Merge "Adjust notification dots" into ub-launcher3-master

This commit is contained in:
TreeHugger Robot 2018-08-09 22:19:57 +00:00 committed by Android (Google) Code Review
commit 52b28f0926
7 changed files with 18 additions and 11 deletions

View File

@ -33,6 +33,7 @@
<attr name="workspaceKeyShadowColor" format="color" />
<attr name="workspaceStatusBarScrim" format="reference" />
<attr name="widgetsTheme" format="reference" />
<attr name="folderBadgeColor" format="color" />
<!-- BubbleTextView specific attributes. -->
<declare-styleable name="BubbleTextView">

View File

@ -42,6 +42,7 @@
<item name="workspaceKeyShadowColor">#44000000</item>
<item name="workspaceStatusBarScrim">@drawable/workspace_bg</item>
<item name="widgetsTheme">@style/WidgetContainerTheme</item>
<item name="folderBadgeColor">?android:attr/colorPrimary</item>
</style>
<style name="LauncherTheme" parent="@style/BaseLauncherThemeWithCustomAttrs"></style>
@ -70,6 +71,7 @@
<item name="popupColorSecondary">#424242</item> <!-- Gray 800 -->
<item name="popupColorTertiary">#757575</item> <!-- Gray 600 -->
<item name="widgetsTheme">@style/WidgetContainerTheme.Dark</item>
<item name="folderBadgeColor">#FF464646</item>
<item name="isMainColorDark">true</item>
</style>

View File

@ -386,10 +386,14 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
}
public void getIconBounds(Rect outBounds) {
int top = getPaddingTop();
int left = (getWidth() - mIconSize) / 2;
int right = left + mIconSize;
int bottom = top + mIconSize;
getIconBounds(this, outBounds, mIconSize);
}
public static void getIconBounds(View iconView, Rect outBounds, int iconSize) {
int top = iconView.getPaddingTop();
int left = (iconView.getWidth() - iconSize) / 2;
int right = left + iconSize;
int bottom = top + iconSize;
outBounds.set(left, top, right, bottom);
}

View File

@ -60,6 +60,7 @@ public class BadgeRenderer {
int size = (int) (DOT_SCALE * mDotCenterOffset);
ShadowGenerator.Builder builder = new ShadowGenerator.Builder(Color.TRANSPARENT);
builder.ambientShadowAlpha = 88;
mBackgroundWithShadow = builder.setupBlurForSize(size).createPill(size, size);
mCircleRadius = builder.radius;

View File

@ -25,7 +25,6 @@ import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.Region;
import android.graphics.drawable.Drawable;
import android.os.Parcelable;
import android.support.annotation.NonNull;
@ -483,10 +482,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
public void drawBadge(Canvas canvas) {
if ((mBadgeInfo != null && mBadgeInfo.hasBadge()) || mBadgeScale > 0) {
int offsetX = mBackground.getOffsetX();
int offsetY = mBackground.getOffsetY();
int previewSize = (int) (mBackground.previewSize * mBackground.mScale);
mTempBounds.set(offsetX, offsetY, offsetX + previewSize, offsetY + previewSize);
BubbleTextView.getIconBounds(this, mTempBounds, mLauncher.getDeviceProfile().iconSizePx);
// If we are animating to the accepting state, animate the badge out.
float badgeScale = Math.max(0, mBadgeScale - mBackground.getScaleProgress());

View File

@ -38,6 +38,7 @@ import com.android.launcher3.CellLayout;
import com.android.launcher3.DeviceProfile;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherAnimUtils;
import com.android.launcher3.R;
import com.android.launcher3.util.Themes;
/**
@ -70,6 +71,7 @@ public class PreviewBackground {
float mScale = 1f;
private float mColorMultiplier = 1f;
private int mBgColor;
private int mBadgeColor;
private float mStrokeWidth;
private int mStrokeAlpha = MAX_BG_OPACITY;
private int mShadowAlpha = 255;
@ -132,6 +134,7 @@ public class PreviewBackground {
int availableSpaceX, int topPadding) {
mInvalidateDelegate = invalidateDelegate;
mBgColor = Themes.getAttrColor(launcher, android.R.attr.colorPrimary);
mBadgeColor = Themes.getAttrColor(launcher, R.attr.folderBadgeColor);
DeviceProfile grid = launcher.getDeviceProfile();
previewSize = grid.folderIconSizePx;
@ -198,7 +201,7 @@ public class PreviewBackground {
}
public int getBadgeColor() {
return mBgColor;
return mBadgeColor;
}
public void drawBackground(Canvas canvas) {

View File

@ -120,7 +120,7 @@ public class ShadowGenerator {
}
public Builder setupBlurForSize(int height) {
shadowBlur = height * 1f / 32;
shadowBlur = height * 1f / 24;
keyShadowDistance = height * 1f / 16;
return this;
}