Merge "Changing the FolderIcon shape based on AdpativeIcon" into ub-launcher3-master

This commit is contained in:
TreeHugger Robot 2018-10-19 20:36:35 +00:00 committed by Android (Google) Code Review
commit 3ed8626e83
7 changed files with 468 additions and 65 deletions

View File

@ -19,6 +19,7 @@ package com.android.launcher3;
import android.content.Context; import android.content.Context;
import com.android.launcher3.config.FeatureFlags; import com.android.launcher3.config.FeatureFlags;
import com.android.launcher3.folder.FolderShape;
import com.android.launcher3.graphics.IconShapeOverride; import com.android.launcher3.graphics.IconShapeOverride;
import com.android.launcher3.logging.FileLog; import com.android.launcher3.logging.FileLog;
import com.android.launcher3.util.ResourceBasedOverride; import com.android.launcher3.util.ResourceBasedOverride;
@ -39,5 +40,6 @@ public class MainProcessInitializer implements ResourceBasedOverride {
FeatureFlags.initialize(context); FeatureFlags.initialize(context);
IconShapeOverride.apply(context); IconShapeOverride.apply(context);
SessionCommitReceiver.applyDefaultUserPrefs(context); SessionCommitReceiver.applyDefaultUserPrefs(context);
FolderShape.init();
} }
} }

View File

@ -127,8 +127,8 @@ public class Workspace extends PagedView<WorkspacePageIndicator>
private static final int DEFAULT_PAGE = 0; private static final int DEFAULT_PAGE = 0;
private static final boolean MAP_NO_RECURSE = false; public static final boolean MAP_NO_RECURSE = false;
private static final boolean MAP_RECURSE = true; public static final boolean MAP_RECURSE = true;
// The screen id used for the empty screen always present to the right. // The screen id used for the empty screen always present to the right.
public static final int EXTRA_EMPTY_SCREEN_ID = -201; public static final int EXTRA_EMPTY_SCREEN_ID = -201;
@ -3121,7 +3121,7 @@ public class Workspace extends PagedView<WorkspacePageIndicator>
* @param recurse true: iterate over folder children. false: op get the folders themselves. * @param recurse true: iterate over folder children. false: op get the folders themselves.
* @param op the operator to map over the shortcuts * @param op the operator to map over the shortcuts
*/ */
void mapOverItems(boolean recurse, ItemOperator op) { public void mapOverItems(boolean recurse, ItemOperator op) {
ArrayList<ShortcutAndWidgetContainer> containers = getAllShortcutAndWidgetContainers(); ArrayList<ShortcutAndWidgetContainer> containers = getAllShortcutAndWidgetContainers();
final int containerCount = containers.size(); final int containerCount = containers.size();
for (int containerIdx = 0; containerIdx < containerCount; containerIdx++) { for (int containerIdx = 0; containerIdx < containerCount; containerIdx++) {

View File

@ -26,6 +26,8 @@ import android.animation.AnimatorSet;
import android.annotation.SuppressLint; import android.annotation.SuppressLint;
import android.content.Context; import android.content.Context;
import android.content.res.Resources; import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Path;
import android.graphics.Rect; import android.graphics.Rect;
import android.text.InputType; import android.text.InputType;
import android.text.Selection; import android.text.Selection;
@ -151,6 +153,8 @@ public class Folder extends AbstractFloatingView implements DragSource,
// Cell ranks used for drag and drop // Cell ranks used for drag and drop
@Thunk int mTargetRank, mPrevTargetRank, mEmptyCellRank; @Thunk int mTargetRank, mPrevTargetRank, mEmptyCellRank;
private Path mClipPath;
@ViewDebug.ExportedProperty(category = "launcher", @ViewDebug.ExportedProperty(category = "launcher",
mapping = { mapping = {
@ViewDebug.IntToString(from = STATE_NONE, to = "STATE_NONE"), @ViewDebug.IntToString(from = STATE_NONE, to = "STATE_NONE"),
@ -1476,4 +1480,25 @@ public class Folder extends AbstractFloatingView implements DragSource,
sHintText = res.getString(R.string.folder_hint_text); sHintText = res.getString(R.string.folder_hint_text);
} }
} }
/**
* Alternative to using {@link #getClipToOutline()} as it only works with derivatives of
* rounded rect.
*/
public void setClipPath(Path clipPath) {
mClipPath = clipPath;
invalidate();
}
@Override
public void draw(Canvas canvas) {
if (mClipPath != null) {
int count = canvas.save();
canvas.clipPath(mClipPath);
super.draw(canvas);
canvas.restoreToCount(count);
} else {
super.draw(canvas);
}
}
} }

View File

@ -19,6 +19,7 @@ package com.android.launcher3.folder;
import static com.android.launcher3.BubbleTextView.TEXT_ALPHA_PROPERTY; import static com.android.launcher3.BubbleTextView.TEXT_ALPHA_PROPERTY;
import static com.android.launcher3.LauncherAnimUtils.SCALE_PROPERTY; import static com.android.launcher3.LauncherAnimUtils.SCALE_PROPERTY;
import static com.android.launcher3.folder.ClippedFolderIconLayoutRule.MAX_NUM_ITEMS_IN_PREVIEW; import static com.android.launcher3.folder.ClippedFolderIconLayoutRule.MAX_NUM_ITEMS_IN_PREVIEW;
import static com.android.launcher3.folder.FolderShape.getShape;
import android.animation.Animator; import android.animation.Animator;
import android.animation.AnimatorListenerAdapter; import android.animation.AnimatorListenerAdapter;
@ -40,7 +41,6 @@ import com.android.launcher3.R;
import com.android.launcher3.ShortcutAndWidgetContainer; import com.android.launcher3.ShortcutAndWidgetContainer;
import com.android.launcher3.Utilities; import com.android.launcher3.Utilities;
import com.android.launcher3.anim.PropertyResetListener; import com.android.launcher3.anim.PropertyResetListener;
import com.android.launcher3.anim.RoundedRectRevealOutlineProvider;
import com.android.launcher3.dragndrop.DragLayer; import com.android.launcher3.dragndrop.DragLayer;
import com.android.launcher3.util.Themes; import com.android.launcher3.util.Themes;
@ -166,7 +166,6 @@ public class FolderAnimationManager {
Math.round((totalOffsetX + initialSize) / initialScale), Math.round((totalOffsetX + initialSize) / initialScale),
Math.round((paddingOffsetY + initialSize) / initialScale)); Math.round((paddingOffsetY + initialSize) / initialScale));
Rect endRect = new Rect(0, 0, lp.width, lp.height); Rect endRect = new Rect(0, 0, lp.width, lp.height);
float initialRadius = initialSize / initialScale / 2f;
float finalRadius = Utilities.pxFromDp(2, mContext.getResources().getDisplayMetrics()); float finalRadius = Utilities.pxFromDp(2, mContext.getResources().getDisplayMetrics());
// Create the animators. // Create the animators.
@ -189,14 +188,8 @@ public class FolderAnimationManager {
play(a, getAnimator(mFolder, SCALE_PROPERTY, initialScale, finalScale)); play(a, getAnimator(mFolder, SCALE_PROPERTY, initialScale, finalScale));
play(a, getAnimator(mFolderBackground, "color", initialColor, finalColor)); play(a, getAnimator(mFolderBackground, "color", initialColor, finalColor));
play(a, mFolderIcon.mFolderName.createTextAlphaAnimator(!mIsOpening)); play(a, mFolderIcon.mFolderName.createTextAlphaAnimator(!mIsOpening));
RoundedRectRevealOutlineProvider outlineProvider = new RoundedRectRevealOutlineProvider( play(a, getShape().createRevealAnimator(
initialRadius, finalRadius, startRect, endRect) { mFolder, startRect, endRect, finalRadius, !mIsOpening));
@Override
public boolean shouldRemoveElevationDuringAnimation() {
return true;
}
};
play(a, outlineProvider.createRevealAnimator(mFolder, !mIsOpening));
// Animate the elevation midway so that the shadow is not noticeable in the background. // Animate the elevation midway so that the shadow is not noticeable in the background.
int midDuration = mDuration / 2; int midDuration = mDuration / 2;

View File

@ -75,6 +75,7 @@ import androidx.annotation.NonNull;
* An icon that can appear on in the workspace representing an {@link Folder}. * An icon that can appear on in the workspace representing an {@link Folder}.
*/ */
public class FolderIcon extends FrameLayout implements FolderListener { public class FolderIcon extends FrameLayout implements FolderListener {
@Thunk Launcher mLauncher; @Thunk Launcher mLauncher;
@Thunk Folder mFolder; @Thunk Folder mFolder;
private FolderInfo mInfo; private FolderInfo mInfo;
@ -477,20 +478,9 @@ public class FolderIcon extends FrameLayout implements FolderListener {
if (mFolder == null) return; if (mFolder == null) return;
if (mFolder.getItemCount() == 0 && !mAnimating) return; if (mFolder.getItemCount() == 0 && !mAnimating) return;
final int saveCount; final int saveCount = canvas.save();
canvas.clipPath(mBackground.getClipPath());
if (canvas.isHardwareAccelerated()) {
saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null);
} else {
saveCount = canvas.save();
canvas.clipPath(mBackground.getClipPath());
}
mPreviewItemManager.draw(canvas); mPreviewItemManager.draw(canvas);
if (canvas.isHardwareAccelerated()) {
mBackground.clipCanvasHardware(canvas);
}
canvas.restoreToCount(saveCount); canvas.restoreToCount(saveCount);
if (!mBackground.drawingDelegated()) { if (!mBackground.drawingDelegated()) {

View File

@ -0,0 +1,422 @@
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.folder;
import static com.android.launcher3.Workspace.MAP_NO_RECURSE;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.FloatArrayEvaluator;
import android.animation.ValueAnimator;
import android.animation.ValueAnimator.AnimatorUpdateListener;
import android.annotation.TargetApi;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.graphics.Region;
import android.graphics.Region.Op;
import android.graphics.RegionIterator;
import android.graphics.drawable.AdaptiveIconDrawable;
import android.graphics.drawable.ColorDrawable;
import android.os.Build;
import android.view.ViewOutlineProvider;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherAppState;
import com.android.launcher3.MainThreadExecutor;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.RoundedRectRevealOutlineProvider;
/**
* Abstract representation of the shape of a folder icon
*/
public abstract class FolderShape {
private static FolderShape sInstance = new Circle();
public static FolderShape getShape() {
return sInstance;
}
private static FolderShape[] getAllShapes() {
return new FolderShape[] {
new Circle(),
new RoundedSquare(8f / 50), // Ratios based on path defined in config_icon_mask
new RoundedSquare(30f / 50),
new Square(),
new TearDrop(),
new Squircle()};
}
public abstract void drawShape(Canvas canvas, float offsetX, float offsetY, float radius,
Paint paint);
public abstract void addShape(Path path, float offsetX, float offsetY, float radius);
public abstract Animator createRevealAnimator(Folder target, Rect startRect, Rect endRect,
float endRadius, boolean isReversed);
/**
* Abstract shape where the reveal animation is a derivative of a round rect animation
*/
private static abstract class SimpleRectShape extends FolderShape {
@Override
public final Animator createRevealAnimator(Folder target, Rect startRect, Rect endRect,
float endRadius, boolean isReversed) {
return new RoundedRectRevealOutlineProvider(
getStartRadius(startRect), endRadius, startRect, endRect) {
@Override
public boolean shouldRemoveElevationDuringAnimation() {
return true;
}
}.createRevealAnimator(target, isReversed);
}
protected abstract float getStartRadius(Rect startRect);
}
/**
* Abstract shape which draws using {@link Path}
*/
private static abstract class PathShape extends FolderShape {
private final Path mTmpPath = new Path();
@Override
public final void drawShape(Canvas canvas, float offsetX, float offsetY, float radius,
Paint paint) {
mTmpPath.reset();
addShape(mTmpPath, offsetX, offsetY, radius);
canvas.drawPath(mTmpPath, paint);
}
protected abstract AnimatorUpdateListener newUpdateListener(
Rect startRect, Rect endRect, float endRadius, Path outPath);
@Override
public final Animator createRevealAnimator(Folder target, Rect startRect, Rect endRect,
float endRadius, boolean isReversed) {
Path path = new Path();
AnimatorUpdateListener listener =
newUpdateListener(startRect, endRect, endRadius, path);
ValueAnimator va =
isReversed ? ValueAnimator.ofFloat(1f, 0f) : ValueAnimator.ofFloat(0f, 1f);
va.addListener(new AnimatorListenerAdapter() {
private ViewOutlineProvider mOldOutlineProvider;
public void onAnimationStart(Animator animation) {
mOldOutlineProvider = target.getOutlineProvider();
target.setOutlineProvider(null);
target.setTranslationZ(-target.getElevation());
}
public void onAnimationEnd(Animator animation) {
target.setTranslationZ(0);
target.setClipPath(null);
target.setOutlineProvider(mOldOutlineProvider);
}
});
va.addUpdateListener((anim) -> {
path.reset();
listener.onAnimationUpdate(anim);
target.setClipPath(path);
});
return va;
}
}
public static final class Circle extends SimpleRectShape {
@Override
public void drawShape(Canvas canvas, float offsetX, float offsetY, float radius, Paint p) {
canvas.drawCircle(radius + offsetX, radius + offsetY, radius, p);
}
@Override
public void addShape(Path path, float offsetX, float offsetY, float radius) {
path.addCircle(radius + offsetX, radius + offsetY, radius, Path.Direction.CW);
}
@Override
protected float getStartRadius(Rect startRect) {
return startRect.width() / 2f;
}
}
public static class Square extends SimpleRectShape {
@Override
public void drawShape(Canvas canvas, float offsetX, float offsetY, float radius, Paint p) {
float cx = radius + offsetX;
float cy = radius + offsetY;
canvas.drawRect(cx - radius, cy - radius, cx + radius, cy + radius, p);
}
@Override
public void addShape(Path path, float offsetX, float offsetY, float radius) {
float cx = radius + offsetX;
float cy = radius + offsetY;
path.addRect(cx - radius, cy - radius, cx + radius, cy + radius, Path.Direction.CW);
}
@Override
protected float getStartRadius(Rect startRect) {
return 0;
}
}
public static class RoundedSquare extends SimpleRectShape {
/**
* Ratio of corner radius to half size. Based on the
*/
private final float mRadiusFactor;
public RoundedSquare(float radiusFactor) {
mRadiusFactor = radiusFactor;
}
@Override
public void drawShape(Canvas canvas, float offsetX, float offsetY, float radius, Paint p) {
float cx = radius + offsetX;
float cy = radius + offsetY;
float cr = radius * mRadiusFactor;
canvas.drawRoundRect(cx - radius, cy - radius, cx + radius, cy + radius, cr, cr, p);
}
@Override
public void addShape(Path path, float offsetX, float offsetY, float radius) {
float cx = radius + offsetX;
float cy = radius + offsetY;
float cr = radius * mRadiusFactor;
path.addRoundRect(cx - radius, cy - radius, cx + radius, cy + radius, cr, cr,
Path.Direction.CW);
}
@Override
protected float getStartRadius(Rect startRect) {
return (startRect.width() / 2f) * mRadiusFactor;
}
}
public static class TearDrop extends PathShape {
/**
* Radio of short radius to large radius, based on the shape options defined in the config.
*/
private static final float RADIUS_RATIO = 15f / 50;
private final float[] mTempRadii = new float[8];
@Override
public void addShape(Path p, float offsetX, float offsetY, float r1) {
float r2 = r1 * RADIUS_RATIO;
float cx = r1 + offsetX;
float cy = r1 + offsetY;
p.addRoundRect(cx - r1, cy - r1, cx + r1, cy + r1, getRadiiArray(r1, r2),
Path.Direction.CW);
}
private float[] getRadiiArray(float r1, float r2) {
mTempRadii[0] = mTempRadii [1] = mTempRadii[2] = mTempRadii[3] =
mTempRadii[6] = mTempRadii[7] = r1;
mTempRadii[4] = mTempRadii[5] = r2;
return mTempRadii;
}
@Override
protected AnimatorUpdateListener newUpdateListener(Rect startRect, Rect endRect,
float endRadius, Path outPath) {
float r1 = startRect.width() / 2f;
float r2 = r1 * RADIUS_RATIO;
float[] startValues = new float[] {
startRect.left, startRect.top, startRect.right, startRect.bottom, r1, r2};
float[] endValues = new float[] {
endRect.left, endRect.top, endRect.right, endRect.bottom, endRadius, endRadius};
FloatArrayEvaluator evaluator = new FloatArrayEvaluator(new float[6]);
return (anim) -> {
float progress = (Float) anim.getAnimatedValue();
float[] values = evaluator.evaluate(progress, startValues, endValues);
outPath.addRoundRect(
values[0], values[1], values[2], values[3],
getRadiiArray(values[4], values[5]), Path.Direction.CW);
};
}
}
public static class Squircle extends PathShape {
/**
* Radio of radius to circle radius, based on the shape options defined in the config.
*/
private static final float RADIUS_RATIO = 10f / 50;
@Override
public void addShape(Path p, float offsetX, float offsetY, float r) {
float cx = r + offsetX;
float cy = r + offsetY;
float control = r - r * RADIUS_RATIO;
p.moveTo(cx, cy - r);
addLeftCurve(cx, cy, r, control, p);
addRightCurve(cx, cy, r, control, p);
addLeftCurve(cx, cy, -r, -control, p);
addRightCurve(cx, cy, -r, -control, p);
p.close();
}
private void addLeftCurve(float cx, float cy, float r, float control, Path path) {
path.cubicTo(
cx - control, cy - r,
cx - r, cy - control,
cx - r, cy);
}
private void addRightCurve(float cx, float cy, float r, float control, Path path) {
path.cubicTo(
cx - r, cy + control,
cx - control, cy + r,
cx, cy + r);
}
@Override
protected AnimatorUpdateListener newUpdateListener(Rect startRect, Rect endRect,
float endR, Path outPath) {
float startCX = startRect.exactCenterX();
float startCY = startRect.exactCenterY();
float startR = startRect.width() / 2f;
float startControl = startR - startR * RADIUS_RATIO;
float startHShift = 0;
float startVShift = 0;
float endCX = endRect.exactCenterX();
float endCY = endRect.exactCenterY();
// Approximate corner circle using bezier curves
// http://spencermortensen.com/articles/bezier-circle/
float endControl = endR * 0.551915024494f;
float endHShift = endRect.width() / 2f - endR;
float endVShift = endRect.height() / 2f - endR;
return (anim) -> {
float progress = (Float) anim.getAnimatedValue();
float cx = (1 - progress) * startCX + progress * endCX;
float cy = (1 - progress) * startCY + progress * endCY;
float r = (1 - progress) * startR + progress * endR;
float control = (1 - progress) * startControl + progress * endControl;
float hShift = (1 - progress) * startHShift + progress * endHShift;
float vShift = (1 - progress) * startVShift + progress * endVShift;
outPath.moveTo(cx, cy - vShift - r);
outPath.rLineTo(-hShift, 0);
addLeftCurve(cx - hShift, cy - vShift, r, control, outPath);
outPath.rLineTo(0, vShift + vShift);
addRightCurve(cx - hShift, cy + vShift, r, control, outPath);
outPath.rLineTo(hShift + hShift, 0);
addLeftCurve(cx + hShift, cy + vShift, -r, -control, outPath);
outPath.rLineTo(0, -vShift - vShift);
addRightCurve(cx + hShift, cy - vShift, -r, -control, outPath);
outPath.close();
};
}
}
/**
* Initializes the shape which is closest to closest to the {@link AdaptiveIconDrawable}
*/
public static void init() {
if (!Utilities.ATLEAST_OREO) {
return;
}
new MainThreadExecutor().execute(FolderShape::pickShapeInBackground);
}
@TargetApi(Build.VERSION_CODES.O)
protected static void pickShapeInBackground() {
// Pick any large size
int size = 200;
Region full = new Region(0, 0, size, size);
Region iconR = new Region();
AdaptiveIconDrawable drawable = new AdaptiveIconDrawable(
new ColorDrawable(Color.BLACK), new ColorDrawable(Color.BLACK));
drawable.setBounds(0, 0, size, size);
iconR.setPath(drawable.getIconMask(), full);
Path shapePath = new Path();
Region shapeR = new Region();
Rect tempRect = new Rect();
// Find the shape with minimum area of divergent region.
int minArea = Integer.MAX_VALUE;
FolderShape closestShape = null;
for (FolderShape shape : getAllShapes()) {
shapePath.reset();
shape.addShape(shapePath, 0, 0, size / 2f);
shapeR.setPath(shapePath, full);
shapeR.op(iconR, Op.XOR);
RegionIterator itr = new RegionIterator(shapeR);
int area = 0;
while (itr.next(tempRect)) {
area += tempRect.width() * tempRect.height();
}
if (area < minArea) {
minArea = area;
closestShape = shape;
}
}
if (closestShape != null) {
FolderShape shape = closestShape;
new MainThreadExecutor().execute(() -> updateFolderShape(shape));
}
}
private static void updateFolderShape(FolderShape shape) {
sInstance = shape;
LauncherAppState app = LauncherAppState.getInstanceNoCreate();
if (app == null) {
return;
}
Launcher launcher = (Launcher) app.getModel().getCallback();
if (launcher != null) {
launcher.getWorkspace().mapOverItems(MAP_NO_RECURSE, (i, v) -> {
if (v instanceof FolderIcon) {
v.invalidate();
}
return false;
});
}
}
}

View File

@ -16,6 +16,8 @@
package com.android.launcher3.folder; package com.android.launcher3.folder;
import static com.android.launcher3.folder.FolderShape.getShape;
import android.animation.Animator; import android.animation.Animator;
import android.animation.AnimatorListenerAdapter; import android.animation.AnimatorListenerAdapter;
import android.animation.ObjectAnimator; import android.animation.ObjectAnimator;
@ -49,16 +51,6 @@ public class PreviewBackground {
private static final int CONSUMPTION_ANIMATION_DURATION = 100; private static final int CONSUMPTION_ANIMATION_DURATION = 100;
private final PorterDuffXfermode mClipPorterDuffXfermode
= new PorterDuffXfermode(PorterDuff.Mode.DST_IN);
// Create a RadialGradient such that it draws a black circle and then extends with
// transparent. To achieve this, we keep the gradient to black for the range [0, 1) and
// just at the edge quickly change it to transparent.
private final RadialGradient mClipShader = new RadialGradient(0, 0, 1,
new int[] {Color.BLACK, Color.BLACK, Color.TRANSPARENT },
new float[] {0, 0.999f, 1},
Shader.TileMode.CLAMP);
private final PorterDuffXfermode mShadowPorterDuffXfermode private final PorterDuffXfermode mShadowPorterDuffXfermode
= new PorterDuffXfermode(PorterDuff.Mode.DST_OUT); = new PorterDuffXfermode(PorterDuff.Mode.DST_OUT);
private RadialGradient mShadowShader = null; private RadialGradient mShadowShader = null;
@ -208,8 +200,7 @@ public class PreviewBackground {
mPaint.setStyle(Paint.Style.FILL); mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(getBgColor()); mPaint.setColor(getBgColor());
drawCircle(canvas, 0 /* deltaRadius */); getShape().drawShape(canvas, getOffsetX(), getOffsetY(), getScaledRadius(), mPaint);
drawShadow(canvas); drawShadow(canvas);
} }
@ -244,7 +235,7 @@ public class PreviewBackground {
mPaint.setShader(null); mPaint.setShader(null);
if (canvas.isHardwareAccelerated()) { if (canvas.isHardwareAccelerated()) {
mPaint.setXfermode(mShadowPorterDuffXfermode); mPaint.setXfermode(mShadowPorterDuffXfermode);
canvas.drawCircle(radius + offsetX, radius + offsetY, radius, mPaint); getShape().drawShape(canvas, offsetX, offsetY, radius, mPaint);
mPaint.setXfermode(null); mPaint.setXfermode(null);
} }
@ -287,7 +278,10 @@ public class PreviewBackground {
mPaint.setColor(ColorUtils.setAlphaComponent(mBgColor, mStrokeAlpha)); mPaint.setColor(ColorUtils.setAlphaComponent(mBgColor, mStrokeAlpha));
mPaint.setStyle(Paint.Style.STROKE); mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(mStrokeWidth); mPaint.setStrokeWidth(mStrokeWidth);
drawCircle(canvas, 1 /* deltaRadius */);
float inset = 1f;
getShape().drawShape(canvas,
getOffsetX() + inset, getOffsetY() + inset, getScaledRadius() - inset, mPaint);
} }
public void drawLeaveBehind(Canvas canvas) { public void drawLeaveBehind(Canvas canvas) {
@ -296,40 +290,17 @@ public class PreviewBackground {
mPaint.setStyle(Paint.Style.FILL); mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(Color.argb(160, 245, 245, 245)); mPaint.setColor(Color.argb(160, 245, 245, 245));
drawCircle(canvas, 0 /* deltaRadius */); getShape().drawShape(canvas, getOffsetX(), getOffsetY(), getScaledRadius(), mPaint);
mScale = originalScale; mScale = originalScale;
} }
private void drawCircle(Canvas canvas,float deltaRadius) {
float radius = getScaledRadius();
canvas.drawCircle(radius + getOffsetX(), radius + getOffsetY(),
radius - deltaRadius, mPaint);
}
public Path getClipPath() { public Path getClipPath() {
mPath.reset(); mPath.reset();
float r = getScaledRadius(); getShape().addShape(mPath, getOffsetX(), getOffsetY(), getScaledRadius());
mPath.addCircle(r + getOffsetX(), r + getOffsetY(), r, Path.Direction.CW);
return mPath; return mPath;
} }
// It is the callers responsibility to save and restore the canvas layers.
void clipCanvasHardware(Canvas canvas) {
mPaint.setColor(Color.BLACK);
mPaint.setStyle(Paint.Style.FILL);
mPaint.setXfermode(mClipPorterDuffXfermode);
float radius = getScaledRadius();
mShaderMatrix.setScale(radius, radius);
mShaderMatrix.postTranslate(radius + getOffsetX(), radius + getOffsetY());
mClipShader.setLocalMatrix(mShaderMatrix);
mPaint.setShader(mClipShader);
canvas.drawPaint(mPaint);
mPaint.setXfermode(null);
mPaint.setShader(null);
}
private void delegateDrawing(CellLayout delegate, int cellX, int cellY) { private void delegateDrawing(CellLayout delegate, int cellX, int cellY) {
if (mDrawingDelegate != delegate) { if (mDrawingDelegate != delegate) {
delegate.addFolderBackground(this); delegate.addFolderBackground(this);