Fix edge case where LauncherOverlay scroll woudln't be reset
-> If the Workspace has a single page and the user goes from overscrolling in one direction, and then the other, the LauncherOverlay scroll wouldn't be set to 0 until the scrolling settled Change-Id: I29ee9abdfa023ae3599d1590cdaebf457e2220fa
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@ -295,6 +295,7 @@ public class Workspace extends SmoothPagedView
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boolean mScrollInteractionBegan;
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boolean mStartedSendingScrollEvents;
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boolean mShouldSendPageSettled;
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int mLastOverlaySroll = 0;
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private final Runnable mBindPages = new Runnable() {
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@Override
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@ -1287,8 +1288,11 @@ public class Workspace extends SmoothPagedView
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boolean shouldOverScroll = (amount <= 0 && (!hasCustomContent() || isRtl)) ||
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(amount >= 0 && (!hasCustomContent() || !isRtl));
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boolean shouldScrollOverlay = (amount <= 0 && mLauncherOverlay != null && !isRtl) ||
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(amount >= 0 && mLauncherOverlay != null && isRtl);
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boolean shouldScrollOverlay = mLauncherOverlay != null &&
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((amount <= 0 && !isRtl) || (amount >= 0 && isRtl));
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boolean shouldZeroOverlay = mLauncherOverlay != null && mLastOverlaySroll != 0 &&
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((amount >= 0 && !isRtl) || (amount <= 0 && isRtl));
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if (shouldScrollOverlay) {
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if (!mStartedSendingScrollEvents && mScrollInteractionBegan) {
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@ -1301,6 +1305,7 @@ public class Workspace extends SmoothPagedView
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int progress = (int) Math.abs((f * 100));
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mLastOverlaySroll = progress;
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mLauncherOverlay.onScrollChange(progress, isRtl);
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} else if (shouldOverScroll) {
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dampedOverScroll(amount);
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@ -1308,6 +1313,10 @@ public class Workspace extends SmoothPagedView
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} else {
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mOverScrollEffect = 0;
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}
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if (shouldZeroOverlay) {
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mLauncherOverlay.onScrollChange(0, isRtl);
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}
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}
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@Override
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