Add atomic recents animation while swiping up

State handlers can now specify atomic and non-atomic components of
their animations to states, which can be specified when creating a
new animation. There is now one atomic animation, when going from
NORMAL to OVERVIEW (and in reverse):
- RecentsViewStateController's animation (scale/alpha) is all atomic
- WorkspaceStateTransitionAnimation has atomic and non-atomic:
  - Hotseat and workspace alpha is atomic, as is workspace scale
  - Everything else (scrim, translation, qsb and drag handle alpha) is
    non-atomic
- All apps progress is non-atomic

Also simplified dragging through overview; no longer pulls against you,
so we use an OvershootInterpolator when flinging instead of our custom
interpolator for the spring effect.

Bug: 76449024
Bug: 78089840
Change-Id: Iafac84d0c2b99ee9cf9dd5b30e2218286713b449
This commit is contained in:
Tony Wickham 2018-04-19 11:39:34 -07:00
parent 639b07178f
commit 6becf7c07d
13 changed files with 241 additions and 147 deletions

View File

@ -84,7 +84,7 @@ public class AllAppsState extends LauncherState {
@Override
public float[] getOverviewScaleAndTranslationYFactor(Launcher launcher) {
return new float[] {1f, -0.2f};
return new float[] {0.9f, -0.2f};
}
@Override

View File

@ -9,6 +9,7 @@ import android.view.MotionEvent;
import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager.AnimationComponents;
import com.android.launcher3.touch.AbstractStateChangeTouchController;
import com.android.launcher3.touch.SwipeDetector;
import com.android.launcher3.userevent.nano.LauncherLogProto;
@ -56,11 +57,11 @@ public class LandscapeEdgeSwipeController extends AbstractStateChangeTouchContro
}
@Override
protected float initCurrentAnimation() {
protected float initCurrentAnimation(@AnimationComponents int animComponent) {
float range = getShiftRange();
long maxAccuracy = (long) (2 * range);
mCurrentAnimation = mLauncher.getStateManager()
.createAnimationToNewWorkspace(mToState, maxAccuracy);
mCurrentAnimation = mLauncher.getStateManager().createAnimationToNewWorkspace(mToState,
maxAccuracy, animComponent);
return (mLauncher.getDeviceProfile().isSeascape() ? 2 : -2) / range;
}

View File

@ -25,6 +25,7 @@ import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.DeviceProfile;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.Workspace;
import com.android.launcher3.allapps.DiscoveryBounce;
import com.android.launcher3.userevent.nano.LauncherLogProto.ContainerType;
import com.android.quickstep.views.RecentsView;
@ -47,8 +48,12 @@ public class OverviewState extends LauncherState {
@Override
public float[] getWorkspaceScaleAndTranslation(Launcher launcher) {
// TODO: provide a valid value
return new float[]{1, 0, -launcher.getDeviceProfile().hotseatBarSizePx / 2};
RecentsView recentsView = launcher.getOverviewPanel();
Workspace workspace = launcher.getWorkspace();
recentsView.getTaskSize(sTempRect);
float scale = (float) sTempRect.width() / workspace.getWidth();
float parallaxFactor = 0.4f;
return new float[]{scale, 0, -getDefaultSwipeHeight(launcher) * parallaxFactor};
}
@Override

View File

@ -18,20 +18,20 @@ package com.android.launcher3.uioverrides;
import static com.android.launcher3.LauncherState.ALL_APPS;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_OVERVIEW_TRANSLATION;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_VERTICAL_PROGRESS;
import static com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import android.animation.TimeInterpolator;
import android.animation.ValueAnimator;
import android.view.MotionEvent;
import android.view.animation.Interpolator;
import android.view.animation.OvershootInterpolator;
import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.DeviceProfile;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager.AnimationComponents;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.anim.Interpolators;
@ -52,43 +52,11 @@ public class PortraitStatesTouchController extends AbstractStateChangeTouchContr
private static final String TAG = "PortraitStatesTouchCtrl";
private static final float TOTAL_DISTANCE_MULTIPLIER = 3f;
private static final float LINEAR_SCALE_LIMIT = 1 / TOTAL_DISTANCE_MULTIPLIER;
// Must be greater than LINEAR_SCALE_LIMIT;
private static final float MAXIMUM_DISTANCE_FACTOR = 0.9f;
// Maximum amount to overshoot.
private static final float MAX_OVERSHOOT = 0.3f;
private static final double PI_BY_2 = Math.PI / 2;
private InterpolatorWrapper mAllAppsInterpolatorWrapper = new InterpolatorWrapper();
// If true, we will finish the current animation instantly on second touch.
private boolean mFinishFastOnSecondTouch;
private final Interpolator mAllAppsDampedInterpolator = new Interpolator() {
private final double mAngleMultiplier = Math.PI /
(2 * (MAXIMUM_DISTANCE_FACTOR - LINEAR_SCALE_LIMIT));
@Override
public float getInterpolation(float v) {
if (v <= LINEAR_SCALE_LIMIT) {
return v * TOTAL_DISTANCE_MULTIPLIER;
}
float overshoot = (v - LINEAR_SCALE_LIMIT);
return (float) (1 + MAX_OVERSHOOT * Math.sin(overshoot * mAngleMultiplier));
}
};
private final Interpolator mOverviewBoundInterpolator = (v) -> {
if (v >= MAXIMUM_DISTANCE_FACTOR) {
return 1;
}
return FAST_OUT_SLOW_IN.getInterpolation(v / MAXIMUM_DISTANCE_FACTOR);
};
public PortraitStatesTouchController(Launcher l) {
super(l, SwipeDetector.VERTICAL);
@ -144,17 +112,16 @@ public class PortraitStatesTouchController extends AbstractStateChangeTouchContr
}
private AnimatorSetBuilder getNormalToOverviewAnimation() {
mAllAppsInterpolatorWrapper.baseInterpolator = mAllAppsDampedInterpolator;
mAllAppsInterpolatorWrapper.baseInterpolator = LINEAR;
AnimatorSetBuilder builder = new AnimatorSetBuilder();
builder.setInterpolator(ANIM_VERTICAL_PROGRESS, mAllAppsInterpolatorWrapper);
builder.setInterpolator(ANIM_OVERVIEW_TRANSLATION, mOverviewBoundInterpolator);
return builder;
}
@Override
protected float initCurrentAnimation() {
protected float initCurrentAnimation(@AnimationComponents int animComponents) {
float range = getShiftRange();
long maxAccuracy = (long) (2 * range);
@ -167,7 +134,6 @@ public class PortraitStatesTouchController extends AbstractStateChangeTouchContr
if (mFromState == NORMAL && mToState == OVERVIEW && totalShift != 0) {
builder = getNormalToOverviewAnimation();
totalShift = totalShift * TOTAL_DISTANCE_MULTIPLIER;
} else {
builder = new AnimatorSetBuilder();
}
@ -190,7 +156,8 @@ public class PortraitStatesTouchController extends AbstractStateChangeTouchContr
mLauncher.getStateManager().setCurrentUserControlledAnimation(mCurrentAnimation);
} else {
mCurrentAnimation = mLauncher.getStateManager()
.createAnimationToNewWorkspace(mToState, builder, maxAccuracy, this::clearState);
.createAnimationToNewWorkspace(mToState, builder, maxAccuracy, this::clearState,
animComponents);
}
if (totalShift == 0) {
@ -210,9 +177,9 @@ public class PortraitStatesTouchController extends AbstractStateChangeTouchContr
@Override
protected void updateSwipeCompleteAnimation(ValueAnimator animator, long expectedDuration,
LauncherState targetState, float velocity, boolean isFling) {
handleFirstSwipeToOverview(animator, expectedDuration, targetState, velocity, isFling);
super.updateSwipeCompleteAnimation(animator, expectedDuration, targetState,
velocity, isFling);
handleFirstSwipeToOverview(animator, expectedDuration, targetState, velocity, isFling);
}
private void handleFirstSwipeToOverview(final ValueAnimator animator,
@ -220,62 +187,22 @@ public class PortraitStatesTouchController extends AbstractStateChangeTouchContr
final boolean isFling) {
if (mFromState == NORMAL && mToState == OVERVIEW && targetState == OVERVIEW) {
mFinishFastOnSecondTouch = true;
// Update all apps interpolator
float currentFraction = mCurrentAnimation.getProgressFraction();
float absVelocity = Math.abs(velocity);
float currentValue = mAllAppsDampedInterpolator.getInterpolation(currentFraction);
if (isFling && absVelocity > 1 && currentFraction < LINEAR_SCALE_LIMIT) {
// TODO: Clean up these magic calculations
// Linearly interpolate the max value based on the velocity.
float maxValue = Math.max(absVelocity > 4 ? 1 + MAX_OVERSHOOT :
1 + (absVelocity - 1) * MAX_OVERSHOOT / 3,
currentValue);
double angleToPeak = PI_BY_2 - Math.asin(currentValue / maxValue);
if (expectedDuration != 0 && angleToPeak != 0) {
float distanceLeft = 1 - currentFraction;
mAllAppsInterpolatorWrapper.baseInterpolator = (f) -> {
float scaledF = (f - currentFraction) / distanceLeft;
if (scaledF < 0.5f) {
double angle = PI_BY_2 - angleToPeak + scaledF * angleToPeak / 0.5f;
return (float) (maxValue * Math.sin(angle));
}
scaledF = ((scaledF - .5f) / .5f);
double angle = PI_BY_2 + 3 * scaledF * PI_BY_2;
float amplitude = (1 - scaledF) * (1 - scaledF) * (maxValue - 1);
return 1 + (float) (amplitude * Math.sin(angle));
};
animator.setDuration(expectedDuration).setInterpolator(LINEAR);
return;
}
if (isFling && expectedDuration != 0) {
// Update all apps interpolator to add a bit of overshoot starting from currFraction
final float currFraction = mCurrentAnimation.getProgressFraction();
mAllAppsInterpolatorWrapper.baseInterpolator
= new OvershootInterpolator(Math.min(Math.abs(velocity) / 3, 3f)) {
@Override
public float getInterpolation(float t) {
return super.getInterpolation(t) + ((1 - t) * currFraction);
}
};
animator.setFloatValues(0, 1);
animator.setDuration(Math.max(expectedDuration, 300)).setInterpolator(LINEAR);
}
if (currentFraction < LINEAR_SCALE_LIMIT) {
mAllAppsInterpolatorWrapper.baseInterpolator = LINEAR;
return;
}
float extraValue = mAllAppsDampedInterpolator.getInterpolation(currentFraction) - 1;
float distanceLeft = 1 - currentFraction;
animator.setFloatValues(currentFraction, 1);
mAllAppsInterpolatorWrapper.baseInterpolator = (f) -> {
float scaledF = (f - currentFraction) / distanceLeft;
double angle = scaledF * 1.5 * Math.PI;
float amplitude = (1 - scaledF) * (1 - scaledF) * extraValue;
return 1 + (float) (amplitude * Math.sin(angle));
};
animator.setDuration(200).setInterpolator(LINEAR);
return;
} else {
mFinishFastOnSecondTouch = false;
}
mFinishFastOnSecondTouch = false;
}
@Override

View File

@ -15,7 +15,6 @@
*/
package com.android.launcher3.uioverrides;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_OVERVIEW_TRANSLATION;
import static com.android.launcher3.anim.Interpolators.AGGRESSIVE_EASE_IN_OUT;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import static com.android.quickstep.views.LauncherRecentsView.TRANSLATION_Y_FACTOR;
@ -63,12 +62,14 @@ public class RecentsViewStateController implements StateHandler {
@Override
public void setStateWithAnimation(final LauncherState toState,
AnimatorSetBuilder builder, AnimationConfig config) {
if (!config.playAtomicComponent()) {
// The entire recents animation is played atomically.
return;
}
PropertySetter setter = config.getPropertySetter(builder);
float[] scaleTranslationYFactor = toState.getOverviewScaleAndTranslationYFactor(mLauncher);
setter.setFloat(mRecentsView, ADJACENT_SCALE, scaleTranslationYFactor[0],
builder.getInterpolator(ANIM_OVERVIEW_TRANSLATION, LINEAR));
setter.setFloat(mRecentsView, TRANSLATION_Y_FACTOR, scaleTranslationYFactor[1],
builder.getInterpolator(ANIM_OVERVIEW_TRANSLATION, LINEAR));
setter.setFloat(mRecentsView, ADJACENT_SCALE, scaleTranslationYFactor[0], LINEAR);
setter.setFloat(mRecentsView, TRANSLATION_Y_FACTOR, scaleTranslationYFactor[1], LINEAR);
setter.setFloat(mRecentsViewContainer, CONTENT_ALPHA, toState.overviewUi ? 1 : 0,
AGGRESSIVE_EASE_IN_OUT);

View File

@ -21,6 +21,7 @@ import static android.view.accessibility.AccessibilityEvent.TYPE_WINDOW_STATE_CH
import static com.android.launcher3.anim.Interpolators.ACCEL_2;
import static com.android.launcher3.states.RotationHelper.REQUEST_NONE;
import android.graphics.Rect;
import android.view.View;
import android.view.animation.Interpolator;
@ -86,6 +87,8 @@ public class LauncherState {
public static final LauncherState FAST_OVERVIEW = new FastOverviewState(3);
public static final LauncherState ALL_APPS = new AllAppsState(4);
protected static final Rect sTempRect = new Rect();
public final int ordinal;
/**

View File

@ -24,6 +24,7 @@ import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.os.Handler;
import android.os.Looper;
import android.support.annotation.IntDef;
import android.view.View;
import com.android.launcher3.anim.AnimationSuccessListener;
@ -33,6 +34,8 @@ import com.android.launcher3.anim.PropertySetter;
import com.android.launcher3.anim.PropertySetter.AnimatedPropertySetter;
import com.android.launcher3.uioverrides.UiFactory;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.ArrayList;
/**
@ -80,6 +83,21 @@ public class LauncherStateManager {
public static final String TAG = "StateManager";
// We separate the state animations into "atomic" and "non-atomic" components. The atomic
// components may be run atomically - that is, all at once, instead of user-controlled. However,
// atomic components are not restricted to this purpose; they can be user-controlled alongside
// non atomic components as well.
@IntDef(flag = true, value = {
NON_ATOMIC_COMPONENT,
ATOMIC_COMPONENT
})
@Retention(RetentionPolicy.SOURCE)
public @interface AnimationComponents {}
public static final int NON_ATOMIC_COMPONENT = 1 << 0;
public static final int ATOMIC_COMPONENT = 1 << 1;
public static final int ANIM_ALL = NON_ATOMIC_COMPONENT | ATOMIC_COMPONENT;
private final AnimationConfig mConfig = new AnimationConfig();
private final Handler mUiHandler;
private final Launcher mLauncher;
@ -238,13 +256,21 @@ public class LauncherStateManager {
*/
public AnimatorPlaybackController createAnimationToNewWorkspace(
LauncherState state, long duration) {
return createAnimationToNewWorkspace(state, new AnimatorSetBuilder(), duration, null);
return createAnimationToNewWorkspace(state, duration, LauncherStateManager.ANIM_ALL);
}
public AnimatorPlaybackController createAnimationToNewWorkspace(
LauncherState state, long duration, @AnimationComponents int animComponents) {
return createAnimationToNewWorkspace(state, new AnimatorSetBuilder(), duration, null,
animComponents);
}
public AnimatorPlaybackController createAnimationToNewWorkspace(LauncherState state,
AnimatorSetBuilder builder, long duration, Runnable onCancelRunnable) {
AnimatorSetBuilder builder, long duration, Runnable onCancelRunnable,
@AnimationComponents int animComponents) {
mConfig.reset();
mConfig.userControlled = true;
mConfig.animComponents = animComponents;
mConfig.duration = duration;
mConfig.playbackController = AnimatorPlaybackController.wrap(
createAnimationToNewWorkspaceInternal(state, builder, null), duration,
@ -425,6 +451,7 @@ public class LauncherStateManager {
public long duration;
public boolean userControlled;
public AnimatorPlaybackController playbackController;
public @AnimationComponents int animComponents = ANIM_ALL;
private PropertySetter mPropertySetter;
private AnimatorSet mCurrentAnimation;
@ -436,6 +463,7 @@ public class LauncherStateManager {
public void reset() {
duration = 0;
userControlled = false;
animComponents = ANIM_ALL;
mPropertySetter = null;
mTargetState = null;
@ -471,6 +499,14 @@ public class LauncherStateManager {
mTargetState = targetState;
mCurrentAnimation.addListener(this);
}
public boolean playAtomicComponent() {
return (animComponents & ATOMIC_COMPONENT) != 0;
}
public boolean playNonAtomicComponent() {
return (animComponents & NON_ATOMIC_COMPONENT) != 0;
}
}
public interface StateHandler {

View File

@ -82,7 +82,6 @@ import com.android.launcher3.popup.PopupContainerWithArrow;
import com.android.launcher3.shortcuts.ShortcutDragPreviewProvider;
import com.android.launcher3.touch.ItemLongClickListener;
import com.android.launcher3.touch.WorkspaceTouchListener;
import com.android.launcher3.uioverrides.UiFactory;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action;
import com.android.launcher3.userevent.nano.LauncherLogProto.ContainerType;
import com.android.launcher3.userevent.nano.LauncherLogProto.Target;

View File

@ -24,6 +24,7 @@ import static com.android.launcher3.LauncherState.HOTSEAT_SEARCH_BOX;
import static com.android.launcher3.anim.PropertySetter.NO_ANIM_PROPERTY_SETTER;
import android.view.View;
import android.view.animation.Interpolator;
import com.android.launcher3.LauncherState.PageAlphaProvider;
import com.android.launcher3.LauncherStateManager.AnimationConfig;
@ -48,12 +49,12 @@ public class WorkspaceStateTransitionAnimation {
}
public void setState(LauncherState toState) {
setWorkspaceProperty(toState, NO_ANIM_PROPERTY_SETTER);
setWorkspaceProperty(toState, NO_ANIM_PROPERTY_SETTER, new AnimationConfig());
}
public void setStateWithAnimation(LauncherState toState, AnimatorSetBuilder builder,
AnimationConfig config) {
setWorkspaceProperty(toState, config.getPropertySetter(builder));
setWorkspaceProperty(toState, config.getPropertySetter(builder), config);
}
public float getFinalScale() {
@ -63,28 +64,40 @@ public class WorkspaceStateTransitionAnimation {
/**
* Starts a transition animation for the workspace.
*/
private void setWorkspaceProperty(LauncherState state, PropertySetter propertySetter) {
private void setWorkspaceProperty(LauncherState state, PropertySetter propertySetter,
AnimationConfig config) {
float[] scaleAndTranslation = state.getWorkspaceScaleAndTranslation(mLauncher);
mNewScale = scaleAndTranslation[0];
PageAlphaProvider pageAlphaProvider = state.getWorkspacePageAlphaProvider(mLauncher);
final int childCount = mWorkspace.getChildCount();
for (int i = 0; i < childCount; i++) {
applyChildState(state, (CellLayout) mWorkspace.getChildAt(i), i, pageAlphaProvider,
propertySetter);
propertySetter, config);
}
propertySetter.setFloat(mWorkspace, SCALE_PROPERTY, mNewScale, Interpolators.ZOOM_OUT);
propertySetter.setFloat(mWorkspace, View.TRANSLATION_X,
scaleAndTranslation[1], Interpolators.ZOOM_OUT);
propertySetter.setFloat(mWorkspace, View.TRANSLATION_Y,
scaleAndTranslation[2], Interpolators.ZOOM_OUT);
int elements = state.getVisibleElements(mLauncher);
float hotseatIconsAlpha = (elements & HOTSEAT_ICONS) != 0 ? 1 : 0;
propertySetter.setViewAlpha(mLauncher.getHotseat().getLayout(), hotseatIconsAlpha,
pageAlphaProvider.interpolator);
propertySetter.setViewAlpha(mLauncher.getWorkspace().getPageIndicator(),
hotseatIconsAlpha, pageAlphaProvider.interpolator);
boolean playAtomicComponent = config.playAtomicComponent();
if (playAtomicComponent) {
propertySetter.setFloat(mWorkspace, SCALE_PROPERTY, mNewScale, Interpolators.ZOOM_OUT);
float hotseatIconsAlpha = (elements & HOTSEAT_ICONS) != 0 ? 1 : 0;
propertySetter.setViewAlpha(mLauncher.getHotseat().getLayout(), hotseatIconsAlpha,
pageAlphaProvider.interpolator);
propertySetter.setViewAlpha(mLauncher.getWorkspace().getPageIndicator(),
hotseatIconsAlpha, pageAlphaProvider.interpolator);
}
if (!config.playNonAtomicComponent()) {
// Only the alpha and scale, handled above, are included in the atomic animation.
return;
}
Interpolator translationInterpolator = !playAtomicComponent ? Interpolators.LINEAR
: Interpolators.ZOOM_OUT;
propertySetter.setFloat(mWorkspace, View.TRANSLATION_X,
scaleAndTranslation[1], translationInterpolator);
propertySetter.setFloat(mWorkspace, View.TRANSLATION_Y,
scaleAndTranslation[2], translationInterpolator);
propertySetter.setViewAlpha(mLauncher.getHotseatSearchBox(),
(elements & HOTSEAT_SEARCH_BOX) != 0 ? 1 : 0,
@ -101,17 +114,22 @@ public class WorkspaceStateTransitionAnimation {
public void applyChildState(LauncherState state, CellLayout cl, int childIndex) {
applyChildState(state, cl, childIndex, state.getWorkspacePageAlphaProvider(mLauncher),
NO_ANIM_PROPERTY_SETTER);
NO_ANIM_PROPERTY_SETTER, new AnimationConfig());
}
private void applyChildState(LauncherState state, CellLayout cl, int childIndex,
PageAlphaProvider pageAlphaProvider, PropertySetter propertySetter) {
PageAlphaProvider pageAlphaProvider, PropertySetter propertySetter,
AnimationConfig config) {
float pageAlpha = pageAlphaProvider.getPageAlpha(childIndex);
int drawableAlpha = Math.round(pageAlpha * (state.hasWorkspacePageBackground ? 255 : 0));
propertySetter.setInt(cl.getScrimBackground(),
DRAWABLE_ALPHA, drawableAlpha, Interpolators.ZOOM_OUT);
propertySetter.setFloat(cl.getShortcutsAndWidgets(), View.ALPHA,
pageAlpha, pageAlphaProvider.interpolator);
if (config.playNonAtomicComponent()) {
propertySetter.setInt(cl.getScrimBackground(),
DRAWABLE_ALPHA, drawableAlpha, Interpolators.ZOOM_OUT);
}
if (config.playAtomicComponent()) {
propertySetter.setFloat(cl.getShortcutsAndWidgets(), View.ALPHA,
pageAlpha, pageAlphaProvider.interpolator);
}
}
}

View File

@ -168,6 +168,11 @@ public class AllAppsTransitionController implements StateHandler, OnDeviceProfil
return;
}
if (!config.playNonAtomicComponent()) {
// There is no atomic component for the all apps transition, so just return early.
return;
}
Interpolator interpolator = config.userControlled ? LINEAR : FAST_OUT_SLOW_IN;
ObjectAnimator anim =
ObjectAnimator.ofFloat(this, ALL_APPS_PROGRESS, mProgress, targetProgress);

View File

@ -32,7 +32,6 @@ import java.util.List;
public class AnimatorSetBuilder {
public static final int ANIM_VERTICAL_PROGRESS = 0;
public static final int ANIM_OVERVIEW_TRANSLATION = 1;
protected final ArrayList<Animator> mAnims = new ArrayList<>();
@ -56,9 +55,9 @@ public class AnimatorSetBuilder {
AnimatorSet anim = LauncherAnimUtils.createAnimatorSet();
anim.playTogether(mAnims);
if (!mOnFinishRunnables.isEmpty()) {
anim.addListener(new AnimatorListenerAdapter() {
anim.addListener(new AnimationSuccessListener() {
@Override
public void onAnimationEnd(Animator animation) {
public void onAnimationSuccess(Animator animation) {
for (Runnable onFinishRunnable : mOnFinishRunnables) {
onFinishRunnable.run();
}

View File

@ -18,16 +18,26 @@ package com.android.launcher3.touch;
import static com.android.launcher3.LauncherState.ALL_APPS;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.LauncherStateManager.ANIM_ALL;
import static com.android.launcher3.LauncherStateManager.ATOMIC_COMPONENT;
import static com.android.launcher3.LauncherStateManager.NON_ATOMIC_COMPONENT;
import static com.android.launcher3.Utilities.SINGLE_FRAME_MS;
import static com.android.launcher3.anim.Interpolators.scrollInterpolatorForVelocity;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.ValueAnimator;
import android.view.MotionEvent;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager.AnimationComponents;
import com.android.launcher3.LauncherStateManager.AnimationConfig;
import com.android.launcher3.LauncherStateManager.StateHandler;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
import com.android.launcher3.userevent.nano.LauncherLogProto.ContainerType;
@ -41,11 +51,17 @@ public abstract class AbstractStateChangeTouchController
implements TouchController, SwipeDetector.Listener {
private static final String TAG = "ASCTouchController";
public static final float RECATCH_REJECTION_FRACTION = .0875f;
// Progress after which the transition is assumed to be a success in case user does not fling
public static final float SUCCESS_TRANSITION_PROGRESS = 0.5f;
/**
* Play an atomic recents animation when the progress from NORMAL to OVERVIEW reaches this.
*/
public static final float ATOMIC_OVERVIEW_ANIM_THRESHOLD = 0.5f;
private static final long ATOMIC_NORMAL_TO_OVERVIEW_DURATION = 120;
private static final long ATOMIC_OVERVIEW_TO_NORMAL_DURATION = 200;
protected final Launcher mLauncher;
protected final SwipeDetector mDetector;
@ -62,6 +78,11 @@ public abstract class AbstractStateChangeTouchController
private float mProgressMultiplier;
private float mDisplacementShift;
private AnimatorSet mAtomicAnim;
private boolean mPassedOverviewAtomicThreshold;
private boolean mCanBlockFling;
private boolean mBlockFling;
public AbstractStateChangeTouchController(Launcher l, SwipeDetector.Direction dir) {
mLauncher = l;
mDetector = new SwipeDetector(l, this, dir);
@ -83,14 +104,8 @@ public abstract class AbstractStateChangeTouchController
boolean ignoreSlopWhenSettling = false;
if (mCurrentAnimation != null) {
if (mCurrentAnimation.getProgressFraction() > 1 - RECATCH_REJECTION_FRACTION) {
directionsToDetectScroll = SwipeDetector.DIRECTION_POSITIVE;
} else if (mCurrentAnimation.getProgressFraction() < RECATCH_REJECTION_FRACTION ) {
directionsToDetectScroll = SwipeDetector.DIRECTION_NEGATIVE;
} else {
directionsToDetectScroll = SwipeDetector.DIRECTION_BOTH;
ignoreSlopWhenSettling = true;
}
directionsToDetectScroll = SwipeDetector.DIRECTION_BOTH;
ignoreSlopWhenSettling = true;
} else {
directionsToDetectScroll = getSwipeDirection();
if (directionsToDetectScroll == 0) {
@ -138,7 +153,7 @@ public abstract class AbstractStateChangeTouchController
protected abstract LauncherState getTargetState(LauncherState fromState,
boolean isDragTowardPositive);
protected abstract float initCurrentAnimation();
protected abstract float initCurrentAnimation(@AnimationComponents int animComponents);
/**
* Returns the container that the touch started from when leaving NORMAL state.
@ -169,14 +184,28 @@ public abstract class AbstractStateChangeTouchController
mToState = newToState;
mStartProgress = 0;
mPassedOverviewAtomicThreshold = false;
if (mAtomicAnim != null) {
// Most likely the animation is finished by now, but just in case it's not,
// make sure the next state animation starts from the expected state.
mAtomicAnim.end();
}
if (mCurrentAnimation != null) {
mCurrentAnimation.setOnCancelRunnable(null);
}
mProgressMultiplier = initCurrentAnimation();
int animComponents = goingBetweenNormalAndOverview(mFromState, mToState)
? NON_ATOMIC_COMPONENT : ANIM_ALL;
mProgressMultiplier = initCurrentAnimation(animComponents);
mCurrentAnimation.dispatchOnStart();
return true;
}
private boolean goingBetweenNormalAndOverview(LauncherState fromState, LauncherState toState) {
return (fromState == NORMAL || fromState == OVERVIEW)
&& (toState == NORMAL || toState == OVERVIEW)
&& mPendingAnimation == null;
}
@Override
public void onDragStart(boolean start) {
if (mCurrentAnimation == null) {
@ -187,6 +216,8 @@ public abstract class AbstractStateChangeTouchController
mCurrentAnimation.pause();
mStartProgress = mCurrentAnimation.getProgressFraction();
}
mCanBlockFling = mFromState == NORMAL;
mBlockFling = false;
}
@Override
@ -198,17 +229,61 @@ public abstract class AbstractStateChangeTouchController
if (progress <= 0) {
if (reinitCurrentAnimation(false, isDragTowardPositive)) {
mDisplacementShift = displacement;
mBlockFling = mCanBlockFling;
}
} else if (progress >= 1) {
if (reinitCurrentAnimation(true, isDragTowardPositive)) {
mDisplacementShift = displacement;
mBlockFling = mCanBlockFling;
}
} else if (Math.abs(velocity) < SwipeDetector.RELEASE_VELOCITY_PX_MS) {
// We prevent flinging after passing a state, but allow it if the user pauses briefly.
mBlockFling = false;
}
return true;
}
protected void updateProgress(float fraction) {
mCurrentAnimation.setPlayFraction(fraction);
maybeUpdateAtomicAnim(mFromState, mToState, fraction);
}
/**
* When going between normal and overview states, see if we passed the overview threshold and
* play the appropriate atomic animation if so.
*/
private void maybeUpdateAtomicAnim(LauncherState fromState, LauncherState toState,
float progress) {
if (!goingBetweenNormalAndOverview(fromState, toState)) {
return;
}
float threshold = toState == OVERVIEW ? ATOMIC_OVERVIEW_ANIM_THRESHOLD
: 1f - ATOMIC_OVERVIEW_ANIM_THRESHOLD;
boolean passedThreshold = progress >= threshold;
if (passedThreshold != mPassedOverviewAtomicThreshold) {
LauncherState targetState = passedThreshold ? toState : fromState;
mPassedOverviewAtomicThreshold = passedThreshold;
if (mAtomicAnim != null) {
mAtomicAnim.cancel();
}
AnimatorSetBuilder builder = new AnimatorSetBuilder();
AnimationConfig config = new AnimationConfig();
config.animComponents = ATOMIC_COMPONENT;
config.duration = targetState == OVERVIEW ? ATOMIC_NORMAL_TO_OVERVIEW_DURATION
: ATOMIC_OVERVIEW_TO_NORMAL_DURATION;
for (StateHandler handler : mLauncher.getStateManager().getStateHandlers()) {
handler.setStateWithAnimation(targetState, builder, config);
}
mAtomicAnim = builder.build();
mAtomicAnim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
mAtomicAnim = null;
}
});
mAtomicAnim.start();
}
}
@Override
@ -217,6 +292,11 @@ public abstract class AbstractStateChangeTouchController
final LauncherState targetState;
final float progress = mCurrentAnimation.getProgressFraction();
boolean blockedFling = fling && mBlockFling;
if (blockedFling) {
fling = false;
}
if (fling) {
logAction = Touch.FLING;
targetState =
@ -231,6 +311,8 @@ public abstract class AbstractStateChangeTouchController
final float endProgress;
final float startProgress;
final long duration;
// Increase the duration if we prevented the fling, as we are going against a high velocity.
final long durationMultiplier = blockedFling && targetState == mFromState ? 6 : 1;
if (targetState == mToState) {
endProgress = 1;
@ -241,7 +323,7 @@ public abstract class AbstractStateChangeTouchController
startProgress = Utilities.boundToRange(
progress + velocity * SINGLE_FRAME_MS * mProgressMultiplier, 0f, 1f);
duration = SwipeDetector.calculateDuration(velocity,
endProgress - Math.max(progress, 0));
endProgress - Math.max(progress, 0)) * durationMultiplier;
}
} else {
// Let the state manager know that the animation didn't go to the target state,
@ -259,18 +341,35 @@ public abstract class AbstractStateChangeTouchController
startProgress = Utilities.boundToRange(
progress + velocity * SINGLE_FRAME_MS * mProgressMultiplier, 0f, 1f);
duration = SwipeDetector.calculateDuration(velocity,
Math.min(progress, 1) - endProgress);
Math.min(progress, 1) - endProgress) * durationMultiplier;
}
}
mCurrentAnimation.setEndAction(() -> onSwipeInteractionCompleted(targetState, logAction));
ValueAnimator anim = mCurrentAnimation.getAnimationPlayer();
anim.setFloatValues(startProgress, endProgress);
updateSwipeCompleteAnimation(anim, duration, targetState, velocity, fling);
maybeUpdateAtomicAnim(mFromState, targetState, targetState == mToState ? 1f : 0f);
updateSwipeCompleteAnimation(anim, Math.max(duration, getRemainingAtomicDuration()),
targetState, velocity, fling);
mCurrentAnimation.dispatchOnStart();
anim.start();
}
private long getRemainingAtomicDuration() {
if (mAtomicAnim == null) {
return 0;
}
if (Utilities.ATLEAST_OREO) {
return mAtomicAnim.getTotalDuration() - mAtomicAnim.getCurrentPlayTime();
} else {
long remainingDuration = 0;
for (Animator anim : mAtomicAnim.getChildAnimations()) {
remainingDuration = Math.max(remainingDuration, anim.getDuration());
}
return remainingDuration;
}
}
protected void updateSwipeCompleteAnimation(ValueAnimator animator, long expectedDuration,
LauncherState targetState, float velocity, boolean isFling) {
animator.setDuration(expectedDuration)

View File

@ -8,6 +8,7 @@ import android.view.MotionEvent;
import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager.AnimationComponents;
import com.android.launcher3.touch.AbstractStateChangeTouchController;
import com.android.launcher3.touch.SwipeDetector;
import com.android.launcher3.userevent.nano.LauncherLogProto.ContainerType;
@ -62,11 +63,11 @@ public class AllAppsSwipeController extends AbstractStateChangeTouchController {
}
@Override
protected float initCurrentAnimation() {
protected float initCurrentAnimation(@AnimationComponents int animComponents) {
float range = getShiftRange();
long maxAccuracy = (long) (2 * range);
mCurrentAnimation = mLauncher.getStateManager()
.createAnimationToNewWorkspace(mToState, maxAccuracy);
.createAnimationToNewWorkspace(mToState, maxAccuracy, animComponents);
float startVerticalShift = mFromState.getVerticalProgress(mLauncher) * range;
float endVerticalShift = mToState.getVerticalProgress(mLauncher) * range;
float totalShift = endVerticalShift - startVerticalShift;