Merge "Constrain scroll amount" into sc-v2-dev
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commit
348065811f
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@ -274,7 +274,7 @@ public class DepthController implements StateHandler<LauncherState>,
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public void onOverlayScrollChanged(float progress) {
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// Round out the progress to dedupe frequent, non-perceptable updates
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int progressI = (int) (progress * 256);
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float progressF = progressI / 256f;
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float progressF = Utilities.boundToRange(progressI / 256f, 0f, 1f);
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if (Float.compare(mOverlayScrollProgress, progressF) == 0) {
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return;
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}
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