressAnim.setInterpolator(SCALE_DOWN_INTERPOLATOR);
yAnimation.play(translateYAnim);
yAnimation.play(scaleAnim);
yAnimation.play(fullscreenProgressAnim);
long yAccuracy = (long) (mYRange * 2);
yAnimation.setDuration(yAccuracy);
mYOverviewAnim = AnimatorPlaybackController.wrap(yAnimation, yAccuracy);
mYOverviewAnim.dispatchOnStart();
}
@Override
public boolean onDrag(PointF displacement, MotionEvent ev) {
float xProgress = Math.max(0, displacement.x) / mXRange;
float yProgress = Math.max(0, -displacement.y) / mYRange;
yProgress = Utilities.mapRange(yProgress, Y_ANIM_MIN_PROGRESS, 1f);
boolean wasHomeScreenVisible = mIsHomeScreenVisible;
if (wasHomeScreenVisible && mNonOverviewAnim != null) {
mNonOverviewAnim.setPlayFraction(xProgress);
}
mIsHomeScreenVisible = FADE_OUT_INTERPOLATOR.getInterpolation(xProgress)
<= 1 - ALPHA_CUTOFF_THRESHOLD;
if (wasHomeScreenVisible && !mIsHomeScreenVisible) {
// Get the shelf all the way offscreen so it pops up when we decide to peek it.
mShelfPeekAnim.setShelfState(HIDE, LINEAR, 0);
}
// Only allow motion pause if the home screen is invisible, since some
// home screen elements will appear in the shelf on motion pause.
mMotionPauseDetector.setDisallowPause(mIsHomeScreenVisible
|| -displacement.y < mMotionPauseMinDisplacement);
mMotionPauseDetector.addPosition(displacement.y, ev.getEventTime());
if (mIsHomeScreenVisible) {
// Cancel the shelf anim so it doesn't clobber mNonOverviewAnim.
mShelfPeekAnim.setShelfState(CANCEL, LINEAR, 0);
}
if (mXOverviewAnim != null) {
mXOverviewAnim.setPlayFraction(xProgress);
}
if (mYOverviewAnim != null) {
mYOverviewAnim.setPlayFraction(yProgress);
}
return true;
}
@Override
public void onDragEnd(PointF velocity) {
boolean horizontalFling = mSwipeDetector.isFling(velocity.x);
boolean verticalFling = mSwipeDetector.isFling(velocity.y);
boolean noFling = !horizontalFling && !verticalFling;
int logAction = noFling ? Touch.SWIPE : Touch.FLING;
if (mMotionPauseDetector.isPaused() && noFling) {
cancelAnimations();
Animator overviewAnim = mLauncher.getAppTransitionManager().createStateElementAnimation(
INDEX_PAUSE_TO_OVERVIEW_ANIM);
overviewAnim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
onAnimationToStateCompleted(OVERVIEW, logAction);
}
});
overviewAnim.start();
return;
}
final LauncherState targetState;
if (horizontalFling && verticalFling) {
// Flinging left and up, left and down, or right and up all go back home.
// Only flinging right and down goes to quick switch.
targetState = velocity.x < 0 || velocity.y < 0 ? NORMAL : QUICK_SWITCH;
} else if (horizontalFling) {
targetState = velocity.x > 0 ? QUICK_SWITCH : NORMAL;
} else if (verticalFling) {
targetState = velocity.y > 0 ? QUICK_SWITCH : NORMAL;
} else {
// If user isn't flinging, just snap to the closest state based on x progress.
boolean passedHorizontalThreshold = mXOverviewAnim.getInterpolatedProgress() > 0.5f;
targetState = passedHorizontalThreshold ? QUICK_SWITCH : NORMAL;
}
// Animate the various components to the target state.
float xProgress = mXOverviewAnim.getProgressFraction();
float startXProgress = Utilities.boundToRange(xProgress
+ velocity.x * getSingleFrameMs(mLauncher) / mXRange, 0f, 1f);
final float endXProgress = targetState == NORMAL ? 0 : 1;
long xDuration = BaseSwipeDetector.calculateDuration(velocity.x,
Math.abs(endXProgress - startXProgress));
ValueAnimator xOverviewAnim = mXOverviewAnim.getAnimationPlayer();
xOverviewAnim.setFloatValues(startXProgress, endXProgress);
xOverviewAnim.setDuration(xDuration)
.setInterpolator(scrollInterpolatorForVelocity(velocity.x));
mXOverviewAnim.dispatchOnStartWithVelocity(endXProgress, velocity.x);
boolean flingUpToNormal = verticalFling && velocity.y < 0 && targetState == NORMAL;
float yProgress = mYOverviewAnim.getProgressFraction();
float startYProgress = Utilities.boundToRange(yProgress
- velocity.y * getSingleFrameMs(mLauncher) / mYRange, 0f, 1f);
final float endYProgress;
if (flingUpToNormal) {
endYProgress = 1;
} else if (targetState == NORMAL) {
// Keep overview at its current scale/translationY as it slides off the screen.
endYProgress = startYProgress;
} else {
endYProgress = 0;
}
long yDuration = BaseSwipeDetector.calculateDuration(velocity.y,
Math.abs(endYProgress - startYProgress));
ValueAnimator yOverviewAnim = mYOverviewAnim.getAnimationPlayer();
yOverviewAnim.setFloatValues(startYProgress, endYProgress);
yOverviewAnim.setDuration(yDuration);
mYOverviewAnim.dispatchOnStartWithVelocity(endYProgress, velocity.y);
ValueAnimator nonOverviewAnim = mNonOverviewAnim.getAnimationPlayer();
if (flingUpToNormal && !mIsHomeScreenVisible) {
// We are flinging to home while workspace is invisible, run the same staggered
// animation as from an app.
// Update mNonOverviewAnim to do nothing so it doesn't interfere.
updateNonOverviewAnim(targetState, new AnimatorSetBuilder(), 0 /* animComponents */);
nonOverviewAnim = mNonOverviewAnim.getAnimationPlayer();
new StaggeredWorkspaceAnim(mLauncher, null, velocity.y,
false /* animateOverviewScrim */).start();
} else {
boolean canceled = targetState == NORMAL;
if (canceled) {
// Let the state manager know that the animation didn't go to the target state,
// but don't clean up yet (we already clean up when the animation completes).
mNonOverviewAnim.dispatchOnCancelWithoutCancelRunnable();
}
float startProgress = mNonOverviewAnim.getProgressFraction();
float endProgress = canceled ? 0 : 1;
nonOverviewAnim.setFloatValues(startProgress, endProgress);
mNonOverviewAnim.dispatchOnStartWithVelocity(endProgress,
horizontalFling ? velocity.x : velocity.y);
}
nonOverviewAnim.setDuration(Math.max(xDuration, yDuration));
mNonOverviewAnim.setEndAction(() -> onAnimationToStateCompleted(targetState, logAction));
cancelAnimations();
xOverviewAnim.start();
yOverviewAnim.start();
nonOverviewAnim.start();
}
private void onAnimationToStateCompleted(LauncherState targetState, int logAction) {
mLauncher.getUserEventDispatcher().logStateChangeAction(logAction,
getDirectionForLog(), mSwipeDetector.getDownX(), mSwipeDetector.getDownY(),
LauncherLogProto.ContainerType.NAVBAR,
mStartState.containerType,
targetState.containerType,
mLauncher.getWorkspace().getCurrentPage());
mLauncher.getStateManager().goToState(targetState, false, this::clearState);
}
private int getDirectionForLog() {
return Utilities.isRtl(mLauncher.getResources()) ? Direction.LEFT : Direction.RIGHT;
}
private void cancelAnimations() {
if (mNonOverviewAnim != null) {
mNonOverviewAnim.getAnimationPlayer().cancel();
}
if (mXOverviewAnim != null) {
mXOverviewAnim.getAnimationPlayer().cancel();
}
if (mYOverviewAnim != null) {
mYOverviewAnim.getAnimationPlayer().cancel();
}
mShelfPeekAnim.setShelfState(ShelfAnimState.CANCEL, LINEAR, 0);
mMotionPauseDetector.clear();
}
private void clearState() {
cancelAnimations();
mNonOverviewAnim = null;
mXOverviewAnim = null;
mYOverviewAnim = null;
mIsHomeScreenVisible = true;
mSwipeDetector.finishedScrolling();
}
}

View File

@ -24,7 +24,6 @@ import static com.android.launcher3.LauncherAppTransitionManagerImpl.INDEX_SHELF
import static com.android.launcher3.LauncherState.BACKGROUND_APP;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.LauncherStateManager.ANIM_ALL;
import static com.android.launcher3.anim.Interpolators.ACCEL_2;
import static com.android.launcher3.anim.Interpolators.ACCEL_DEACCEL;
import static com.android.launcher3.anim.Interpolators.INSTANT;
@ -53,11 +52,9 @@ import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherAppState;
import com.android.launcher3.LauncherInitListenerEx;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager;
import com.android.launcher3.QuickstepAppTransitionManagerImpl;
import com.android.launcher3.allapps.DiscoveryBounce;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.userevent.nano.LauncherLogProto;
import com.android.launcher3.views.FloatingIconView;
import com.android.quickstep.SysUINavigationMode.Mode;
@ -169,18 +166,8 @@ public final class LauncherActivityControllerHelper implements ActivityControlHe
@Override
public void playAtomicAnimation(float velocity) {
// Setup workspace with 0 duration to prepare for our staggered animation.
LauncherStateManager stateManager = activity.getStateManager();
AnimatorSetBuilder builder = new AnimatorSetBuilder();
// setRecentsAttachedToAppWindow() will animate recents out.
builder.addFlag(AnimatorSetBuilder.FLAG_DONT_ANIMATE_OVERVIEW);
stateManager.createAtomicAnimation(BACKGROUND_APP, NORMAL, builder, ANIM_ALL, 0);
builder.build().start();
// Stop scrolling so that it doesn't interfere with the translation offscreen.
recentsView.getScroller().forceFinished(true);
new StaggeredWorkspaceAnim(activity, workspaceView, velocity).start();
new StaggeredWorkspaceAnim(activity, workspaceView, velocity,
true /* animateOverviewScrim */).start();
}
};
}

View File

@ -30,6 +30,7 @@ import com.android.launcher3.uioverrides.states.OverviewState;
/**
* Animates the shelf between states HIDE, PEEK, and OVERVIEW.
*/
public class ShelfPeekAnim {
public static final Interpolator INTERPOLATOR = OVERSHOOT_1_2;

View File

@ -18,6 +18,7 @@ package com.android.quickstep.util;
import static com.android.launcher3.LauncherAnimUtils.VIEW_TRANSLATE_Y;
import static com.android.launcher3.LauncherState.BACKGROUND_APP;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherStateManager.ANIM_ALL;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import android.animation.Animator;
@ -29,11 +30,11 @@ import android.view.ViewGroup;
import androidx.annotation.Nullable;
import com.android.launcher3.BubbleTextView;
import com.android.launcher3.CellLayout;
import com.android.launcher3.DeviceProfile;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager;
import com.android.launcher3.LauncherStateManager.AnimationConfig;
import com.android.launcher3.R;
import com.android.launcher3.ShortcutAndWidgetContainer;
@ -41,9 +42,9 @@ import com.android.launcher3.Workspace;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.anim.PropertySetter;
import com.android.launcher3.anim.SpringObjectAnimator;
import com.android.launcher3.folder.FolderIcon;
import com.android.launcher3.graphics.OverviewScrim;
import com.android.launcher3.views.IconLabelDotView;
import com.android.quickstep.views.RecentsView;
import java.util.ArrayList;
import java.util.List;
@ -75,7 +76,9 @@ public class StaggeredWorkspaceAnim {
* @param floatingViewOriginalView The FloatingIconView's original view.
*/
public StaggeredWorkspaceAnim(Launcher launcher, @Nullable View floatingViewOriginalView,
float velocity) {
float velocity, boolean animateOverviewScrim) {
prepareToAnimate(launcher);
mVelocity = velocity;
mOriginalView = floatingViewOriginalView;
@ -133,8 +136,10 @@ public class StaggeredWorkspaceAnim {
addStaggeredAnimationForView(qsb, grid.inv.numRows + 2, totalRows);
}
addScrimAnimationForState(launcher, BACKGROUND_APP, 0);
addScrimAnimationForState(launcher, NORMAL, ALPHA_DURATION_MS);
if (animateOverviewScrim) {
addScrimAnimationForState(launcher, BACKGROUND_APP, 0);
addScrimAnimationForState(launcher, NORMAL, ALPHA_DURATION_MS);
}
AnimatorListener resetClipListener = new AnimatorListenerAdapter() {
int numAnimations = mAnimators.size();
@ -160,6 +165,21 @@ public class StaggeredWorkspaceAnim {
}
}
/**
* Setup workspace with 0 duration to prepare for our staggered animation.
*/
private void prepareToAnimate(Launcher launcher) {
LauncherStateManager stateManager = launcher.getStateManager();
AnimatorSetBuilder builder = new AnimatorSetBuilder();
// setRecentsAttachedToAppWindow() will animate recents out.
builder.addFlag(AnimatorSetBuilder.FLAG_DONT_ANIMATE_OVERVIEW);
stateManager.createAtomicAnimation(BACKGROUND_APP, NORMAL, builder, ANIM_ALL, 0);
builder.build().start();
// Stop scrolling so that it doesn't interfere with the translation offscreen.
launcher.<RecentsView>getOverviewPanel().getScroller().forceFinished(true);
}
/**
* Starts the animation.
*/

View File

@ -18,6 +18,7 @@ package com.android.quickstep.views;
import static com.android.launcher3.LauncherState.ALL_APPS_HEADER_EXTRA;
import static com.android.launcher3.LauncherState.BACKGROUND_APP;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.LauncherState.QUICK_SWITCH;
import static com.android.launcher3.anim.Interpolators.ACCEL;
import static com.android.launcher3.anim.Interpolators.ACCEL_2;
import static com.android.launcher3.anim.Interpolators.LINEAR;
@ -35,6 +36,8 @@ import android.util.AttributeSet;
import android.view.animation.Interpolator;
import com.android.launcher3.DeviceProfile;
import com.android.launcher3.LauncherState;
import com.android.launcher3.QuickstepAppTransitionManagerImpl;
import com.android.launcher3.R;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.Interpolators;
@ -44,6 +47,7 @@ import com.android.quickstep.SysUINavigationMode;
import com.android.quickstep.SysUINavigationMode.Mode;
import com.android.quickstep.SysUINavigationMode.NavigationModeChangeListener;
import com.android.quickstep.util.LayoutUtils;
import com.android.quickstep.util.ShelfPeekAnim;
/**
* Scrim used for all-apps and shelf in Overview
@ -193,8 +197,12 @@ public class ShelfScrimView extends ScrimView implements NavigationModeChangeLis
if (mProgress >= 1) {
mRemainingScreenColor = 0;
mShelfColor = 0;
ShelfPeekAnim shelfPeekAnim = ((QuickstepAppTransitionManagerImpl)
mLauncher.getAppTransitionManager()).getShelfPeekAnim();
LauncherState state = mLauncher.getStateManager().getState();
if (mSysUINavigationMode == Mode.NO_BUTTON
&& mLauncher.getStateManager().getState() == BACKGROUND_APP) {
&& (state == BACKGROUND_APP || state == QUICK_SWITCH)
&& shelfPeekAnim.isPeeking()) {
// Show the shelf background when peeking during swipe up.
mShelfColor = setColorAlphaBound(mEndScrim, mMidAlpha);
}

View File

@ -24,7 +24,8 @@ import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.os.Handler;
import android.os.Looper;
import android.util.Log;
import androidx.annotation.IntDef;
import com.android.launcher3.anim.AnimationSuccessListener;
import com.android.launcher3.anim.AnimatorPlaybackController;
@ -32,7 +33,6 @@ import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.anim.PropertySetter;
import com.android.launcher3.anim.PropertySetter.AnimatedPropertySetter;
import com.android.launcher3.compat.AccessibilityManagerCompat;
import com.android.launcher3.testing.TestProtocol;
import com.android.launcher3.uioverrides.UiFactory;
import java.io.PrintWriter;
@ -40,8 +40,6 @@ import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.ArrayList;
import androidx.annotation.IntDef;
/**
* TODO: figure out what kind of tests we can write for this
*

View File

@ -27,7 +27,7 @@ import android.view.ViewGroup;
*/
public class AlphaUpdateListener extends AnimationSuccessListener
implements AnimatorUpdateListener {
private static final float ALPHA_CUTOFF_THRESHOLD = 0.01f;
public static final float ALPHA_CUTOFF_THRESHOLD = 0.01f;
private View mView;

View File

@ -26,15 +26,15 @@ import android.animation.TimeInterpolator;
import android.animation.ValueAnimator;
import android.util.Log;
import androidx.dynamicanimation.animation.DynamicAnimation;
import androidx.dynamicanimation.animation.SpringAnimation;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import androidx.dynamicanimation.animation.DynamicAnimation;
import androidx.dynamicanimation.animation.SpringAnimation;
/**
* Helper class to control the playback of an {@link AnimatorSet}, with custom interpolators
* and durations.
@ -250,6 +250,17 @@ public abstract class AnimatorPlaybackController implements ValueAnimator.Animat
}
}
/**
* Sets mOnCancelRunnable = null before dispatching the cancel and restoring the runnable. This
* is intended to be used only if you need to cancel but want to defer cleaning up yourself.
*/
public void dispatchOnCancelWithoutCancelRunnable() {
Runnable onCancel = mOnCancelRunnable;
setOnCancelRunnable(null);
dispatchOnCancel();
setOnCancelRunnable(onCancel);
}
public void dispatchOnCancel() {
dispatchOnCancelRecursively(mAnim);
}
@ -283,10 +294,6 @@ public abstract class AnimatorPlaybackController implements ValueAnimator.Animat
mOnCancelRunnable = runnable;
}
public Runnable getOnCancelRunnable() {
return mOnCancelRunnable;
}
public void skipToEnd() {
mSkipToEnd = true;
for (SpringAnimation spring : mSprings) {

View File

@ -39,6 +39,7 @@ public class Interpolators {
public static final Interpolator LINEAR = new LinearInterpolator();
public static final Interpolator ACCEL = new AccelerateInterpolator();
public static final Interpolator ACCEL_0_75 = new AccelerateInterpolator(0.75f);
public static final Interpolator ACCEL_1_5 = new AccelerateInterpolator(1.5f);
public static final Interpolator ACCEL_2 = new AccelerateInterpolator(2);
@ -48,6 +49,7 @@ public class Interpolators {
public static final Interpolator DEACCEL_2 = new DecelerateInterpolator(2);
public static final Interpolator DEACCEL_2_5 = new DecelerateInterpolator(2.5f);
public static final Interpolator DEACCEL_3 = new DecelerateInterpolator(3f);
public static final Interpolator DEACCEL_5 = new DecelerateInterpolator(5f);
public static final Interpolator ACCEL_DEACCEL = new AccelerateDecelerateInterpolator();

View File

@ -413,10 +413,7 @@ public abstract class AbstractStateChangeTouchController
} else {
// Let the state manager know that the animation didn't go to the target state,
// but don't cancel ourselves (we already clean up when the animation completes).
Runnable onCancel = mCurrentAnimation.getOnCancelRunnable();
mCurrentAnimation.setOnCancelRunnable(null);
mCurrentAnimation.dispatchOnCancel();
mCurrentAnimation.setOnCancelRunnable(onCancel);
mCurrentAnimation.dispatchOnCancelWithoutCancelRunnable();
endProgress = 0;
if (progress <= 0) {