Revert "Refactor "spring" code into one method."

This reverts commit b83c71aa24.

Reason for revert: <INSERT REASONING HERE>

Change-Id: I747dfc2ed63709f5f4032b4d4bd2cf3cd5d9e8ce
This commit is contained in:
Jonathan Miranda 2018-06-26 20:22:18 +00:00
parent 33cbe61e97
commit 6a2a1a91a0
1 changed files with 36 additions and 36 deletions

View File

@ -57,7 +57,6 @@ import android.os.CancellationSignal;
import android.os.Handler;
import android.os.Looper;
import android.util.Pair;
import android.util.Property;
import android.view.View;
import android.view.ViewGroup;
@ -805,9 +804,25 @@ public class LauncherAppTransitionManagerImpl extends LauncherAppTransitionManag
float shiftRange = allAppsController.getShiftRange();
float slideStart = shiftRange / (shiftRange - mStartSlideTransY);
float oscillateStart = shiftRange / (shiftRange - mEndSlideTransY);
// Ensures a clean hand-off between slide and oscillate.
float slideEnd = Utilities.mapToRange(0, 0, 1f, oscillateStart, 1, OSCILLATE);
buildSpringAnimation(workspaceAnimator, allAppsController, ALL_APPS_PROGRESS,
0 /* startDelay */, slideStart, oscillateStart, 1f /* finalPosition */);
allAppsController.setProgress(slideStart);
Animator slideIn = ObjectAnimator.ofFloat(allAppsController, ALL_APPS_PROGRESS,
slideStart, slideEnd);
slideIn.setDuration(SPRING_SLIDE_DURATION);
slideIn.setInterpolator(DEACCEL);
Animator oscillate = ObjectAnimator.ofFloat(allAppsController, ALL_APPS_PROGRESS,
oscillateStart, 1f);
oscillate.setDuration(SPRING_OSCILLATE_DURATION);
oscillate.setInterpolator(OSCILLATE);
Animator settle = ObjectAnimator.ofFloat(allAppsController, ALL_APPS_PROGRESS, 1f);
settle.setDuration(SPRING_SETTLE_DURATION);
settle.setInterpolator(LINEAR);
workspaceAnimator.playSequentially(slideIn, oscillate, settle);
}
mDragLayer.getScrim().hideSysUiScrim(true);
@ -837,13 +852,28 @@ public class LauncherAppTransitionManagerImpl extends LauncherAppTransitionManag
v.setAlpha(0);
ObjectAnimator alpha = ObjectAnimator.ofFloat(v, View.ALPHA, 1f);
alpha.setInterpolator(LINEAR);
alpha.setDuration(SPRING_SLIDE_DURATION + SPRING_OSCILLATE_DURATION);
alpha.setDuration(SPRING_SLIDE_DURATION);
alpha.setStartDelay(startDelay);
outAnimator.play(alpha);
buildSpringAnimation(outAnimator, v, TRANSLATION_Y, startDelay, mStartSlideTransY,
mEndSlideTransY, 0f /* finalPosition */);
// Ensures a clean hand-off between slide and oscillate.
float slideEnd = Utilities.mapToRange(0, 0, 1f, mEndSlideTransY, 0, OSCILLATE);
v.setTranslationY(mStartSlideTransY);
ObjectAnimator slideIn = ObjectAnimator.ofFloat(v, TRANSLATION_Y, mStartSlideTransY,
slideEnd);
slideIn.setInterpolator(DEACCEL);
slideIn.setStartDelay(startDelay);
slideIn.setDuration(SPRING_SLIDE_DURATION);
ObjectAnimator oscillate = ObjectAnimator.ofFloat(v, TRANSLATION_Y, mEndSlideTransY, 0);
oscillate.setInterpolator(OSCILLATE);
oscillate.setDuration(SPRING_OSCILLATE_DURATION);
ObjectAnimator settle = ObjectAnimator.ofFloat(v, TRANSLATION_Y, 0);
settle.setInterpolator(LINEAR);
settle.setDuration(SPRING_SETTLE_DURATION);
outAnimator.playSequentially(slideIn, oscillate, settle);
outAnimator.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
@ -853,36 +883,6 @@ public class LauncherAppTransitionManagerImpl extends LauncherAppTransitionManag
});
}
/**
* Spring animations consists of three sequential animators: a slide, an oscillation, and
* a settle.
*/
private <T> void buildSpringAnimation(AnimatorSet outAnimator, T objectToSpring,
Property<T, Float> property, long startDelay, float slideStart, float oscillateStart,
float finalPosition) {
// Ensures a clean hand-off between slide and oscillate.
float slideEnd = Utilities.mapToRange(0, 0, 1f, oscillateStart, finalPosition, OSCILLATE);
property.set(objectToSpring, slideStart);
ObjectAnimator slideIn = ObjectAnimator.ofFloat(objectToSpring, property, slideStart,
slideEnd);
slideIn.setInterpolator(DEACCEL);
slideIn.setStartDelay(startDelay);
slideIn.setDuration(SPRING_SLIDE_DURATION);
ObjectAnimator oscillate = ObjectAnimator.ofFloat(objectToSpring, property, oscillateStart,
finalPosition);
oscillate.setInterpolator(OSCILLATE);
oscillate.setDuration(SPRING_OSCILLATE_DURATION);
ObjectAnimator settle = ObjectAnimator.ofFloat(objectToSpring, property, finalPosition);
settle.setInterpolator(LINEAR);
settle.setDuration(SPRING_SETTLE_DURATION);
outAnimator.playSequentially(slideIn, oscillate, settle);
}
private void resetContentView() {
mLauncher.getWorkspace().getPageIndicator().skipAnimationsToEnd();
mDragLayerAlpha.setValue(1f);